# invtypes

typeName: Standup M-Set ME Research Cost Optimization I Blueprint
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typeName: Standup M-Set ME Research Cost Optimization II Blueprint
replaceSame:
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typeName: Standup M-Set ME Research Accelerator I Blueprint
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typeName: Standup M-Set ME Research Accelerator II Blueprint
replaceSame:
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typeName: Standup M-Set TE Research Cost Optimization I Blueprint
replaceSame:
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typeName: Standup M-Set TE Research Cost Optimization II Blueprint
replaceSame:
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typeName: Standup M-Set TE Research Accelerator I Blueprint
replaceSame:
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typeName: Standup M-Set TE Research Accelerator II Blueprint
replaceSame:
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typeName: Standup M-Set Blueprint Copy Cost Optimization I Blueprint
replaceSame:
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typeName: Standup M-Set Blueprint Copy Cost Optimization II Blueprint
replaceSame:
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typeName: Standup M-Set Blueprint Copy Accelerator I Blueprint
replaceSame:
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typeName: Standup M-Set Blueprint Copy Accelerator II Blueprint
replaceSame:
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typeName: Invulnerability Core Operation
description:
Skill at operating the Rorqual's Pulse Activated Nexus Invulnerability Core module. 10% increase per level to the effect duration and cycle time of the Pulse Activated Nexus Invulnerability Core.


typeName: Standup L-Set Advanced Medium Ship Manufacturing Efficiency I Blueprint
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typeName: Standup L-Set Advanced Medium Ship Manufacturing Efficiency II Blueprint
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typeName: Standup L-Set Advanced Small Ship Manufacturing Efficiency I Blueprint
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typeName: Standup L-Set Advanced Small Ship Manufacturing Efficiency II Blueprint
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typeName: Standup L-Set Basic Capital Component Manufacturing Efficiency I Blueprint
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typeName: Standup L-Set Structure Manufacturing Efficiency I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup L-Set Structure Manufacturing Efficiency II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup L-Set TE Research Optimization I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup L-Set TE Research Optimization II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Defender Launcher I
description:
A Kaalakiota designed integrated launcher and sensor platform. Capable of detecting incoming threats, and on command, launching a Defender™ kill vehicle to intercept it.

Note: Can only be fit to destroyer class hulls.


typeName: Torelle's Custom Magnetic Field Stabilizer Blueprint
description:
This blueprint can be used to build a limited number of special upgraded versions of the Magnetic Field Stabilizer module. Magnetic Field Stabilizers improve the damage and rate of fire of hybrid turrets and are key modules in some Gallente and Caldari ship loadouts.

This particular blueprint has been created to the custom specifications of Fleet Commander Kole Torelle, who has been known to issue copies to whoever he owes a favor.


typeName: Kaatara's Custom Magnetic Field Stabilizer Blueprint
description:
This blueprint can be used to build a limited number of special upgraded versions of the Magnetic Field Stabilizer module. Magnetic Field Stabilizers improve the damage and rate of fire of hybrid turrets and are key modules in some Caldari and Gallente ship loadouts.

This particular blueprint has been created to the custom specifications of Fleet Commander Rai Kaatara, who has been known to issue copies to certain select Caldari Navy officers and corporate defense contractors at her discretion.


typeName: Vadari's Custom Gyrostabilizer Blueprint
description:
This blueprint can be used to build a limited number of special upgraded versions of the Gyrostabilizer module. Gyrostabilizers improve the damage and rate of fire of projectile turrets and are key modules in many Minmatar ship loadouts.

This particular blueprint has been created to the custom specifications of Fleet Commander Yna Vadari, who has been known to issue copies to certain select Republic Fleet officers and intelligence assets at her discretion.


typeName: Tahron's Custom Heat Sink Blueprint
description:
This blueprint can be used to build a limited number of special upgraded versions of the Heat Sink module. Heat Sinks improve the damage and rate of fire of energy turrets and are key modules in many Amarr ship loadouts.

This particular blueprint has been created to the custom specifications of Fleet Commander Rafayel Tahron, who has been known to issue copies to certain select Imperial Navy officers and proven allies at his discretion.


typeName: 300 Aurum Token
description:
This item can be redeemed for 300 Aurum (AUR).<br><br><font color="yellow">To Redeem:</font> Right-click the Aurum Token and select "Redeem for AUR".<br><br><font color="yellow">On the Aurum Token:</font> Originally designed for Noble Appliances in YC 113, the aurum token is a physical chit that can be redeemed for a predefined amount of AUR currency.<br><br>Though at first blush it appears to be a large coin, the aurum token shares more in common with high-security datacores. At the center of the token is digital ID paired with a series of suspended entangled electrons. When the token is redeemed, the entangled electrons are engaged, altering their partners located at an off-site bank. Not only does this ensure the exchange occurs instantly, but when combined with a proprietary security shell it renders attempts to tamper or counterfeit the token useless.<br><br>Though the gold and silver case is merely an aesthetic addition, the coin-like appearance has become synonymous with the device, leading to nicknames of "gold aurum", or "golden token".<br><i>Source: SCOPE fluff piece (unprinted)</i>


typeName: Jezaja’s Giant Secure Container
description:
From the outside, nothing seems particularly unique about this giant secure container, other than the fact it is sealed with a custom designed electromagnetic bio-lock. It would appear that this container would be impossible to open, if it was not already unlocked. It contains thousands of datacores packed with opinion pieces and news articles on events in New Eden.


typeName: A Letter Of Complaint
description:
This formal letter of complaint seems to be addressed to a capsuleer by the name of Grath Telkin, and is written by an unidentified but clearly irate gentleman who appears to have lost a Chimera class carrier in the region of Pure Blind.


typeName: Kor-Azor Family Decree
description:
Ratified by Lady Ersilia Kor-Azor, heir of House Kor-Azor, this decree strips capsuleer pilot Lysus of all titles in the Amarr Empire, nullifying his claim to any estate or assets on Eclipticum, in the Imperial system of Kor-Azor Prime. It also publicly denounces his behavior during celebrations of the Coronation of Empress Catiz I, and formally severs any ties with him on behalf of the Kor-Azor family.


typeName: Forged Frigate Blueprints
description:
Stored on a single datacore, this data pack contains a blueprint for every standard service frigate. It would appear that these blueprints have been illegally copied, and while they cannot be read by manufacturing equipment in order to be manufactured from, they do appear to have been heavily annotated with the scribblings of a madman.


typeName: [CNS] Kiirasha Final Broadcast Fragment
description:
>>> BREAK – CPD AUTH 66401
>>> FTL/FR – 30045340
>>> TS/REF – DISTRESS – UNAUTHORIZED AIRLOCK ACCESS
>>> STATUS:
PARTIAL ATMOSPHERE CONTAINEMENT FAILURE
REACTOR CONTAINMENT FAILURE
PROPULSION OFFLINE
CAPACITOR BUSBAR SYSTEM OFFLINE
FTL HARMONIZATION COILS OFFLINE


typeName: Scale Model Of [RFS] Mah’tu Rea
description:
This is a scale model of the only Matari vessel from the Battle of Mekhios known to survive to this day, which is preserved as a monument to Matari strength and defiance. The real vessel is berthed in Hek VII - Tribal Liberation Force Logistic Support after managing to limp back across the Amarr-Matari border and make port, and is preserved as a monument to the Elder Fleet invasion of the Empire during YC110, which saw countless Matari slaves liberated and evacuated from Imperial space.


typeName: Rejected Ship Replacement Program Request
description:
This request for the replacement of a lost Caracal class cruiser bears a large red “Rejected” stamp. The reasoning given for the rejection was the failure to indicate the pilot’s preferred flavor of ice cream.


typeName: Upwell Consortium Propaganda Reel
description:
This collection of holovids is loaded onto a single reel for convenience, and shows a utopian future on board various classes of citadels and engineering complexes which probably would have existed if capsuleers had not been involved in their construction… and destruction for that matter.


typeName: The Champion Ship
description:
In response to claims that the Friend Ship is the best ship in New Eden, the Independent Gaming Commission released this model of a Marshal class CONCORD battleship to affirm the position of the Championship as the best ship in New Eden.


typeName: CONCORD Speeding Ticket
description:
This speeding ticket was issued by the Directive Enforcement Department to the pilot of a Charon class freighter who was apparently detected travelling at 402,110 m/sec on approach to the Perimeter stargate in the market hub system of Jita. The angry, handwritten response from the capsuleer is undecipherable save for several expletives it would not be appropriate to mention here, and mention of a Machariel class battleship.


typeName: Kaalakiota Peaks Vodka
description:
Usually found on the open market in highly decorated bottles rather than these massive distillation tanks, Kaalakiota Peaks Vodka is made with natural spring water filtered through the volcanic rock of the northern peaks of the mountain range from which it takes its name. This particular container is marked with the shipping number of part of an enormous batch worth more than ten billion kredits that went missing after a Guristas attack in Ikoskio that occurred in November YC117.


typeName: Armor Plating From TES Seraph
description:
While the Imperial authorities have attempted to prevent looters from taking materials away from the wreckage site of TES Seraph, the Avatar class titan which was destroyed in Safizon, claiming the life of the late Empress of the Amarr Empire, scavengers and black market dealers have managed to make off with more than a few souvenirs. Be careful when transporting this in the Amarr Empire, as the Navy to not take kindly to looters.


typeName: Enlistment (Amarr) for Naval Capsuleers
description:
Pilot, we want you!

Welcome to the Amarr Empire’s naval capsuleer program. The Empire’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.

You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Punishers your active ship then click on the link for this <a href="fitting:597:453;4:523;1:526;1:439;1:1304;2:2363;1:2046;1:246;4:239;4::">Punisher</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.

At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Punisher-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.

As a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.

Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.

For the Empress!


typeName: Enlistment (Caldari) for Naval Capsuleers
description:
Pilot, we want you!

Welcome to the Caldari State’s naval capsuleer program. The State’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.

You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Merlins your active ship then click on the link for this <a href="fitting:603:526;1:399;1:1808;1:10678;3:439;1:9944;2:2046;1:218;500:222;500::">Merlin</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.

At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Merlin-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.

As a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.

Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.

For the State!


typeName: Enlistment (Gallente) for Naval Capsuleers
description:
Pilot, we want you!

Welcome to the Gallente Federation’s naval capsuleer program. The Federation’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.

You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Incursus your active ship then click on the link for this <a href="fitting:594:1185;1:523;1:526;1:1304;1:10678;3:439;1:9944;1:2046;1:218;500:222;500::">Incursus</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.

At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Incursus-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.

As a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.

Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.

For Liberty!


typeName: Enlistment (Minmatar) for Naval Capsuleers
description:
Pilot, we want you!

Welcome to the Minmatar Republic’s naval capsuleer program. The Republic’s future is in your hands. Wear your standard issue beret with pride and join the action by speaking to your local recruitment officer <url=openCareerAgents:>about advancing in New Eden's Careers</url>.

You have received 2 standard issue frigates. To get you into the heat of battle as quickly as possible, we have supplied you with standard combat ship equipment. To fit your ship, make one of the Rifters your active ship then click on the link for this <a href="fitting:587:484;3:25861;1:520;1:526;1:399;1:439;1:1244;1:2046;1:184;600:179;600::">Rifter</a> fitting. From there you can fit your entire ship with one click, as well as save the fitting to Aura’s databanks for future use.

At the same time, why not activate a SKIN license? These SKIN licenses are permanent once activated and can be applied to any and all Rifter-class ships you'll ever fly. We have provided you with one license for yourself and one spare, to trade or gift to a fellow pilot.

As a reward for joining our naval capsuleer program we have included 110 <url=showinfo:44992>PLEX</url> in your Naval Enlistment package. These special items individually contain small amounts of the quantum-entangled molecules that make FTL communications and advanced operation of your capsule possible.
PLEX are also highly valuable and can be traded with other capsuleers or used to purchase a variety of goods and services from the New Eden Store. Not least of the benefits of PLEX items is that they can be used to upgrade your Clone State from Alpha to Omega! <url=showinfo:44992>Find out more about PLEX</url>.

Finally, you have been issued with a blueprint for improved equipment. Please read the associated guide for full instructions.

For the Tribes!


typeName: Blueprint Documents for Naval Capsuleers
description:
Congratulations Pilot, for your successful graduation as a Naval Capsuleer!

To mark your graduation we have supplied you with a blueprint and enough materials to start a single industry job. The resulting equipment can be fitted on your ship to improve your chances against our enemies. Take the blueprint and the materials to a station with Industry services, and start crafting. You don't need to wait for the results - come back and collect them later.

Fly safe, Capsuleer!


typeName: Crown Imperial Firework
replaceSame: 44110,44261,44262,44263,44264,44265,44266,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
The Amarr calendar is replete with feast days and many provide an opportunity to let off fireworks and indulge in complicated pyrotechnic displays, often accompanied by massed religious choirs and the sweeping music of symphonies to the glory of Empire. The 'Crown Imperial' firework is a favorite with the crowds and is at its most spectacular when seen in space.


typeName: Angels Arisen Firework
replaceSame: 44110,44260,44262,44263,44264,44265,44266,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
The Angel Cartel is more than just a criminal gang, at least in its own eyes, and uses complex and mystical iconography at every level of its organization. The Angels are much given to celebrating their successes in fine style and the 'Angels Arisen' pyrotechnic charge is used to signal their greatest triumphs.


typeName: Blood Dagger Firework
replaceSame: 44110,44260,44261,44263,44264,44265,44266,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
The Blood Raider Covenant likes to spread fear and intimidate its victims, and any that might think of standing up to them, with display and shock tactics wherever possible. The use of pyrotechnic displays to overawe the credulous is a stock tactic and the 'Blood Dagger' firework nicely serves that purpose.


typeName: Wheel of Prosperity Firework
replaceSame: 44110,44260,44261,44262,44264,44265,44266,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
The Caldari are well known for their festivals, a means by which they enliven and relieve lives marked by service to the 'Big 8' megas as they strive to climb the corporate ladder. The 'Wheel of Prosperity' firework is a great favorite with Caldari citizens of all ages, signifying as it does the opportunities that are available to all in the market-driven society of the Caldari State.


typeName: Pulsar Flare Firework
replaceSame: 44110,44260,44261,44262,44263,44265,44266,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
Space makes a spectacular backdrop for fireworks but the zero-gravity environment also allows pyrotechnics to take special advantage and achieve effects that are truly awe-inspiring. The 'Pulsar Flare' firework celebrates astronomical phenomena while putting on a great show for the audience.


typeName: Wings of Victory Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44266,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
Celebrations of victory and notable triumphs are often accompanied by glorious displays of fireworks. The Wings of Victory pyrotechnic is one of the most striking and justly famed for its clever use of micro-rockets to achieve its memorable effect.


typeName: Spacetime Singularity Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44267,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
A truly impressive pyrotechnic display, the 'Spacetime Singularity' firework is often used in multiples, launched in carefully co-ordinated spreads to create vast geometric displays. A solo burst from this firework is still an incredible sight as streams of light radiate in six directions across space.


typeName: Crimson Scythes Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44268,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
Ominous signal of the Blood Raider Covenant's yearly Crimson Harvest cult festival, the 'Crimson Scythes' firework is considered to be in rather poor taste when used for casual purposes. This has certainly not stopped it being a favorite among fans of the 'Sani Sabik Pop' music scene.


typeName: Four Freedoms Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44267,44269,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
This very popular Gallente firework is intended to celebrate the 'Four Freedoms' that are considered to be at the core of the Federation's way of life: the Freedoms of Thought, Expression, Association and Movement. This pyrotechnic expression of the Four Freedoms flowing out from the Federal constitution across space is a regular sight on Gallente holidays.


typeName: Naughty People Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44267,44268,44270,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
The Guristas Pirates are very proud of their roots in elite fighter and frigate squadrons of the Caldari Navy, and their trademark 'Naughty People' firework celebrates that heritage with a symbolic dogfight rendered in spiraling pyrotechnics.


typeName: Flames of the Rebellion Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44267,44268,44269,44271,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
A stunning celebration of the Great Rebellion, the explosive 'Flames of Rebellion' firework symbolizes the great breakout of the rebellion followed by the joining in one circle of the tribes of Minmatar. This firework is extremely popular with Minmatar of all ages. The Amarr Empire forbids its subjects from even owning this pyrotechnic, let alone permitting them to set it off. Capsuleers are less daunted by such proscriptions and Minmatar pilots delight in displaying it in Amarr territory.


typeName: Nation Uplifts Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44267,44268,44269,44270,44272,47264
replaceBetter: 33573,47302,49991,49992
description:
Sinister and foreboding for most, this pyrotechnic has been used to shock and awe planetary and colony populations ahead of Sansha's Nation raids for the purpose of 'uplifting' the inhabitants. The use of the 'Nation Uplifts' firework is considered tantamount to shouting 'Fire!' in a Holovid Theater but capsuleers have been known to weave it into their own displays.


typeName: Fangs of the Serpent Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44267,44268,44269,44270,44271,47264
replaceBetter: 33573,47302,49991,49992
description:
The Serpentis Corporation likes to hold celebrations for staff, clients and potential patrons of its extensive pharmaceutical manufacturing and research activities and the 'Fangs of the Serpent' firework is a signature of such events. The CONCORD and core empire authorities consider such gatherings to be meetings of 'a drug cartel and its criminal allies' but many still participate in the famed gatherings sponsored by Salvador Sarpati.


typeName: PLEX
description:
PLEX is an item that can be traded between players on the regional market. PLEX can also be used in the New Eden Store to upgrade your account to Omega Clone State, purchase virtual goods, and activate other account services.

