# invtypes

typeName: Upwell C3LIO Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C2L- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C2IL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3L-IO Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3LI- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C2IR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G1L Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3ROL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G2O- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>24% reduction in fuel consumption for all service modules<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3RPF Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3P-RF Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>3% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3R-F Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3ROF Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br>40% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3FIL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>40% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3FPL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>50% reduction in time requirements for tech two ship manufacturing<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for TE research jobs


typeName: Upwell A2-FP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br>40% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A2-FR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A2OF Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in fuel consumption for all service modules<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3FOP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>15% reduction in fuel consumption for all service modules<br>4% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br>40% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3ROP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>10% reduction in fuel consumption for all service modules<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A2L- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G2OP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>24% reduction in fuel consumption for all service modules<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3PR- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>3% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G3FLP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for basic capital component manufacturing<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3RFO Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>7%  reduction in fuel consumption for all service modules<br>50% reduction in time requirements for ship module and equipment manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G2PR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3-RPL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3LPR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A2PO Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A2FO Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3L-- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3F-- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3LIF Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two component manufacturing<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3L-R Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3L-I Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3RP- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3R-P Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3R-L Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A2P- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G3FP- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3RPL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>2% reduction in material requirements for manufacturing jobs<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3PFL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>5% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech one ship manufacturing<br>60% reduction in time requirements for tech two ship manufacturing<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for TE research jobs


typeName: Upwell M3RL- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3L-- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G3L-- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3LRP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3LF- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3LFI Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>2% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for tech two component manufacturing<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3FLI Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>3% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3L-P Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two ship manufacturing<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G3LFP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>50% reduction in time requirements for basic capital component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G2F- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>50% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G3FPO Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>12% reduction in fuel consumption for all service modules<br>2% reduction in material requirements for manufacturing jobs<br>60% reduction in time requirements for basic capital component manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3L-F Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech two component manufacturing<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3P-F Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>4% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br>60% reduction in time requirements for tech two ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3FPR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M2-RL Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>15% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>40% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M2LR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3-LI- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>35% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3ILR Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>40% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for invention jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell C3L-R Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>10% bonus to reprocessing yield of all ice and ores<br>30% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>60% reduction in time requirements for ME research, TE research, and blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell G2L- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>23% reduction in isk requirements for ME research, TE research, invention, and blueprint copy jobs<br>50% reduction in time requirements for blueprint copy jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell A3L-- Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>30% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>60% reduction in time requirements for TE research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M3RLP Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>25% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>18% bonus to reprocessing yield of all ice and ores<br>1% reduction in material requirements for manufacturing jobs<br>23% reduction in isk requirements for ME research, TE research, and blueprint copy jobs<br>50% reduction in time requirements for ME research jobs<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Mutaplasmid Residue
description:
This is a dormant mutaplasmid residue extracted by reprocessing a piece of equipment bioadapted with a specialized mutaplasmid colony. This substance is not immediately capable of technology mutation without being integrated in a bioadaptive tool. However, it should provide useful starter material for the development of an active mutaplasmid colony suitable for use in bioadaptive technology.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.


typeName: Zero-Point Condensate
description:
Held within a field-reinforced vacuum bottle of Triglavian design, this exotic matter condensate seems intended for use with zero-point energy systems involved in generating or maintaining traversable space-time conduits. The ubiquity of this substance in Triglavian technology suggests it has many applications, some of which are complex and poorly understood. 

However, in relatively straightforward applications this condensate can be used as an element of high-energy weapon charges. The substance also has uses in the construction of advanced materials, providing  the basis for high-energy reactions involved in the manufacturing of components designed to experience hyper-intense levels of radiation and warp-field manipulation.


typeName: Agency 'Hardshell' TB9 Dose IV
description:
<font color="#ff3399cc"><b>+9% Armor Repair, +9% Shield Booster. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Overclocker' SB9 Dose IV
description:
<font color="#ff3399cc"><b>+9% Max Velocity. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Pyrolancea' DB9 Dose IV
description:
<font color="#ff3399cc"><b>+9% turret damage, +9% missile damage. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Triglavian Survey Database
description:
Initial analysis of this database indicates it contains a significant quantity of data generated from regular surveys of Abyssal Deadspace by the Triglavian Collective. Undoubtedly, the Triglavians have gathered a vast amount of information on abyssal environments. This data is likely to be vital to their mastery of the shifting depths of the Abyss.

Full recovery and deciphering of the data requires specialist skills and equipment, but the possibilities for exploiting the information lend value to any databases recovered intact from Abyssal Deadspace. It is likely that this database will command a good price on the market from a buyer willing and able to make use of its contents.


typeName: Copy of the Gallente Federation Constitution
description:
A presentation copy of the Gallente Federation Constitution. Formally, the Constitution of the Federated Union of Gallente Prime, the supreme law of the Gallente Federation lays out the principles by which it operates as a supranational polity seeking to promote and protect individual rights, free economies and democratic governance within its territory.

There are many rights provided to federal citizens by the Constitution but the most famous are the 'Four Freedoms' that are considered to be at the core of the Federation's way of life: the Freedoms of Thought, Expression, Association and Movement.


typeName: Replica Mister Federation Trophy
description:
For well over a decade, capsuleers have celebrated the founding of the Gallente Federation with festivities on and around the occasion of Federation Day. One of the traditions among Gallente capsuleers during this time is the holding of 'Miss Federation' and 'Mister Federation' competitions, to celebrate the qualities of the ideal Federation capsuleers.

This replica trophy is a reproduction of the prize awarded to 'Mister Federation' by a jury of their Federation capsuleer peers.


typeName: Replica Miss Federation Trophy
description:
For well over a decade, capsuleers have celebrated the founding of the Gallente Federation with festivities on and around the occasion of Federation Day. One of the traditions among Gallente capsuleers during this time is the holding of 'Miss Federation' and 'Mister Federation' competitions, to celebrate the qualities of the ideal Federation capsuleer.

This replica trophy is a reproduction of the prize awarded to 'Miss Federation' by a jury of their Federation capsuleer peers.


typeName: Impetus Trading Cards
description:
The multimedia giant Impetus exerts creative domination over the Gallente holo industry, but in the time before the Gallente Federation was even a dream in the minds of the elite, it was a simple children's trading card venture.

After first contact with the Caldari, Impetus was catapulted to commercial success because of those very same card games, which had a unique appeal to the competitive culture. The deep strategies and mechanics provided a fresh challenge for the gaming-obsessed Caldari, and the formerly struggling Impetus saw its fortunes skyrocket.


typeName: Intaki Cycle of Ida Bracelet
description:
A silver bracelet. The outer surface of the band is worked with a representation of two Intaki serpent fish, chasing each other in a circle. The hidden inner surface shows one serpent fish eating the other while laying a trail of roe behind it. The Ida way of life emphasizes the cycle of life, death, and rebirth, as does this fine silver bracelet.


typeName: Raata Wind Chimes
description:
The oldest of Caldari ways continue to thrive on Caldari Prime, even after the secession of the State. Traditional peoples continue to live in the valleys and forests of the Kaalakiota Peaks. They hold no allegiance to the State, and identify themselves with the ancient Raata culture and customs. The Raata Caldari use these chimes to hear the "voice" of the the venerated winds as they pass through them.


typeName: Jin-Mei Silk Cord
description:
The Jin-Mei wind embroidered or brightly colored ribbons of silk around cords, which they tie on their arms to communicate feelings or allegiances. This cord has been wound with strips of red and white silk to indicate mourning. Silken cords of this kind were a common sight on the Jin-Mei world of Chandeille during their civil war, when Sang Do overlords battled one another for the resource-rich equator.


typeName: Intaki Spiced Tea
description:
Intaki tea uses spices from their tropical homeworld, and is milky, with a very high amount of sugar. It is served in small cups, and its extremely sweet taste makes it a somewhat distinctive beverage. Traditionally, the milk of the Intaki pygmy water buffalo is used but it is not required. The drink's milky, sticky qualities combined with the special spices give it a unique status amongst other forms of tea.


typeName: Replica of the ISCSS Venture
description:
This is an accurate scale replica of the first vessel that left the planet Gallentia (Gallente Prime) on a voyage to reach a neighboring planet that showed signs of human habitation in 22517AD. This planet was known at the time as Cephalin but ultimately would be known as Caldari Prime.

The vessel was commissioned by the International Space Cooperative, an organization born with the intent of letting Gallentia's nations reach the stars. In effect, this enterprise was the beginning of the space age that would lead to the star-straddling Gallente Federation.


typeName: Vindicator Sarpati's Revenge - Igil SKIN (Permanent)
description:
V. Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.

Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology.

The silver of this imprint of the Sarpati's Revenge nanocoating recalls Igil Sarpati in the prime of his life and career, just before he was cut down, as his son Virge believes, by the Gallente Federation.


typeName: Vindicator Sarpati's Revenge - Virge SKIN (Permanent)
description:
Virge Salvador Sarpati sees the Gallente Federation as responsible for the destruction of his father Igil's career and life, and never loses an opportunity to carry out acts of vengeance against the federal authorities. Sarpati's greatest, longest and most well-known campaign of revenge is his flooding of Gallente society with illegal drugs, boosters, and increasingly, black market implants.

Sarpati views his trade in illegal drugs and implants as akin to the coils of a snake slowly crushing the Gallente Federation. Others see it more simply as poison from V. Salvador 'The Snake' Sarpati coursing through the veins of a society that struggles to balance freedom with the dangers of cutting-edge, mind-altering technology.

The green of this imprint of the Sarpati's Revenge nanocoating echoes the corruption of the Federation's ideals by the diabolical schemes of Virge, in pursuit of vengeance for the memory of his father's demise.


typeName: CreoDron 'Yellowjacket' Drone Tuner D5-10T
description:
The Gallente drone technology corporation CreoDron has experimented extensively with methods of reconfiguring and tuning the combat parameters of standard drones. These efforts have long relied on ship hardware and modules but CreoDron has recently developed new implants that will allow pilots to rewrite the firmware of standard drones on the fly. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.

The CreoDron 'Yellowjacket' Drone Tuner D5-10T increases the damage output of drones at the expense of the strength of their defensive layers.


typeName: CreoDron 'Bumblebee' Drone Tuner T10-5D
description:
The Gallente drone technology corporation CreoDron has experimented extensively with methods of reconfiguring and tuning the combat parameters of standard drones. These efforts have long relied on ship hardware and modules but CreoDron has recently developed new implants that will allow pilots to rewrite the firmware of standard drones on the fly. Using shipboard nano-systems the physical parameters of the drones will then be changed according to the tuning of the implant design.

The CreoDron 'Bumblebee' Drone Tuner T10-5D increases the strength of drone defensive systems at the expense of their firepower.


typeName: Basic 'Conditioning' Cerebral Accelerator
description:
Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.08.07.


typeName: Advanced 'Reconditioning' Cerebral Accelerator
description:
Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills. More advanced accelerators can also be used to rapidly 'recondition' a subject, which can even be useful for rapid rehabilitation.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.08.07.


typeName: Extended 'Rehabilitation' Cerebral Accelerator
description:
Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills. Whenever possible, it is better for the rehabilitation of a freed slave to proceed over a more extended period than cruder boosters can allow for.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.08.07.


typeName: Bantam Ghostbird SKIN (Permanent)
description:
In Caldari animistic mythology, the Ghostbirds are heralds of war sweeping down from the mountains on wings of snow flecked with the blood of those who will fall in battle. The imagery of the Ghostbird is very popular among the Caldari military and has become a special totem for pilots of all kinds of warships.


typeName: Nyx Dos Rouvenor's Bequest SKIN (Permanent)
description:
King Doule dos Rouvenor III of the Garoun Empire is considered by many Gallente to be one of the essential figures in the historical developments that led to the eventual emergence of a democratic world state on Gallente Prime. The ideals of the individualistic philosophy that Doule dos Rouvenor III championed during his 36-year rule of the Garoun Empire survived that nation's collapse over a century after his death. Those early notions of personal and political freedom flowed out of the Age of Rouvenor and informed the development of a democratic federal union on Gallente Prime that was to become an interstellar empire in the shape of the Gallente Federation.

