# invtypes

typeName: 1st Tier Overseer's Personal Effects
description:
Obtaining a Deadspace Overseer's personal effects is proof that you have finished clearing all major obstacles in a deadspace pocket and decimated the leading figure. <p>Anyone that procures an OPE (from the pirates themselves, their bases or from guarded containers) can sell them to Concord or DED for a reasonable amount of cash. <p>Concord has rated Deadspace Overseers by the threat they pose to society and divided them into tiers that dictate how much a seller gets for their effects.


typeName: Blaque Voucher
description:
This is a candidate voucher for Mentas Blaque, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.


typeName: Foiritan Voucher
description:
This is a candidate voucher for Souro Foiritan, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.


typeName: Autrech Voucher
description:
This is a candidate voucher for Eman Autrech, used to determine the biggest supporters of this particular candidate for selecting candidate emissaries.


typeName: Intensive Reprocessing Array
replaceBetter: 12238
description:
An anchorable reprocessing array, able to take raw ores and process them into minerals. Has a lower reprocessing yield than fully upgraded outposts, but due to its mobile nature it is very valuable to frontier industrialists who operate light years away from the nearest permanent installation. This unit is for use in low and null security space only.


typeName: Zor's Custom Navigation Link
description:
A neural Interface upgrade that boost the pilots skill in a specific area. This Navigation Link was created for the ruthless pirate commander, referred to as 'Zor'.

10% bonus to afterburner duration.


typeName: High-grade Talisman Alpha
description:
This ocular filter has been modified by Blood Raider scientists for use by their elite officers. 

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 15% bonus to the strength of all Talisman implant secondary effects


typeName: High-grade Talisman Beta
description:
This memory augmentation has been modified by Blood Raider scientists for use by their elite officers. 

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 15% bonus to the strength of all Talisman implant secondary effects


typeName: High-grade Talisman Gamma
description:
This neural boost has been modified by Blood Raider scientists for use by their elite officers. 

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 15% bonus to the strength of all Talisman implant secondary effects


typeName: High-grade Talisman Delta
description:
This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers. 

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 15% bonus to the strength of all Talisman implant secondary effects


typeName: High-grade Talisman Epsilon
description:
This social adaptation chip has been modified by Blood Raider scientists for use by their elite officers. 

Primary Effect: +4 bonus to Charisma

Secondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 15% bonus to the strength of all Talisman implant secondary effects


typeName: High-grade Talisman Omega
description:
This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect. 

50% bonus to the strength of all Talisman implant secondary effects.


typeName: High-grade Snake Alpha
description:
This ocular filter has been modified by Serpentis scientists for use by their elite smugglers.

Primary Effect: +4 bonus to Perception

Secondary Effect: 0.5% bonus to maximum velocity

Set Effect: 15% bonus to the strength of all Snake implant secondary effects


typeName: Inherent Implants 'Noble' Repair Systems RS-605
replaceBetter: 3291,3292,13258,27070
description:
A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.

5% reduction in repair systems duration.

Note: This implant has no effect on remote armor repair modules or capital sized modules.


typeName: Inherent Implants 'Noble' Remote Armor Repair Systems RA-705
replaceBetter: 3414,3415,17871,27071
description:
A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems.

5% reduced capacitor need for remote armor repair system modules.


typeName: Inherent Implants 'Noble' Mechanic MC-805
replaceBetter: 3475
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.

5% bonus to hull hp.


typeName: Inherent Implants 'Noble' Hull Upgrades HG-1005
replaceBetter: 3482,21606
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses. 

5% bonus to armor hit points.


typeName: High-grade Snake Beta
description:
This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers. 

Primary Effect: +4 bonus to Memory

Secondary Effect: 0.625% bonus to maximum velocity

Set Effect: 15% bonus to the strength of all Snake implant secondary effects


typeName: High-grade Snake Gamma
description:
This neural boost has been modified by Serpentis scientists for use by their elite smugglers. 

Primary Effect: +4 bonus to Willpower

Secondary Effect: 0.75% bonus to maximum velocity

Set Effect: 15% bonus to the strength of all Snake implant secondary effects


typeName: High-grade Snake Delta
description:
This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 0.875% bonus to maximum velocity

Set Effect: 15% bonus to the strength of all Snake implant secondary effects


typeName: High-grade Snake Epsilon
description:
This social adaptation chip has been modified by Serpentis scientists for use by their elite smugglers. 

Primary Effect: +4 bonus to Charisma

Secondary Effect: 1% bonus to maximum velocity

Set Effect: 15% bonus to the strength of all Snake implant secondary effects


typeName: High-grade Snake Omega
description:
This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect. 

200% bonus to the strength of all Snake implant secondary effects.


typeName: Dewak's Level 1 Decoder
description:
The feared prison warden Dewak is a master codemaker and built and programmed this cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.


typeName: Dewak's Level 2 Decoder
description:
The feared prison warden Dewak is a master codemaker and built and programmed this second level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.


typeName: Dewak's Level 3 Decoder
description:
The feared prison warden Dewak is a master codemaker and built and programmed this third level cipher in his private lab. He distributes prison gate decoders only amongst his most trusted and highly paid officers.


typeName: Perimeter Descramble Code
description:
This fractal generated descrambling code is used by local Rogue Drones as a way to secure access through the acceleration gate. Once the code is used, the gate will remain open for a short period of time and the code will be rendered useless as a new security codeline will be automatically generated.


typeName: Festival Launcher
description:
An otherworldly glow emanates from this strange and outlandish-looking device. Its missile tubes look suspiciously capable of fitting a huge snowball, fireworks, and other festive ammunition.


typeName: Inherent Implants 'Noble' Repair Proficiency RP-903
replaceBetter: 3477,3478,19685
description:
A neural Interface upgrade for analyzing and repairing starship damage.