<font size="14"><b>Getting PLEX</b></font>
PLEX can be purchased on the regional market for ISK, from the PLEX Vault, or securely on <url=https://secure.eveonline.com/PLEX/>https://secure.eveonline.com/PLEX/</url> using a variety of methods.

<font color="#ff3399cc">TIP: Purchasing PLEX to sell for ISK to other players is a great way to kickstart your capsuleer career!</font>

<font size="14"><b>Using PLEX</b></font>
PLEX can be used to upgrade your account to Omega Clone State, purchase virtual goods, and activate account services via the New Eden Store. To use PLEX in the New Eden Store, PLEX must be placed in your PLEX Vault.

<font size="14"><b>PLEX Vault</b></font>
The PLEX Vault is a secure location in your inventory, shared across all characters on your account, where PLEX can be placed for use in the New Eden Store. You can find the PLEX Vault in your inventory in the list of locations to the left of the window.


typeName: Pacifier
description:
Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates.

Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.

While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.


typeName: Enforcer
description:
Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD.

With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.

While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.


typeName: Marshal
description:
The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.

Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels. 

While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.


typeName: Standup Moon Drill I
description:
"Not enough mantle penetration! Chunks are not big enough! Up the output energy by 40%! I want it to be like the drill punches a moon in the face and forces it to hand over its lunch money!" - Scribbled note on Moon Drill test-firing report returned to Upwell R&D from the office of Yani Sar Arteu.

The Standup Moon Drill uses a series of directed energy pulses to carve a quarrying pattern in the mantle of a moon, before blasting loose and tractoring the resultant chunk of ore-rich material into orbit, where it will be sliced into artificial asteroids for mining by capsuleers.

While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Focused Warp Scrambling Script
replaceBetter: 29003
description:
Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.

This script can be loaded into a warp disruption field generator to focus its effect upon a single ship much like a standard warp scrambler. This allows the module to scramble ships of any size, including ships normally immune to all forms of electronic warfare.


typeName: Vintage Frigate Blueprints
description:
This set of blueprints was almost lost to the ages, and is now very valuable in certain circles. Only partially complete due to data degradation, it details an Imperial frigate of unknown class, roughly the same dimensions and mass as the Punisher. Also included are partial details on a proprietary antimatter reactor design, as well as instructions for proper radioactive decontamination and disposal of slaves used to construct and install it in the vessel's chassis.


typeName: Subspace Energy & You
description:
This instructional holoreel package details the finer points of working with the conversion of subspace energy, and provides relevant health and safety recommendations to reduce potential exposure to harmful electromagnetic fields. For full clarification, the package also includes examples of what may happen should those with metallic augmentations be careless around ultra high voltage electrical equipment and strong magnetic fields. Viewer discretion is advised.


typeName: Replica Gold Magnate Decorative Plating
description:
This is a scale model of a section of decorative plating designed for the port side propulsion pod of a Gold Magnate. As intricately detailed as the real thing, it comes with its own stand for display. With only 1337 numbered issues of this piece produced in celebration of the ascension of Her Holiness Empress Catiz I to the throne, each one is highly valued by collectors across the cluster. Laser cut from the finest pure gold the Empire has to offer, these pieces of art are crafted from left over materials from the production of actual decorative plating now in service on Gold Magnates with the Imperial Guard.


typeName: Zeolites
replaceBetter: 46280,46281
description:
A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield mexallon, pyerite, and tritanium.


typeName: Sylvite
replaceBetter: 45490,46280,46281,46282,46283
description:
A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield mexallon, pyerite, and tritanium.


typeName: Bitumens
replaceBetter: 45490,45491,46280,46281,46282,46283,46284,46285
description:
A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield mexallon, pyerite, and tritanium.


typeName: Coesite
replaceBetter: 45490,45491,45492,46280,46281,46282,46283,46284,46285,46286,46287
description:
A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield mexallon, pyerite, and tritanium.


typeName: Cobaltite
replaceBetter: 46288,46289
description:
A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield mexallon, pyerite, and tritanium.


typeName: Euxenite
replaceBetter: 45494,46288,46289,46290,46291
description:
A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield mexallon, pyerite, and tritanium.


typeName: Titanite
replaceBetter: 45494,45495,46288,46289,46290,46291,46292,46293
description:
A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield mexallon, pyerite, and tritanium.


typeName: Scheelite
replaceBetter: 45494,45495,45496,46288,46289,46290,46291,46292,46293,46294,46295
description:
A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield mexallon, pyerite, and tritanium.


typeName: Otavite
replaceBetter: 46296,46297
description:
An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield atmospheric gases, nocxium, isogen, mexallon, and tritanium.


typeName: Sperrylite
replaceBetter: 45498,46296,46297,46298,46299
description:
An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield evaporite deposits, zydrine, isogen, mexallon, and tritanium.


typeName: Vanadinite
replaceBetter: 45498,45499,46296,46297,46298,46299,46300,46301
description:
An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield silicates, zydrine, isogen, mexallon, and pyerite.


typeName: Chromite
replaceBetter: 45498,45499,45500,46296,46297,46298,46299,46300,46301,46302,46303
description:
An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield hydrocarbons, noxcium, isogen, mexallon, and pyerite.


typeName: Carnotite
replaceBetter: 46304,46305
description:
A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield cobalt, atmospheric gases, zydrine, isogen, and mexallon.


typeName: Zircon
replaceBetter: 45502,46304,46305,46306,46307
description:
A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield titanium, silicates, megacyte, isogen, and mexallon.


typeName: Pollucite
replaceBetter: 45502,45503,46304,46305,46306,46307,46308,46309
description:
A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield scandium, hydrocarbons, zydrine, isogen, and mexallon.


typeName: Cinnabar
replaceBetter: 45502,45503,45504,46304,46305,46306,46307,46308,46309,46310,46311
description:
A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield tungsten, evaporite deposits, megacyte, isogen, and mexallon.


typeName: Xenotime
replaceBetter: 46312,46313
description:
An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield vanadium, cobalt, atmospheric gases, megacyte, zydrine, and nocxium.


typeName: Monazite
replaceBetter: 45510,46312,46313,46314,46315
description:
An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield chromium, tungsten, evaporite deposits, megacyte, zydrine, and nocxium.


typeName: Loparite
replaceBetter: 45510,45511,46312,46313,46314,46315,46316,46317
description:
An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield platinum, scandium, hydrocarbons, megacyte, zydrine, and nocxium.


typeName: Ytterbite
replaceBetter: 45510,45511,45512,46312,46313,46314,46315,46316,46317,46318,46319
description:
An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield cadmium, titanium, silicates, megacyte, zydrine, and nocxium.


typeName: Virtuoso
description:
As competition from upstart narcotics gangs across New Eden have become more and more of a concern for Serpentis Corporation leadership, the decision was made to commission a new frigate design for elite Guardian Angel strike teams. These teams would need to be able to travel across the entire cluster undetected and be ready to crush whatever resistance the local drug lords might muster.

The resulting ship combines all the strengths of a Nemesis-class Stealth Bomber and the classic Daredevil attack frigate. Rumors of the incredible capabilities of these ships have started to spread through New Eden's criminal underworld, bringing with them a clear promise. If you encroach on the business of the Serpentis Corporation, the last thing you see will be a Virtuoso decloaking.


typeName: Victor
description:
The Serpentis Corporation spared no expense when they contracted the Guardian Angels to create a new line of ultra-exclusive cruisers intended to replace their internal executive fleet of 
Victorieux Luxury Yachts leased from the Intaki Syndicate. These ships would need to maintain the exquisite luxury and discretion of the yachts while adding devastating combat ability to ensure that Serpentis Corporation VIPs never find themselves outgunned.

The final ship design delivered by the Cartel engineers included covert ops cloaking capability, powerful hybrid turret hardpoints, and stasis webifier capabilities unmatched by any other ship in the history of New Eden.

The first Victor-class Force Recon Ship to complete construction was claimed by Salvador Sarpati himself to serve as his personal cruiser.


typeName: Monitor
description:
The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredible durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program.

Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to use propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.


typeName: Standup Composite Reactor I
replaceSame: 45538,45539
description:
The Standup Composite Reactor I is a service module that allows reacting of the moon materials used for creation of Tech II items and ships.
This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.

While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Hybrid Reactor I
replaceSame: 45537,45539
description:
The Standup Hybrid Reactor I is a service module that allows reacting of the advanced materials used for creation of Tech III subsystems and ships.
This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.

While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Biochemical Reactor I
replaceSame: 45537,45538
description:
The Standup Biochemical Reactor I is a service module that allows reacting of the chemicals used for creation of combat boosters.
This specialized service module must be installed into an Upwell Refinery structure in order to operate. Due to CONCORD health and safety regulations this service module may not be used within high security space.

While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Composite Reactor I Blueprint
replaceSame:
37008,37020,37022,37023,37028,37029,37030,37032,37041,37043,37044,37047,37048,37060,37066,37080,37081,37083,37087,37541,43925,43926,43927,43928,43929,45541,45542,45551,46576,46578


typeName: Standup Hybrid Reactor I Blueprint
replaceSame:
37008,37020,37022,37023,37028,37029,37030,37032,37041,37043,37044,37047,37048,37060,37066,37080,37081,37083,37087,37541,43925,43926,43927,43928,43929,45540,45542,45551,46576,46578


typeName: Standup Biochemical Reactor I Blueprint
replaceSame:
37008,37020,37022,37023,37028,37029,37030,37032,37041,37043,37044,37047,37048,37060,37066,37080,37081,37083,37087,37541,43925,43926,43927,43928,43929,45540,45541,45551,46576,46578


typeName: Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency
description:
This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space.

The Standup M-Set Thukker Capital Component Manufacturing Material Efficiency rig provides a means for structure operators to decrease material requirements when manufacturing basic capital ship construction components in their Upwell structures.

This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Thukker Basic Capital Component Manufacturing Material Efficiency Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency
description:
This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space.

The Standup L-Set Thukker Capital Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements for manufacturing basic capital ship construction components in their Upwell structures.

This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Thukker Basic Capital Component Manufacturing Efficiency Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup XL-Set Thukker Structure and Component Manufacturing Efficiency
description:
This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of basic and advanced capital ship components and normal benefits to the construction of other components, Upwell structures, structure modules, structure rigs, starbase structures and fuel blocks.

The Standup XL-Set Thukker Structure and Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements manufacturing components, Upwell structures, structure modules, structure rigs, starbase structures and fuel blocks in their Upwell structures.

This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup XL-Set Thukker Structure and Component Manufacturing Efficiency Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup Hyasyoda Research Lab
description:
The Standup Hyasyoda Research Lab is a service module that allows Research activity when installed into an Upwell technology structure. This particular variant of the basic Research Lab design was modified by the Hyasyoda megacorporation to consume less power and fuel in day to day operation.

While an Upwell Structure has at least one service module online, it will enter "full power" mode and gain significantly increased shield and armor hitpoints and an extra reinforcement cycle.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Hyasyoda Research Lab Blueprint
replaceSame:
37008,37020,37022,37023,37028,37029,37030,37032,37041,37043,37044,37047,37048,37060,37066,37080,37081,37083,37087,37541,43925,43926,43927,43928,43929,45540,45541,45542,46576,46578


typeName: Guristas Victory SKIN (Permanent)
description:
Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer.

This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XII in YC116. This SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.


typeName: Hyasyoda Research Lab Technical Data Chip
description:
This Technical Data Chip holds specifications and proprietary nano-assembler instructions for upgraded Hyasyoda corporation research facilities.

It should theoretically be possible for a talented capsuleer to interface with this data chip and recover usable blueprint data.


typeName: Thukker Capital Component Manufacturing Technical Data Chip
description:
This Technical Data Chip holds specifications and proprietary nano-assembler instructions for advanced black market Thukker capital component manufacturing upgrades.

It should theoretically be possible for a talented capsuleer to interface with this data chip and recover usable blueprint data.


typeName: Legion Defensive - Covert Reconfiguration
description:
From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse-engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.

The Amarrians are suspected to have developed cloaking technology for the Legion around the same time as the first capsuleer designs began to surface. For almost a full week, Minmatar rebel camps deep inside Heimatar and Metropolis were subjected to ruthless guerilla attacks, almost unprecedented in their ferocity and viciousness.  Although initially confused by such a marked changed in their opponent's warfare philosophy, the Matari knew that each target had been a high profile objective for the Imperial Navy, and noted with deep suspicion how all of the squads had been spearheaded by Legions that could hit and fade with alarming ease. Few doubted who was behind the bloodshed. The Amarrians remained silent for the most part, the only official statement; that God's will had manifested itself in the heart of evil.


typeName: Legion Defensive - Augmented Plating
description:
Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far more compact and resilient armor components.


typeName: Legion Defensive - Nanobot Injector
description:
The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Legion, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.


typeName: Tengu Defensive - Covert Reconfiguration
description:
From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.

Emboldened by the development of other, more specialized subsystems, engineers and astrophysicists alike began to investigate modifications to a Strategic Cruiser that could aid their fellow scientists and explorers. The first reverse-engineering projects were predominantly focused on ways to improve a vessel's astrometric capabilities. The two-pronged solution of boosting both the strength of the launchers and the probes they deployed proved to be the most popular design in the end. It was not long after the first designs were sold that others took notice and began to reverse-engineer their own. Soon enough, the subsystem was catapulted into mainstream Tech III subsystem manufacture, although perhaps for more than just that one reason.


typeName: Tengu Defensive - Supplemental Screening
description:
Making full use of recent scientific advances afforded by the discovery of ancient technologies, Caldari starship designers have reverse engineered the equipment behind the Sleeper's metallofullerene armor plating. Through a complex substitution method, skilled engineers and physicists have been able to supplement a Tengu's shields, offering increased survivability for a pilot under heavy fire.


typeName: Tengu Defensive - Amplification Node
description:
When confronted with the challenge of adapting Sleeper designs to produce shield boost amplification systems, Caldari engineers turned to the defense systems used by certain Talocan structures that had also been found in a few ancient ruins. In some rare cases, the shielding systems on Talocan facilities were constructed using a harmony of Sleeper and Talocan designs. The first successful production of a shield boost amplification node drew heavily upon early study of this particular combination.


typeName: Proteus Defensive - Covert Reconfiguration
description:
From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.

To many Gallente and Caldari, the development of the Proteus covert reconfiguration signaled a repeat of the technological arms race that arose from the ashes of Crielere. Once again seeking a balance of power, and entirely convinced that the Caldari were attempting to reverse-engineer their own cloak-capable Strategic Cruisers, the Federation diverted immense resources to their research. Private firms and the largest of conglomerates all played a role in development, offering up prototype designs and speculative theories that collectively resulted in some of the first Covert-Capable Proteus produced. It is not known who, or what organization led the project. Nor is known when, or where, the first Covert Reconfigurations were deployed. If it had not been for capsuleers developing the same designs, most people would have remained oblivious to their existence, just the way the Federation would have preferred.


typeName: Proteus Defensive - Nanobot Injector
description:
The advanced Sleeper-based technology in this subsystem is focused on increasing the effectiveness of a vessel's armor nanobots. When integrated into the hull of a Proteus, it offers a substantial increase in the armor output of any local repair modules fitted. Although the subsystem offers the same end result as other built-in armor repair augmentations, the technology driving it operates in a vastly different way, allowing for easy removal from its host vessel.


typeName: Loki Defensive - Covert Reconfiguration
description:
From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight.    

The Loki's Covert Reconfiguration designs arose out of a collective will to respond to what was thought to be Amarrian aggression deep inside their home regions. Unlike many scientific and technological breakthroughs, it was not the Sebiestor tribe alone who ushered in the paradigm shift to covert-capable Strategic Cruisers. It was only through consultation and collaboration with many other tribes and sub-factions that something substantial began to take shape. 

The Krusual and Thukker are said to have played the most important roles, however, in realizing the final design; the Thukker by providing the cloaking technology, and the Krusual by convincing them to do so. How they achieved this, or what they may have promised remains a secret; the two tribes are notorious for having many, and keeping them all.


typeName: Loki Defensive - Augmented Durability
description:
Capitalizing on the exceptional defensive capabilities of fullerene-based components, this subsystem allows a Loki pilot to augment their armor and shield defenses, dramatically enhancing its survivability in combat. Tiny molecular-level conduits play a crucial role in orchestrating the flow of nano-assemblers through and around the Loki, guarding the flow of vital repairs against disruptive impact.


typeName: Loki Defensive - Adaptive Defense Node
description:
After years of experience working with recovered Sleeper and Talocan technology from Anoikis, Sebiestor engineers have achieved a new breakthrough long though impossible: they have successfully developed fullerene nanomachines capable of repairing either shield and armor equally effectively. These tiny nanobots can actively switch between shield and armor repair on the fly allowing the Loki to achieve incredible repair systems without refitting facilities.


typeName: Legion Offensive - Liquid Crystal Magnifiers
description:
One of the many gems discovered amidst Sleeper technology was the creation of more efficient liquid crystal lenses. Amarr researchers have engineered these lenses to increase a laser's focus for longer stretches, both in distance and in timing, allowing a laser to reach farther targets with more efficiency of energy output. Additionally, the fullerene-infused lenses can generate higher temperatures and stronger, more damaging beams and pulses.


typeName: Legion Offensive - Assault Optimization
description:
Originally a laser-based weapons system, Amarrian starship engineers were forced to seek alternative construction methods when several fatal flaws were discovered in their design. Khanid Innovations was quick to offer a missile-based solution that benefitted greatly from their years of experience working on Sacrilege cruisers. The reapplication of their previously successful technology was so fast and effective that the more traditional Amarrian engineers could do little but watch as the knowledge and consequent implementation of these new engineering methodologies proliferated across the cluster.


typeName: Legion Offensive - Support Processor
description:
After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.  