Doule dos Rouvenor III's bequest of an individualistic philosophy emphasizing personal freedom is celebrated by a unique nanocoating that recalls the ancient heraldic colors of the House of dos Rouvenor. King Doule dos Rouvenor, Third of His Name, is specially marked on this nanocoating with the bold regnal number 'III', while banners bearing the emblem of the Gallente Federation complete this epic celebration of a Gallente hero.


typeName: Paladin Luminaire Rising SKIN (Permanent)
description:
The blazing orange-gold dawn of Luminaire over the mountains of Gallente Prime shines from this nanocoating celebrating the birth of the Gallente Federation on its ancient home planet.


typeName: Inquisitor Luminaire Zenith SKIN (Permanent)
description:
The rays of Luminaire's light shining varicolored through the ancient forests of Gallente Prime at the sun's zenith are evoked by this nanocoating symbolically celebrating the extent of the Gallente Federation's spread across the stars.


typeName: Federation Grand Prix Impetus Package
description:
Sponsored by the holo industry giant Impetus, this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.


typeName: Federation Grand Prix Bronze Package
description:
This is the Federation Grand Prix Bronze Package awarded to pilots for notable participation in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.


typeName: Federation Grand Prix CreoDron Package
description:
Sponsored by the leading drone research and development corporation CreoDron, this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.


typeName: Federation Grand Prix Silver Package
description:
This is the Federation Grand Prix Silver Package awarded to pilots for special achievement in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.


typeName: Federation Grand Prix Quafe Package
description:
Sponsored by Quafe – In The Heat of The Moment – this package has a chance to contain a selection of Gallente Federation Grand Prix commemorative items including fireworks, celebratory nanocoatings and trinkets.


typeName: Federation Grand Prix Gold Package
description:
This is the Federation Grand Prix Gold Package awarded to pilots for supreme piloting skill and endurance in New Eden's premiere capsuleer ship racing event. The various sponsors have made it possible for the pack to contain a selection from the available boosters and accelerators.


typeName: Decayed Small Energy Nosferatu Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy nosferatu devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu in the correct size class.


typeName: Decayed Small Cap Battery Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter capacitor battery devices. As such this mutaplasmid could be used to mutate the performance characteristics of most capacitor batteries in the correct size class.


typeName: Breacher Dawn of Liberation SKIN (Permanent)
description:
The Great Rebellion was the dawn of liberation for the Minmatar tribes that once lived almost entirely under the dominion of the Amarr. When the slave revolt broke out in 20 BYC (AD 23216), it stunned an Amarr Empire already reeling from the shock of their defeat by the Jovian fleet at the Battle of Vak'Atioth.

The Minmatar that rose up were quickly able to cut a swathe through the territories surrounding the Matari home worlds, aided by groups of free Minmatar who had long operated as guerilla fighters both planet-side and in space. The Minmatar Republic was founded by four of the great tribes and was invited to join in the foundation of CONCORD in 3 BYC. By the end of YC 111, the Nefantar, Starkmanir and Thukker Tribes had rejoined their Brutor, Krusual, Sebiestor and Vherokior brothers and sisters in the Minmatar's Tribal Republic.


typeName: Panther Chainbreaker Khumaak SKIN (Permanent)
description:
An instrument of liberation, most strikingly known as a weapon to crush the heads of slavers and a tool to break the chains of slaves, the Khumaak is celebrated as the symbol of the Great Rebellion and Minmatar freedom from Amarr domination.

The Khumaak (literally "Hand of Maak") is a replica of an ancient Amarrian relic used over 400 years ago by the Minmatar slave Drupar Maak to kill his master, Arkon Ardishapur, on Arzad II. The legend says that Maak was inspired in his struggle for freedom by a vision of Holder Arzad, an Amarr noble who had treated his Starkmanir subjects with dignity. Arzad is said to have told Maak: "The fire in our hearts burns for salvation, redemption, and grace. May the Word of God grant you the courage to save yourself and your people."

Maak's killing of the Ardishapur heir sparked a revolt on Arzad II, also known as Starkman Prime. The slaying of Arkon Ardishapur was met with the brutal crushing of the revolt and almost total annihilation of the Starkmanir Tribe by orbital bombardment. The Starkmanir Rebellion preceded the Great Rebellion by over 250 years but its impact is held by historians to have been a major factor in the development of the underground slave movements that would ultimately fight for their freedom in 20 BYC (AD 23216).


typeName: Dawn of Liberation Frigate SKINs
description:
Sponsored by the Republic Justice Department to promote its anti-slavery campaign and in celebration of Liberation Day, this package has a chance to contain a nanocoating for a selection of Minmatar frigate designs.


typeName: Dawn of Liberation Cruiser SKINs
description:
Sponsored by the Republic Justice Department to promote its anti-slavery campaign and in celebration of Liberation Day, this package has a chance to contain a nanocoating for a selection of Minmatar cruiser designs.


typeName: Dawn of Liberation Battleship SKINs
description:
Sponsored by the Republic Justice Department to promote its anti-slavery campaign and in celebration of Liberation Day, this package has a chance to contain a nanocoating for a selection of Minmatar battleship designs.


typeName: Republic Justice Department Bronze Reward
description:
Awarded on behalf of the Republic Justice Department for participation in its anti-slavery campaign.


typeName: Republic Justice Department Silver Reward
description:
Awarded on behalf of the Republic Justice Department for notable participation in its anti-slavery campaign.


typeName: Republic Justice Department Gold Reward
description:
Awarded on behalf of the Republic Justice Department for dedicated participation in its anti-slavery campaign.


typeName: Tengu Ultra Jungle (Magneto) SKIN (Permanent)
description:
The Caldari Navy has many special warfare divisions and is reckoned by most military experts to have probably more individual elite units and special task groups than any other empire's naval forces. The "Ultra Jungle" groups are a series of electronic warfare operator units that are each trained in the techniques and arts of jamming a specific potential enemy's sensors.

In principle, the mission of an Ultra Jungle group is to literally turn the territory of the Caldari State into an impenetrable jungle of sensor dead zones and false signals to any invading force. The Ultra Jungle (Magneto) group is specialized in opposing the potential threat of a Gallente Federation invasion.


typeName: Tengu Ultra Jungle (Ladar) SKIN (Permanent)
description:
The Caldari Navy has many special warfare divisions and is reckoned by most military experts to have probably more individual elite units and special task groups than any other empire's naval forces. The "Ultra Jungle" groups are a series of electronic warfare operator units that are each trained in the techniques and arts of jamming a specific potential enemy's sensors.

In principle, the mission of an Ultra Jungle group is to literally turn the territory of the Caldari State into an impenetrable jungle of sensor dead zones and false signals to any invading force. The Ultra Jungle (Ladar) group is specialized in opposing the potential threat of a Minmatar Republic invasion.


typeName: Damavik Triglavian Victory SKIN (Permanent)
description:
This rare nanocoating was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XVI in YC120. 

Designed to apply to Triglavian ship designs obtained by CONCORD, this SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.


typeName: Jackdaw Quantum Potential SKIN (Permanent)
description:
The Caldari State was relatively late in developing the Jackdaw, its entry into the class of tactical multi-role destroyers based on Sleeper technology. Rumors have swirled for years that a secret project, allegedly called "The Kirjuufuishuan Experiment", attempted to marry quantum electrodynamic principles with the Sleeper-derived tech, only to end in disaster and the mysterious disappearance of a prototype Jackdaw with all hands.

Whatever the truth of the matter, the "Quantum Potential" combination nanocoating and modification is the product of the more radical, underground scene in the Caldari subculture of customizing spaceships. The arcing electrical adaptation of the tactical nanolattice surfaces is sure to draw attention to the pilot of a Jackdaw furnished with this nanocoating.


typeName: Pacifier DED 'Master-at-Arms' Recruiter SKIN (Permanent)
description:
CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. As such, the DED is equipped with top-of-the-line ships and its ranks are filled by skilled crews and enforcement troops.

The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. When a DED Master-at-Arms travels they are entitled to bear the colors of their office on their ships.

A Master-at-Arms is usually provided with a Pacifier-class frigate but the more senior among their ranks can call on powerful vessels such as the Enforcer-class cruiser or the formidable Marshal-class battleship.


typeName: Pacifier DED 'Alpha Plus' Taskforce SKIN (Permanent)
description:
To evaluate the implications of new cloning technology, that enabled an expanded level of skill uptake for Alpha State capsuleers, the DED established a test-flight taskforce under the codename 'Alpha Plus'. A large number of new recruits to the DED's capsuleer force were drafted from many arms of CONCORD's large military force and took part in the Alpha Plus program.

Ships of the Alpha Plus Taskforce, now charged with continuing advanced training of DED personnel accepted for capsuleer duty, bear a variant DED livery of silver grey and light blue.


typeName: Master-at-Arms Cerebral Accelerator
description:
CONCORD's Directive Enforcement Department is one of the leading military forces of New Eden. The DED recruits from across New Eden and most major cities, colony outposts and space stations will have a DED recruitment and training facility commanded by a Master-at-Arms. A special-issue cerebral accelerator is available to the Master-at-Arms for use at their discretion in training of recruits.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid uptake of skill-related neural data.


typeName: TLF Recruitment Poster
description:
This poster, adorned with anti-Amarr propaganda, contains the following lines:

You hold the power to free our people.

You are the heroes of your generation.

Join us in the struggle for freedom.

Death to Amarr! Long live the Minmatar people!

Join the Tribal Liberation Force today!


typeName: Vherokior Medicinal Herbs
description:
The medicinal herbs of the Vherokior can be easily brewed into a tea with hallucinogenic properties. Such preparations are intended for use in traditional Vherokior mysticism but have become popular among Minmatar and Gallente youth.

These herbs are not distributed commercially, but are rather provided in various specialty mixes by Vherokior apothecaries on both sides of the border. The Vherokior ask no questions of those wishing to use the herb preparations, reasoning that the use of their mixes to enter altered states of consciousness is a personal matter.


typeName: Vial of Mikramurka
description:
This slim vial of clear water was taken from snow and ice at the northern edges of the Mikramurka Steppes that are the ancestral home of the Sebiestor Tribe. There is an unusual amount of silica in the water. Sebiestor shamans often carry vials like this for ritual purposes. Others carry them as a keepsake of the traditional lands of their people.


typeName: Dice of Jade
description:
The Jade Coast of Matar, named so because of its vibrant green mineral sands, actually produces a considerable amount of the ornamental material in the alluvial deposits of the Tronhadar river delta that is a dominant feature of the local geography. Long ago, in the ancient past of the Minmatar, the hard-wearing jade would be used as a material for tools as well as ornamental objects. 

Today, the Jade Coast serves as an ideal vacation destination, and many casinos operate along it beaches and on the placid waters of the delta. Jade dice are staple curios of such casinos, although tourists are advised to seek only games where transparent polymer dice are being used.


typeName: Krusual Etched Sticks
description:
These sticks, to the untrained eye, appear to be nothing more than twigs bereft of bark and chewed upon by hungry bugs. However, the Krusual Tribe used sticks such as these to communicate secretly under the paranoid eyes of their Amarr overseers. 

A combination of vertical and horizontal lines, occasionally intersected by curves or sharp angles, represents a fiercely guarded nonverbal language. Academics speculate the source of such a language could be traced back to hunts in the Tronhadar Valley region, where scouts would leave carved sticks on the trail for the main hunting party to read.


typeName: Matari Word Calendar
description:
Many Minmatar still speak Amarish as their first language, even more so since the return of the Nefantar and Starkmanir, and "Republic Matari" is considered an unsatisfactory reconstruction of the common language of the old Minmatar Empire. All tribes are concerned to address this cultural issue and wish to live and speak according to their true heritage.

(Though the suggestion from the Krusual that all Minmatar adopt their tribal language, which remains almost entirely intact due to the Krusual resistance, was politely declined by the other tribes when the Republic was founded.)