3% bonus to repair system repair amount.

Note: This implant has no effect on remote armor repair modules or capital sized modules.


typeName: Inherent Implants 'Noble' Repair Proficiency RP-905
replaceBetter: 3478
description:
A neural Interface upgrade for analyzing and repairing starship damage.

5% bonus to repair system repair amount.

Note: This implant has no effect on remote armor repair modules or capital sized modules.


typeName: Eifyr and Co. 'Gunslinger' Motion Prediction MR-705
replaceBetter: 3192,20443
description:
An Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.

5% bonus to turret tracking speed.


typeName: Eifyr and Co. 'Gunslinger' Surgical Strike SS-905
replaceBetter: 3195,3198,3215,3224,19688,19694,19698,25867
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with all turrets.

5% bonus to all turret damages.


typeName: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1005
replaceSame: 19694,19698
replaceBetter: 3198,3215,3224,25867
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.

5% bonus to large projectile turret damage.


typeName: Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-805
replaceSame: 19695,19699
replaceBetter: 3189,3195,3198,3215,3216,3224,3233,19687,19688,19694,19698,25867
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with medium projectile turrets.

5% bonus to medium projectile turret damage.


typeName: Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-605
replaceSame: 19691,19700
replaceBetter: 3189,3195,3198,3201,3212,3215,3216,3224,3227,3233,19687,19688,19689,19694,19695,19698,19699,25867
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets.

5% bonus to small projectile turret damage.


typeName: Inherent Implants 'Lancer' Small Energy Turret SE-605
replaceSame: 19690,19700
replaceBetter: 3189,3195,3198,3201,3212,3215,3216,3224,3227,3233,19687,19688,19689,19694,19695,19698,19699,25867
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets.

5% bonus to small energy turret damage.


typeName: Inherent Implants 'Lancer' Controlled Bursts CB-705
replaceBetter: 3203,3208,13246,27079
description:
An Inherent Implants gunnery hardwiring designed to enhance turret energy management.

5% reduction in all turret capacitor need.


typeName: Inherent Implants 'Lancer' Gunnery RF-905
replaceBetter: 3204,3209,13166,27077
description:
An Inherent Implants gunnery hardwiring designed to enhance turret rate of fire.

5% bonus to all turret rate of fire.


typeName: Inherent Implants 'Lancer' Large Energy Turret LE-1005
replaceSame: 19688,19698
replaceBetter: 3198,3215,3224,25867
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.

5% bonus to large energy turret damage.


typeName: Inherent Implants 'Lancer' Medium Energy Turret ME-805
replaceSame: 19689,19699
replaceBetter: 3189,3195,3198,3215,3216,3224,3233,19687,19688,19694,19698,25867
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with medium energy turrets.

5% bonus to medium energy turret damage.


typeName: Zainou 'Deadeye' Large Hybrid Turret LH-1005
replaceSame: 19688,19694
replaceBetter: 3198,3215,3224,25867
description:
A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.

5% bonus to large hybrid turret damage.


typeName: Zainou 'Deadeye' Medium Hybrid Turret MH-805
replaceSame: 19689,19695
replaceBetter: 3189,3195,3198,3215,3216,3224,3233,19687,19688,19694,19698,25867
description:
A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.

5% bonus to medium hybrid turret damage.


typeName: Zainou 'Deadeye' Small Hybrid Turret SH-605
replaceSame: 19690,19691
replaceBetter: 3189,3195,3198,3201,3212,3215,3216,3224,3227,3233,19687,19688,19689,19694,19695,19698,19699,25867
description:
A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.

5% bonus to small hybrid turret damage.


typeName: Revelation
description:
The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.

Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.


typeName: Naglfar
description:
The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend.

Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.


typeName: Moros
description:
Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.


typeName: Phoenix
description:
In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there.

While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.


typeName: Sansha Supply Pit Passcard
description:
This security passcard is manufactured by Sansha's Nation and allows the user to unlock a specific acceleration gate to the lower level of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.


typeName: Long Distance Jamming
description:
Skill at the long-range operation of electronic warfare systems. 10% bonus to optimal range of ECM, Remote Sensor Dampeners, Weapon Disruptors, Remote Tracking Computers, Remote Sensor Boosters and Target Painters per skill level.


typeName: Frequency Modulation
description:
Advanced understanding of signal waves. 10% bonus to falloff for ECM, Remote Sensor Dampeners, Weapon Disruptors, Remote Tracking Computers, Remote Sensor Boosters and Target Painters per skill level.


typeName: Signal Dispersion
description:
Skill at the operation of target jamming equipment. 5% bonus to strength of all ECM jammers per skill level.


typeName: Signal Suppression
description:
Skill at the operation of remote sensor dampers. 5% bonus to remote sensor dampers' scan resolution and targeting range suppression per skill level.


typeName: Weapon Destabilization
description:
Advanced understanding of weapon disruption technology. 5% bonus to the effectiveness of Weapon Disruptor modules per skill level.