Not long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.


typeName: Tengu Offensive - Accelerated Ejection Bay
description:
This missile launcher system was formed not from the missile bays of Sleeper drones, but from the direct-fire turrets and hardpoints salvaged from them instead. Adapting the underlying technology behind the drones' rapid-firing turrets for their own missile systems, Caldari engineers have managed to revolutionize modular launching mechanisms, improving launch speed and kinetic warhead payloads.


typeName: Tengu Offensive - Magnetic Infusion Basin
description:
This subsystem serves as a specialized storage bin for a ship's hybrid ammo. The basin, however, also serves as a cyclotron, infusing the ammo with magnetic energy immediately before it is injected into the turret. The amplified ammo has an increased range and damage potential.


typeName: Proteus Offensive - Hybrid Encoding Platform
description:
This complex armature is composed of fullerene composites and based upon the understood weapons mechanics of salvaged Sleeper drones. Gallente researchers have fused this technology with the emerging theories on magnetic resonance encoding and microwarp capabilities to power the kinetic energy systems of hybrid turrets. With these mechanics in place, the hybrid encoding platform creates an effective distribution module for hybrid charges, bolstering their damage output and their falloff range.


typeName: Proteus Offensive - Drone Synthesis Projector
description:
Sleeper drones, while completely devoid of modern shielding technology, are nonetheless sturdy, mainly due to their metallofullerene armor plating and hull composition. Most of these technological applications are for capsuleer vessels, but a few rogue Gallente firms have quietly created this bay for use with contemporary drones. When drones are docked into this system, the projection system enhances their damage capabilities, both in absorbing and delivering damage, through the creation of a fullerene-based field around the drones.


typeName: Loki Offensive - Projectile Scoping Array
description:
Scoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare.


typeName: Loki Offensive - Launcher Efficiency Configuration
description:
Adaptation and innovation go hand-in-hand, and this subsystem is a prime example of both ideas. While researching Sleeper drone weapon systems, a group of Minmatar engineers discovered that Sleeper launcher hardpoint design allowed for a vast increase to the rate of fire without increasing powergrid requirements. The resulting subsystem allows the Loki to achieve some of the most aggressive missile configurations seen on any cruiser.


typeName: Legion Propulsion - Interdiction Nullifier
description:
Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem grants a startling and unprecedented capability; an immunity to non-targeted interdiction such as mobile warp disruptors and interdiction spheres. 

The origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down.  

Following these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home.


typeName: Legion Propulsion - Intercalated Nanofibers
description:
Constructed from hard yet lightweight fullerene polymers, these intercalated fibers boost the speed and agility of a starship without compromising its structural resilience. Even though basic nanofibers have existed for hundreds of years, the integration of various Sleeper-based salvage and other polymers takes the technology to a completely new level of modularity. This has allowed the same centuries-old technology to be ported over to the new Tech III paradigm.


typeName: Legion Propulsion - Wake Limiter
description:
This subsystem limits the wake left behind by a starship's afterburner or microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.


typeName: Tengu Propulsion - Chassis Optimization
description:
This subsystem exploits the latest technological advances afforded by discovery of the ancient Sleeper race's own designs. Optimizations made to the chassis allow for vast improvements to be made to a Tengu's agility and base velocity. Although the various layout optimizations sacrifice other options for propulsion customization, the flow-on effects from an improvement in base agility make it an attractive upgrade for those whose Tech III vessels are in need of an overall mobility increase.


typeName: Tengu Propulsion - Fuel Catalyst
description:
The ancient Sleeper race was known to have mastered various sustainable energy technologies including thermoelectric systems, which they usually built directly into a vessel's hull. Capsuleer reverse-engineers took little time to adapt salvaged versions of these Sleeper energy systems into their own modular Tech III vessel pieces. 

Thanks to widespread demand in the Caldari transport industry, fuel catalyst systems were one of the first to be developed. Making full use of locally generated thermoelectric power, they are able to supplement the fuel needs of an afterburner. This process makes it possible to inject fuel in larger amounts for the same capacitor cost, offering pilots a significant boost to the velocity increase from afterburners.


typeName: Proteus Propulsion - Hyperspatial Optimization
description:
This subsystem improves the agility and warp speed of a Proteus-class Strategic Cruiser. With the influx of fullerene-based polymers and the discovery of Sleeper drone technology, the same fundamental principles once only sparingly employed in advance scout vessels such as Covert Ops and Interceptors could be re-applied to modular Tech III vessels. Although the Caldari claim to have been the first to successfully reverse-engineer these subsystems, the Federation argues that they were the first to deliver the breakthrough. Despite the contention, neither party seems keen to publicize the research data necessary to back their respective claims.


typeName: Proteus Propulsion - Localized Injectors
description:
This subsystem uses molecular-level nanotubes to increase the combustive efficiency of afterburners and microwarpdrives. Fuel is injected locally in a far more effective and controllable manner, thereby reducing the draw on the capacitor system and increasing heat tolerances during active operation.


typeName: Loki Propulsion - Wake Limiter
description:
This subsystem limits the wake left behind by a starship's microwarpdrive, allowing a pilot to maintain a lowered signature radius while still moving at high speed. The underlying design is based on the same technology used by smaller Sleeper drones and empire-produced Interceptors. Although the engineering processes behind wake limiters have existed for quite some time in the empires, their application in modular subsystems has only become a possibility after fullerene polymers became more widely available.


typeName: Legion Core - Dissolution Sequencer
description:
This subsystem employs a nano-electromechanical dispersion field to strengthen a vessel's sensor systems. Made from a complex system of neurovisual interlays, automated trigger response units, and billions of advanced molecular-level circuits, the subsystem offers improved protection against hostile ECM as well as improved sensor range and target acquisition speed.


typeName: Legion Core - Augmented Antimatter Reactor
description:
Comprised of countless nanomachines that enhance the energy flow from a ship's antimatter reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.


typeName: Legion Core - Energy Parasitic Complex
description:
During some of the first conflicts with them, Amarr engineers noticed a remarkable feature in Sleeper drone technology: the ability of drones to transfer power between one another without the need for specialized equipment. This technology seemed to be innate to every drone in some capacity, and while the engineers could not reproduce this system in modern space vessels, they were able to adapt the technology into modular Tech III designs. The energy parasitic complex turns the Sleeper tech on its head, changing the energy transfer from a symbiotic function to a vampiric one by providing a boost to energy neutralizer and energy nosferatu equipment.


typeName: Tengu Core - Electronic Efficiency Gate
description:
New technologies have resulted in a noticeable increase in CPU efficiency, as better nanotech enables further miniaturization of circuits, the result of which is a marked decrease in system bottlenecking. This electronic efficiency gate capitalizes on that technology, offering a pilot greater CPU output and significantly improved sensor integrity.


typeName: Tengu Core - Augmented Graviton Reactor
description:
Comprised of countless nanomachines that enhance the energy flow from a ship's graviton reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.


typeName: Tengu Core - Obfuscation Manifold
description:
This subsystem operates using the same fundamental mechanics as the signal distortion amplifier. When installed into a Tech III vessel, the fullerene-based components resonate with any ECM modules fitted. When combined with sleeper-derived enhancements to ship heat tolerances the result is a ship capable of extended periods of powerful targeted disruption.


typeName: Proteus Core - Augmented Fusion Reactor
description:
Comprised of countless nanomachines that enhance the energy flow from a ship's fusion reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.


typeName: Proteus Core - Friction Extension Processor
description:
The friction extension processor capitalizes on recent advances made in fullerene-based component development. The system works on a similar design to interdiction spheres by expanding a ship's warp interdiction range. The technology behind it has existed in theory for some years, dating back to when engineers first began development of Heavy Interdiction Cruisers. They noticed an increased efficiency in the electronic disruption of fullerene molecules when combined with the static disruption energies of the spheres. When more fullerene-based materials suddenly became available, it was only a matter of further testing before theory became reality.


typeName: Loki Core - Augmented Nuclear Reactor
description:
Comprised of countless nanomachines that enhance the energy flow from a ship's nuclear reactor, this core subsystem offers a pilot the option of increasing the power grid and capacitor capacity of their vessel. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to reinforcing a vessel's power grid and capacitor banks without the use of batteries. In the end, the provision of nanomachines constructed from fullerene-based polymers allowed for solutions that had only existed in theory up until that point.


typeName: Loki Core - Immobility Drivers
description:
Even millennia old, the technology employed by Sleeper drones is far from lacking. This is particularly true in the field of interdiction technology, where their capabilities often exceed contemporary systems. Consequently, this aspect of their fearsome arsenal has been the focus of much study and in some rare cases, the starting point for scientific breakthroughs. Minmatar researchers studied the long-range webification systems of the Sleeper drones from the moment they were discovered, quickly reverse engineering a subsystem for their Loki that could replicate the Sleeper's own offensive modules. The end result is a noticeable amplification of a stasis webifier's effective range.


typeName: Small Skill Injector
description:
This item can be activated in a station to grant the user unallocated skill points. The injectors are consumed immediately once activated.

The amount of skill points granted depends on the total skill points (including unallocated skill points) the using character possesses, according to the following scale:

Characters with less than 5,000,000 skill points will receive 100,000 unallocated skill points.
Characters with between 5,000,000 and 50,000,000 skill points will receive 80,000 unallocated skill points.
Characters with between 50,000,000 and 80,000,000 skill points will receive 60,000 unallocated skill points.
Characters with more than 80,000,000 skill points will receive 30,000 unallocated skill points.

Small Skill Injectors are created by splitting <a href=showinfo:40520>Large Skill Injectors</a> into five Small Skill Injectors each.


typeName: Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency
description:
This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of Tech 2 capital ship components and normal benefits to the construction of other Tech 2 components, Tools, Data Interfaces and Tech 3 components.

The Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency rig provides a means for structure operators to decrease material requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.

This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Thukker Advanced Component Manufacturing Efficiency
description:
This rig has been optimized for use in low security space and will provide reduced benefits in all other areas of space. When installed in low security space it provides enhanced benefits to the materials required for construction of Tech 2 capital ship components and normal benefits to the construction of other Tech 2 components, Tools, Data Interfaces and Tech 3 components.

The Standup L-Set Thukker Advanced Component Manufacturing Efficiency rig provides a means for structure operators to decrease both material and time requirements for manufacturing Tech 2 components, Tech 2 capital components, Tools, Data Interfaces and Tech 3 components in their Upwell structures.

This facility design has been modified by Thukker specialists to utilize certain unregulated opportunities for expediting capital ship component construction in low security space.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Thukker Advanced Component Manufacturing Material Efficiency Blueprint
replaceSame:
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typeName: Standup L-Set Thukker Advanced Component Manufacturing Efficiency Blueprint
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typeName: Loggerhead
description:
"Technology is a wonderful thing and once you embrace it, you don't look back. Take me. I'm auged up to the eyeballs. That speech impediment I used to have? Neurovocal implant took care of that. I tried working on it but didn't have the time. Too busy with the restructure, new technologies, planning megaheists and all the rest of it.

"What? Oh, yeah, listen. S-s-see what, I m-m-mean? I can edit it back in any time I like. It's my party piece, when I have drinks with the OG. Reminds them of the old days. But anyway, back to technology. We live for it, we're at the cutting edge. And we make it ourselves. We don't nick it, like the Angels. What? Fatal? You're asking about that? OK, look that's enough. Interview's over."

– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx


typeName: Caiman
description:
The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.


typeName: Komodo
description:
"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening.

"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!" 

– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx


typeName: Superconducting Magnetometric Amplifier
description:
This advanced Magnetometric amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Proteus Strategic Cruiser blueprints.


typeName: Superconducting Gravimetric Amplifier
description:
This advanced Gravimetric amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Tengu Strategic Cruiser blueprints.


typeName: Superconducting Radar Amplifier
description:
This advanced Radar amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Legion Strategic Cruiser blueprints.


typeName: Superconducting Ladar Amplifier
description:
This advanced Ladar amplifier allows for greatly improved ship sensors without sacrificing size. It represents the latest phase in the continuous effort to reverse engineer secrets from the salvaged wrecks of Sleeper and Drifter ships. This state of the art component is the newest to be incorporated into the latest generation of Loki Strategic Cruiser blueprints.


typeName: Scorched Microgravimeter
description:
Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
Initial scans of this salvaged Scorched Microgravimeter indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Caldari researchers expressing particular interest.


typeName: Faraday Force Magnetometer
description:
Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
Initial scans of this salvaged Faraday Force Magnetometer indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Gallente researchers expressing particular interest.


typeName: Ancient Radar Decorrelator
description:
Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.

Initial scans of this salvaged Ancient Radar Decorrelator indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Amarr researchers expressing particular interest.


typeName: Synthetic Aperture Ladar Receiver
description:
Recent developments in salvager technology have allowed a greater variety of ancient components to be recovered from the wrecks of Sleeper drones.
Initial scans of this salvaged Synthetic Aperture Ladar Receiver indicate that it includes technology that might be able to find a home in the sensor equipment of capsuleer ships. Engineers across the cluster have begun attempting to reverse engineer the Sleeper techniques used in this component, with Minmatar researchers expressing particular interest.


typeName: Blood Raider Molok Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Molok-class Titans.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Molok blueprint data recovered.


typeName: Blood Raider Chemosh Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Chemosh-class Dreadnoughts.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Chemosh blueprint data recovered.


typeName: Blood Raider Dagon Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider Covenant's shipyard facilities, providing a high level of security and protection from corruption while building Dagon-class Force Auxiliaries.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Dagon blueprint data recovered.


typeName: Mass Reactions
description:
Allows the operation of multiple reactions simultaneously. Ability to run 1 additional reaction job per level.


typeName: Advanced Mass Reactions
description:
Further training in the operation of multiple reactions. Ability to run 1 additional reaction job per skill level.


typeName: Remote Reactions
description:
Proficiency at starting reaction jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which reaction jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.


typeName: Exoplanets Hunter Reward Crate
description:
This is a reward from CONCORD's Project Discovery for participating in their Exoplanets Hunter program.<br><br>This container is hermetically sealed with an electronic locking mechanism, ensuring preservation of its contents in a variety of environments.<br><br>Compromising the seal will cause the container to fully disintegrate while giving access to the items it holds.


typeName: Agency 'Pyrolancea' DB3 Dose I
replaceBetter: 45999,46000,48115
description:
<font color="#ff3399cc"><b>+3% turret damage, +3% missile damage. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Pyrolancea' DB5 Dose II
replaceBetter: 46000,48115
description:
<font color="#ff3399cc"><b>+5% turret damage, +5% missile damage. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Pyrolancea' DB7 Dose III
replaceBetter: 48115
description:
<font color="#ff3399cc"><b>+7% turret damage, +7% missile damage. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Pyrolancea’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Pyrolancea' lace enhances neural centers involved in calibration of munitions payloads and weapons energy profiles on the fly during high-intensity combat. The increase in the processing available to the capsuleer means that payload calibration solutions can be tailored more finely and results in improved damage yields against any given target.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Hardshell' TB3 Dose I
replaceBetter: 46002,46003,48113
description:
<font color="#ff3399cc"><b>+3% Armor Repair, +3% Shield Booster. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Hardshell' TB5 Dose II
replaceBetter: 46003,48113
description:
<font color="#ff3399cc"><b>+5% Armor Repair, +5% Shield Booster. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Hardshell' TB7 Dose III
replaceBetter: 48113
description:
<font color="#ff3399cc"><b>+7% Armor Repair, +7% Shield Booster. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Hardshell’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Hardshell' lace attaches to synaptic pathways involved in fine-tuning field control at various energy levels, this allows an increase in shield booster efficiency and, through the low-energy fields that direct nano-repairers throughout a ship's armor layers, an increase in repair rates.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Overclocker' SB3 Dose I
replaceBetter: 46005,46006,48114
description:
<font color="#ff3399cc"><b>+3% Max Velocity. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Overclocker' SB5 Dose II
replaceBetter: 46006,48114
description:
<font color="#ff3399cc"><b>+5% Max Velocity. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Agency 'Overclocker' SB7 Dose III
replaceBetter: 48114
description:
<font color="#ff3399cc"><b>+7% Max Velocity. Duration 30 minutes.</b></font>

A novel and powerful addition to the range of neural boosters available to capsuleers, the Agency's ‘Overclocker’ compounds introduce a temporary but highly adaptive neural lace into the user’s synaptic structures. This 'Overclocker' lace increases the efficiency of navigational processing relating to spatio-temporal drag factors and effectively increases subwarp velocity as the piloted ship takes greater advantage of local space-time topology.

Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.


typeName: Ubiquitous Moon Ore Processing
replaceSame: 12180,12181,12182
replaceBetter: 12189,46153,46154,46155,46156
description:
Specialization in reprocessing of the most common forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Zeolites, Sylvite, Bitumens, and Coesite reprocessing yield per skill level.


typeName: Common Moon Ore Processing
replaceSame: 12189
replaceBetter: 46154,46155,46156
description:
Specialization in reprocessing of the moderately common forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Cobaltite, Euxenite, Titanite, and Scheelite reprocessing yield per skill level.


typeName: Uncommon Moon Ore Processing
replaceBetter: 46155,46156
description:
Specialization in reprocessing of the less common forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Otavite, Sperrylite, Vanadinite, and Chromite reprocessing yield per skill level.


typeName: Rare Moon Ore Processing
replaceBetter: 46156
description:
Specialization in reprocessing of the rarer forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Carnotite, Zircon, Pollucite, and Cinnabar reprocessing yield per skill level.


typeName: Exceptional Moon Ore Processing
description:
Specialization in reprocessing of the rarest and most prized forms of ore extracted from New Eden's moons. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Xenotime, Monazite, Loparite, and Ytterbite reprocessing yield per skill level.


typeName: Project Discovery Phase One Monument
description:
In YC118, the Sisters of EVE launched the Project Discovery citizen science platform to the capsuleer community through the GalNet.

Beginning on YC118.03.09, Project Discovery's Phase One work was aimed at achieving a comprehensive categorization and analysis of tissue samples acquired from the Drifters since their emergence in early YC117.

Led by Professor Emma Lundberg, Chief Scientist for the SOE advanced research division, Project Discovery Phase One was particularly successful in mapping out a comprehensive protein atlas from the Drifter tissue samples collected and analyzed during the term of the project. 

Project Discovery Phase One came to an end on YC119.07.11, after 16 months of highly successful work. Project Discovery Phase Two is a new Exoplanets Hunting Program and is being operated under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.

Please query the Phase One Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's tissue analysis work.

---

<font color="#ff3399cc">Technical Note: there appears to be an open Entosis Link port on this structure.</font>


typeName: A3 Destroyer Package
description:
This crate contains a destroyer ship and some useful modules to go with it. Unfortunately the instruction manual for unpacking and assembling the ship seems to be missing.


typeName: A3 Industrial Package
description:
This crate contains an industrial ship. Unfortunately the instruction manual for unpacking and assembling the ship seems to be missing.


typeName: Kaatara's Custom Ballistic Control System
replaceBetter: 13935,13937,14528,14530,14532,14534,14684,14686,14688,14690,15681,15683,21484,28563
description:
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. 
 
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Chimera Kairiola's Sacrifice SKIN (Permanent)
description:
State "eba ketsi" banners and a unique honor pattern mark the heroic sacrifice of the Kairiola.

Every Caldari child learns the story of Admiral Yakiya Tovil-Toba and the Kairiola, the fighter carrier he commanded during the First Caldari-Gallente War. Viewed as a war of independence by the Caldari, the war established the Caldari State as a power in its own right but was long, bloody, and noted for many sacrifices and heroic acts by Caldari patriots.

At the climax of the first stage of the war, as the Caldari people attempted to breakout of the siege of Caldari Prime, Admiral Tovil-Toba mounted a campaign of misdirection and distraction with a rag-tag fleet led by the Kairiola. When the heavily damaged carrier was the only remaining ship, Tovil-Toba ordered it into a death dive towards the Gallente homeworld. This act resulted in massive damage and sowed confusion among Gallente forces allowing millions of Caldari to escape.

To this day, Admiral Yakiya Tovil-Toba is considered the paramount national hero of the Caldari State, and he and the crew of the Kairiola are revered for their sacrifice.


typeName: Corrupted Trinary Relics
description:
A varied collection of relics found close by the wreckage of Drifter ships seemingly destroyed in a fierce fight with parties unknown. These items appear to be trinary data repositories of many different designs, seemingly for use with different data systems and perhaps even of varied age. The relics are apparently corrupted and recovery drones located them in a stasis vault that was evidently hastily abandoned for some reason.

Albeit these items are ancient technology and heavily corrupted they would perhaps be of interest to a collector. Possibly someone gathering enough of this kind of relic could even make something out of the data they contain.


typeName: Brimful Zeolites
replaceBetter: 46281
description:
When chunks of ore mined out of moons yield above-average densities of zeolites, the ore is called brimful zeolites and reprocessing returns approximately 15% higher quantities of useful material.

A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield mexallon, pyerite, and tritanium.


typeName: Glistening Zeolites
description:
Zeolites ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening zeolites and reprocessing such ores will yield twice the normal volume of useful material.

A ubiquitous ore commercially mined from moons, zeolites are useful as they yield good quantities of trapped atmospheric gases used as basic elements of some advanced materials. Zeolites ores will also yield mexallon, pyerite, and tritanium.


typeName: Brimful Sylvite
replaceBetter: 46280,46281,46283
description:
When chunks of ore mined out of moons yield above-average densities of sylvite, the ore is called brimful sylvite and reprocessing returns approximately 15% higher quantities of useful material.

A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield mexallon, pyerite, and tritanium.


typeName: Glistening Sylvite
replaceBetter: 46281
description:
Sylvite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening sylvite and reprocessing such ores will yield twice the normal volume of useful material.

A ubiquitous ore commercially mined from moons, sylvite is very useful as it yields good quantities of evaporite deposits used as basic elements of some advanced materials. Sylvite ores will also yield mexallon, pyerite, and tritanium.


typeName: Brimful Bitumens
replaceBetter: 46280,46281,46282,46283,46285
description:
When chunks of ore mined out of moons yield above-average densities of bitumens, the ore is called brimful bitumens and reprocessing returns approximately 15% higher quantities of useful material.

A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield mexallon, pyerite, and tritanium.


typeName: Glistening Bitumens
replaceBetter: 46281,46283
description:
Bitumens ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening bitumens and reprocessing such ores will yield twice the normal volume of useful material.

A ubiquitous ore commercially mined from moons, bitumens are very useful as they yield good quantities of hydrocarbons used as basic elements of some advanced materials. Bitumen ores will also yield mexallon, pyerite, and tritanium.


typeName: Brimful Coesite
replaceBetter: 46280,46281,46282,46283,46284,46285,46287
description:
When chunks of ore mined out of moons yield above-average densities of coesite, the ore is called brimful coesite and reprocessing returns approximately 15% higher quantities of useful material.

A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield mexallon, pyerite, and tritanium.


typeName: Glistening Coesite
replaceBetter: 46281,46283,46285
description:
Coesite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glistening coesite and reprocessing such ores will yield twice the normal volume of useful material.

A ubiquitous ore commercially mined from moons, coesite is very useful as it yields good quantities of silicates used as basic elements of some advanced materials. Coesite ores will also yield mexallon, pyerite, and tritanium.


typeName: Copious Cobaltite
replaceBetter: 46289
description:
When chunks of ore mined out of moons yield above-average densities of cobaltite, the ore is called copious cobaltite and reprocessing returns approximately 15% higher quantities of useful material.

A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield mexallon, pyerite, and tritanium.


typeName: Twinkling Cobaltite
description:
Cobaltite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling cobaltite and reprocessing such ores will yield twice the normal volume of useful material.

A common ore commercially mined from moons, cobaltite is very useful as it yields good quantities of cobalt, a significant element of many advanced materials. Cobaltite ores will also yield mexallon, pyerite, and tritanium.


typeName: Copious Euxenite
replaceBetter: 46288,46289,46291
description:
When chunks of ore mined out of moons yield above-average densities of euxenite, the ore is called copious euxenite and reprocessing returns approximately 15% higher quantities of useful material.

A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield mexallon, pyerite, and tritanium.


typeName: Twinkling Euxenite
replaceBetter: 46289
description:
Euxenite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling euxenite and reprocessing such ores will yield twice the normal volume of useful material.

A common ore commercially mined from moons, euxenite is very useful as it yields good quantities of scandium, a significant element of many advanced materials. Euxenite ores will also yield mexallon, pyerite, and tritanium.


typeName: Copious Titanite
replaceBetter: 46288,46289,46290,46291,46293
description:
When chunks of ore mined out of moons yield above-average densities of titanite, the ore is called copious titanite and reprocessing returns approximately 15% higher quantities of useful material.

A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield mexallon, pyerite, and tritanium.


typeName: Twinkling Titanite
replaceBetter: 46289,46291
description:
Titanite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling titanite and reprocessing such ores will yield twice the normal volume of useful material. This material was often used to manufacture high-status weapons in ancient times.

A common ore commercially mined from moons, titanite is very useful as it yields good quantities of titanium, a significant element of many advanced materials. Titanite ores will also yield mexallon, pyerite, and tritanium.


typeName: Copious Scheelite
replaceBetter: 46288,46289,46290,46291,46292,46293,46295
description:
When chunks of ore mined out of moons yield above-average densities of scheelite, the ore is called copious scheelite and reprocessing returns approximately 15% higher quantities of useful material.

A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield mexallon, pyerite, and tritanium.


typeName: Twinkling Scheelite
replaceBetter: 46289,46291,46293
description:
Scheelite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called twinkling scheelite and reprocessing such ores will yield twice the normal volume of useful material.

A common ore commercially mined from moons, scheelite is very useful as it yields good quantities of tungsten, a significant element of many advanced materials. Scheelite ores will also yield mexallon, pyerite, and tritanium.


typeName: Lavish Otavite
replaceBetter: 46297
description:
When chunks of ore mined out of moons yield above-average densities of otavite, the ore is called lavish otavite and reprocessing returns approximately 15% higher quantities of useful material.

An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield atmospheric gases, nocxium, isogen, mexallon, and tritanium.


typeName: Shimmering Otavite
description:
Otavite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering otavite and reprocessing such ores will yield twice the normal volume of useful material.

An uncommon ore commercially mined from moons, otavite is quite valuable as it yields good quantities of cadmium, an important element of many advanced materials. Otavite ores will also yield atmospheric gases, nocxium, isogen, mexallon, and tritanium.


typeName: Lavish Sperrylite
replaceBetter: 46296,46297,46299
description:
When chunks of ore mined out of moons yield above-average densities of sperrylite, the ore is called lavish sperrylite and reprocessing returns approximately 15% higher quantities of useful material.

An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield evaporite deposits, zydrine, isogen, mexallon, and tritanium.


typeName: Shimmering Sperrylite
replaceBetter: 46297
description:
Sperrylite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering sperrylite and reprocessing such ores will yield twice the normal volume of useful material.

An uncommon ore commercially mined from moons, sperrylite is quite valuable as it yields good quantities of platinum, an important element of many advanced materials. Sperrylite ores will also yield evaporite deposits, zydrine, isogen, mexallon, and tritanium.


typeName: Lavish Vanadinite
replaceBetter: 46296,46297,46298,46299,46301
description:
When chunks of ore mined out of moons yield above-average densities of vanadinite, the ore is called lavish vanadinite and reprocessing returns approximately 15% higher quantities of useful material.

An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield silicates, zydrine, isogen, mexallon, and pyerite.


typeName: Shimmering Vanadinite
replaceBetter: 46297,46299
description:
Vanadinite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering vanadinite and reprocessing such ores will yield twice the normal volume of useful material.

An uncommon ore commercially mined from moons, vanadinite is quite valuable as it yields good quantities of vanadium, an important element of many advanced materials. Vanadinite ores will also yield silicates, zydrine, isogen, mexallon, and pyerite.


typeName: Lavish Chromite
replaceBetter: 46296,46297,46298,46299,46300,46301,46303
description:
When chunks of ore mined out of moons yield above-average densities of chromite, the ore is called lavish chromite and reprocessing returns approximately 15% higher quantities of useful material.

An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield hydrocarbons, noxcium, isogen, mexallon, and pyerite.


typeName: Shimmering Chromite
replaceBetter: 46297,46299,46301
description:
Chromite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shimmering chromite and reprocessing such ores will yield twice the normal volume of useful material.

An uncommon ore commercially mined from moons, chromite is quite valuable as it yields good quantities of chromium, an important element of many advanced materials. Chromite ores will also yield hydrocarbons, noxcium, isogen, mexallon, and pyerite.


typeName: Replete Carnotite
replaceBetter: 46305
description:
When chunks of ore mined out of moons yield above-average densities of carnotite, the ore is called replete carnotite and reprocessing returns approximately 15% higher quantities of useful material.

A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield cobalt, atmospheric gases, zydrine, isogen, and mexallon.


typeName: Glowing Carnotite
description:
Carnotite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing carnotite and reprocessing such ores will yield twice the normal volume of useful material.

A rare ore commercially mined from moons, carnotite is valuable as it yields good quantities of technetium, a key element of many advanced materials. Carnotite ores will also yield cobalt, atmospheric gases, zydrine, isogen, and mexallon.


typeName: Replete Zircon
replaceBetter: 46304,46305,46307
description:
When chunks of ore mined out of moons yield above-average densities of zircon, the ore is called replete zircon and reprocessing returns approximately 15% higher quantities of useful material.

A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield titanium, silicates, megacyte, isogen, and mexallon.


typeName: Glowing Zircon
replaceBetter: 46305
description:
Zircon ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing zircon and reprocessing such ores will yield twice the normal volume of useful material.

A rare ore commercially mined from moons, zircon is valuable as it yields good quantities of hafnium, a key element of many advanced materials. Zircon ores will also yield titanium, silicates, megacyte, isogen, and mexallon.


typeName: Replete Pollucite
replaceBetter: 46304,46305,46306,46307,46309
description:
When chunks of ore mined out of moons yield above-average densities of pollucite, the ore is called replete pollucite and reprocessing returns approximately 15% higher quantities of useful material.

A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield scandium, hydrocarbons, zydrine, isogen, and mexallon.


typeName: Glowing Pollucite
replaceBetter: 46305,46307
description:
Pollucite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing pollucite and reprocessing such ores will yield twice the normal volume of useful material.

A rare ore commercially mined from moons, pollucite is valuable as it yields good quantities of caesium, a key element of many advanced materials. Pollucite ores will also yield scandium, hydrocarbons, zydrine, isogen, and mexallon.


typeName: Replete Cinnabar
replaceBetter: 46304,46305,46306,46307,46308,46309,46311
description:
When chunks of ore mined out of moons yield above-average densities of cinnabar, the ore is called replete cinnabar and reprocessing returns approximately 15% higher quantities of useful material.

A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield tungsten, evaporite deposits, megacyte, isogen, and mexallon.


typeName: Glowing Cinnabar
replaceBetter: 46305,46307,46309
description:
Cinnabar ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called glowing cinnabar and reprocessing such ores will yield twice the normal volume of useful material.

A rare ore commercially mined from moons, cinnabar is valuable as it yields good quantities of mercury, a key element of many advanced materials. Cinnabar ores will also yield tungsten, evaporite deposits, megacyte, isogen, and mexallon.


typeName: Bountiful Xenotime
replaceBetter: 46313
description:
When chunks of ore mined out of moons yield above-average densities of xenotime, the ore is called bountiful xenotime and reprocessing returns approximately 15% higher quantities of useful material.

An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield vanadium, cobalt, atmospheric gases, megacyte, zydrine, and nocxium.


typeName: Shining Xenotime
description:
Xenotime ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining xenotime and reprocessing such ores will yield twice the normal volume of useful material.

An exceptional ore commercially mined from moons, xenotime is highly valuable as it yields good quantities of dysprosium, a vital element of many advanced materials. Xenotime ores will also yield vanadium, cobalt, atmospheric gases, megacyte, zydrine, and nocxium.


typeName: Bountiful Monazite
replaceBetter: 46312,46313,46315
description:
When chunks of ore mined out of moons yield above-average densities of monazite, the ore is called bountiful monazite and reprocessing returns approximately 15% higher quantities of useful material.

An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield chromium, tungsten, evaporite deposits, megacyte, zydrine, and nocxium.


typeName: Shining Monazite
replaceBetter: 46313
description:
Monazite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining monazite and reprocessing such ores will yield  twice the normal volume of useful material.

An exceptional ore commercially mined from moons, monazite is highly valuable as it yields good quantities of neodymium, a vital element of many advanced materials. Monazite ores will also yield chromium, tungsten, evaporite deposits, megacyte, zydrine, and nocxium.


typeName: Bountiful Loparite
replaceBetter: 46312,46313,46314,46315,46317
description:
When chunks of ore mined out of moons yield above-average densities of loparite, the ore is called bountiful loparite and reprocessing returns approximately 15% higher quantities of useful material.

An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield platinum, scandium, hydrocarbons, megacyte, zydrine, and nocxium.


typeName: Shining Loparite
replaceBetter: 46313,46315
description:
Loparite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining loparite and reprocessing such ores will yield twice the normal volume of useful material.

An exceptional ore commercially mined from moons, loparite is highly valuable as it yields good quantities of promethium, a vital element of many advanced materials. Loparite ores will also yield platinum, scandium, hydrocarbons, megacyte, zydrine, and nocxium.


typeName: Bountiful Ytterbite
replaceBetter: 46312,46313,46314,46315,46316,46317,46319
description:
When chunks of ore mined out of moons yield above-average densities of ytterbite, the ore is called bountiful ytterbite and reprocessing returns approximately 15% higher quantities of useful material.