Due to these concerns, major efforts are underway within the Republic to recover what is possible of all historical tribal languages and dialects, so as to restore them for use in modern Minmatar tribal societies. This calendar comes from an industry born out of that sentiment. There's a new Matari word for each of the 1357 days of the Matar year!


typeName: Kapli Bread
description:
The Lutins are a ballet of beautiful lights around the Perimeter stargate in the Federation system of Iyen-Oursta. Enslaved Minmatar traveling through this system believe that those who witness the lights are blessed, and their firstborn son will be free of chains. This bread is baked in honor of such a blessing.


typeName: Kri'tak Knife
description:
Kri’taks are combat knives commonly used by Minmatar, based off a traditional Sebiestor ice pick called the ci’nal. Tools like the ci’nal were used by northern Sebiestor clans to break apart ice, though only a few clans still use them since the development of high-tech cutters and refrigeration units. Kri’taks retain the stiletto shape of the original ci’nal, but their blade is broadened and edged.

Kri’taks have become a standard weapon for Valklear Special Forces. Like the nova knives used by planetside armies and clone mercenaries, Valklear kri’taks have rapidly-oscillating edges that greatly enhance the knife’s ability to cut through dense material.


typeName: Ten Most Wanted Slavers
description:
The Republic Justice Department publishes a list of its "Ten Most Wanted Slavers" and makes sure it is widely available.

The list includes notorious figures such as:

Koratama Akkaga – the head of True Creations has been top of the list for nearly a century due to his experimentation on Minmatar slaves during the early years of Sansha's Nation.

Hakim Stormare – wanted for multiple counts of slaving that predate his rise to Chief of Security Actions for the Angel Cartel's Dominations.

Ahremen Arkah – wanted for allegedly overseeing Blood Raider slaving expeditions as Chief of Operations for the Covenant.

Lucash Helmatt – wanted for leading slave raids on behalf of the Angel Cartel before his defection to the Guristas Pirates.

Orlon Zashev – a former Sardar-Colonel in the Khanid Royal Uhlans, Zashev is alleged to have commanded a special brigade of slave-takers during the Vindication Wars.


typeName: Slaver Tooth Necklace
description:
This cord of yellowish fangs is typical of many with a claimed history of being the spoils from raids on Amarr slave camps, the story going that the necklace is formed of teeth from the Slaver Hounds killed during such raids.

Far from the effects of decay, the teeth have not fared well since parting with their owner. A scattering of little notch marks suggests they were forcibly removed – perhaps hurriedly or the creature they came from was in its death throes at the time. (The idea that anyone would try to remove the teeth from a Slaver Hound short of being mortally wounded seems far-fetched.)

The varying sizes of the teeth offer little clue to whether they came from one creature or many. However, their immense length, some as long as seven centimeters, does indeed point to the Amarr slaveholders' favored Syrikos Hound as a likely source.


# invtraits

traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic Light Missile and Rocket damage<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer strength<br />
10% reduction in ECM Target Jammer activation cost


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret falloff


traitText:
<b>Role Bonus:</b><br />
10% bonus to ship max velocity<br />
10% bonus to Small Projectile Turret damage<br />
15% bonus to Target Painter effectiveness<br />
15% bonus to Shield Booster amount


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret damage


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
10% bonus to Drone hitpoints and tracking speed


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Small Hybrid Turret damage


traitText:
<b>Role Bonus:</b><br />
20% reduction in Small Energy Turret activation cost<br />
10% bonus to Small Energy Turret damage<br />
15% bonus to Weapon Disruptor effectiveness<br />
8% bonus to all armor resistances


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
4% bonus to all armor resistances


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket rate of fire<br />
7.5% bonus to Shield Booster amount


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


traitText:
<b>Role Bonus:</b><br />
20% bonus to Small Hybrid Turret optimal range<br />
10% bonus to kinetic Light Missile and Rocket damage<br />
30% bonus to ECM Target Jammer strength<br />
8% bonus to all shield resistances


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket damage<br />
10% bonus to Light Missile and Rocket max velocity


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
4% bonus to all shield resistances


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Role Bonus:</b><br />
10% bonus to Small Hybrid Turret damage<br />
20% bonus to Drone hitpoints, damage and mining yield<br />
15% bonus to Remote Sensor Dampener effectiveness<br />
15% bonus to Armor Repairer amount


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret falloff<br />
5% bonus to Small Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
10% reduction in Remote Sensor Dampener activation cost


traitText:
<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
22.5% bonus to Small Energy Turret tracking speed<br />
30% bonus to Small Energy Turret optimal range<br />
22.5% bonus to Shield Booster amount


traitText:
<b>Role Bonus:</b><br />
50% bonus to Small Projectile Turret damage<br />
22.5% bonus to Small Projectile Turret tracking speed<br />
22.5% bonus to Small Projectile Turret falloff<br />
22.5% bonus to Small Projectile Turret optimal range


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Shield Booster amount<br />
5% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
1000% bonus to Remote Capacitor Transmitter range<br />
200% bonus to Remote Capacitor Transmitter transfer amount<br />
430% bonus to Remote Shield Booster optimal range and falloff


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret falloff


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
4% bonus to all shield resistances


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Energy Turret damage<br />
4% bonus to all armor resistances


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Armor Repairer amount<br />
5% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
1000% bonus to Remote Capacitor Transmitter range<br />
200% bonus to Remote Capacitor Transmitter transfer amount<br />
430% bonus to Remote Armor Repairer optimal range and falloff


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
10% bonus to Drone hitpoints, damage and mining yield


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Medium Hybrid Turret tracking speed


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Drone hitpoints, damage and mining yield


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
5% bonus to Medium Projectile Turret damage


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Target Painter effectiveness


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Shield Booster amount<br />
5% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
430% bonus to Remote Shield Booster optimal range and falloff<br />
100% bonus to Logistic Drone transfer amount


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer strength<br />
12.5% bonus to ECM Target Jammer optimal range and falloff


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
7.5% bonus to Remote Sensor Dampener optimal range and falloff


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
12.5% bonus to Remote Armor Repairer amount<br />
5% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
430% bonus to Remote Armor Repairer optimal range and falloff<br />
100% bonus to Logistic Drone transfer amount


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
10% bonus to Cruise Missile and Torpedo max velocity


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret damage


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer and ECM Burst Jammer strength<br />
25% bonus to ECM Target Jammer and ECM Burst Jammer optimal range and falloff


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret rate of fire<br />
7.5% bonus to Large Hybrid Turret tracking speed


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Energy Turret optimal range<br />
7.5% bonus to Large Energy Turret tracking speed


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
10% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
5% bonus to Energy Nosferatu and Energy Neutralizer falloff range


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
5% bonus to Cruise Missile and Torpedo explosion velocity


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
7.5% bonus to Drone optimal range and tracking speed


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
10% bonus to ship ammo bay capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship mineral hold capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship planetary commodity hold capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship ore hold capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Titan bonuses (per skill level):</b><br />
180% bonus to Capital Hybrid Turret damage<br />
5% bonus to Capital Hybrid Turret rate of fire<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
5% bonus to Medium Energy Turret rate of fire


traitText:
<b>Role Bonus:</b><br />
• Can fit Prototype Iris Probe Launcher<br />
• Will not be targeted by Sleeper Drones in Wormhole Systems


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Weapon Disruptor optimal range


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Drone damage<br />
10% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Hybrid Turret optimal range<br />
50% bonus to Small Hybrid Turret tracking speed<br />
50% reduction in module heat damage amount taken<br />
• Can fit Assault Damage Controls


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
20% bonus to Medium Hybrid Turret damage<br />
20% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Medium Hybrid Turret falloff<br />
25% bonus to Medium Hybrid Turret tracking speed<br />
25% bonus to ship max velocity<br />
• Can fit Assault Damage Controls


traitText:
<b>ORE Industrial bonuses (per skill level):</b><br />
5% reduction in Tractor Beam duration<br />
60% bonus to Tractor Beam range and velocity<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
5% bonus to Fighter weapon explosion radius and explosion velocity<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Caldari Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
20% bonus to Afterburner velocity bonus<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
50% bonus to Small Energy Turret optimal range<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
50% bonus to Armor Repairer amount<br />
• Can fit Assault Damage Controls


traitText:
<b>Role Bonus:</b><br />
25% bonus to Medium Energy Turret, Medium Hybrid Turret and Medium Projectile Turret damage<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Heavy Missile and Heavy Assault Missile damage<br />
50% bonus to Drone hitpoints and damage<br />
37.5% bonus to Core and Combat Scanner Probe strength<br />
• Can use one Command Burst module


traitText:
<b>Caldari Titan bonuses (per skill level):</b><br />
50% bonus to kinetic XL Cruise, XL Torpedo and Torpedo damage<br />
40% bonus to EM, explosive and thermal XL Cruise, XL Torpedo and Torpedo damage<br />
15% bonus to XL Cruise Missile Launchers, XL Torpedo Launchers and Rapid Torpedo Launcher rate of fire<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
100% bonus to Torpedo Velocity<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
7.5% bonus to Target Painter effectiveness<br />
10% bonus to Target Painter optimal range


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer strength<br />
25% bonus to ECM Target Jammer optimal range and falloff<br />
25% bonus to ECM Burst range


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Energy Turret powergrid requirement<br />
50% reduction in Large Energy Turret CPU requirement<br />
50% reduction in Large Energy Turret activation cost


traitText:
<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
10% bonus to Large Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Hybrid Turret powergrid requirement<br />
50% reduction in Large Hybrid Turret CPU requirement<br />
50% reduction in Large Hybrid Turret activation cost


traitText:
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Hybrid Turret powergrid requirement<br />
50% reduction in Large Hybrid Turret CPU requirement<br />
50% reduction in Large Hybrid Turret activation cost


traitText:
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in Large Projectile Turret powergrid requirement<br />
50% reduction in Large Projectile Turret CPU requirement


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
10% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
• Can deploy 1 additional drone


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
10% bonus to Light Drone thermal damage<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
15% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
10% reduction in Warp Scrambler and Warp Disruptor activation cost<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
10% reduction in Remote Sensor Dampener activation cost


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket explosion radius<br />
10% bonus to Light Missile and Rocket max velocity<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
10% bonus to Small Hybrid Turret optimal range<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret damage<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
7.5% bonus to Small Energy Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket Launcher rate of fire<br />
4% bonus to all armor resistances<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket damage<br />
5% reduction in capacitor recharge time<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
7.5% bonus to Weapon Disruptor effectiveness<br />
<br />
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
80% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
40% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
5% reduction in ship capacitor recharge time


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile and Rocket damage<br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in time required for Survey Probe scans<br />
<br />
<b>Role Bonus:</b><br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to ECM Target Jammer strength<br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
15% bonus to ECM Target Jammer optimal range<br />
5% bonus to ship capacitor capacity


traitText:
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Small Projectile Turret damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret rate of fire<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret damage<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
10% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket damage<br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Assault Frigates bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
5% bonus to ship capacitor recharge rate<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret falloff<br />
5% bonus to Small Projectile Turret damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to thermal Bomb damage<br />
15% bonus to thermal Torpedo damage<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket max velocity<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic Light Missile and Rocket damage<br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
5% bonus to Small Hybrid Turret damage<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Electronic Attack Ships bonuses (per skill level):</b><br />
40% bonus to Stasis Webifier optimal range<br />
3% reduction in ship signature radius<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Target Painter optimal range<br />
10% bonus to Target Painter effectiveness


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
5% bonus to Small Energy Turret rate of fire<br />
<br />
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Energy Turret optimal range<br />
5% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher explosion velocity<br />
5% bonus to Light Missile and Rocket Launcher damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Titan bonuses (per skill level):</b><br />
180% bonus to Capital Energy Turret damage<br />
10% reduction in Capital Energy Turret activation cost<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to ship capacitor capacity


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to Large Energy Turret rate of fire


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
25% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Energy Turret optimal range<br />
20% bonus to all Armor Resistances


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% reduction in Small Energy Turret activation cost<br />
20% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Energy Turret optimal range<br />
20% bonus to all Armor Resistances


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer strength<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer strength<br />
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Target Painter effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
60% bonus to Stasis Webifier optimal range<br />
5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
10% bonus to Target Painter effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
60% bonus to Stasis Webifier optimal range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
20% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret tracking<br />
7.5% bonus to Remote Sensor Dampener effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
20% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
10% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Logistics Cruisers bonuses (per skill level):</b><br />
10% bonus to Remote Tracking Computer effectiveness<br />
15% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Remote Tracking Computer falloff<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Shield Booster optimal range and falloff<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Remote Shield Booster CPU requirement