typeName: Peripheral Compact Target Painter
description:
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit. 
This upgraded version of the basic target painter uses patented Peripheral Weapon Navigation Diameter technology to reduce CPU requirements.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Parallel Enduring Target Painter
description:
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit. 
This upgraded version of the basic target painter uses patented Parallel Weapon Navigation Transmitter technology to minimize capacitor energy consumption during operation.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Phased Scoped Target Painter
description:
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit. 
This upgraded version of the basic target painter uses the famous Phased Weapon Navigation Array Generation Extron technology to significantly boost optimal range.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Signature Focusing
description:
Advanced understanding of target painting technology. 5% bonus to target painter modules' signature radius multiplier per skill level.


typeName: Soran's Passkey
description:
Markings indicate that Soran's Passkey will activate two Acceleration Gates. One is marked as a check-gate which will leave the key intact, while the other one is some highly encrypted Accleration Gate called "Station Ultima". That gate will seemingly destroy the key and unlock the gate to a single ship.


typeName: Arch Angel Carbonized Lead S
replaceBetter: 20753,28328
description:
This ammo uses a simple lead slug encased in a hard shell of crystalline carbon. It is fairly cheap and works very well against most armors. Shields, however, are a problem.

60% increased optimal range.
5% increased tracking speed.


typeName: Arch Angel Nuclear S
replaceBetter: 20755,21914
description:
Nuclear weapons are considered by most races to be crude and primitive. However, the Minmatar still favor them over more sophisticated weapons due to the abundance of materials for plutonium production in Minmatar space.

60% increased optimal range.
5% increased tracking speed.


typeName: Arch Angel Proton S
replaceBetter: 20757,21931
description:
Emits a focused, high intensity proton burst upon impact. Fairly effective vs. both shields and armor.

60% increased optimal range.
5% increased tracking speed.


typeName: Arch Angel Depleted Uranium S
replaceBetter: 20759,28336
description:
Very commonly used by Minmatar pilots, this ammo is incendiary and also has great penetration. Just be careful handling it unless you want to wake up with an extra toe on your forehead.

20% tracking speed bonus.


typeName: Sanshas Radio S
replaceSame: 21194
replaceBetter: 20849,21256,23085
description:
Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.

With longer range, EM damage increases although the overall damage output is decreased.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

60% increased optimal range.
15% reduced capacitor need.


typeName: Sanshas Microwave S
replaceSame: 21196
replaceBetter: 20851,21258,23083
description:
Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced capacitor need.


typeName: Sanshas Infrared S
replaceSame: 21198
replaceBetter: 20853,21260,23081
description:
Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

20% increased optimal range.
35% reduced capacitor need.


typeName: Sanshas Standard S
replaceSame: 21200
replaceBetter: 20855,21262,23079
description:
Modulates the beam of a laser weapon into the visible light spectrum.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

45% reduced capacitor need.


typeName: Arch Angel Titanium Sabot S
replaceBetter: 20761,21939
description:
This is among the most feared ammunition around. It has excellent penetration. Once the ship's outer layer is penetrated, the core explodes, spraying the interior with a cloud of fragmentation fletchets that cause considerable damage to the vulnerable interior structure.

20% increased tracking speed.


typeName: Arch Angel Fusion S
replaceBetter: 20763,21906
description:
The destructive power of a fusion warhead is superior to most other projectile warheads available, although it has problems penetrating heavy shield systems.

50% reduced optimal range.


typeName: Arch Angel Phased Plasma S
replaceBetter: 20765,21924
description:
This ammo uses a similar plasma containment core as hybrid charges except that it is mounted in a standard cannon shell.

50% reduced optimal range.


typeName: Arch Angel EMP S
replaceBetter: 20767,21898
description:
A new technology, this highly advanced ammunition emits a focused EM pulse. Very potent against shields.

50% reduced optimal range.


typeName: Sanshas Radio XL
replaceSame: 21240
replaceBetter: 20897,21304
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the radio frequencies. Offers greatly improved range but significantly lower damage.

With longer range, EM damage increases although the overall damage output is decreased.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

60% increased optimal range.
15% reduced capacitor need.


typeName: Sanshas Microwave XL
replaceSame: 21242
replaceBetter: 20899,21306
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the microwave frequencies. Improved range. Increased EM damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced capacitor need.


typeName: Sanshas Infrared XL
replaceSame: 21244
replaceBetter: 20901,21308
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the infrared frequencies. Slightly improved range. Slightly increased EM damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

20% increased optimal range.
35% reduced capacitor need.


typeName: Sanshas Standard XL
replaceSame: 21246
replaceBetter: 20903,21310
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the visible light spectrum.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

45% reduced capacitor need.


typeName: Caldari Control Tower Medium
description:
At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.

Racial Bonuses:
25% bonus to Missile Battery Rate of Fire
50% bonus to Missile Velocity
-75% bonus to Electronic Warfare Battery Target Cycling Speed


typeName: Creations Central Pass
description:
This cipher unlocks the acceleration into the Centus Creations pocket of the sansha war supply complex. The gate will remain open to anyone for a short period of time and using the cipher will cause it to self-destruct, so use wisely.


typeName: 'True Creations' Manufacture Passcard
description:
This security passcard is manufactured by Sansha's Nation and allows the user to unlock the last acceleration gate of the war supply complex. The gate will remain open for a short period of time and the securitycard will be rendered useless after uploading the card's data to the gate's activation device.


typeName: High-grade Crystal Alpha
description:
This ocular filter has been modified by Guristas scientists for use by their elite officers.

