# missileEMDmgBonus # # Used by: # Skills named like: Missiles (5 of 7) # Skill: Rockets # Skill: Torpedoes type = "passive" def handler(fit, skill, context): fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill(skill), "emDamage", skill.getModifiedItemAttr("damageMultiplierBonus") * skill.level)