An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield cadmium, titanium, silicates, megacyte, zydrine, and nocxium.


typeName: Shining Ytterbite
replaceBetter: 46313,46315,46317
description:
Ytterbite ores carved out of moons can occasionally yield very high densities of the valuable minerals. When this happens the ore is called shining ytterbite and reprocessing such ores will yield twice the normal volume of useful material.

An exceptional ore commercially mined from moons, ytterbite is highly valuable as it yields good quantities of thulium, a vital element of many advanced materials. Ytterbite ores will also yield cadmium, titanium, silicates, megacyte, zydrine, and nocxium.


typeName: Standup M-Set Moon Drilling Efficiency I
replaceBetter: 46324
description:
The Standup M-Set Moon Drilling Efficiency I rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Moon Drilling Efficiency II
description:
The Standup M-Set Moon Drilling Efficiency II rig provides a means for structure operators to increase the yield over time of the moon drilling operations in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Moon Drilling Stability I
description:
The Standup M-Set Moon Drilling Stability I rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Moon Drilling Stability II
description:
The Standup M-Set Moon Drilling Stability II rig provides a means for structure operators to improve the fine control their moon drill service modules have over the moon chunk extracted by their Upwell Refinery structures. The benefits of this rig include a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Moon Drilling Proficiency I
description:
The Standup L-Set Moon Drilling Proficiency I rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Moon Drilling Proficiency II
description:
The Standup L-Set Moon Drilling Proficiency II rig provides a means for structure operators to greatly improve all aspects of the moon mining operations in their Upwell Refinery structures. The benefits of this rig include improved yield over time, a longer period of time in which a moon chunk can be manually fractured before it fractures on its own, a more compact asteroid field, and longer lasting asteroids created by the chunk fracture.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Ubiquitous Moon Ore Mining Crystal I
description:
A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Zeolites, Sylvite, Bitumens, and Coesite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.


typeName: Common Moon Ore Mining Crystal I
description:
A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Cobaltite, Euxenite, Titanite, and Scheelite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.


typeName: Uncommon Moon Ore Mining Crystal I
description:
A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Otavite, Sperrylite, Vanadinite, and Chromite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.


typeName: Rare Moon Ore Mining Crystal I
description:
A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Carnotite, Zircon, Pollucite, and Cinnabar ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.


typeName: Exceptional Moon Ore Mining Crystal I
description:
A custom-cut frequency crystal whose refractive qualities are specifically suited to boosting yield when mining Xenotime, Monazite, Loparite, and Ytterbite ores. Due to their molecular make-up and the strength of the modulated miner's beam, these crystals will deteriorate through extended use. Can be loaded into modulated mining lasers only.


typeName: Daily Alpha Injector
replaceBetter: 49703,49704
description:
This item can be activated in a station to grant the user 50,000 unallocated skill points. The injector is consumed immediately once activated.

The injector may only be used by characters in the Alpha Clone State and only one Daily Alpha Injector may be used per day.


typeName: Agency Support Drop
description:
Compounds with the Agency identifier are being seeded into target locations identified by the mysterious network ahead of sponsored operations. Entities occupying the target sites often collect the Agency's support drops themselves even if they realize what they must portend. The Agency’s novel method of supporting capsuleer operations is thought to be as much an experiment as it is an incentive for freelance pilots to take up the public contracts.

This kit contains one dose of a random Agency booster compound. It has a chance to contain one of the following:

<url=showinfo:46001>Agency 'Hardshell' TB3 Dose I</url>
<url=showinfo:46002>Agency 'Hardshell' TB5 Dose II</url>
<url=showinfo:46003>Agency 'Hardshell' TB7 Dose III</url>

<url=showinfo:46004>Agency 'Overclocker' SB3 Dose I</url>
<url=showinfo:46005>Agency 'Overclocker' SB5 Dose II</url>
<url=showinfo:46006>Agency 'Overclocker' SB7 Dose III</url>

<url=showinfo:45998>Agency 'Pyrolancea' DB3 Dose I</url>
<url=showinfo:45999>Agency 'Pyrolancea' DB5 Dose II</url>
<url=showinfo:46000>Agency 'Pyrolancea' DB7 Dose III</url>


typeName: Standup M-Set Composite Reactor Time Efficiency I
replaceBetter: 46485
description:
The Standup M-Set Composite Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Composite Reactor Time Efficiency II
description:
The Standup M-Set Composite Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 2 composite reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Composite Reactor Material Efficiency I
replaceBetter: 46487
description:
The Standup M-Set Composite Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Composite Reactor Material Efficiency II
description:
The Standup M-Set Composite Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 2 composite reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Hybrid Reactor Time Efficiency I
replaceBetter: 46489
description:
The Standup M-Set Hybrid Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Hybrid Reactor Time Efficiency II
description:
The Standup M-Set Hybrid Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Hybrid Reactor Material Efficiency I
replaceBetter: 46491
description:
The Standup M-Set Hybrid Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Hybrid Reactor Material Efficiency II
description:
The Standup M-Set Hybrid Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for Tech 3 hybrid reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Biochemical Reactor Time Efficiency I
replaceBetter: 46493
description:
The Standup M-Set Biochemical Reactor Time Efficiency I rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Biochemical Reactor Time Efficiency II
description:
The Standup M-Set Biochemical Reactor Time Efficiency II rig provides a means for structure operators to decrease time requirements for biochemical reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Biochemical Reactor Material Efficiency I
replaceBetter: 46495
description:
The Standup M-Set Biochemical Reactor Material Efficiency I rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Biochemical Reactor Material Efficiency II
description:
The Standup M-Set Biochemical Reactor Material Efficiency II rig provides a means for structure operators to decrease material requirements for biochemical reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Reactor Efficiency I
replaceBetter: 46497
description:
The Standup L-Set Reactor Efficiency I rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Reactor Efficiency II
description:
The Standup L-Set Reactor Efficiency II rig provides a means for structure operators to decrease material and time requirements for composite, hybrid, and biochemical reactions in their Upwell Refinery structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Moon Drilling Proficiency II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup L-Set Moon Drilling Proficiency I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Moon Drilling Stability II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Moon Drilling Stability I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Moon Drilling Efficiency II Blueprint
replaceSame:
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typeName: Standup M-Set Moon Drilling Efficiency I Blueprint
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typeName: Standup M-Set Composite Reactor Time Efficiency I Blueprint
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typeName: Standup M-Set Composite Reactor Time Efficiency II Blueprint
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typeName: Standup M-Set Composite Reactor Material Efficiency I Blueprint
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typeName: Standup M-Set Composite Reactor Material Efficiency II Blueprint
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typeName: Standup M-Set Hybrid Reactor Time Efficiency I Blueprint
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typeName: Standup M-Set Hybrid Reactor Time Efficiency II Blueprint
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typeName: Standup M-Set Hybrid Reactor Material Efficiency I Blueprint
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typeName: Standup M-Set Hybrid Reactor Material Efficiency II Blueprint
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typeName: Standup M-Set Biochemical Reactor Time Efficiency I Blueprint
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typeName: Standup M-Set Biochemical Reactor Time Efficiency II Blueprint
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typeName: Standup M-Set Biochemical Reactor Material Efficiency I Blueprint
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typeName: Standup M-Set Biochemical Reactor Material Efficiency II Blueprint
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typeName: Standup L-Set Reactor Efficiency I Blueprint
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typeName: Standup L-Set Reactor Efficiency II Blueprint
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typeName: Purifier Imperial Jubilee SKIN (Permanent)
description:
The jubilee of an Amarr ruler's coronation is a high holiday in the Imperial Calendar and is celebrated across the Amarr Empire. The ancient tradition of flying banners of purple and gold to show loyalty to the Imperial Throne is echoed in these nanocoatings that bear the coronation crest of Empress Catiz I.


typeName: Dark Blood Standup Heavy Energy Neutralizer Blueprint
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typeName: Dread Guristas Standup Variable Spectrum ECM Blueprint
replaceSame:
37008,37020,37022,37023,37028,37029,37030,37032,37041,37043,37044,37047,37048,37060,37066,37080,37081,37083,37087,37541,43925,43926,43927,43928,43929,45540,45541,45542,45551,46576


typeName: Blood Raider Standup Module Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Blood Raider facilities, providing a high level of security and protection from corruption.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered.


typeName: Guristas Standup Module Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Guristas facilities, providing a high level of security and protection from corruption.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the blueprint data recovered.


typeName: Serpentis Victory SKIN (Permanent)
description:
Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XV in YC119. This SKIN uses prototype adapters to enable its application to a number of related ship hulls using the same instruction set.


typeName: Daredevil Serpentis Victory SKIN (Permanent)
description:
Super Kerr-Induced Nanocoatings (SKINs) are a technology that enables capsuleers to change the look of their ships at will. Individual ship SKINs are activated by integrating the special encoding into the pilot's neural interfaces, and are subsequently available to use on any suitable ship flown by the capsuleer. This rare SKIN was designed and manufactured by the Independent Gaming Commission exclusively as a prize for alliances that achieved victory over their opponents in Alliance Tournament XV in YC119.


typeName: Guristas Loggerhead Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Loggerhead-class Force Auxiliaries.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Loggerhead blueprint data recovered.


typeName: Guristas Caiman Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Caiman-class Dreadnoughts.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Caiman blueprint data recovered.


typeName: Guristas Komodo Blueprint Armored Cache
description:
This armored and electromagnetically hardened data cache is normally integrated into the Guristas shipyard facilities, providing a high level of security and protection from corruption while building Komodo-class Titans.

These armored caches have a good chance of surviving the destruction of the facility they are installed in. If recovered by suitable ships, the caches can be accessed and the Komodo blueprint data recovered.


typeName: Standup M-Set Asteroid Ore Grading Processor I
replaceBetter: 46634
description:
The Standup M-Set Asteroid Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Asteroid Ore Grading Processor II
description:
The Standup M-Set Asteroid Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Veldspar, Scordite, Pyroxeres, Plagioclase, Omber, Kernite, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, Spodumain, Crokite, Bistot, Arkonor, and Mercoxit variants.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Ice Grading Processor I
replaceBetter: 46636
description:
The Standup M-Set Ice Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Ice Grading Processor II
description:
The Standup M-Set Ice Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing asteroid ice so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ice variants.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Moon Ore Grading Processor I
replaceBetter: 46638
description:
The Standup M-Set Moon Ore Grading Processor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Moon Ore Grading Processor II
description:
The Standup M-Set Moon Ore Grading Processor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing moon ore so as to significantly increase refinery efficiency on Upwell technology structures. This rig improves the refining yield of all Ubiquitous, Common, Uncommon, Rare, and Exceptional Moon Asteroid variants.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Reprocessing Monitor I
replaceBetter: 46640
description:
The Standup L-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup L-Set Reprocessing Monitor II
description:
The Standup L-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup XL-Set Reprocessing Monitor I
replaceBetter: 46642
description:
The Standup XL-Set Reprocessing Monitor I rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup XL-Set Reprocessing Monitor II
description:
The Standup XL-Set Reprocessing Monitor II rig provides a means for structure operators to adjust hardware systems involved in reprocessing ore and ice so as to significantly enhance all aspects of reprocessing efficiency on Upwell technology structures. This rig improves the refining yield of all forms of ore and ice.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.


typeName: Standup M-Set Asteroid Ore Grading Processor I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46644,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Asteroid Ore Grading Processor II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46645,46646,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Ice Grading Processor I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46646,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Ice Grading Processor II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46647,46648,46649,46650,46651,46652


typeName: Standup M-Set Moon Ore Grading Processor I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46648,46649,46650,46651,46652


typeName: Standup M-Set Moon Ore Grading Processor II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46649,46650,46651,46652


typeName: Standup L-Set Reprocessing Monitor I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46650,46651,46652


typeName: Standup L-Set Reprocessing Monitor II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46651,46652


typeName: Standup XL-Set Reprocessing Monitor I Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46652


typeName: Standup XL-Set Reprocessing Monitor II Blueprint
replaceSame:
37378,37379,37380,37381,37382,37383,37384,37385,37390,37391,37392,37393,37394,37395,37396,37397,37410,37411,37413,37414,37417,37418,37419,37420,37421,37422,37423,37424,37431,37432,37435,37436,37437,37438,44002,44003,44004,44005,44006,44007,44008,44009,44010,44011,44012,44013,44014,44015,44016,44017,44018,44019,44020,44021,44022,44023,44024,44025,44026,44027,44028,44029,44030,44031,44032,44033,44034,44035,44036,44037,44038,44039,44040,44041,44042,44043,44044,44045,44046,44047,44048,44049,44050,44051,44052,44053,44054,44055,44056,44057,44058,44059,44060,44061,44062,44063,44064,44065,44074,44075,44076,44077,44078,44079,44080,44081,44082,44083,44084,44085,44086,44087,44088,44089,44090,44091,44092,44093,44094,44095,44096,44097,45545,45547,45549,45642,45643,46500,46501,46502,46503,46504,46505,46506,46507,46508,46509,46510,46511,46512,46513,46514,46515,46516,46517,46518,46519,46643,46644,46645,46646,46647,46648,46649,46650,46651


typeName: Jet Ochre
description:
This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.

Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.

Available primarily through moon mining.


typeName: Cubic Bistot
description:
This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.

Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.

Available primarily through moon mining.


typeName: Pellucid Crokite
description:
This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.

Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.

Available primarily through moon mining.


typeName: Flawless Arkonor
description:
This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. This moon ore produces 15% more minerals than standard arkonor when reprocessed.

One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.

Available primarily through moon mining.


typeName: Brilliant Gneiss
description:
This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen.

Available primarily through moon mining.


typeName: Lustrous Hedbergite
description:
This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.

Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.

Available primarily through moon mining.


typeName: Scintillating Hemorphite
description:
This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.


With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.

Available primarily through moon mining.


typeName: Immaculate Jaspet
description:
This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.

Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.

Available primarily through moon mining.


typeName: Resplendant Kernite
description:
This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.

Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.

Available primarily through moon mining.


typeName: Platinoid Omber
description:
This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.

Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. 

Available primarily through moon mining.


typeName: Sparkling Plagioclase
description:
This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.

Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.

Available primarily through moon mining.


typeName: Opulent Pyroxeres
description:
This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.

Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. 

Available primarily through moon mining.


typeName: Glossy Scordite
description:
This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.

Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. 

Available primarily through moon mining.


typeName: Dazzling Spodumain
description:
This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.

Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.

Available primarily through moon mining.


typeName: Stable Veldspar
description:
This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.


The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. 

Available primarily through moon mining.


typeName: Compressed Flawless Arkonor
description:
This extremely rare and valuable variant of arkonor ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard arkonor when reprocessed.

One of the rarest and most sought-after ores in the known universe. A sizable nugget of this can sweep anyone from rags to riches in no time. Arkonor has the largest amount of megacyte of any ore, and also contains some mexallon and tritanium.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Cubic Bistot
description:
This extremely rare and valuable variant of bistot ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard bistot when reprocessed.

Bistot is a very valuable ore as it holds large portions of two of the rarest minerals in the universe, zydrine and megacyte. It also contains a decent amount of pyerite.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Pellucid Crokite
description:
This extremely rare and valuable variant of crokite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard crokite when reprocessed.

Crokite is a very heavy ore that is always in high demand because it has the largest ratio of nocxium for any ore in the universe. Valuable deposits of zydrine and tritanium can also be found within this rare ore.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Jet Ochre
description:
This extremely rare and valuable variant of dark ochre ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard dark ochre when reprocessed.

Considered a worthless ore for years, dark ochre was ignored by most miners until improved reprocessing techniques managed to extract the huge amount of isogen inside it. Dark ochre also contains useful amounts of tritanium and nocxium.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Brilliant Gneiss
description:
This extremely rare and valuable variant of gneiss ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard gneiss when reprocessed.

Gneiss is a popular ore type because it holds significant volumes of three heavily used minerals, increasing its utility value. It has a quite a bit of mexallon as well as some pyerite and isogen.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Lustrous Hedbergite
description:
This extremely rare and valuable variant of hedbergite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hedbergite when reprocessed.

Hedbergite is sought after for its high concentration of nocxium and isogen. However hedbergite also yields some pyerite and zydrine.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Scintillating Hemorphite
description:
This extremely rare and valuable variant of hemorphite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard hemorphite when reprocessed.

With a large portion of nocxium, hemorphite is always a good find. It is common enough that even novice miners can expect to run into it. Hemorphite also has a bit of tritanium, isogen and zydrine.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Immaculate Jaspet
description:
This extremely rare and valuable variant of jaspet ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard jaspet when reprocessed.

Jaspet has three valuable mineral types, making it easy to sell. It has a large portion of mexallon plus some nocxium and zydrine.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Resplendant Kernite
description:
This extremely rare and valuable variant of kernite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard kernite when reprocessed.

Kernite is a fairly common ore type that yields a large amount of mexallon. Besides mexallon the kernite also has a bit of tritanium and isogen.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Platinoid Omber
description:
This extremely rare and valuable variant of omber ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard omber when reprocessed.

Omber is a common ore that is still an excellent ore for novice miners as it has a sizeable portion of isogen, as well as some tritanium and pyerite. A few trips of mining this and a novice is quick to rise in status. 

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Sparkling Plagioclase
description:
This extremely rare and valuable variant of plagioclase ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard plagioclase when reprocessed.