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% bonus to shield boost amount

Set Effect: 15% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: Curse
description:
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Khanid Innovation

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.


typeName: Curse Blueprint
replaceSame:
11958,11960,11962,11964,11966,11970,11972,11979,11986,11988,11990,11994,11996,12000,12004,12006,12012,12014,12016,12018,12020,12022,12024,33676


typeName: Heavy Assault Missile Launcher I
replaceBetter: 28379
description:
A launcher intended for use on cruiser-class spacecraft. While assault launchers do not possess the sheer damage-dealing capability of regular heavy missile launchers, their blend of speed and attack power lends them application across a good range of tactical situations.


typeName: High-grade Crystal Beta
description:
This memory augmentation has been modified by Guristas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% bonus to shield boost amount

Set Effect: 15% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: High-grade Crystal Gamma
description:
This neural boost has been modified by Guristas scientists for use by their elite officers.

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% bonus to shield boost amount

Set Effect: 15% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: High-grade Crystal Delta
description:
This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% bonus to shield boost amount

Set Effect: 15% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: High-grade Crystal Epsilon
description:
This social adaptation chip has been modified by Guristas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Charisma

Secondary Effect: 5% bonus to shield boost amount

Set Effect: 15% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: High-grade Crystal Omega
description:
This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect. 

50% bonus to the strength of all Crystal implant secondary effects.

Note: Has no effect on capital sized modules.


typeName: Drazin's Keycard
description:
This is a chaos-logic keycard. It had been issued to a pirate by the name of Drazin Jaruk. It will open the acceleration gate for a short time and then self-destruct.


typeName: Datacore - Hydromagnetic Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of hydromagnetic physics.


typeName: Datacore - Minmatar Starship Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Matari starship engineering.


typeName: Providence
description:
Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.


typeName: Charon
description:
As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires.

Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none.


typeName: Obelisk
description:
The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.


typeName: Fenrir
description:
Third in line to jump on the freighter bandwagon, the Republic decided early in the design process to focus on a balance between all ship systems. True to form, their creation is comparatively lightweight - though lightweight is certainly not a term easily applicable to this giant.


typeName: Rocket Specialization
description:
Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization.


typeName: Light Missile Specialization
description:
Specialist training in the operation of advanced light missile launchers and arrays. 2% bonus per level to the rate of fire of modules requiring Light Missile Specialization.


typeName: Heavy Missile Specialization
description:
Specialist training in the operation of advanced heavy missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.


typeName: Cruise Missile Specialization
description:
Specialist training in the operation of advanced cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.


typeName: Torpedo Specialization
description:
Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.


typeName: Mjolnir Heavy Assault Missile
replaceBetter: 27417,27419,27421,27887,27888
description:
An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.


typeName: Scourge Heavy Assault Missile
replaceBetter: 27411,27413,27415
description:
A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.


typeName: Inferno Heavy Assault Missile
replaceBetter: 27403,27405,27407
description:
A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.


typeName: Guided Missile Precision
description:
Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets. 5% decrease per level in factor of signature radius for all missile explosions.


typeName: Target Navigation Prediction
description:
Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact. 10% decrease per level in factor of target's velocity for all missiles.


typeName: Warhead Upgrades
description:
Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level.


typeName: Insorum
description:
Insorum (Insorzapine bisulfate) is a reactive mutagen binder, a compound whose active chemical responds dynamically to mutagens in the body.  This gives it tremendous healing properties for those afflicted with specific diseases, but, it is believed, also makes it an extremely dangerous genetic toxin for those in otherwise good health.


typeName: Advanced Spaceship Command
description:
The advanced operation of spaceships. Grants a 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command.


typeName: Numon Family Heirloom
replaceBetter: 3291,3292,3299,13258,19547,27070
description:
A neural Interface upgrade that boosts the pilot's skill in a specific area. This implant is an old heirloom of the Numon family, which has sole manufacturing rights of this implant.  

7% reduction in repair systems duration.

Note: Has no effect on remote armor repair modules or capital sized modules.


typeName: Whelan Machorin's Ballistic Smartlink
replaceSame: 24638
replaceBetter: 3136,3137,13249,27096
description:
A neural Interface upgrade that boost the pilots skill in a specific area.

5% bonus to all missile launcher rate of fire.


typeName: Whelan Machorin's Head
description:
This is the head of the Caldari Agent, Whelan Machorin, in all its flabby, balding glory.  As it is not connected to his body at present it quite lacks the prestige it has grown accustomed to and, judging by the expression on its face, it's not at all content with this fact.


typeName: Datacore - Gallentean Starship Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Gallentean starship engineering.


typeName: Datacore - High Energy Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of high energy physics.


typeName: Datacore - Plasma Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of plasma physics.


typeName: Datacore - Laser Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of laser physics.


typeName: Datacore - Quantum Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of quantum physics.


typeName: Datacore - Molecular Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of molecular engineering.


typeName: Datacore - Nanite Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of nanite engineering.


typeName: Datacore - Electromagnetic Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of electromagnetic physics.


typeName: Datacore - Electronic Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of electronic engineering.


typeName: Datacore - Graviton Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of graviton physics.


typeName: Datacore - Rocket Science
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of rocket science.


typeName: Datacore - Amarrian Starship Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Amarrian starship engineering.


typeName: Datacore - Nuclear Physics
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of nuclear physics.


typeName: Datacore - Mechanical Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of mechanical engineering.


typeName: Talocan Technology
replaceSame: 21789,23123,23124
description:
Basic understanding of interfacing with Talocan technology.

