# eliteBargeShieldResistance1 # # Used by: # Ships from group: Exhumer (3 of 3) type = "passive" def handler(fit, ship, context): for damageType in ("em", "thermal", "explosive", "kinetic"): fit.ship.boostItemAttr("shield{}DamageResonance".format(damageType.capitalize()), ship.getModifiedItemAttr("eliteBonusBarge1"), skill="Exhumers")