Plagioclase is not amongst the most valuable ore types around, but it contains a large amount of pyerite and is thus always in constant demand. It also yields some tritanium and mexallon.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Opulent Pyroxeres
description:
This extremely rare and valuable variant of pyroxeres ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard pyroxeres when reprocessed.

Pyroxeres is an interesting ore type, as it is very plain in most respects except one - deep core reprocessing yields a little bit of nocxium, increasing its value considerably. It also has a large portion of tritanium and some pyerite and mexallon. 

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Glossy Scordite
description:
This extremely rare and valuable variant of scordite ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard scordite when reprocessed.

Scordite is amongst the most common ore types in the known universe. It has a large portion of tritanium plus a fair bit of pyerite. Good choice for those starting their mining careers. 

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Dazzling Spodumain
description:
This extremely rare and valuable variant of spodumain ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard spodumain when reprocessed.

Spodumain is amongst the most desirable ore types around, as it contains high volumes of the four most heavily demanded minerals. Huge volumes of tritanium and pyerite, as well as moderate amounts of mexallon and isogen can be obtained by refining these rocks.

This ore is a compressed and much more dense version of the original ore.


typeName: Compressed Stable Veldspar
description:
This extremely rare and valuable variant of veldspar ore was recently discovered by ORE engineers during early field tests of new moon mining technology. Subsequent testing has confirmed that this ore produces 15% more minerals than standard veldspar when reprocessed.

The most common ore type in the known universe, veldspar can be found almost everywhere. It is still in constant demand as it holds a large portion of the much-used tritanium mineral. 

This ore is a compressed and much more dense version of the original ore.


typeName: Cormorant Octopus Red Flight SKIN (Permanent)
description:
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. One of the original frigate squadrons established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Red Flight" later became famous as a missile strike unit using Kestrel-class frigates. In recent years, the Octopus Red Flight has been upgraded to a flight of missile cruisers and, together with the rest of the 37th, is a frontline unit of the Caldari Navy.


typeName: Venture Lodestrike SKIN (Permanent)
description:
To mark the successful development, construction and firing of the Upwell Consortium's new moon drilling technology, ORE fleets dedicated to mining asteroids produced by blasting moon chunks apart adopted a special new livery. The striking design shows off the association of any ship bearing it with the awesome power of the moon drill beam and blast technology.


typeName: Headhunter Crate
description:
This crate contains one random SKIN license from the following:

<url=showinfo:46707>Magnate Headhunter SKIN (Permanent)</url>
<url=showinfo:46708>Omen Headhunter SKIN (Permanent)</url>
<url=showinfo:46712>Merlin Headhunter SKIN (Permanent)</url>
<url=showinfo:46713>Caracal Headhunter SKIN (Permanent)</url>
<url=showinfo:46717>Tristan Headhunter SKIN (Permanent)</url>
<url=showinfo:46718>Vexor Headhunter SKIN (Permanent)</url>
<url=showinfo:46722>Slasher Headhunter SKIN (Permanent)</url>
<url=showinfo:46723>Rupture Headhunter SKIN (Permanent)</url>


typeName: Glacial Drift Festival Box
description:
This festival box has a chance to contain a Glacial Drift SKIN in celebration of the Yoiul Festival.

Celebrate the ending of one year and the start of a new one by wearing the Glacial Drift SKIN!


typeName: Arms Race Battlecruiser Assembler
description:
To support their general efforts to build up capsuleer capabilities the core empires have sponsored operations against emergent threats through the Agency's Arms Race program.

This special one-shot assembler contains nanite feedstock, templates and a dedicated processor that will build a standard battlecruiser when activated.


typeName: Arms Race Battleship Assembler
description:
To support their general efforts to build up capsuleer capabilities the core empires have sponsored operations against emergent threats through the Agency's Arms Race program.

This special one-shot assembler contains nanite feedstock, templates and a dedicated processor that will build a standard battleship when activated.


typeName: Project Discovery Phase One Elite 5K
description:
This record of research achievement marks those supremely elite capsuleers who achieved rank 5,000 and above in Project Discovery Phase One's tissue analysis citizen science program.

Those few capsuleers who achieved this are:

Ristari
Mariones Moliko
Vlad Rockfire


typeName: Project Discovery Phase One Elite 2K
description:
This record of research achievement marks those highly elite capsuleers who achieved between rank 2,000 and 5,000 in Project Discovery Phase One's tissue analysis citizen science program.

Those few capsuleers who achieved this are:

Barsuk Hromoi
gupi gup
MIXA-1984- xXx
Airiana Nolen
Telos
Sui Doom
EL PokoLoko
TeamGreen
Daemon Bequingnolle
kala Naari


typeName: Project Discovery Phase One Elite 1K
description:
This record of research achievement marks those elite capsuleers who achieved between rank 1,000 and 2,000 in Project Discovery Phase One's tissue analysis citizen science program.

Those few capsuleers who achieved this are:

King Currency
Futoshi Ishii
aeouiy
Loreleen
Maxy Solette
Vit Uisen
Ivan Vandopolus
Nemo deBlanc
Rouskach Haginen
Wylex Cross
Jimmy Thrace
Serg And
Fix Lag's
Fianna MacConnor
Trent Liandri
Dezmand Nolen
Sum Susam
Asgiliot Ivanov
Danny Chen
Azotha Storm
Mena Khanid
Ardret Livetron
AJIEKC Pride
Lain Deudigren
Tau Scorpii
vitek 666
Isnome
Alexey Strategov
KFX415
Benelos Daams
Ivan Puchtek
Azanart Rin


typeName: Project Discovery DNA Reference (Jove)
description:
This is a reference set of genetic data pertaining to the known Jove bloodlines.

This data item bears the designation: JOVE // GCT ATG // 1180309 // 1190710


typeName: Project Discovery DNA Reference (Minmatar)
description:
This is a reference set of genetic data pertaining to the Minmatar bloodlines.

This data item bears the designation: MINMATAR // TGA AAT // 1180309 // 1190710


typeName: Project Discovery DNA Reference (Amarr)
description:
This is a reference set of genetic data pertaining to the Amarr bloodlines.

This data item bears the designation: AMARR // ATT GAA // 1180309 // 1190710


typeName: Project Discovery DNA Reference (Gallente)
description:
This is a reference set of genetic data pertaining to the Gallente bloodlines.

This data item bears the designation: GALLENTE // AAA AAA // 1180309 // 1190710


typeName: Project Discovery DNA Reference (Caldari)
description:
This is a reference set of genetic data pertaining to the Caldari bloodlines.

This data item bears the designation: CALDARI // AAT GCT // 1180309 // 1190710


typeName: Recovered Navigation Telemetry
description:
This recovered data stream is incomplete but appears to be part of a navigation telemetry dataset. Perhaps something can be made of it with a bit of ingenuity.

...#=!!!EF///S0.1//0.3//0.2//0.4//0.4//0.6//R0.7//0.7//0.5//0.6//0.6//0.8//0.9//R0.7//0.7//0.8//R0.5//0.6//0.9//1.0//R0.9//0.6//0.7//R0.7//0.7//0.7//D0.7///D-RE!!!=#...


typeName: Recovered Radioactive Materials
description:
This mildly radioactive material was recovered from a concealed laboratory compartment with the aid of novel scanning methods and exhibits some unusual properties. It could be useful in a controlled mutagenic process.


typeName: Biomechanical Interface Data
description:
This recovered data appears to provide a framework for a novel biomechanical interface involving mutagenic adaptation of disparate sets of genetic data to establish a neural lace using fine control of nanites guided by the user's own genetic structure.


typeName: Neural Lace 'Blackglass' Net Intrusion 920-40
description:
This biomechanical interface is evidently designed to set up a neural lace in the user's brain using mutated genetic sequences and nanites. 

The properties of the resultant neural lace appear to improve intrusion virus strength at the expense of virus longevity making for an aggressive approach to hacking data networks.

+20 Virus Strength bonus for Data Analyzers.
-40 Virus Coherence bonus for Data Analyzers.


typeName: Rattlesnake King's Ransom Luecin SKIN (Permanent)
description:
Luecin Rileau was the Gallente Federation's ambassador to the Caldari State and a surprisingly competent occupant of a notoriously tricky diplomatic billet for a playboy son of a trillionaire mining magnate. Luecin's father, Darouen Rileau, has long been known as 'Diamond King' for his interests in precious stone mining – even though Rileau made most of his fortune in the hyper-lucrative rare-earth extraction industry.

It was Darouen Rileau's wealth and deep connections with the Gallente Federation's military-industrial complex that allowed him to make his son Luecin's wish to become the Gallente ambassador to the Caldari State come true. Luecin had one vice above all others: gambling. It was likely this habit that led Luecin to seek the posting to the State, where he frequented the famous Grand Tiegjon Casino in Vellaine. Luecin developed a liking for Pettokori, a popular electro-board game. During a session of Pettokori, the Guristas leaders Fatal and the Rabbit struck.

Engineering a situation that allowed them to kidnap the hapless Luecin, the pirate lords spirited the Diamond King's son away and put him up for a ransom in diamonds truly worthy of a king. Darouen Rileau was no doubt vexed by his son's foolisness but the ransom was paid in the end and the notoriety and fame of the Guristas leaders increased to legendary heights.


typeName: Rattlesnake King's Ransom Darouen SKIN (Permanent)
description:
Darouen Rileau is a fantastically rich Gallente mining magnate popularly known as 'Diamond King' for his well-known interests in precious stone mining – even though he made his trillions in the hyper-lucrative rare-earth extraction industry. Rileau's wealth and deep connections with the Gallente Federation's military-industrial complex allowed him to make his son Luecin's wish to become the Gallente ambassador to the Caldari State come true.

Ambassador Luecin Rileau made for a surprisingly competent occupant of a notoriously tricky diplomatic billet but he had one vice above all others: gambling. Some even said that Luecin sought the posting to the State because of his taste for games of chance. Ambassador Rileau frequented the famous Grand Tiegjon Casino in Vellaine on a regular basis and developed a liking for Pettokori, a popular electro-board game. It was during a Pettorkori session that Guristas leaders Fatal and the Rabbit struck.

Engineering a situation that allowed them to kidnap the hapless Luecin, the pirate lords spirited the Diamond King's son away and put him up for a ransom in diamonds truly worthy of a king. Darouen Rileau was no doubt vexed by his son's foolishness but the ransom was paid in the end and the notoriety and fame of the Guristas leaders increased to legendary heights.


typeName: Standup Templar I
replaceBetter: 47141
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Templar is a general purpose attack craft. This Standup variant of the Templar is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Pulse Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Standup Gram I
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Space Superiority
<b>Description:</b> A dedicated space superiority fighter, the Gram is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Gram is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Micro Missile Swarm</b>: The Gram can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Gram especially difficult to destroy. The afterburner must cool down between uses.
<b>Anti-Small Craft Tackle</b>: The Gram has a specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.


typeName: Standup Siren I
replaceBetter: 47136
description:
<b>Type:</b> Structure-based Support Fighter
<b>Role:</b> Warp Disruption
<b>Description:</b> The Siren brings warp disruption support to the battlefield. This Standup variant of the Siren is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Warp Disruptor</b>: Disrupts targets warp systems.
<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.


typeName: Standup Mantis I
replaceBetter: 47120
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Heavy Attack
<b>Description:</b> The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.


typeName: Standup Gungnir I
replaceBetter: 47130
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Long Range Attack
<b>Description:</b> The Gungnir is purpose designed for long range attack duties. This Standup variant of the Gungnir is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Artillery</b>: This weapon-system does good damage at long ranges.
<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.


typeName: New Eden Genome Amalgam
description:
This peculiar object was extracted from a device intended to build a neural lace in the brain of any given subject from the various races of New Eden. While it is now inert, the structure of the object suggests that it is a nanite amalgam containing the necessary material and encoding to establish and adapt a unique neural lace according to the genetic makeup of the subject. It does appear to lack a source of energy and a control framework. This must have been provided by the device it was extracted from.

This object and its novel use of nanotechnology raises many questions.


typeName: Rorqual Design Change Log
description:
While normally the design change log for ship hulls are automatically made available, it seems that this specific copy has been lost in transit. This shouldn't be a problem if the capsuleer for which this was meant has picked up on these changes elsewhere.


typeName: Delve Yoiul Calendar
description:
This unorthodox and digitally enhanced Yoiul calendar hides, behind each of its 24 door progams, a reminder of what can happen if extensive mining operations are conducted during important events like a 'State of the Alliance' speech. Activating the doors will reveal beautifully animated, detailed images of destructions of 19 Rorquals, two Supercarriers, two Mining Barges and one Battleship.


typeName: Remember Myrskaa Flyers
description:
This collection of flyers are a sample of the ones that briefly spread all around New Eden calling attention to the tragedy unfolding in the plague-struck city of Myrskaa in Ojianen during the Kyonoke Crisis of YC119.


typeName: A Stolen Voting Pebble
description:
This was one of the pebbles used in the final vote sanctioning the adoption of the Hope for All Act at the end of the Kyonoke Inquest of YC119. Allegedly, this pebble, alongside many others, was briefly in possession of former CSM member Xenuria, who attempted to steal them for reasons that remain obscure.


typeName: Vial of Kyonoke Plague Cure
description:
This is a vial of the cure produced and distributed following the research efforts of the empires and participating capsuleers during the Kyonoke Inquest in YC119. The success of the endeavor officially eradicated the plague in the afflicted locations, but keeping a dose nearby for good measure is not going to hurt.


typeName: Lump of Carbon
description:
A lump of carbon is occasionally given to naughty children in lieu of a gift during the end of year holidays. Perhaps you have been a naughty capsuleer?


typeName: Frozen Droplet of Blood
description:
This frozen droplet of blood originates from the Battle of E-DOF2, in which the first Blood Raider Sotiyo was destroyed by Imperium forces. Whether the droplet comes from a Blood Raider, a crew member of the capsuleer fleet, or even the ornamental blood painted on the Sotiyo's defending fleet  is anyone's guess.


typeName: Damaged Ancient PEG
description:
This ancient, non-functioning Power Enhanced Generator is a remnant of a forgotten past age of space travel, and was most likely swapped out of an ancient stargate during a renovation and upgrade cycle.


typeName: Badly Corrupted Holoreel
description:
Upon attempting to turn this holoreel on, only a small part of the image remains visible, the rest distorted by the damage done to the holoreel. Upon closer inspection only the phrase "punchable face" can be made out. After a few moments the holoreel starts to produce an extremely irritating screeching sound. Clearly it is corrupted beyond recovery.


typeName: CONCORD GalNet Monitoring Archive
description:
This archive segment of CONCORD police annotated monitoring deals with closed investigations into several cases, in which worried citizens reported GalNet chat fragments without watching for context. The three first files read "How do I sell a hangar full of corpses?", "I just killed someone for the first time! I'm so excited!" and "Does anyone know if drug production is a good source of income?"


typeName: 300 Billion ISK Contract Copy
description:
The documentation of a contract signing over a Chremoas class frigate and an Imp class frigate. 
In the countervalue section it reads: One Friendship.


typeName: Alliance Tournament XV Meta
description:
This was a representation of the Alliance Tournament meta, but it seems to be broken now. Faint traces of an impact with a Drake hull can be seen on the shattered pieces.


typeName: How to Retire Your Starbase
description:
This guide explains how to safely retire your starbase and remove it from Anoikis. Sadly this book was never read by many inhabitants of Anoikis.


typeName: To Kill the Risen Dead
description:
A copy of a novel that enjoyed moderate fame around New Eden. It is a horror story involving capsuleers, Blood Raiders and zombies. It has been implied that the character of the "zombie ship" featuring in the text is inspired by the tale of a very specific Caedes ship rumored to have been destroyed only to return to space again.


typeName: Yoiul Festival YC120 Coin (Amarr)
description:
This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the Imperial Mint of the Amarr Empire.


typeName: Yoiul Festival YC120 Coin (Minmatar)
description:
This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the Tribal Council Coinage Office of the Minmatar Republic.


typeName: Yoiul Festival YC120 Coin (Caldari)
description:
This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the State and Region Bank of the Caldari State.


typeName: Yoiul Festival YC120 Coin (Gallente)
description:
This commemorative Interstellar Kredit coin celebrates the Yoiul Festival YC120 and has been issued by the Federal Union Reserve Bank of the Gallente Federation.


typeName: Standup ECM Jammer Burst Projector
description:
Emits an area-of-effect electronic burst centered on the designated location, which has a chance to disrupt the target locks of any ship within range. Ships hit by the burst have a chance to be jammed for 40 seconds. Only one module of this type can be fit per structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Sensor Dampening Burst Projector
description:
Emits an area-of-effect burst centered on the designated location. The burst reduces the range and speed of affected ships' sensors. Only one module of this type can be fit per structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Stasis Webification Burst Projector
description:
Emits an area-of-effect burst centered on the designated location. The burst reduces the maximum speed of the affected ships. Only one module of this type can be fit per structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Target Illumination Burst Projector
description:
Emits an area-of-effect burst centered on the designated location. The burst projects an electronic "tag" on affected ships thus making them easier to target and hit. Only one module of this type can be fit per structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Warp Disruption Burst Projector
description:
Emits an area-of-effect burst centered on the designated location. The burst disrupts the affected ships' navigation computer which prevents them from warping. Only one module of this type can be fit per structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Weapon Disruption Burst Projector
description:
Emits an area-of-effect burst centered on the designated location. The burst reduces the turret range, turret tracking speed, missile range, and missile precision of the affected ships. Only one module of this type can be fit per structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Oracle "Blaze" Squadron SKIN (Permanent)
description:
Designed by Angel Cartel engineers, and released as a tribute to the leader of the Dominations' notorious "Blaze" hit and run squadron who was lost in battle in late YC119, this nanocoating was made available in very limited numbers for only six hulls.
 