The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.

Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.


typeName: Terran Broken Datachips - Weaponry
description:
These ancient data storage devices are severly damaged but it might still possible to extract some valable data from them.


typeName: Dual Giga Pulse Laser I
description:
One of the largest weapons currently in existence, this massive laser is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Dual Giga Beam Laser I Blueprint
replaceBetter:
3560,3562,20445,41068,41069,41070,41071,41072,41073,41074,41075,41105,41106,41107,41108,41110,41111,41113,41120,41121,41122,41123,41124,41125,41186


typeName: Dual 1000mm Railgun I
replaceBetter: 41138,41139,41140,41141
description:
One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.


typeName: Dual 1000mm Railgun I Blueprint
replaceSame: 20451,41085
replaceBetter:
3547,3557,41086,41087,41088,41089,41090,41091,41132,41133,41134,41135,41136,41137,41143,41144,41145,41146,41147,41148


typeName: Ion Siege Blaster I
replaceBetter: 41126,41127,41128,41129
description:
One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.


typeName: Hexa 2500mm Repeating Cannon I
replaceBetter: 41150,41151,41152,41153
description:
One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: Hexa 2500mm Repeating Cannon I Blueprint
replaceSame: 41092
replaceBetter:
3572,3574,41093,41094,41095,41096,41097,41098,41161,41162,41163,41165,41166,41167,41168,41169,41170,41171,41172,41173


typeName: Quad 3500mm Siege Artillery I
replaceBetter: 41156,41157,41158,41159
description:
One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stationary installations and other large targets.
Note: May only be fitted to capital class ships.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: Quad 3500mm Siege Artillery I Blueprint
replaceBetter:
3572,3574,20453,41092,41093,41094,41095,41096,41097,41098,41161,41162,41163,41165,41166,41167,41168,41169,41170,41171,41172,41173


typeName: Alpha Keycard
description:
This security passcard is manufactured by the Minmatar Fleet and allows the user to unlock a specific acceleration gate to another sector. The gate will remain open for a short period of time and the keycard will be rendered useless after uploading the card's data to the gate's activation device.


typeName: Armored Command
replaceSame: 3349,3350,20495,22536
description:
Basic proficiency at boosting the armor defenses of allied ships. Grants a 10% bonus to the duration of Armored Command Burst effects per level.


typeName: Information Command
replaceSame: 3349,3350,20494,22536
description:
Basic proficiency at boosting the sensors and electronic warfare systems of allied ships. Grants a 10% bonus to the duration of Information Command Burst effects per level.


typeName: High-grade Halo Alpha
description:
This ocular filter has been modified by Angel scientists for use by their elite officers.

Primary Effect: +4 Bonus to Perception

Secondary Effect: 1% reduction in ship's signature radius

Set Effect: 15% bonus to the strength of all Halo implant secondary effects


typeName: High-grade Slave Alpha
description:
This ocular filter has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Perception

Secondary Effect: 1% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects


typeName: High-grade Halo Beta
description:
This memory augmentation has been modified by Angel scientists for use by their elite officers.

Primary Effect: +4 Bonus to Memory

Secondary Effect: 1.25% reduction in ship's signature radius

Set Effect: 15% bonus to the strength of all Halo implant secondary effects


typeName: High-grade Slave Beta
description:
This memory augmentation has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Memory

Secondary Effect: 2% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects


typeName: High-grade Halo Delta
description:
This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers. 

Primary Effect: +4 Bonus to Intelligence

Secondary Effect: 1.5% reduction in ship's signature radius

Set Effect: 15% bonus to the strength of all Halo implant secondary effects


typeName: High-grade Slave Delta
description:
This cybernetic subprocessor has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Intelligence

Secondary Effect: 4% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects


typeName: High-grade Halo Epsilon
description:
This social adaptation chip has been modified by Angel scientists for use by their elite officers.

Primary Effect: +4 Bonus to Charisma

Secondary Effect: 2% reduction in ship's signature radius

Set Effect: 15% bonus to the strength of all Halo implant secondary effects


typeName: High-grade Slave Epsilon
description:
This social adaptation chip has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Charisma

Secondary Effect: 5% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects


typeName: High-grade Halo Gamma
description:
This neural boost has been modified by Angel scientists for use by their elite officers.

Primary Effect: +4 Bonus to Willpower

Secondary Effect: 1.75% reduction in ship's signature radius

Set Effect: 15% bonus to the strength of all Halo implant secondary effects


typeName: High-grade Slave Gamma
description:
This neural boost has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +4 bonus to Willpower

Secondary Effect: 3% bonus to armor HP

Set Effect: 15% bonus to the strength of all Slave implant secondary effects


typeName: High-grade Halo Omega
description:
This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.

50% bonus to the strength of all Halo implant secondary effects.


typeName: High-grade Slave Omega
description:
This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect. 

50% bonus to the strength of all Slave implant secondary effects.


typeName: Private Citizen Tsuna's Passcard
description:
This keycard belongs to private citizen Tsuna Qayse. Illegal possession of this object will result in a severe fine and at least 1 year of jail time.