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
150% bonus to Remote Capacitor Transmitter range<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Shield Booster optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
15% reduction in Remote Capacitor Transmitter activation cost<br />
15% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Remote Shield Booster CPU requirement<br />
50% reduction in Remote Capacitor Transmitter powergrid requirement


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
150% bonus to Remote Capacitor Transmitter range<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Armor Repairer optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
15% reduction in Remote Capacitor Transmitter activation cost<br />
15% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Role Bonus:</b><br />
65% reduction in Remote Armor Repairer powergrid requirement<br />
50% reduction in Remote Capacitor Transmitter powergrid requirement


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Remote Tracking Computer falloff<br />
20% bonus to Logistic Drone transfer amount<br />
60% bonus to Remote Armor Repairer optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
15% reduction in Remote Armor Repairer activation cost<br />
10% bonus to Remote Tracking Computer effectiveness<br />
<br />
<b>Role Bonus:</b><br />
65% reduction in Remote Armor Repairer powergrid requirement


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max flight time<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all shield resistances


traitText:
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret falloff<br />
5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
5% bonus to Medium Energy Turret rate of fire<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret optimal range<br />
5% bonus to Medium Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Heavy Drone max velocity and tracking speed<br />
10% bonus to Light Drone, Medium Drone, and Heavy Drone hitpoints and damage<br />
5% bonus to Sentry Drone hitpoints and damage<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
5000m bonus to Drone operation range<br />
5% bonus to Sentry Drone optimal range and tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
5% bonus to Medium Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret falloff<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all shield resistances


traitText:
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret optimal range<br />
7.5% bonus to Medium Projectile Turret tracking speed<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
7.5% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
5% bonus to Medium Energy Turret damage<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret optimal range<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all armor resistances


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret rate of fire<br />
10% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warp Disruption Field Generator<br />
20% bonus to all armor resistances


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret falloff<br />
5% bonus to Medium Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to kinetic Bomb damage<br />
15% bonus to kinetic Torpedo damage<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to explosive Bomb damage<br />
15% bonus to explosive Torpedo damage<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Torpedo explosion velocity and flight time<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
5% bonus to EM Bomb damage<br />
15% bonus to EM Torpedo damage<br />
<br />
<b>Role Bonus:</b><br />
99.65% reduction in Torpedo Launcher powergrid requirement<br />
50% reduction in Cloaking Devices CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
7.5% bonus to ship drone tracking speed<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
10% bonus to Drone hitpoints<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Assault Frigates bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty<br />
• Can fit Assault Damage Controls


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Caldari Industrial bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to warp speed and warp acceleration<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Immune to all Cargo Scanners<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Industrial bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Industrial bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to ship max velocity<br />
<br />
<b>Transport Ships bonuses (per skill level):</b><br />
5% bonus to fleet hangar capacity<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
2+ bonus to ship warp core strength<br />
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Large Hybrid Turret tracking speed


traitText:
<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
10% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Hybrid Turret optimal range and falloff


traitText:
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Hybrid Turret optimal range and falloff


traitText:
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Missile velocity


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
12.5% bonus to Drone microwarp velocity


traitText:
<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Energy Turret tracking speed<br />
10% reduction in Small Energy Turret activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Energy Turret optimal range


traitText:
<b>Caldari Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret tracking speed<br />
10% bonus to Small Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Hybrid Turret optimal range


traitText:
<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret tracking speed<br />
10% bonus to Small Hybrid Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Hybrid Turret optimal range


traitText:
<b>Minmatar Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Projectile Turret optimal range


traitText:
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to Strip Miner and Ice Harvester range<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in Strip Miner and Ice Harvester duration and activation cost


traitText:
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship ore hold capacity<br />
2% reduction in Strip Miner and Ice Harvester duration


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<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship shield hitpoints<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to drone damage and hitpoints


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
25% bonus to kinetic Light Missile and Rocket damage<br />
20% bonus to EM, explosive, thermal Light Missile and Rocket damage<br />
10% bonus to Light Missile and Rocket max velocity


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to Cruise Missile and Torpedo max velocity<br />
5% bonus to Cruise Missile and Torpedo explosion radius


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Small Energy Turret optimal range<br />
25% bonus to Small Energy Turret damage


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret damage<br />
10% bonus to Medium Energy Turret optimal range


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret tracking speed


traitText:
<b>Caldari Cruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Role Bonus:</b><br />
500% bonus to Medium Combat Drone damage and hitpoints


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Energy Turret tracking speed<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Role Bonus:</b><br />
150% bonus to Medium Energy Turret damage


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Medium Projectile Turret rate of fire<br />
50% bonus to warp speed and warp acceleration


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
75% bonus to Medium Hybrid Turret damage


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret damage


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Energy Turret tracking speed<br />
<br />
<b>Caldari Battleship bonuses (per skill level):</b><br />
30% bonus to Afterburner velocity bonus<br />
<br />
<b>Role Bonus:</b><br />
150% bonus to Large Energy Turret damage


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Projectile Turret falloff<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Large Projectile Turret rate of fire<br />
50% bonus to warp speed and warp acceleration


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
37.5% bonus to Large Hybrid Turret damage


traitText:
<b>Minmatar Frigate bonuses (per skill level):</b><br />
25% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret tracking speed


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
20% bonus to Small Hybrid Turret damage


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Drone max velocity and tracking speed<br />
10% bonus to Drone hitpoints, damage and mining yield


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Role Bonus:</b><br />
275% bonus to Sentry Drone and Heavy Drone damage and hitpoints


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Medium Energy Turret damage<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Energy Turret tracking speed<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Role Bonus:</b><br />
150% bonus to Small Energy Turret damage


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret falloff<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to Small Hybrid Turret damage


traitText:
<b>Caldari Frigate bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Light Combat Drone damage and hitpoints


traitText:
<b>Gallente Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Small Projectile Turret damage<br />
50% bonus to warp speed and warp acceleration


traitText:
<b>Amarr Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Energy Turret damage<br />
4% bonus to all armor resistances<br />
10% reduction in Capital Energy Turret activation cost<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Projectile Turret damage<br />
5% bonus to Capital Projectile Turret rate of fire<br />
5% bonus to Shield Booster cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret damage<br />
5% bonus to Capital Hybrid Turret rate of fire<br />
5% bonus to Armor Repairer cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Caldari Dreadnought bonuses (per skill level):</b><br />
5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br />
4% bonus to all shield resistances<br />
10% reduction in missile launcher reload time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Amarr Industrial bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
40% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
20% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Role Bonus:</b><br />
• Cannot be detected by directional scanners


traitText:
<b>Amarr Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Caldari Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Minmatar Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship max velocity<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
10% reduction in Large Energy Turret activation cost<br />
5% bonus to Large Energy Turret rate of fire<br />
<br />
<b>Black Ops bonuses (per skill level):</b><br />
7.5% bonus to Large Energy Turret tracking speed<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Black Ops bonuses (per skill level):</b><br />
5% bonus to ship inertia modifier<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Black Ops bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer and ECM Burst Jammer strength<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
10% bonus to Cruise Missile and Torpedo max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Black Ops bonuses (per skill level):</b><br />
5% bonus to ship max velocity<br />
125% bonus to ship max velocity when using Cloaking Devices<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
5% bonus to Large Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue


traitText:
<b>Command Ships bonuses (per skill level):</b><br />
7.5% bonus to Heavy Drone max velocity and tracking speed<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
3% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
10% bonus to Medium Projectile Turret falloff<br />
3% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
10% bonus to Medium Hybrid Turret damage<br />
3% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
4% bonus to all armor resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to Medium Energy Turret damage<br />
5% bonus to Medium Energy Turret rate of fire<br />
3% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket max velocity<br />
5% bonus to Light Missile launcher and Rocket launcher rate of fire<br />
<br />
<b>Interdictors bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


traitText:
<b>Interdictors bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret falloff<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Minmatar Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


traitText:
<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret optimal range<br />
10% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Interdictors bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret rate of fire<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


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<b>Caldari Destroyer bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket explosion radius<br />
10% bonus to Light Missile and Rocket max velocity<br />
<br />
<b>Interdictors bonuses (per skill level):</b><br />
10% bonus to kinetic Light Missile and Rocket damage<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Interdiction Sphere Launcher


traitText:
<b>Command Ships bonuses (per skill level):</b><br />
7.5% bonus to Medium Hybrid Turret rate of fire<br />
10% bonus to Medium Hybrid Turret falloff<br />
3% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Command Ships bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br />
3% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br />
4% bonus to all shield resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br />
3% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br />
4% bonus to all armor resistances<br />
<br />
<b>Command Ships bonuses (per skill level):</b><br />
10% bonus to ship armor hitpoints<br />
10% bonus to Heavy Missile and Heavy Assault Missile damage<br />
3% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can use two Command Burst modules<br />
100% bonus to Command Burst area of effect range


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<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
3% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to Strip Miner and Ice Harvester range<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in Strip Miner and Ice Harvester duration and activation cost


traitText:
<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship shield hitpoints<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to drone damage and hitpoints


traitText:
<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship ore hold capacity<br />
2% reduction in Strip Miner and Ice Harvester duration


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<b>Minmatar Carrier bonuses (per skill level):</b><br />
10% bonus to Fighter damage<br />
5% bonus to Fighter velocity<br />
5+ bonus to ship warp core strength<br />
5% reduction in Target Illumination Burst Projector cycle time<br />
2% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Carrier bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
5% bonus to Cenobite Support Fighter neutralization optimal range<br />
1% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


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<b>Minmatar Titan bonuses (per skill level):</b><br />
180% bonus to Capital Projectile Turret damage<br />
5% bonus to Capital Projectile Turret rate of fire<br />
10+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Gallente Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
2.5% bonus to Fighter hitpoints<br />
5% bonus to Siren Support Fighter warp disruption range<br />
1% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


traitText:
<b>Gallente Carrier bonuses (per skill level):</b><br />
10% bonus to Fighter damage<br />
5% bonus to Fighter hitpoints<br />
5+ bonus to ship warp core strength<br />
5% reduction in Sensor Dampening Burst Projector cycle time<br />
2% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Caldari Carrier bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
5% bonus to Scarab Support Fighter ECM optimal range<br />
1% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


traitText:
<b>Caldari Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
4% bonus to all shield resistances<br />
5+ bonus to ship warp core strength<br />
5% reduction in ECM Jammer Burst Projector cycle time<br />
2% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Amarr Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
4% bonus to all armor resistances<br />
5+ bonus to ship warp core strength<br />
5% reduction in Weapon Disruption Burst Projector cycle time<br />
2% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
50% bonus to Remote Sensor Dampener resistance<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter damage<br />
2.5% bonus to Fighter velocity<br />
5% bonus to Dromi Support Fighter stasis webification range<br />
1% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light and Support Fighters<br />
• Can lock at extended ranges<br />
5x penalty to Entosis Link duration


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to Large Hybrid Turret optimal range<br />
4% bonus to all shield resistances