Known only as "Blaze", a name earned from both the trail of burning wreckage usually left in his wake and his appearance with a golden red beard, his squadron became his namesake after hundreds of daring raids against Republic Fleet assets.

Today, they wear his colors in honor of his legacy as one of the Angel Cartel’s most successful and notorious pirates.

"Gone, but never forgotten. His name lives on in all of you. Hoist his colors, and decimate anything that stands in your way."

Trald Vukenda – CEO, Dominations.


typeName: Standup Malleus I
replaceBetter: 47119
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Heavy Attack
<b>Description:</b> The Malleus is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Malleus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Pulse Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.


typeName: Standup Cyclops I
replaceBetter: 47121
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Heavy Attack
<b>Description:</b> The Cyclops is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Cyclops is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.


typeName: Standup Tyrfing I
replaceBetter: 47122
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Heavy Attack
<b>Description:</b> The Tyrfing is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Tyrfing is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Autocannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.


typeName: Standup Malleus II
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Heavy Attack
<b>Description:</b> The Malleus is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Malleus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Pulse Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.


typeName: Standup Mantis II
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Heavy Attack
<b>Description:</b> The Mantis is purpose designed for anti-capital and anti-structure combat.  This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Blaster Cannon</b>: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Torpedo Salvo</b>: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.


typeName: Standup Shadow
description:
<font color=yellow>Subject:</font> Prototype Nation Vessel (ID:Shadow)<br>
<font color=yellow>Military Specifications:</font> Structure-based Heavy Fighter class vessel. Moderate microwarp velocity. Enhanced weapons systems. Reverse-engineering has been made possible through salvage of specific Sansha's Nation vessels. This Standup variant of the Shadow is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.<br>
<font color=yellow>Additional Intelligence:</font> At this initial stage conclusions are hard to form, but early indications from the recovery of three individual bomber pilots – all of them heavily augmented – strongly indicates that these crew members are the same planetary abductees found in other Nation prototype vessels. Cross-referencing recovered DNA with missing persons reports has so far revealed little, though even at this stage the origin of these pilots is in little doubt.<br>
<i>Synopsis from ISHAEKA-0107. DED Special Operations.</i><br><i>Authorized for Capsuleer dissemination.</i>


typeName: Standup Ametat I
replaceBetter: 47127
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Long Range Attack
<b>Description:</b> The Ametat is purpose designed for long range attack duties.  This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Beam Cannon</b>: This weapon-system does good damage at long ranges.
<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.


typeName: Standup Termite I
replaceBetter: 47128
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Long Range Attack
<b>Description:</b> The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Railgun</b>: This weapon-system does good damage at long ranges.
<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.


typeName: Standup Antaeus I
replaceBetter: 47129
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Long Range Attack
<b>Description:</b> The Antaeus is purpose designed for long range attack duties. This Standup variant of the Antaeus is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Railgun</b>: This weapon-system does good damage at long ranges.
<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.


typeName: Standup Ametat II
description:
<b>Type:</b> Structure-based Heavy Fighter
<b>Role:</b> Long Range Attack
<b>Description:</b> The Ametat is purpose designed for long range attack duties. This Standup variant of the Ametat is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Beam Cannon</b>: This weapon-system does good damage at long ranges.
<b>Micro Jump Drive</b>: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
<b>Bomb Launcher</b>: Firing an unguided bomb that does area of effect damage.


typeName: Standup Cenobite I
replaceBetter: 47134
description:
<b>Type:</b> Structure-based Support Fighter
<b>Role:</b> Energy Neutralizing
<b>Description:</b> The Cenobite brings energy neutralizing support to the battlefield. This Standup variant of the Cenobite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Energy Neutralizer</b>: Neutralizes a portion of the energy of the target's capacitor.
<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.


typeName: Standup Scarab I
replaceBetter: 47135
description:
<b>Type:</b> Structure-based Support Fighter
<b>Role:</b> Jamming
<b>Description:</b> The Scarab brings electronic jamming support to the battlefield. This Standup variant of the Scarab is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Jammer</b>: Disrupts targeting systems.
<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.


typeName: Standup Dromi I
description:
<b>Type:</b> Structure-based Support Fighter
<b>Role:</b> Stasis Webification
<b>Description:</b> The Dromi brings webification support to the battlefield. This Standup variant of the Dromi is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Stasis Webifier</b>: Disrupts targets drive systems, slowing them down.
<b>Microwarpdrive</b>: Gives a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.


typeName: Standup Dragonfly I
replaceBetter: 47142
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Dragonfly is a general purpose attack craft. This Standup variant of the Dragonfly is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Standup Firbolg I
replaceBetter: 47143
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Firbolg is a general purpose attack craft. This Standup variant of the Firbolg is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Standup Einherji I
replaceBetter: 47144
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Einherji is a general purpose attack craft. This Standup variant of the Einherji is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Autocannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Standup Equite I
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Space Superiority
<b>Description:</b> A dedicated space superiority fighter, the Equite is designed to be lethal to fighter and drone craft in its area of operations.  This Standup variant of the Equite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Micro Missile Swarm</b>: The Equite can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Equite especially difficult to destroy. The afterburner must cool down between uses.
<b>Anti-Small Craft Tackle</b>: The Equite has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.


typeName: Standup Locust I
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Space Superiority
<b>Description:</b> A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.  This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Micro Missile Swarm</b>: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
<b>Anti-Small Craft Tackle</b>: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.


typeName: Standup Satyr I
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Space Superiority
<b>Description:</b> A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Micro Missile Swarm</b>: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
<b>Anti-Small Craft Tackle</b>: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.


typeName: Standup Locust II
description:
<b>Type:</b> Structure-based Light Fighter
<b>Role:</b> Space Superiority
<b>Description:</b> A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Locust is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

<b>Micro Missile Swarm</b>: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
<b>Evasive Maneuvers</b>: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
<b>Anti-Small Craft Tackle</b>: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.


typeName: Galaxy Pack - Spectral
description:
Galaxy Pack - Spectral contains a spectacular selection of valuable and attractive items for all galactic explorers.

This special delivery crate includes:

Two Multiple Pilot Training Certificates
Five Skill Extractors
Spectral Shift SKINs for SOE ships
A Men's SOE Expeditionary Suit
A Women's SOE Expeditionary Suit


typeName: Rupture Bloody Hands SKIN (Permanent)
description:
The Bloody Hands of Matar is a Minmatar terrorist organization responsible for numerous attacks in both the Republic and the Amarr Empire.

The group was founded in early YC109, during a period of protest and rioting at the killing of Defiants leader Karishal Muritor by Republic forces acting under the orders of Karin Midular's government. It is believed that the 'Bloody Hands' symbolism was inspired by the use of a bloody fist logo by the Ushra'Khan alliance of capsuleer freedom fighters.

The Bloody Hands of Matar turned from protest to terrorism with a campaign of firebombing Amarr and Ammatar interests on Minmatar worlds. The group's violence escalated with a bomb attack on the Egbonbet Republic Parliament station that succeeded in assassinating a visiting Ammatar Mandate ambassador in mid YC109.

The terror group pulled off their greatest coup in March YC112, killing thousands in the massive bombing of an Amarr Ministry of War station in Pashanai system. Although hunted by both Republic Security Services and the Amarr Ministry of Internal Order, the Bloody Hands have evaded elimination and officially remain an active threat.


typeName: Galaxy Pack - Crystal
description:
Galaxy Pack - Crystal contains a spectacular selection of valuable and attractive items for all galactic explorers.

This special delivery crate includes:

Two Multiple Pilot Training Certificates
Five Skill Extractors
Crystal Blast SKINs for SOE ships
A Men's SOE Expeditionary Suit
A Women's SOE Expeditionary Suit


typeName: Assault Damage Control I
replaceBetter: 47255,47256
description:
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage. 

Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time.

Only one Damage Control can be fit at a given time.

Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers.


typeName: Inquest 'Eros' Stasis Webifier MR-803
replaceBetter: 47262,47263
description:
A neural interface upgrade that increases the maximum range of Stasis Webifiers by 3%.

Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.

The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.


typeName: Inquest 'Eros' Stasis Webifier MR-805
replaceBetter: 47263
description:
A neural interface upgrade that increases the maximum range of Stasis Webifiers by 5%.

Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.

The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.


typeName: Inquest 'Eros' Stasis Webifier MR-807
description:
A neural interface upgrade that increases the maximum range of Stasis Webifiers by 7%.

Serpentis Inquest is an offshoot of the Serpentis Corporation that specializes in cutting-edge cybernetic and clone research.

The corporation makes its black cyber implants available to both Serpentis operatives and the forces of the allied Angel Cartel.


typeName: Eros Blossom Firework
replaceSame: 44110,44260,44261,44262,44263,44264,44265,44266,44267,44268,44269,44270,44271,44272
replaceBetter: 33573,47302,49991,49992
description:
This firework impressively symbolizes love and desire with a display using traditional imagery rendered in glorious pyrotechnics. Showing a certain romantic side to the notorious Guardian Angels that commissioned it, this fiery blossom's micro-rockets bring the display to a climax with an impressively explosive finishing burst of flame.


typeName: Expired Guardian Angels 'Standard' Cerebral Accelerator
description:
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.03.20.

replaceBetter:
47266,47267,47395,47396,47397,47481,47706,47707,47708,48116,48117,48118,48151,48152,48153,48599,48600,48602,48603,48604,48606,48607,48608,48610,48611,48612,48614,48615,48616,49539,49540,49541,49753,50008,50009,50010


typeName: Expired Serpentis Inquest 'Dripfeed' Cerebral Accelerator
replaceBetter: 47397,47481,47708,48118,48153,48600,48604,48608,48612,48616,49541,49753,50010
description:
Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.03.20.


typeName: Damavik
description:
A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

<i>Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika.</i> – partial translation of data included in recovered design schematics of the Damavik


typeName: Vedmak
description:
A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

<i>Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles.</i> – partial translation of data included in recovered design schematics of the Vedmak


typeName: Leshak
description:
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

<i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak


typeName: Light Entropic Disintegrator I
replaceBetter: 47915
description:
This small Entropic Disintegrator is typically seen in use on <i>Damavik</i>-class frigates, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. 

Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.

The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.

Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.


typeName: Heavy Entropic Disintegrator I
replaceBetter: 47919
description:
This medium-sized Entropic Disintegrator is normally seen in use on <i>Vedmak</i>-class cruisers, which are able to handle the increased radiation and serious gravitational tidal forces the weapon generates as a side-effect of its operation. 

Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.

The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.

Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.


typeName: Supratidal Entropic Disintegrator I
replaceBetter: 47923
description:
This large Entropic Disintegrator is only seen in use on <i>Leshak</i>-class battleships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this superheavy weapon system, the tidal forces are such that special systems are built into the ship to counteract them. 

Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.

The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.

Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.


typeName: Aeon Eros Blossom SKIN (Permanent)
description:
Traditional imagery of the petals of a blossom long associated with love and desire adorn the flanks of any ship using this romantically charged nanocoating from the Guardian Angels. Whether those choosing to display this tribute to the Eros Blossom are celebrating a love held close or are seeking another to receive their devotion is left to the observer to decide.


typeName: Unstable 50MN Microwarpdrive Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Decayed 500MN Microwarpdrive Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Capsuleer Dawn Firework (Large)
replaceSame: 47301
description:
Celebrating the dawn of the Capsuleer space pilots, this pyrotechnic blasts the symbolism of the capsule into space in a multicolored firework display.

The Capsuleer Age began with the joining of the capsule and the clone in YC105, making it possible for independent spaceship captains to avail themselves of capsule technology and the benefits of high-fidelity cloning and personality transfer.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.


typeName: Crimson Helix Firework (Large)
replaceSame: 47300
description:
The Blood Raider Covenant's perverse mysticism is replete with symbolism involving blood, flesh and even the intricacies of biological science. The Crimson Helix firework melds sanguine and genetic imagery together in a startling pyrotechnic display.

Note: this firework is designed for use in Standup Large Festival Launchers equipped to Upwell Structures.


typeName: Yoiul Blizzard Firework
replaceSame: 49992
replaceBetter: 49991
description:
The Yoiul Blizzard firework is in truth an "icework" as it is a unique explosive charge that creates a storm of icy crystals in space, mimicking a wintry blizzard.

The fragmentary scraps of data that the empires used to construct the New Eden Standard Calendar provide a hint that a winter festival had some importance in the later months of the year for the legendary forebears of humanity. Not all inhabited worlds of New Eden have seasons but those that do mark the increased snow and wind of their winter equivalents in various ways.


typeName: Standup Large Festival Launcher
description:
The Standup Large Festival Launcher is an impressive festival charge launcher system intended for large-scale pyrotechnic displays around Upwell Structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Focused Warp Disruptor II
description:
The Standup Focused Warp Disruptor is a powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. This module has incredible range and is capable of disrupting all ships including the largest vessels in New Eden, however it may only be activated in short bursts separated by cooldown periods. This module can also be installed with a Standup Focused Warp Scrambling Script to provide it with the ability to disrupt microwarpdrives and micro jump drives. The Standup Focused Warp Disruptor system can be installed as a module in Upwell technology structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Focused Warp Scrambling Script
description:
Originally used by the adolescent hacker group The 'Fendahlian Collective' to break past high tech security firmware, these script packs contain intricate code which modify the inherent behavior of certain modules by directly inserting commands into the firmware. The applications of such technology was not lost on the major players and the kids who invented it now head their own research divisions.

This script can be loaded into a Standup Focused Warp Disruptor to enable the disruption of microwarpdrive and micro jump drive modules on target ships at the expense of maximum range.


typeName: Standup Cap Battery I
description:
Standup Cap Battery modules augment a structure's available supply of capacitor energy.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Capacitor Power Relay I
description:
Standup Capacitor Power Relay modules increase the capacitor recharge rate of a structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Standup Layered Armor Plating I
description:
Standup Layered Armor Plating modules increase the armor hitpoints of Upwell Structures. This plating is composed of numerous additional tritanium layers, effectively increasing the armor durability of a structure.  This module only provides benefits to structures while they are in full power mode.

Multiples of this module or similar modules that affect the same attribute on the structure will be subject to diminishing returns.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.


typeName: Ragnarok Shakim Warlord SKIN (Permanent)
description:
The clans of the Krusual Tribe, such as the martial Shakim Clan, have a proud history of defiance and maintaining their traditions in the face of the Amarr Empire's invasion of the Minmatar homeworld. From their mountain strongholds the Krusual were the one tribe that successfully resisted the worst of the occupation's ravages.

The Shakim Warlords, in particular, were not only fierce defenders of their mountainous domains but also feared among Amarr occupation troops as merciless leaders of raids against the invaders.


typeName: Vexor Navy Issue Empyrean Dragons SKIN (Permanent)
description:
Calling forth the power and wisdom of heavenly creatures from Jin-Mei mythology, this nanocoating is a symbolic celebration of the awesome capabilities and reach of the capsuleer pilots of New Eden.


typeName: Astero One Eden SKIN (Permanent)
description:
The Sisters of EVE's research and exploration efforts have garnered the organization a sinister reputation in the eyes of capsuleers, and conspiracy theorists, but its Food Relief charity arm has provided succor to billions across New Eden.