- CONCORD Security


typeName: Capital Ships
description:
Skill for the operation of capital ships. Grants a 5% bonus per skill level to the agility of ships requiring the Capital Ships skill.


typeName: 'Smokescreen' Covert Ops Cloaking Device II
description:
A very specialized piece of technology, the covert ops cloak is designed for use in tandem with specific covert ops vessels. Although it could theoretically work on other ships, its spatial distortion field is so unstable that trying to compensate for its fluctuations will overwhelm non-specialized computing hardware.

Note: This particular module is advanced enough that it allows a ship to warp while cloaked. However, fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.


typeName: 'Nugget' Kinetic Deflection Field
description:
Boosts shield resistance against kinetic damage.<br><br> Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.


typeName: Michi's Excavation Augmentor
replaceBetter: 22535
description:
A neural Interface upgrade that boosts the pilot's skill in a specific area.

5% bonus to mining yield of mining lasers.


typeName: Sanshas Ultraviolet S
replaceSame: 21202
replaceBetter: 20857,21264,23077
description:
Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

12.5% reduced optimal range.
35% reduced capacitor need.


typeName: Sanshas Xray S
replaceSame: 21204
replaceBetter: 20859,21266,23075
description:
Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

25% reduced optimal range.
25% reduced capacitor need.


typeName: Sanshas Gamma S
replaceSame: 21206
replaceBetter: 20861,21268,23073
description:
Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

37.5% reduced optimal range.
15% reduced capacitor need.


typeName: Sanshas Multifrequency S
replaceSame: 21208
replaceBetter: 20863,21270,23071
description:
Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.

With shorter range, Thermal damage increases and the overall damage output is increased.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

50% reduced optimal range.


typeName: Sanshas Ultraviolet XL
replaceSame: 21248
replaceBetter: 20905,21312
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

12.5% reduced optimal range.
35% reduced capacitor need.


typeName: Sanshas Xray XL
replaceSame: 21250
replaceBetter: 20907,21314
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the xray frequencies. Reduced range. Increased thermal damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

25% reduced optimal range.
25% reduced capacitor need.


typeName: Sanshas Gamma XL
replaceSame: 21252
replaceBetter: 20909,21316
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the gamma frequencies. Greatly reduced range. Greatly increased thermal damage.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

37.5% reduced optimal range.
15% reduced capacitor need.


typeName: Sanshas Multifrequency XL
replaceSame: 21254
replaceBetter: 20911,21318
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.

With shorter range, Thermal damage increases and the overall damage output is increased.

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

50% reduced optimal range.


typeName: Shadow Antimatter Charge XL
replaceSame: 21368
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of antimatter atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced optimal range.


typeName: Shadow Iridium Charge XL
replaceSame: 21370
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iridium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

20% increased optimal range.
24% reduced capacitor need.


typeName: Shadow Iron Charge XL
replaceSame: 21372
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

60% increased optimal range.
30% reduced capacitor need.


typeName: Shadow Lead Charge XL
replaceSame: 21374
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of lead atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced capacitor need.


typeName: Shadow Plutonium Charge XL
replaceSame: 21376
replaceBetter: 21001,21440
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of plutonium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

37.5% reduced optimal range.
5% reduced capacitor need.


typeName: Shadow Thorium Charge XL
replaceSame: 21378
replaceBetter: 21003,21442
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of thorium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

12.5% reduced optimal range.
40% reduced capacitor need.


typeName: Shadow Tungsten Charge XL
replaceSame: 21380
replaceBetter: 21005,21444
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of tungsten atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

40% increased optimal range.
27% reduced capacitor need.


typeName: Shadow Uranium Charge XL
replaceSame: 21382
replaceBetter: 21007,21446
description:
Extra Large Hybrid Charge. Can be used only by starbase defense batteries and capital ships like dreadnoughts. Consists of two components: a shell of titanium and a core of uranium atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

25% reduced optimal range.
8% reduced capacitor need.


typeName: Capital Propulsion Engine
description:
A centralized propulsion engine designed to send power to a capital ship's thrusters, propelling the behemoth forward.

replaceSame:
21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Propulsion Engine Blueprint
replaceSame:
21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Turret Hardpoint
description: A turret hardpoint fitting, engineered to allow extra-large weapon turrets to fit on capital.
replaceSame:
21009,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Turret Hardpoint Blueprint
replaceSame:
21010,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Sensor Cluster
description: A vast bank of sensor equipment designed for use with capital ships.
replaceSame:
21009,21011,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Sensor Cluster Blueprint
replaceSame:
21010,21012,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Armor Plates
description: Gigantic sheets of reinforced armor plating, manufactured for the construction of capital ships.
replaceSame:
21009,21011,21013,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Armor Plates Blueprint
replaceSame:
21010,21012,21014,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Capacitor Battery
description: A multiple-thousand kilojoule capacitor battery, engineered for use in capital ships.
replaceSame:
21009,21011,21013,21017,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Capacitor Battery Blueprint
replaceSame:
21010,21012,21014,21018,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Power Generator
description: A gigantic hulk of machinery, designed to give life to a capital ship's power core.
replaceSame:
21009,21011,21013,21017,21019,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Power Generator Blueprint
replaceSame:
21010,21012,21014,21018,21020,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Shield Emitter
description: A modular unit designed to create a vast electromagnetic shield around capital ships.
replaceSame:
21009,21011,21013,21017,21019,21021,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Shield Emitter Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Jump Drive
description:
A massive hulk of machinery designed to propel a capital vessel through vast tracts of space, allowing it to make its way between systems without the use of a stargate.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Jump Drive Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Cargo Bay
description:
Sheets of massive metal which link together to form a multiple-thousand-cubic meter cargo bay, for insertion into capital ships.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21029,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Cargo Bay Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21030,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Drone Bay
description:
Sheets of massive metal which link together to form a fully functional drone bay, for insertion into capital ships.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21035,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Drone Bay Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21036,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Computer System
description: Onboard electronic interfaces and data banks, required for the operation of capital ships.
replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21037,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Computer System Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21038,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Construction Parts
description: Various mechanical and electronic parts for the construction of capital ships.
replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21039,21041,24545,24547,24556,24558,24560