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret damage<br />
4% bonus to all armor resistances


traitText:
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
7.5% bonus to Shield Booster amount


traitText:
<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
10% bonus to Medium Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Energy Turret optimal range and falloff


traitText:
<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Missile velocity


traitText:
<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
12.5% bonus to Drone microwarp velocity


traitText:
<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret damage<br />
5% bonus to Medium Projectile Turret rate of fire<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Projectile Turret optimal range and falloff


traitText:
<b>Capital Industrial Ships bonuses (per skill level):</b><br />
5% bonus to Mining Foreman Burst effect strength and duration<br />
3% bonus to Shield Command Burst effect strength and duration<br />
5% reduction in fuel consumption for Industrial Core<br />
10% bonus to Drone hitpoints, damage and ore mining yield<br />
10% reduction in Drone ice harvesting cycle time<br />
<br />
<b>Role Bonus:</b><br />
400% bonus to Remote Shield Booster optimal range<br />
90% reduction to effective distance traveled for jump fatigue<br />
• Can fit Industrial Core<br />
• Can fit Clone Vat Bay<br />
• Can operate 'Excavator' Drones<br />
• Can fit three Command Burst modules<br />
• Can fit one Pulse Activated Nexus Invulnerability Core module<br />
50% bonus to Command and Mining Foreman Burst area of effect range<br />
5x penalty to Entosis Link cycle time<br />
900% bonus to Survey Scanner range<br />
200% bonus to Cargo Scanners range


traitText:
<b>Industrial Command Ships bonuses (per skill level):</b><br />
5% bonus to ship cargo and ore hold capacity<br />
3% bonus to Mining Foreman Burst effect strength and duration<br />
1% bonus to Shield Command Burst effect strength and duration<br />
10% bonus to Drone hitpoints, damage and ore mining yield<br />
10% reduction in Drone ice harvesting cycle time<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Drone ore mining yield<br />
25% reduction in Drone ice harvesting cycle time<br />
100% bonus to Drone damage<br />
400% bonus to Remote Shield Booster optimal range<br />
90% reduction to effective distance traveled for jump fatigue<br />
• Can fit three Command Burst modules<br />
50% bonus to Command and Mining Foreman Burst area of effect range<br />
250% bonus to Tractor Beam range<br />
100% bonus to Tractor Beam velocity<br />
500% bonus to Survey Scanner range


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to ship capacitor capacity<br />
7.5% bonus to Large Energy Turret optimal range<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


traitText:
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
10% bonus to Large Hybrid Turret falloff<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Hybrid Turret damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


traitText:
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
7.5% bonus to Large Projectile Turret tracking speed<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
10% bonus to Large Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Projectile Turret damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


traitText:
<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to Cruise Missile and Torpedo max velocity<br />
5% bonus to Cruise Missile and Torpedo explosion velocity<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Shield Booster amount<br />
10% bonus to Target Painter effectiveness<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Heavy Missile, Cruise Missile and Torpedo damage<br />
100% bonus to Tractor Beam range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


traitText:
<b>Caldari Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship shield and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship shield and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Minmatar Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Gallente Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship armor and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Freighter bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
5% bonus to ship inertia modifier<br />
<br />
<b>Jump Freighters bonuses (per skill level):</b><br />
10% bonus to ship armor and hull hitpoints<br />
10% reduction in jump fuel requirement<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Reinforced Bulkhead CPU requirements<br />
90% reduction to effective distance traveled for jump fatigue


traitText:
<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Core and Combat Scanner Probe strength<br />
5% reduction in Salvager duration<br />
<br />
<b>Role Bonus:</b><br />
5+ bonus to Relic and Data Analyzer virus strength


traitText:
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
25% bonus to Medium Energy Turret damage<br />
10% bonus to ship armor hitpoints


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity<br />
25% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
20% bonus to EM, explosive, thermal Light Missile, Heavy Missile and Heavy Assault Missile damage


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
5% bonus to Medium Hybrid Turret rate of fire


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<b>Caldari Core Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Core Systems effectiveness<br />
<br />
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Defensive Systems effectiveness<br />
<br />
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Offensive Systems effectiveness<br />
<br />
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Caldari Propulsion Systems effectiveness<br />
<br />
<b>Caldari Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


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<b>Amarr Core Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Core Systems effectiveness<br />
<br />
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Defensive Systems effectiveness<br />
<br />
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Offensive Systems effectiveness<br />
<br />
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Amarr Propulsion Systems effectiveness<br />
<br />
<b>Amarr Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


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<b>Gallente Core Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Core Systems effectiveness<br />
<br />
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Defensive Systems effectiveness<br />
<br />
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Offensive Systems effectiveness<br />
<br />
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Gallente Propulsion Systems effectiveness<br />
<br />
<b>Gallente Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


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<b>Minmatar Core Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Core Systems effectiveness<br />
<br />
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Defensive Systems effectiveness<br />
<br />
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Offensive Systems effectiveness<br />
<br />
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
• bonus to all Minmatar Propulsion Systems effectiveness<br />
<br />
<b>Minmatar Strategic Cruiser bonuses (per skill level):</b><br />
5% reduction in module damage from overheating<br />
10% bonus to nanite repair paste repair speed<br />
<br />
<b>Role Bonus:</b><br />
99% reduction in Scan Probe Launcher CPU requirements<br />
• Rigs may be removed from this ship without being destroyed<br />
• Warning: On ship destruction the pilot will lose one random subsystem skill level


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<b>Minmatar Frigate bonuses (per skill level):</b><br />
12.5% bonus to Small Projectile Turret damage<br />
30% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Small Projectile Turret optimal range<br />
50% bonus to Small Projectile Turret falloff<br />
75% reduction in Afterburner and Microwarpdrive activation cost<br />
• Can fit Assault Damage Controls


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<b>Minmatar Cruiser bonuses (per skill level):</b><br />
20% bonus to Medium Projectile Turret damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Medium Projectile Turret optimal range and falloff<br />
25% bonus to ship max velocity<br />
• Can fit Assault Damage Controls


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret rate of fire<br />
10% reduction in Large Energy Turret activation cost


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<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
5% bonus to Large Hybrid Turret damage


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<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
4% bonus to all shield resistances


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<b>Minmatar Battleship bonuses (per skill level):</b><br />
7.5% bonus to Heavy Missile, Cruise Missile and Torpedo damage<br />
7.5% bonus to Large Projectile Turret rate of fire


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<b>Assault Frigates bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
115% bonus to kinetic Light Missile and Rocket damage<br />
50% reduction in module heat damage amount taken<br />
• Can fit Assault Damage Controls


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
160% bonus to Remote Capacitor Transmitter range<br />
20% bonus to Logistic Drone transfer amount<br />
62% bonus to Remote Shield Booster optimal range and falloff<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
17% reduction in Remote Shield Booster and Remote Capacitor Transmitter activation cost<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Remote Shield Booster CPU requirement<br />
50% reduction in Remote Capacitor Transmitter powergrid requirement<br />
40% reduction in module heat damage amount taken<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator


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<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
10% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Drone max velocity


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<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br />
10% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Drone max velocity


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<b>Caldari Destroyer bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile and Rocket damage<br />
10% bonus to Light Missile and Rocket explosion velocity<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Light Missile and Rocket max velocity


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<b>Minmatar Destroyer bonuses (per skill level):</b><br />
5% bonus to explosive Light Missile and Rocket damage<br />
15% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Light Missile and Rocket max velocity


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<b>Mining Frigate bonuses (per skill level):</b><br />
5% bonus to Mining yield<br />
5% reduction in Gas Cloud Harvesting duration<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Mining and Gas Cloud Harvesting yield<br />
2+ bonus to ship warp core strength


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<b>Role Bonus:</b><br />
100% bonus to Small Energy Turret damage<br />
30% reduction in Small Energy Turret activation cost<br />
45% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
30% bonus to Stasis Webifier max velocity factor


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<b>Role Bonus:</b><br />
50% bonus to Light Missile and Rocket max velocity<br />
12% bonus to all shield resistances<br />
30% bonus to Drone hitpoints, damage and mining yield<br />
25% bonus to Drone max velocity


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<b>Role Bonus:</b><br />
75% bonus to Small Hybrid Turret damage<br />
22.5% bonus to Small Hybrid Turret tracking speed<br />
30% bonus to Small Hybrid Turret falloff<br />
30% bonus to Stasis Webifier max velocity factor


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<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Hybrid Turret optimal range and falloff


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Heavy Missile and Heavy Assault Missile damage<br />
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Missile velocity


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Energy Turret tracking speed<br />
10% bonus to Medium Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Energy Turret optimal range and falloff


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<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Projectile Turret damage<br />
10% bonus to Medium Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
25% bonus to Medium Projectile Turret optimal range and falloff


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<b>Gallente Cruiser bonuses (per skill level):</b><br />
15% bonus to Medium Projectile Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
30% bonus to Medium Projectile Turret damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to Stasis Webifier optimal range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
25% bonus to Medium Projectile Turret rate of fire


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<b>Covert Ops bonuses (per skill level):</b><br />
20% reduction in Cloaking Devices CPU requirement<br />
10% bonus to Core and Combat Scanner Probe strength<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
15% bonus to Small Projectile Turret tracking speed<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Small Projectile Turret optimal range and falloff<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to Small Projectile Turret damage<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Amarr Frigate bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
20% bonus to Drone hitpoints<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
37.5% bonus to Core and Combat Scanner Probe strength<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device<br />
• Cloak reactivation delay reduced to 15 seconds


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Medium Energy Turret optimal range<br />
37.5% bonus to Core and Combat Scanner Probe strength<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device<br />
• Cloak reactivation delay reduced to 15 seconds


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<b>Amarr Battleship bonuses (per skill level):</b><br />
4% bonus to all armor resistances<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Large Energy Turret optimal range<br />
50% bonus to Core and Combat Scanner Probe strength<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
50% bonus to Remote Armor Repairer amount<br />
100% bonus to Remote Armor Repairer optimal range and falloff


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<b>Role Bonus:</b><br />
300% bonus to warp speed and warp acceleration<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret falloff


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<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Small Energy Turret damage<br />
4% bonus to all armor resistances


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<b>Caldari Frigate bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to kinetic and thermal missile damage<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
375% bonus to Light Combat Drone damage and hitpoints<br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% reduction in ECM Target Jammer activation cost<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
20% bonus to kinetic and thermal missile damage<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
30% bonus to ECM Target Jammer strength<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
600% bonus to Medium Combat Drone damage and hitpoints<br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Exhumers bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Mining Barge bonuses (per skill level):</b><br />
5% bonus to ship ore hold capacity<br />
2% reduction in Strip Miner and Ice Harvester duration<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Strip Miner yield<br />
20% reduction in Ice Harvester duration and activation cost


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<b>Industrial Command Ships bonuses (per skill level):</b><br />
5% bonus to ship cargo capacity<br />
3% bonus to Mining Foreman Links effectiveness<br />
<br />
<b>Role Bonus:</b><br />
250% bonus to Tractor Beam range<br />
100% bonus to Tractor Beam velocity<br />
500% bonus to  Survey Scanner range<br />
• Can use 3 Warfare Link modules simultaneously<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Capital Industrial Ships bonuses (per skill level):</b><br />
5% reduction in fuel consumption for Industrial Core<br />
10% bonus to Mining Foreman Links effectiveness when using Industrial Core<br />
50% bonus to Capital Remote Shield Booster range<br />
20% bonus to Drone hitpoints and damage<br />
<br />
<b>Role Bonus:</b><br />
900% bonus to Survey Scanner range<br />
200% bonus to Cargo Scanners range<br />
• Can fit Industrial Core<br />
• Can fit Clone Vat Bay<br />
• Can use 3 Warfare Link modules simultaneously<br />
90% reduction to effective distance traveled for jump fatigue


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<b>Expedition Frigates bonuses (per skill level):</b><br />
5% bonus to Mining yield<br />
5% reduction in ship signature radius<br />
<br />
<b>Mining Frigate bonuses (per skill level):</b><br />
5% bonus to Mining yield<br />
5% reduction in Gas Cloud Harvesting duration<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Mining and Gas Cloud Harvesting yield<br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds


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<b>Caldari Frigate bonuses (per skill level):</b><br />
25% bonus to missile damage<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to warp scrambler and warp disruptor maximum range<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to missile velocity<br />
50% penalty to missile flight time


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
15% bonus to missile damage<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to warp scrambler and warp disruptor maximum range<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to missile velocity<br />
50% penalty to missile flight time


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<b>Caldari Battleship bonuses (per skill level):</b><br />
10% bonus to missile damage<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to warp scrambler and warp disruptor maximum range<br />
<br />
<b>Role Bonus:</b><br />
200% bonus to missile velocity<br />
50% penalty to missile flight time


