# shipSmallMissileDmgPirateFaction # # Used by: # Ship: Jackdaw # Ship: Sunesis type = "passive" def handler(fit, ship, context): for damageType in ("em", "explosive", "kinetic", "thermal"): fit.modules.filteredChargeBoost( lambda mod: mod.charge.requiresSkill("Rockets") or mod.charge.requiresSkill("Light Missiles"), "{0}Damage".format(damageType), ship.getModifiedItemAttr("shipBonusRole7"))