typeName: Capital Construction Parts Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21040,21042,24546,24548,24557,24559,24561


typeName: Capital Siege Array
description:
An electronic interface responsible for rerouting a dreadnought's energy from its propulsion systems towards its defensive and offensive systems.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21041,24545,24547,24556,24558,24560


typeName: Capital Siege Array Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21042,24546,24548,24557,24559,24561


typeName: Capital Launcher Hardpoint
description:
A launcher hardpoint fitting, engineered to allow XL-class missile launchers to fit on capital ships.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,24545,24547,24556,24558,24560


typeName: Capital Launcher Hardpoint Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,24546,24548,24557,24559,24561


typeName: Ancient Treasure Map
description:
An ancient and partly decayed treasure map, with the name 'Otitoh' scribbled next to a picture of a crudely drawn solarsystem. A big X marks one of the moons.


typeName: Nugoeihuvi Transaction Logs
description:
These reports hold information on recent transactions of prop small arms between the Nugoeihuvi corporation and the Sukuuvestaa corporation, as well as evidence that the props aren't what they appear to be.


typeName: Kepheur's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the long deceased Gallente entrepreneur, Kepheur Buquet.


typeName: Shield Compensation
description:
Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.

Note: Has no effect on capital sized modules.


typeName: Blood Standard XL
replaceSame: 20032
replaceBetter: 20903,21310
description:
Extra Large Frequency Crystal. Can be used only by starbase defense batteries and capital ships like dreadnoughts. 

Modulates the beam of a laser weapon into the visible light spectrum. 

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

45% reduced capacitor need.


typeName: Gatti's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Caldari entrepreneur, Gatti Zhara.


typeName: Pata Wakiro's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Kazka Bandit Lord Pata Wakiro.


typeName: Ancient Weapon
description:
Excavated by the Wiyrkomi Corporation, many factions seek to gain hold of these weapons. They are rumoured to contain abilities previously unknown to the empires.


typeName: Doctored Arrivals & Departures Logs
description:
These Arrivals & Departures logs have been carefully falsified and are ready for insertion into a particular station's data banks.


typeName: Cheri Mirei's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the villain, Cheri Mirei.


typeName: Parts of Printing Machine
description:
Broken and bent pieces of a printing machine used to create counterfeit credits. If you look closely enough, you can see traces of blood smeared over some of the parts. Undoubtedly that of the printers hired by the Dry River gang. Let's hope the knowledge for creating this bad money died with them.


typeName: Barbed Wire Scanner
description:
A prototype scanner that can be easily linked into a scanner array to get a full and detailed coverage of the area under surveillance.


typeName: 'Inception' Target Painter
description:
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Broken Bug Device
description:
A small bug device that can be planted on ships to intercept transmissions and relay them to a third person. This one is broken and can't relay anything, though it can still store data.


typeName: Guristas Outlaw Leader Insignia
description:
This insignia was carried by a Guristas Outlaw Leader. They can be found in the Okkelen constellation.


typeName: Impregnable Safe
description:
A safe for use in banks and other financial establishments that handle lot of money. Guaranteed to be absolutely, totally and eternally impregnable to any and all kinds of assaults and infringements.


typeName: Powdered Cubensis
description:
This highly hallucinogenic powder is believed to be one of the primary causes of spirituality in humans.  Needless to say, it is reviled and feared in every industrialized part of the universe.


typeName: Esoteric Process
description:
These are clever tips to improve the quality of Caldari blueprints received through invention.<br><br>Probability Multiplier: +10% <br>Max. Run Modifier: N/A <br>Material Efficiency Modifier: +3 <br>Time Efficiency Modifier: +6


typeName: Esoteric Accelerant
description:
Rough outlines for a revolutionary new manufacture technique that improve the time efficiency of Caldari invention jobs considerably.<br><br>Probability Multiplier: +20% <br>Max. Run Modifier: +1 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: +10


typeName: Esoteric Symmetry
description:
Solid, if uninspiring, invention techniques, ideal for standard Caldari invention tasks.<br><br>Probability Multiplier: N/A <br>Max. Run Modifier: +2 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: +8


typeName: Esoteric Augmentation
description:
Intriguing decryptor that will improve the number of runs of any invented Caldari blueprints a great deal.<br><br>Probability Multiplier: -40% <br>Max. Run Modifier: +9 <br>Material Efficiency Modifier: -2 <br>Time Efficiency Modifier: +2