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<b>Gallente Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Armor Repairer amount<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Minmatar Battlecruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
7.5% bonus to Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
10% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Amarr Battlecruiser bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to ship capacitor capacity<br />
7.5% bonus to Large Energy Turret optimal range<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
100% bonus to Tractor Beams range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret optimal range<br />
7.5% bonus to Large Energy Turret optimal range<br />
<br />
<b>Marauders bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer amount<br />
5% bonus to Large Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Large Energy Turret damage<br />
100% bonus to Tractor Beams range and velocity<br />
70% reduction in Micro Jump Drive reactivation delay<br />
• Can fit Bastion modules


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<b>Amarr Tactical Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Energy Turret damage<br />
10% reduction in Small Energy Turret activation cost<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Small Energy Turret damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all armor resistances while Defense Mode is enabled<br />
33.3% reduction in ship signature radius while Defense Mode is enabled<br />
• Propulsion Mode<br />
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br />
33.3% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
66.6% bonus to Small Energy Turret optimal range while Sharpshooter Mode is enabled<br />
33.3% bonus to Small Energy Turret damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>ORE Freighter bonuses (per skill level):</b><br />
5% bonus to ship inertia modifier<br />
5% bonus to ship maintenance bay capacity<br />
<br />
<b>Role Bonus:</b><br />
90% reduction to effective distance traveled for jump fatigue


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<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret damage<br />
5% bonus to Capital Hybrid Turret rate of fire<br />
5% bonus to Armor Repairer cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Projectile Turret damage<br />
5% bonus to Capital Projectile Turret rate of fire<br />
5% bonus to Shield Booster cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Caldari Dreadnought bonuses (per skill level):</b><br />
5% bonus to XL Cruise, XL Torpedo and Torpedo damage<br />
4% bonus to all shield resistances<br />
10% reduction in missile launcher reload time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Amarr Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Energy Turret damage<br />
4% bonus to all armor resistances<br />
10% reduction in Capital Energy Turret activation cost<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Siege modules<br />
5x penalty to Entosis Link cycle time


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<b>Amarr Battleship bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
10% bonus to Energy Nosferatu and Energy Neutralizer transfer range


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<b>Gallente Battleship bonuses (per skill level):</b><br />
10% bonus to Large Projectile Turret falloff<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret damage<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to Large Projectile Turret rate of fire<br />
50% bonus to warp speed and warp acceleration


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<b>Caldari Battlecruiser bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Warfare Link modules


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<b>Caldari Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
4% bonus to all shield resistances<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret optimal range<br />
5% bonus to Medium Hybrid Turret damage<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty


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<b>Gallente Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Heavy Drone max velocity and tracking speed<br />
10% bonus to Light Drone, Medium Drone, and Heavy Drone hitpoints and damage<br />
5% bonus to Sentry Drone hitpoints and damage<br />
<br />
<b>Heavy Assault Cruisers bonuses (per skill level):</b><br />
5000m bonus to Drone operation range<br />
5% bonus to Sentry Drone optimal range and tracking speed<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in Microwarpdrive signature radius penalty


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<b>Minmatar Tactical Destroyer bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret damage<br />
10% bonus to Small Projectile Turret optimal range<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Small Projectile Turret damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all shield and armor resistances while Defense Mode is enabled<br />
66.6% reduction in Microwarpdrive signature radius penalty while Defense Mode is active<br />
• Propulsion Mode<br />
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br />
33.3% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
33.3% bonus to Small Projectile Turret tracking speed while Sharpshooter Mode is enabled<br />
33.3% bonus to Small Projectile Turret damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>Role Bonus:</b><br />
100% bonus to warp speed and warp acceleration<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device


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<b>Misc bonus:</b><br />
250000kg additional mass<br />
• Consumes one unit of Strontium Clathrates each cycle<br />
• While this module is active you will be unable to cloak, warp, jump, or dock<br />
• Capital ships cannot receive remote assistance while they have an Entosis Link active.


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<b>Misc bonus:</b><br />
1000000kg additional mass<br />
• Consumes one unit of Strontium Clathrates each cycle<br />
• While this module is active you will be unable to cloak, warp, jump, or dock<br />
• Capital ships cannot receive remote assistance while they have an Entosis Link active.


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<b>Caldari Tactical Destroyer bonuses (per skill level):</b><br />
3% bonus to Light Missile launcher and Rocket launcher rate of fire<br />
15% reduction in missile launcher reload time<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Light Missile and Rocket damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all shield resistances while Defense Mode is enabled<br />
33.3% reduction in ship signature radius while Defense Mode is enabled<br />
• Propulsion Mode<br />
33.3% bonus to maximum velocity while Propulsion Mode is enabled<br />
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
66.6% bonus to Light Missile and Rocket velocity while Sharpshooter Mode is enabled<br />
33.3% bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>Gallente Tactical Destroyer bonuses (per skill level):</b><br />
3% bonus to Small Hybrid Turret rate of fire<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
5% reduction in module heat damage amount taken<br />
<br />
<b>Misc bonus:</b><br />
33% bonus to Small Hybrid Turret damage<br />
95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements<br />
• Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.<br />
• Defense Mode<br />
33.3% bonus to all armor and hull resistances while Defense Mode is enabled<br />
33.3% reduction to armor repairer duration while Defense Mode is active<br />
• Propulsion Mode<br />
66.6% bonus to Microwarpdrive speed boost and reduction in Microwarpdrive capacitor use while Propulsion Mode is enabled<br />
66.6% bonus to ship inertia modifier while Propulsion Mode is enabled<br />
• Sharpshooter Mode<br />
66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is enabled<br />
33.3% bonus to Small Hybrid Turret damage while Sharpshooter Mode is enabled<br />
100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled<br />
66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled


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<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Small Energy Turret tracking speed<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Interceptors bonuses (per skill level):</b><br />
15% reduction in Microwarpdrive signature radius penalty<br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
<br />
<b>Role Bonus:</b><br />
250% bonus to Small Energy Turret damage<br />
80% reduction in Propulsion Jamming systems activation cost<br />
• Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
7.5% bonus to Medium Energy Turret tracking speed<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
20% bonus to Afterburner velocity bonus<br />
<br />
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br />
5% bonus to Warp Disruption Field Generator scramble range<br />
<br />
<b>Role Bonus:</b><br />
250% bonus to Medium Energy Turret damage<br />
20% bonus to all shield resistances<br />
• Can fit Warp Disruption Field Generator<br />
• Unaffected by Warp Disruption Field Generator mass & speed effects


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<b>Role Bonus:</b><br />
1% reduction in material requirements for manufacturing jobs<br />
15% reduction in time requirements for manufacturing and science jobs<br />
3% reduction in ISK requirements for manufacturing and science jobs<br />
25% reduction in Engineering Service Module fuel consumption<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
1% reduction in material requirements for manufacturing jobs<br />
20% reduction in time requirements for manufacturing and science jobs<br />
4% reduction in ISK requirements for manufacturing and science jobs<br />
25% reduction in Engineering Service Module fuel consumption<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
1% reduction in material requirements for manufacturing jobs<br />
30% reduction in time requirements for manufacturing and science jobs<br />
5% reduction in ISK requirements for manufacturing and science jobs<br />
25% reduction in Engineering Service Module fuel consumption<br />
30% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
30% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle


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<b>Role Bonus:</b><br />
2% bonus to refining yield for all variants of Ore and Ice<br />
20% reduction in Reprocessing and Reaction Service Module fuel consumption<br />
• This structure can operate Reaction Service Modules<br />
• This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Role Bonus:</b><br />
4% bonus to refining yield for all variants of Ore and Ice<br />
25% reduction in Reprocessing and Reaction Service Module fuel consumption<br />
25% reduction in time requirements for reaction jobs<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• This structure can operate Reaction Service Modules<br />
• This structure can operate Moon Drill Service Modules and engage in moon mining when deployed at a designated Moon Mining Beacon<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


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<b>Expedition Frigates bonuses (per skill level):</b><br />
5% reduction in Ice Harvesting duration<br />
4% bonus to all shield resistances<br />
<br />
<b>Mining Frigate bonuses (per skill level):</b><br />
5% reduction in Ice Harvesting duration<br />
5% bonus to Ore Mining yield<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Ore Mining yield<br />
50% reduction in Ice Harvesting duration<br />
50% reduction in Cloaking Devices CPU requirement<br />
• Cloak reactivation delay and targeting delay reduced to 5 seconds<br />
• No penalty to ship max velocity when using Cloaking Devices


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<b>Amarr Frigate bonuses (per skill level):</b><br />
7.5% bonus to Weapon Disruptor effectiveness<br />
20% bonus to Small Energy Turret damage<br />
<br />
<b>Role Bonus:</b><br />
-85% penalty to Weapon Disruptor optimal range and falloff<br />
-85% reduction in Weapon Disruptor activation cost and CPU requirements


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<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Rocket explosion velocity<br />
25% bonus to explosive Rocket damage<br />
20% bonus to EM, kinetic, thermal Rocket damage<br />
<br />
<b>Misc bonus:</b><br />
50% bonus to Stasis Webifier optimal range


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<b>Caldari Frigate bonuses (per skill level):</b><br />
20% bonus to Small Hybrid Turret damage<br />
20% bonus to ECM Target Jammer strength<br />
<br />
<b>Misc bonus:</b><br />
-85% penalty to ECM Target Jammer optimal range and falloff<br />
-85% reduction in ECM Target Jammer activation cost and CPU requirements


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<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and tracking speed<br />
10% bonus to Warp Scrambler optimal range<br />
<br />
<b>Misc bonus:</b><br />
2+ scramble strength to all Warp Scramblers<br />
• Maulus Navy Issue bonuses do not apply to Warp Disruptors


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<b>Amarr Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Armor Repairer duration and activation cost<br />
7.5% bonus to armor hitpoints<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


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<b>Caldari Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Shield Booster duration and activation cost<br />
7.5% bonus to shield hitpoints<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


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<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Armor Repairer amount<br />
10% reduction in Remote Armor Repairer activation cost<br />
<br />
<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Armor Repairer duration and activation cost<br />
4% reduction in signature radius<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Remote Armor Repairer optimal range<br />
600% bonus to Remote Armor Repairer falloff


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<b>Logistics Frigates bonuses (per skill level):</b><br />
5% reduction in Remote Shield Booster duration and activation cost<br />
4% reduction in signature radius<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Remote Shield Booster amount<br />
10% reduction in Remote Shield Booster activation cost<br />
<br />
<b>Role Bonus:</b><br />
300% bonus to Remote Shield Booster falloff


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<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Shield Command and Skirmish Command Burst effect strength and duration<br />
<br />
<b>Minmatar Destroyer bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket damage<br />
4% bonus to all shield resistances<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Amarr Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Armored Command and Information Command Burst effect strength and duration<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Caldari Destroyer bonuses (per skill level):</b><br />
10% bonus to Light Missile and Rocket damage<br />
4% bonus to all shield resistances<br />
<br />
<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Shield Command and Information Command Burst effect strength and duration<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Command Destroyers bonuses (per skill level):</b><br />
5% reduction in Micro Jump Field Generator spool up time<br />
2% bonus to Armored Command and Skirmish Command Burst effect strength and duration<br />
<br />
<b>Gallente Destroyer bonuses (per skill level):</b><br />
10% bonus to Drone hitpoints and damage<br />
4% bonus to all armor resistances<br />
<br />
<b>Role Bonus:</b><br />
95% reduction in powergrid requirements for Command Bursts<br />
50% reduction in Microwarpdrive signature radius penalty<br />
50% reduction in reactivation delay for Defender Launcher<br />
• Can fit Micro Jump Field Generators<br />
• Can use one Command Burst module


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<b>Amarr Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Capacitor Transmitter and Remote Armor Repairer amount<br />
4% bonus to all armor resistances<br />
5% bonus to maximum capacitor pool<br />
1% bonus to Armored Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Caldari Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Capacitor Transmitter and Remote Shield Booster amount<br />
4% bonus to all shield resistances<br />
5% bonus to maximum capacitor pool<br />
1% bonus to Shield Command and Information Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Armor Repairer and Remote Shield Booster cycle time<br />
7.5% bonus to Shield Booster amount<br />
10% bonus to capacitor booster charge strength<br />
1% bonus to Shield Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Gallente Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Armor Repairer and Remote Shield Booster cycle time<br />
7.5% bonus to Armor Repairer amount<br />
10% bonus to capacitor booster charge strength<br />
1% bonus to Armored Command and Skirmish Command burst strength and duration<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
200% bonus to Logistics Drone transfer amount<br />
5x penalty to Entosis Link duration