Donations to Food Relief and other humanitarian projects are collected from all over the cluster and the annual "One Eden" fundraising drive is an important means of boosting the SOE's donation income. To many people in New Eden, the charitable works of the Sisters are their most notable.


typeName: Expired Standard 'Guri Hivaa' Cerebral Accelerator
description:
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.04.24.

replaceBetter:
47396,47397,47481,47706,47707,47708,48116,48117,48118,48151,48152,48153,48599,48600,48602,48603,48604,48606,48607,48608,48610,48611,48612,48614,48615,48616,49539,49540,49541,49753,50008,50009,50010


typeName: Expired Extended 'Guri Hivaa' Cerebral Accelerator
replaceBetter: 47481,47708,48118,48153,48600,48604,48608,48612,48616,49541,49753,50010
description:
The Guri Hivaa are Guristas pilots specializing in hunting for very specific targets, whether that be marks to kill or kidnap, or rare and valuable consignments to plunder. They use cerebral accelerator technology to assist them in developing their specialized hunting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.04.24.


typeName: Small asteroid environment
replaceSame:
47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Small asteroid environment
replaceSame:
47402,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Small asteroid environment
replaceSame:
47402,47403,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Small asteroid environment
replaceSame:
47402,47403,47404,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Medium asteroid environment
replaceSame:
47402,47403,47404,47405,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Medium asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Medium asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Medium asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Large asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Large asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Large asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Huge asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Huge asteroid environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Small pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Small pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47419,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Small pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47420,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Medium pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47421,47422,47423,47424,47425,47426,47427,47428


typeName: Medium pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47422,47423,47424,47425,47426,47427,47428


typeName: Medium pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47423,47424,47425,47426,47427,47428


typeName: Large pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47424,47425,47426,47427,47428


typeName: Large pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47425,47426,47427,47428


typeName: Large pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47426,47427,47428


typeName: Huge pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47427,47428


typeName: Huge pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47428


typeName: Huge pillar environment
replaceSame:
47402,47403,47404,47405,47406,47407,47409,47410,47412,47413,47414,47415,47416,47417,47418,47419,47420,47421,47422,47423,47424,47425,47426,47427


typeName: Lux Xiphos
replaceSame: 34580
description:
This Drifter weapon system appears to be a more compact version of directed energy weapons used by Drifter battleships. It is semi-autonomous and is floating freely from the vessel deploying it. The weapon's firing signature indicates a broad spectrum of disruptive energies are used against its targets.


typeName: C3-A 'Hivaa Saitsuo' Ballistic Control System
description:
The C3-A 'Hivaa Saitsuo' Ballistic Control System is a special modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles.


typeName: C3-X 'Hivaa Saitsuo' Ballistic Control System
description:
The C3-X 'Hivaa Saitsuo' Ballistic Control System is a highly experimental modification of the standard ballistic control system to include command, control and communications firmware that will enhance drones alongside missiles. The saying 'hivaa saitsuo' is an old phrase from Caldari history meaning 'good hunting', and often used as a means of wishing someone luck in military circles.


typeName: Inert Capsule
replaceBetter: 2886,2895,2901,21891,22168,25397,29190,30813,30815
description:
This hydrostatic capsule is inert and unoccupied, lacking a stock of quantum-entangled 4-Helium, hyper-oxygenated crashgel or a clone blank. Nevertheless, the valuable technology of the capsule shell could be recovered and compressed for transport.


typeName: Compressed Capsule Shell
description:
This compressed hydrostatic capsule shell is full of valuable technology that should command the interest of prospective buyers.


typeName: Praxis
description:
<i>"Action follows form. Form follows thought. We have thought deeply on the shape of the future. The forms have been established and now is the time to act."</i> – Elder Mentor Matshi Raish, Geminate Chapter, Society of Conscious Thought, YC120.05.06.

The Praxis-class battleship is a new SoCT design that uses principles derived from Jove shipbuilding techniques recently made available to the Society's naval architects. The Praxis was designed and constructed to combat the emergent threats to New Eden, as they continue to increase in YC120 and beyond.

In the 15th year since the dawn of the Capsuleer Era, the Society made the Praxis available to all independent capsuleers.


typeName: Expired CDIA SPACE Cerebral Accelerator
description:
The CONCORD Directive Intelligence Agency operates a Spaceship Pilot and Capsuleer Essentials (SPACE) program with the aim of promoting the skills of law-abiding spaceship pilots. To this end they make available the CDIA SPACE Cerebral Accelerator to aid rapid uptake of useful piloting skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer.

Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 72 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user’s neural activity. Heightened knowledge of <url=showinfo:3405>Biology</url> will increase this time up to 144 hours.

The compounds are only guaranteed to function until YC 120.05.01.


typeName: CDIA Training Exercise Supply Crate
description:
This CONCORD Directive Intelligence Agency supply crate contains nanocoatings useful in carrying out military training exercises where one side takes the role of Blueforce and the other the role of Redforce.


typeName: Armageddon Hunter's Quiver SKIN (Permanent)
description:
Hunters using arrows to catch their prey is a common enough theme in the history and legends of New Eden. A quiver of arrows ready for use is echoed in the stylized patterning of this nanocoating. The hunt for prey no longer involves arrows but the thrill of the chase remains as primal an emotion as it was for the hunters of ancient tales.


typeName: Worm Ace of Podhunters SKIN (Permanent)
description:
"There is no hunting like the hunting of pods, and those who have hunted pods long enough and liked it, never care for anything else thereafter." – Ohminen Sin (disputed attribution)

The Guristas pride themselves on maintaining the most skilled frigate pilots in any of the pirate organizations of New Eden and their most elite pilots are said to take particular pleasure in the art of catching fleeing capsules.


typeName: 'Moreau' Fortizar
description:
The 'Moreau'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Conquerable Stations were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.

The 'Moreau' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside a large variety of other enhancements. It enjoys increases to most key stats, as well as extra bonuses to industry, fuel consumption, and refining. It is named for Sébastien Moreau, the visionary leader who formed the "Immensea" organization that built the conquerable stations throughout most nullsec regions.

The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.


typeName: 'Draccous' Fortizar
description:
The 'Draccous'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Amarr Manufacturing Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.

The 'Draccous' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside reinforced armor plating and enhanced manufacturing facilities. It is named for the "Draccous Station" of 0OYZ-G, the first ever Amarr Manufacturing Outpost to be deployed by capsuleers.

The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.


typeName: 'Horizon' Fortizar
description:
The 'Horizon'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Caldari Research Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.

The 'Horizon' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside improved shielding and enhanced research facilities. It is named for the "Celestial Horizon" corporation, who were the leading pioneers in outpost construction and deployment. Celestial Horizon deployed the first Minmatar and Caldari outposts in New Eden and co-founded the Ascendant Frontier alliance which built much of the early capsuleer infrastructure in the southern regions of nullsec space.

The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.


typeName: 'Marginis' Fortizar
description:
The 'Marginis'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Gallente Administrative Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.

The 'Marginis' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside reinforced hull bulkheads and significantly optimized fuel consumption for all Upwell service modules. It is named for the "ISS Marginis" outpost of KDF-GY, the first ever Gallente Administrative Outpost to be deployed by capsuleers.

The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.


typeName: 'Prometheus' Fortizar
description:
The 'Prometheus'-class upgraded Fortizar is a special edition structure released in limited numbers to capsuleers by the Upwell Consortium as part of their outpost migration project of YC120. During the outpost migration event all Minmatar Service Outposts were converted into these new faction Fortizars, and after that event no more copies of this structure or its blueprints have been made available to capsuleers.

The 'Prometheus' Fortizar enjoys all of the capabilities of a standard Fortizar citadel alongside enhanced durability and improved reprocessing facilities. It is named for "Prometheus Station" of 5P-AIP, the first ever Minmatar Service Outpost to be deployed by capsuleers.

The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons. The Fortizar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Fortizar can be achieved by installed Standup L-Set rigs to optimize the specific role of the citadel.


typeName: Incursus Glittering Dream SKIN (Permanent)
description:
The Glittering Dream nightclub is one of the most famous venues situated on Caille's astounding Crystal Boulevard, noted for the exclusivity of its clientele as much as for an architecture that triples down on the synthetic diamond setting of the boulevard it sits on.

A major tourist attraction, the sparkling slabs of the Crystal Boulevard obscure a deep, dark purpose as beneath it lies the continuity of government and military command bunker complex for the planet of Gallente Prime.

Similarly, the towering triple helix spire of the Glittering Dream nightclub, fashioned without and within from expensive crystalline carbonides, appears to be just a high-class nightclub. Here though is where the political, military, business and even criminal elite of Luminaire meet to discuss their most secret affairs in assurance of privacy and confidentiality.


typeName: Dramiel Sariel's Flames SKIN (Permanent)
description:
Leader of a cell of renegades that broke away from the Angel Cartel, Sariel struck out on his own at first but quickly managed to gather a band of rogue Angels about him. In the days when he was a lone frigate ace, Sariel rigged up a series of plasma torches along the tusk-like flanks of his Dramiel and embarked on a campaign of terror and raiding.

Sariel's prowess with a frigate was no doubt a factor in attracting other rogues to his command and the ranks of "Sariel's Flames" swelled as his reputation filtered through the back-alleys and seediest dives of New Eden. The goals of Sariel and his "Flames" remain obscure but they appear to share with their former Cartel comrades an interest in acquiring ancient technology. This appears to include a special interest in advanced cloning techniques derived from dangerous and illegal archaeological delving.

By the standards of academics, or even corporate archaeotechs, such activities are no better than tomb-robbing. As Sariel's Flames make sure to achieve space-superiority over any site they plunder, they are unlikely to be dissuaded by the complaints of the archaeological establishment.


typeName: Cormorant Octopus Orange Flight SKIN (Permanent)
description:
The Caldari Navy's 37th (Octopus) Squadron has a long and storied history stretching back to the Caldari-Gallente War that led to independence for the Caldari State. Originally a frigate squadron established during the war, the 37th is notable as a capsuleer unit within the Caldari Navy.

Octopus Squadron's "Orange Flight" is an outgrowth of the older "Red Flight" after reorganization of this elite capsuleer squadron. The Orange Flight operates advanced missile cruisers in the heavy assault role, providing devastating and flexible long-range firepower to the 37th.


typeName: Malediction Capsuleer Day XV SKIN (Permanent)
description:
Mark the 15th anniversary of the dawn of the Capsuleer Age with the Capsuleer Day XV nanocoating. Since YC105, the world of New Eden has been transformed by the growth of the Capsuleer space pilot community. In YC120, the Capsuleers are at the forefront of space colonization and the exploration of new frontiers, making Capsuleer Day XV a moment for celebrations across New Eden.


typeName: Avatar Capsuleer Elite XV SKIN (Permanent)
description:
The Capsuleers are considered an elite group across New Eden and this gilded nanocoating marks that status on Capsuleer Day XV. The YC120 celebrations are the 15th anniversary of the dawn of the Capsuleer Age and the opening up of New Eden's frontiers by immortal clone space pilots. Capsuleer Day XV is a moment for celebration of "The Elite" across New Eden.


typeName: Apotheosis Capsuleer Networker XV SKIN (Permanent)
description:
Display your attendance at the SoCT's annual capsuleer gathering with this celebratory nanocoating. In the 15th anniversary year of the dawn of the Capsuleer Age, the SoCT chose to host the gathering at its new diplomatic facility, across the bay from Concord City, on the surface of Yulai III.

The Society of Conscious Thought encourages graduates of its elite education programs to network with one another and has established many cohorts of former students throughout New Eden. As the SoCT takes a somewhat tutelary view of capsuleers as a class, the Society also encourages movers and shakers among the capsuleers to network with one another for the advancement of humanity in New Eden.


typeName: Pacifier SARO 'Black Troop' SKIN (Permanent)
description:
CONCORD's Special Affairs for Regulations & Order (SARO) was founded as an elite police unit, capable of going up against the most dangerous criminals and pirates in New Eden with special weapons and tactics training at levels comparable with the Federal Marines or the Imperial Guard.  SARO's reputation for brutal efficiency rapidly made them a force to be feared by mere criminals, and at least to be reckoned with by the pirate cartels of the Outer Regions.

Today, the SARO is a growing division of the DED, with a headcount that would make it capable of carrying out a planetary invasion if the need arose. But the old, hard core of the original SARO remains in the elite 'Black Troop' SWAT commandos. Even the other units in SARO would think twice before crossing a member of Black Troop.


typeName: Decayed Stasis Webifier Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Stasis Webifier Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Stasis Webifier Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy stasis entanglement devices. As such this mutaplasmid could be used to mutate the performance characteristics of most stasis webifiers.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed Warp Scrambler Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Warp Scrambler Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Warp Scrambler Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed Warp Disruptor Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Warp Disruptor Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Warp Disruptor Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Gravid 5MN Microwarpdrive Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed 1MN Afterburner Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable 1MN Afterburner Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid 1MN Afterburner MutaPlasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Calm Exotic Filament
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.

replaceBetter:
47711,47762,47763,47764,47765,47888,47889,47890,47891,47892,47893,47894,47895,47896,47897,47898,47899,47900,47901,47902,47903,47904,47905,47906,47907


typeName: Calm Dark Filament
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.

replaceBetter:
47711,47763,47764,47765,47892,47893,47894,47895,47896,47897,47898,47899,47900,47901,47902,47903,47904,47905,47906,47907


typeName: Calm Firestorm Filament
replaceBetter: 47711,47764,47765,47896,47897,47898,47899,47900,47901,47902,47903,47904,47905,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Calm Gamma Filament
replaceBetter: 47711,47900,47901,47902,47903
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Calm Electrical Filament
replaceBetter: 47711,47764,47900,47901,47902,47903,47904,47905,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>relatively calm environment</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Decayed Small Armor Repairer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Small Armor Repairer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Small Armor Repairer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed Small Shield Booster Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Small Shield Booster Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Small Shield Booster Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed Small Shield Extender Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Small Shield Extender Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Small Shield Extender Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental shield enhancement systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield extenders in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed Small Armor Plate Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Small Armor Plate Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Small Armor Plate Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter supplemental armor layering systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor plates in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Decayed Small Energy Neutralizer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced.


typeName: Unstable Small Energy Neutralizer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme.


typeName: Gravid Small Energy Neutralizer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds.


typeName: Unstable Medium Ancillary Shield Booster Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.


typeName: Medium Abyssal Ancillary Shield Booster
description:
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.

Note: Can use Cap Booster 50, 75 and 100 as fuel. Reloading time is 60 seconds.


typeName: Large Abyssal Ancillary Shield Booster
description:
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.

Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds.


typeName: X-Large Abyssal Ancillary Shield Booster
description:
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.

Note: Can use Cap Booster 400 and 800 as fuel. Reloading time is 60 seconds.


typeName: Unstable Small Ancillary Armor Repairer Mutaplasmid
description:
This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.

Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated.

The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable.


typeName: Exotic Particle Storm
description:
An Abyssal Deadspace environment flooded with exotic particles.

Ships in this environment receive penalties to kinetic resistance and a bonus to scan resolution.


typeName: Dark Matter Field
description:
An Abyssal Deadspace environment suffused with dark matter that does not reflect electromagnetic radiation.

Ships in this environment receive a bonus to maximum velocity and a penalty to turret range.


typeName: Plasma Firestorm
description:
An Abyssal Deadspace environment scorched by vast plasma firestorms.

Ships in this environment receive a bonus to armor HP and a penalty to thermal resistance.


typeName: Electrical Storm
description:
An Abyssal Deadspace environment wracked by massive electrical storms.

Ships in this environment receive a penalty to EM resistance and a bonus to capacitor recharge.


typeName: Gamma-Ray Afterglow
description:
An Abyssal Deadspace environment saturated with radiation from the afterglow of a gamma-ray burst.

Ships in this environment receive a bonus to shield HP and a penalty to explosive resistance.


typeName: Small Disintegrator Specialization
description:
Specialist training in the operation of advanced Light Entropic Disintegrators. 2% bonus per skill level to the damage of small weapons requiring Small Disintegrator Specialization.


typeName: Medium Disintegrator Specialization
description:
Specialist training in the operation of advanced Heavy Entropic Disintegrators. 2% bonus per skill level to the damage of medium weapons requiring Medium Disintegrator Specialization.


typeName: Large Disintegrator Specialization
description:
Specialist training in the operation of advanced Supratidal Entropic Disintegrators. 2% bonus per skill level to the damage of large weapons requiring Large Disintegrator Specialization.


typeName: Upwell Standard Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>10% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M1R Outpost Rig
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>14% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>

replaceBetter:
47884,47979,47997,47998,48009,48010,48022,48023,48024,48036,48040,48041,48048,48050,48051,48052,48055,48057,48060,48071,48072,48078


typeName: Upwell A1F Outpost Rig
replaceBetter: 47981,47987,47990,47991,48012,48027,48028,48046,48056,48069
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>15% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>1% reduction in material requirements for manufacturing jobs<br>40% reduction in time requirements for tech one ship manufacturing<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Upwell M2R- Outpost Rig
replaceBetter: 47979,47997,48010,48022,48024,48036,48040,48050,48051,48052,48055,48057,48060,48078
description:
This special edition Standup rig has been installed by Upwell on this upgraded faction Fortizar. The Upwell Outpost Rigs represent the latest in structure technology, and have only been made available in limited quantities through the Upwell Outpost Upgrade Program of YC120. If this structure is destroyed or unanchored this rig will be lost forever without any chance of replacement.<br><br><b>This rig provides the following bonuses:</b><br>20% bonus to all hitpoints and capacitor capacity<br>18% bonus to maximum targeting range<br>180% bonus to scan resolution<br>+5 to maximum locked targets<br>42% reduction in capacitor use and 720% bonus to optimal range for Point Defense Batteries<br>16% bonus to reprocessing yield of all ice and ores<br><br>The bonuses from this rig do not scale with system security status<br><br><b>The bonuses from this special edition rig override any similar bonuses from other Standup L-Set rigs.</b>


typeName: Tetryon Exotic Plasma S
description:
An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.

Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.


typeName: Agitated Exotic Filament
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.

replaceBetter:
47711,47889,47890,47891,47892,47893,47894,47895,47896,47897,47898,47899,47900,47901,47902,47903,47904,47905,47906,47907


typeName: Fierce Exotic Filament
replaceBetter: 47711,47890,47891,47893,47894,47895,47897,47898,47899,47901,47902,47903,47905,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Raging Exotic Filament
replaceBetter: 47711,47891,47894,47895,47898,47899,47902,47903,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Chaotic Exotic Filament
replaceBetter: 47895,47899,47903,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>chaotic and destabilizing effects</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Agitated Dark Filament
replaceBetter: 47711,47893,47894,47895,47896,47897,47898,47899,47900,47901,47902,47903,47904,47905,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>somewhat agitated environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Fierce Dark Filament
replaceBetter: 47711,47894,47895,47897,47898,47899,47901,47902,47903,47905,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>fierce and volatile environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


typeName: Raging Dark Filament
replaceBetter: 47711,47895,47898,47899,47902,47903,47906,47907
description:
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace wracked by <b>raging environmental effects</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>.

<b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain.

A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. 

The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space.