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<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel service module fuel consumption<br />
35% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle<br />
• Only one Upwell Palatine Keepstar may be deployed at a time in New Eden


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<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret rate of fire<br />
<br />
<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
37.5% bonus to Capital Hybrid Turret damage<br />
5x penalty to Entosis Link cycle time


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<b>Gallente Carrier bonuses (per skill level):</b><br />
10% bonus to Fighter damage<br />
5% bonus to Fighter hitpoints<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Fighter velocity<br />
10% bonus to Stasis Webification Burst Projector effectiveness<br />
3+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Networked Sensor Array<br />
• Can fit Burst Projectors<br />
• Can use two Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
• Can launch Light, Support and Heavy Fighters<br />
• Can lock at extended ranges<br />
400% bonus to Armor Plates and Shield Extenders<br />
50% bonus to Remote Sensor Dampener resistance<br />
50% bonus to Stasis effect resistance<br />
50% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Gallente Titan bonuses (per skill level):</b><br />
5% bonus to Capital Hybrid Turret rate of fire<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Minmatar Titan bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
1000% bonus to Capital Hybrid Turret damage<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Titan bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Minmatar Titan bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier optimal range<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
1400% bonus to Capital Energy Turret damage<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


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<b>Amarr Carrier bonuses (per skill level):</b><br />
30% bonus to Energy Nosferatu drain amount, optimal range and falloff<br />
<br />
<b>Minmatar Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Armor Repairer cycle time<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br />
90% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Logistics Drone transfer amount<br />
90% reduction in Remote Armor Repairer powergrid requirement<br />
90% reduction in Energy Nosferatu CPU requirement<br />
200% bonus to Command Burst area of effect range<br />
5x penalty to Entosis Link cycle time


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<b>Amarr Dreadnought bonuses (per skill level):</b><br />
15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
<br />
<b>Minmatar Dreadnought bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br />
25% bonus to Capital Energy Turret damage<br />
5x penalty to Entosis Link cycle time


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<b>Industrial Command Ships bonuses (per skill level):</b><br />
5% bonus to ship cargo and ore hold capacity<br />
2% bonus to Mining Foreman Burst effect strength and duration<br />
10% bonus to Drone hitpoints, damage and ore mining yield<br />
10% reduction in Drone ice harvesting cycle time<br />
<br />
<b>Role Bonus:</b><br />
50% bonus to Drone ore mining yield<br />
400% bonus to Remote Shield Booster optimal range<br />
90% reduction in powergrid requirements for Command and Mining Foreman Burst Modules<br />
90% reduction to effective distance traveled for jump fatigue<br />
• Can use two Command Burst modules<br />
100% bonus to Tractor Beam range<br />
50% bonus to Tractor Beam velocity<br />
300% bonus to Survey Scanner range


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<b>Amarr Cruiser bonuses (per skill level):</b><br />
35% bonus to Energy Nosferatu optimal range and falloff<br />
20% bonus to Energy Nosferatu drain amount<br />
<br />
<b>Logistics Cruisers bonuses (per skill level):</b><br />
20% bonus to Remote Armor Repairer optimal range and falloff<br />
15% reduction in Remote Armor Repairer activation cost<br />
2% reduction in Remote Armor Repairer cycle time<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
20% bonus to Logistic Drone transfer amount<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
85% reduction in Remote Armor Repairer powergrid requirement<br />
85% reduction in Energy Nosferatu CPU requirement<br />
100% bonus to Remote Armor Repairer optimal range and falloff<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


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<b>Amarr Frigate bonuses (per skill level):</b><br />
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
25% bonus to Small Energy Turret falloff range<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
25% bonus to Energy Nosferatu and Energy Neutralizer falloff range<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
20% bonus to Stasis Webifier range<br />
20% reduction in Cloaking Devices CPU requirement<br />
<br />
<b>Role Bonus:</b><br />
400% bonus to Small Energy Turret damage<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level


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<b>Role Bonus:</b><br />
25% bonus to Small Energy Turret, Small Hybrid Turret and Small Projectile Turret damage<br />
25% bonus to Light Missile and Rockets damage<br />
50% bonus to Drone hitpoints and damage<br />
37.5% bonus to Core and Combat Scanner Probe strength


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<b>Amarr Frigate bonuses (per skill level):</b><br />
5% bonus to Small Energy Turret damage<br />
10% bonus to Small Energy Turret optimal range<br />
<br />
<b>Caldari Frigate bonuses (per skill level):</b><br />
5% bonus to Light Missile and Rocket Launcher rate of fire<br />
10% bonus to Light Missile and Rocket flight time<br />
<br />
<b>Covert Ops bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
10% reduction in Survey Probe flight time<br />
10% bonus to warp speed and acceleration<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
5% bonus to Small Hybrid Turret damage<br />
7.5% bonus to Small Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
5% bonus to Small Projectile Turret rate of fire<br />
10% bonus to Small Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br />
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Energy Turret damage<br />
10% bonus to Medium Energy Turret optimal range<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Heavy Missile and Heavy Assault Missile flight time<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% bonus to Medium Projectile Turret rate of fire<br />
10% bonus to Medium Projectile Turret falloff<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
5% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
10% bonus to Stasis Webifier optimal range<br />
10% bonus to warp speed and acceleration<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration<br />
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br />
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%


traitText:
<b>Amarr Battleship bonuses (per skill level):</b><br />
5% bonus to Large Energy Turret damage<br />
10% bonus to Large Energy Turret optimal range<br />
<br />
<b>Black Ops bonuses (per skill level):</b><br />
125% bonus to ship max velocity when using Cloaking Devices<br />
10% bonus to Warp Scrambler and Warp Disruptor optimal range<br />
20% bonus to Stasis Webifier optimal range<br />
10% bonus to warp speed and acceleration<br />
<br />
<b>Caldari Battleship bonuses (per skill level):</b><br />
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br />
10% bonus to Cruise Missile and Torpedo flight time<br />
<br />
<b>Gallente Battleship bonuses (per skill level):</b><br />
5% bonus to Large Hybrid Turret damage<br />
7.5% bonus to Large Hybrid Turret tracking speed<br />
<br />
<b>Minmatar Battleship bonuses (per skill level):</b><br />
5% bonus to Large Projectile Turret rate of fire<br />
10% bonus to Large Projectile Turret falloff<br />
<br />
<b>Role Bonus:</b><br />
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br />
• No targeting delay after Cloaking Device deactivation<br />
• Cloak reactivation delay reduced to 5 seconds<br />
75% reduction to effective distance traveled for jump fatigue<br />
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br />
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%


traitText:
<b>Covert Ops bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer effectiveness<br />
10% bonus to Small Hybrid Turret damage<br />
5% bonus to thermal and explosive Bomb damage<br />
15% bonus to thermal and explosive Torpedo damage<br />
<br />
<b>Gallente Frigate bonuses (per skill level):</b><br />
10% bonus to Small Hybrid Turret falloff<br />
20% bonus to Torpedo max velocity<br />
<br />
<b>Minmatar Frigate bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
10% bonus to Torpedo explosion velocity and flight time<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the potency of booster side effects<br />
300% bonus to Small Hybrid Turret damage<br />
33% bonus to Torpedo Launcher rate of fire<br />
100% reduction in Cloaking Devices CPU requirement<br />
100% reduction in Bomb Launcher powergrid and CPU requirements<br />
99.8% reduction in Torpedo Launcher powergrid requirement<br />
90% reduction in Torpedo Launcher CPU requirement<br />
• No targeting delay after Cloaking Device deactivation<br />
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br />
• Cloak reactivation delay reduced to 15 seconds


traitText:
<b>Gallente Cruiser bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret falloff<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
10% bonus to Stasis Webifier effectiveness<br />
<br />
<b>Recon Ships bonuses (per skill level):</b><br />
7.5% bonus to Armor Repairer effectiveness<br />
10% bonus to Medium Hybrid Turret damage<br />
20% bonus to Stasis Webifier optimal range<br />
<br />
<b>Role Bonus:</b><br />
30% reduction in the potency of booster side effects<br />
100% bonus to Medium Hybrid Turret damage<br />
100% reduction in Cloaking Devices CPU requirement<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
80% reduction in Cynosural Field Generator liquid ozone consumption<br />
50% reduction in Cynosural Field Generator duration


traitText:
<b>Amarr Cruiser bonuses (per skill level):</b><br />
5% bonus to ship armor hitpoints<br />
<br />
<b>Caldari Cruiser bonuses (per skill level):</b><br />
5% bonus to ship shield hitpoints<br />
<br />
<b>Flag Cruisers bonuses (per skill level):</b><br />
4% bonus to all armor, shield, and hull resistances<br />
<br />
<b>Gallente Cruiser bonuses (per skill level):</b><br />
5% bonus to ship agility<br />
<br />
<b>Minmatar Cruiser bonuses (per skill level):</b><br />
5% reduction in ship signature radius<br />
<br />
<b>Role Bonus:</b><br />
• Can use Medium Micro Jump Drive modules<br />
99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br />
99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules<br />
300% bonus to Target Painter optimal range<br />
99% reduction in Target Painter effectiveness<br />
100% resistance to ECM effects<br />
70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects


traitText:
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Armor Repairer effectiveness<br />
7.5% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +1 Mid Slot, +2 Low Slots<br />
• +300 Shield HP, +600 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all armor hitpoints<br />
5% bonus to the benefits of overheating armor hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +1000 Armor HP<br />
• +10m Signature Radius


traitText:
<b>Amarr Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Armor Repairer effectiveness<br />
10% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +100 Shield HP, +500 Armor HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Shield Booster effectiveness<br />
7.5% bonus to the benefits of overheating Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +3 Mid Slots<br />
• +300 Armor HP, +600 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all shield hitpoints<br />
5% bonus to the benefits of overheating shield hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1000 Shield HP<br />
• +10m Signature Radius


traitText:
<b>Caldari Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Shield Booster effectiveness<br />
10% bonus to the benefits of overheating Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot<br />
• +500 Shield HP, +100 Armor HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Armor Repairer effectiveness<br />
7.5% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +1 Mid Slot, +2 Low Slots<br />
• +300 Shield HP, +600 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all armor hitpoints<br />
5% bonus to the benefits of overheating armor hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +1000 Armor HP<br />
• +10m Signature Radius


traitText:
<b>Gallente Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Armor Repairer effectiveness<br />
10% bonus to the benefits of overheating Armor Repairers<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +100 Shield HP, +500 Armor HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Core and Combat Scanner Probe strength<br />
7.5% bonus to Armor Repairer and Shield Booster effectiveness<br />
7.5% bonus to the benefits of overheating Armor Repairers and Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
100% reduction in Cloaking Devices CPU requirement<br />
10+ bonus to Relic and Data Analyzer virus strength<br />
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br />
• Cloak reactivation delay reduced to 5 seconds<br />
• Additional Base Stats<br />
• +1 High Slot, +2 Mid Slots, +1 Low Slot<br />
• +1000 Hull HP<br />
• +200GJ Capacitor Capacity<br />
• +5m Signature Radius<br />
• +30m3 Cargo Capacity


traitText:
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
5% bonus to all armor and shield hitpoints<br />
5% bonus to the benefits of overheating armor and shield hardeners<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +600 Shield HP, +600 Armor HP<br />
• +10m Signature Radius


traitText:
<b>Minmatar Defensive Systems bonuses (per skill level):</b><br />
10% bonus to Armor Repairer and Shield Booster effectiveness<br />
10% bonus to the benefits of overheating Armor Repairers and Shield Boosters<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +300 Shield HP, +300 Armor HP, +100 Hull HP<br />
• +300GJ Capacitor Capacity


traitText:
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
10% reduction in Medium Energy Turret activation cost<br />
10% bonus to Medium Energy Turret damage<br />
10% bonus to Medium Energy Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Energy Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Turret Hardpoints<br />
• +400 PWG, +90 CPU<br />
• +100GJ Capacitor Capacity


traitText:
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
5% bonus to Light Missile, Heavy Missile, and Heavy Assault Missile damage<br />
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Drone damage and hitpoints<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers<br />
• Additional Base Stats<br />
• +7 High Slots, +5 Launcher Hardpoints<br />
• +200 PWG, +150 CPU<br />
• +50mbit Drone Bandwidth, +200m3 Drone Bay


traitText:
<b>Amarr Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Armored Command, Information Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Armor Repairer activation cost<br />
10% bonus to the benefits of overheating Remote Armor Repairer modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
20% bonus to Remote Armor Repairer optimal range<br />
1150% bonus to Remote Armor Repairer falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Turret Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +75m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br />
7.5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
10% bonus to Heavy Missile and Heavy Assault Missile velocity<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Launcher Hardpoints<br />
• +190 PWG, +160 CPU


traitText:
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
5% bonus to Medium Hybrid Turret damage<br />
20% bonus to Medium Hybrid Turret optimal range<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Turret Hardpoints<br />
• +420 PWG, +120 CPU<br />
• +100GJ Capacitor Capacity


traitText:
<b>Caldari Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Shield Command, Information Command and Skirmish Command burst strength and duration<br />
5% reduction in Remote Shield Booster activation cost<br />
10% bonus to the benefits of overheating Remote Shield Booster modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Shield Booster modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
475% bonus to Remote Shield Booster falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Launcher Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +50m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret damage<br />
10% bonus to Medium Hybrid Turret falloff<br />
7.5% bonus to Medium Hybrid Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +6 Turret Hardpoints<br />
• +330 PWG, +110 CPU<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +50m3 Drone Bay


traitText:
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
10% bonus to Medium Hybrid Turret tracking speed<br />
10% bonus to Drone damage and hitpoints<br />
5% bonus to Drone velocity and tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets<br />
• Additional Base Stats<br />
• +6 High Slots, +5 Turret Hardpoints<br />
• +130 PWG, +40 CPU<br />
• +100mbit Drone Bandwidth, +250m3 Drone Bay


traitText:
<b>Gallente Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Armored Command, Information Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Armor Repairer activation cost<br />
10% bonus to the benefits of overheating Remote Armor Repairer modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
20% bonus to Remote Armor Repairer optimal range<br />
1150% bonus to Remote Armor Repairer falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Turret Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +50mbit Drone Bandwidth, +75m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
17.5% bonus to Medium Projectile Turret damage<br />
10% bonus to Medium Projectile Turret optimal range and falloff<br />
7.5% bonus to Medium Projectile Turret tracking speed<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Medium Projectile Turrets<br />
• Additional Base Stats<br />
• +7 High Slots, +5 Turret Hardpoints, +2 Launcher Hardpoints<br />
• +300 PWG, +30 CPU<br />
• +25mbit Drone Bandwidth, +25m3 Drone Bay


traitText:
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
10% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br />
5% bonus to Heavy Missile and Heavy Assault Missile velocity<br />
5% bonus to missile explosion velocity<br />
<br />
<b>Role Bonus:</b><br />
25% reduction in the PWG and CPU fitting costs of Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launchers<br />
• Additional Base Stats<br />
• +7 High Slots, +5 Launcher Hardpoints, +2 Turret Hardpoints<br />
• +150 PWG, +150 CPU<br />
• +40mbit Drone Bandwidth, +40m3 Drone Bay


traitText:
<b>Minmatar Offensive Systems bonuses (per skill level):</b><br />
2% bonus to Armored Command, Shield Command, and Skirmish Command burst strength and duration<br />
5% reduction in Remote Armor Repairer and Remote Shield Booster activation cost<br />
10% bonus to the benefits of overheating Remote Armor Repairer and Remote Shield Booster modules<br />
<br />
<b>Role Bonus:</b><br />
75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer and Remote Shield Booster modules<br />
95% reduction in the PWG and CPU fitting costs of Command Burst modules<br />
20% bonus to Remote Armor Repairer optimal range<br />
1150% bonus to Remote Armor Repairer falloff<br />
475% bonus to Remote Shield Booster falloff<br />
• Can use one Command Burst module<br />
50% bonus to Command Burst area of effect range<br />
• Additional Base Stats<br />
• +7 High Slots, +4 Turret Hardpoints<br />
• +100GJ Capacitor Capacity<br />
• +25mbit Drone Bandwidth, +50m3 Drone Bay<br />
• +1 max locked target


traitText:
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
5% bonus to ship agility<br />
5% bonus to max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Low Slots


traitText:
<b>Amarr Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to Afterburner velocity bonus<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +1 Low Slot


traitText:
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
7.5% bonus to ship agility<br />
3% bonus to max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +1 Low Slot


traitText:
<b>Caldari Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to Afterburner velocity bonus<br />
10% bonus to the benefits of overheating Afterburners and Microwarpdrives<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots


traitText:
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
7.5% bonus to ship agility<br />
10% bonus to warp velocity and acceleration<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Low Slots


traitText:
<b>Gallente Propulsion Systems bonuses (per skill level):</b><br />
15% reduction in Afterburner and Microwarpdrive capacitor consumption<br />
10% bonus to the benefits of overheating Afterburners and Microwarpdrives<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +1 Mid Slot, +1 Low Slot


traitText:
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to warp velocity and acceleration<br />
15% reduction in capacitor need when initiating warp<br />
<br />
<b>Role Bonus:</b><br />
• Immunity to non-targeted interdiction<br />
• Additional Base Stats<br />
• +1 Low Slot<br />
• +0.1 Inertia Modifier<br />
• -20km Max Targeting Range<br />
• +20m Signature Radius


traitText:
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
5% bonus to ship agility<br />
5% bonus to max velocity<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Low Slots


traitText:
<b>Minmatar Propulsion Systems bonuses (per skill level):</b><br />
10% bonus to Afterburner velocity bonus<br />
10% reduction in Microwarpdrive signature radius penalty<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
15% bonus to scan resolution<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1 max locked target


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor capacity<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Amarr Core Systems bonuses (per skill level):</b><br />
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br />
10% bonus to the benefits of overheating Energy Nosferatu and Energy Neutralizer modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
50% reduction in the PWG and CPU requirements for Energy Nosferatu and Energy Neutralizer modules<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Caldari Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to ship CPU output<br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot<br />
• +1 max locked target


traitText:
<b>Caldari Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor capacity<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Caldari Core Systems bonuses (per skill level):</b><br />
10% bonus to ECM Target Jammer strength and optimal range<br />
15% bonus to the benefits of overheating ECM Target Jammer modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
<br />
<b>Role Bonus:</b><br />
25% bonus to ship CPU output<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1 max locked target


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor recharge time<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Gallente Core Systems bonuses (per skill level):</b><br />
7.5% bonus to Warp Scrambler and Warp Disruptor range<br />
15% bonus to the benefits of overheating Warp Scrambler and Warp Disruptor modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
15% bonus to ship sensor strength<br />
5% bonus to max targeting range<br />
15% bonus to scan resolution<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +2 Mid Slots, +2 Low Slots<br />
• +1 max locked target


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
5% bonus to capacitor recharge time<br />
3% bonus to energy warfare resistance<br />
<br />
<b>Role Bonus:</b><br />
20% bonus to ship power output<br />
• Additional Base Stats<br />
• +1 Mid Slot, +3 Low Slots<br />
• +50GJ Capacitor Capacity


traitText:
<b>Minmatar Core Systems bonuses (per skill level):</b><br />
25% bonus to Stasis Webifier optimal range<br />
10% bonus to the benefits of overheating Stasis Webifier modules<br />
5% reduction in module damage from overheating<br />
<br />
<b>Role Bonus:</b><br />
• Additional Base Stats<br />
• +3 Mid Slots, +1 Low Slot


traitText:
<b>Caldari Carrier bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Carrier bonuses (per skill level):</b><br />
5% bonus to Remote Shield Booster amount<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Triage module<br />
• Can use two Command Burst modules<br />
50% reduction in CPU requirements for Command Burst modules<br />
200% bonus to Command Burst area of effect range<br />
1000% bonus to Logistics Drone transfer amount and hitpoints<br />
5x penalty to Entosis Link duration


traitText:
<b>Caldari Dreadnought bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
<br />
<b>Gallente Dreadnought bonuses (per skill level):</b><br />
5% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Siege module<br />
• Can launch Light Fighters<br />
100% bonus to Fighter damage and hitpoints<br />
5x penalty to Entosis Link cycle time


traitText:
<b>Caldari Titan bonuses (per skill level):</b><br />
4% bonus to all shield resistances<br />
15% bonus to XL Cruise Missile Launchers, XL Torpedo Launchers and Rapid Torpedo Launcher rate of fire<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Gallente Titan bonuses (per skill level):</b><br />
50% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br />
40% bonus to EM and explosive XL Cruise, XL Torpedo and Torpedo damage<br />
6+ bonus to ship warp core strength<br />
<br />
<b>Role Bonus:</b><br />
• Can fit a Doomsday module<br />
• Can fit a Phenomena Generator module<br />
• Can fit a Jump Portal Generator module<br />
• Can fit a Clone Vat Bay module<br />
• Can use three Command Burst modules<br />
• Can launch Light and Heavy Fighters<br />
100% bonus to Fighter damage and hitpoints<br />
200% bonus to Command Burst area of effect range<br />
500% bonus to Armor Plates and Shield Extenders<br />
100% bonus to Torpedo Velocity<br />
80% bonus to Sensor Dampener resistance<br />
80% bonus to Weapon Disruption resistance<br />
80% bonus to Stasis effect resistance<br />
80% increase to Remote Electronic Assistance impedance<br />
5x penalty to Entosis Link duration


traitText:
<b>Precursor Frigate bonuses (per skill level):</b><br />
5% bonus to Light Entropic Disintegrator damage<br />
7.5% bonus to Light Entropic Disintegrator optimal range<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Remote Armor Repairer range<br />
50% reduced Energy Neutralizer capacitor need<br />
50% reduced Remote Armor Repairer capacitor need<br />
50% reduced Smart Bomb capacitor need


traitText:
<b>Precursor Cruiser bonuses (per skill level):</b><br />
5% bonus to Heavy Entropic Disintegrator damage<br />
5% bonus to Heavy Entropic Disintegrator tracking speed<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Remote Armor Repairer range<br />
50% reduced Energy Neutralizer capacitor need<br />
50% reduced Remote Armor Repairer capacitor need<br />
50% reduced Smart Bomb capacitor need


traitText:
<b>Precursor Battleship bonuses (per skill level):</b><br />
5% bonus to Supratidal Entropic Disintegrator damage<br />
5% bonus to Supratidal Entropic Disintegrator rate of fire<br />
<br />
<b>Role Bonus:</b><br />
100% bonus to Remote Armor Repairer range<br />
50% reduced Energy Neutralizer capacitor need<br />
50% reduced Remote Armor Repairer capacitor need<br />
50% reduced Smart Bomb capacitor need


traitText:
<b>Role Bonus:</b><br />
25% bonus to Large Hybrid Turret, Large Energy Turret and Large Projectile Turret damage<br />
25% bonus to Heavy Missile, Cruise Missile and Torpedo damage<br />
50% bonus to Drone hitpoints and damage<br />
37.5% bonus to Core and Combat Scanner Probe strength


traitText:
<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
35% reduction in all service module fuel consumption<br />
10% reduction in time requirements for manufacturing and science jobs<br />
2% reduction in ISK requirements for manufacturing and science jobs<br />
1% bonus to refining yield for all variants of Ore and Ice<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


traitText:
<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel and engineering service module fuel consumption<br />
15% reduction in time requirements for manufacturing jobs<br />
3% reduction in ISK requirements for manufacturing jobs<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


traitText:
<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel and engineering service module fuel consumption<br />
15% reduction in time requirements for science jobs<br />
3% reduction in ISK requirements for science jobs<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


traitText:
<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
50% reduction in all service module fuel consumption<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


traitText:
<b>Role Bonus:</b><br />
25% bonus to all structure combat rig effects<br />
25% reduction in citadel and reprocessing service module fuel consumption<br />
2% bonus to refining yield for all variants of Ore and Ice<br />
20% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers<br />
• While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle.