typeName: Esoteric Attainment
description:
The decryptor offers invaluable safe-guards to improve the chance of a successful Caldari invention immensely. Use this when you've got to get it right.<br><br>Probability Multiplier: +80% <br>Max. Run Modifier: +4 <br>Material Efficiency Modifier: -1 <br>Time Efficiency Modifier: +4


typeName: Cryptic Process
description:
This decryptor gives insightful information into the nature of Minmatar invention jobs, but lacks inspirational touches.<br><br>Probability Multiplier: +10% <br>Max. Run Modifier: N/A <br>Material Efficiency Modifier: +3 <br>Time Efficiency Modifier: +6


typeName: Cryptic Accelerant
description:
The scientific jargon contained herein could cause mental meltdowns, but if you can extract anything of use it's great for Minmatar invention jobs. <br><br>Probability Multiplier: +20% <br>Max. Run Modifier: +1 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: +10


typeName: Cryptic Symmetry
description:
As long as you can decipher the theories there is some good common sense stuff in here that can give all around benefits to Minmatar invention jobs.<br><br>Probability Multiplier: N/A <br>Max. Run Modifier: +2 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: +8


typeName: Cryptic Augmentation
description:
If you can assimilate these ideas into a Minmatar invention job it could greatly multiply your output runs.<br><br>Probability Multiplier: -40% <br>Max. Run Modifier: +9 <br>Material Efficiency Modifier: -2 <br>Time Efficiency Modifier: +2


typeName: Cryptic Attainment
description:
Solid instructions that even an idiot can follow that improve your probability of a successful Minmatar invention job immensely. <br><br>Probability Multiplier: +80% <br>Max. Run Modifier: +4 <br>Material Efficiency Modifier: -1 <br>Time Efficiency Modifier: +4


typeName: Cynosural Field Theory
description:
Skill at creating effective cynosural fields. 10% reduction in liquid ozone consumption for module activation per skill level.


typeName: Cynosural Field Generator I Blueprint
replaceSame: 28647
replaceBetter:
4263,4265,4267,4269,4271,4273,4275,4277,4279,4281,4283,4285,4287,4289,4291,22299,22300,22301,22302,22303,22304,22305,22306,22307,22308,22309,22310,22311,22554,22556,22558,23736


typeName: Inherent Implants 'Noble' Hull Upgrades HG-1008
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.

8% bonus to armor hit points.


typeName: Liberation Elixir
description:
Made of the finest wahoo-root, gunpowder and crushed cubensis, this wondrous concoction can cure most every ill known to man, from the common cold to the Jovian disease to the spiritless drudgery of everyday life.  Step right up!


typeName: Jump Fuel Conservation
description:
Skill at regulating energy flow to the jump drive. 10% reduction in isotope consumption amount for jump drive operation per light year per skill level.


typeName: Dynamite Crate
description:
A crate of the finest TNT money can buy. Guaranteed to blow even the largest of problems into smithereens.


typeName: Safe-Deposit Box Owner List
description:
This highly confidential document lists the owner of each safe-deposit box in the vault on the State and Region Bank station in Vahunomi.


typeName: Plan to Crack Impregnable Safe
description:
Criminals have a knack for always being one step ahead of those trying to outsmart them. If it wasn't for the extra-long screws used to fasten the 'Lifetime Warranty' sign on the back, it really would be an Impregnable Safe.


typeName: Pakkori's Hat
description:
This is an extremely ugly wide-rimmed hat that once adorned the head of one Uchi Pakkori. The burn marks and blood smears don't improve the looks.


typeName: Nugoeihuvi Dogtag
description:
This dogtag was carried by an officer of the Nugoeihuvi corporation. Strangely it has the Guristas emblem on it.


typeName: Assistant's Keychain
description:
This is the keychain of an assistant bank manager for the State and Region Bank in Vahunomi. It can be used to access to outer security vault in the bank.


typeName: Nugoeihuvi Station Schematics
description:
Encoded station schematics for the Nugoeihuvi corporation. If decoded correctly, could this be decoded and used by someone else than Nugoeihuvi?


typeName: Propel Dynamics Dogtag
description:
This dogtag was carried by an officer of Propel Dynamics. Strangely it has the Guristas emblem on it.


typeName: Spiked Quafe
description:
Quafe is the name of the most popular soft drink in the universe, manufactured by a Gallentean company bearing the same name. Like so many soft drinks, it was initially intended as a medicine for indigestion and tender stomachs, but the refreshing effects of the drink appealed to everyone and the drink quickly became tremendously popular. Quafe is one of the best recognized brands in the whole EVE universe and can be found in every corner of it.

This is a spiked version of the popular soft drink. Keep out of reach of children.


typeName: Guristas Communications Logs
description:
This salvaged data from a destroyed Guristas vessel contains an audio record of all communications between the pilot and his commanding officers for the last month.


typeName: Guristas Patrol Routes
description:
This encoded data from a destroyed Guristas vessel reveals the current patrol routes used by the Guristas in the Okkelen constellation.


typeName: Jedon Hekkiren's Belongings
description:
This container is filled with expensive jewelry and platinum bars.  Belongs to the wealthy Caldari banker, Jedon Hekkiren.


typeName: Hakkuran Brother's Remains
description:
The remain of the Hakkuran brothers, who died at the hands of Guristas Pirates while transporting a shipment through Otomainen.


typeName: Hacking
description:
Proficiency at breaking into guarded computer systems. Required skill for the use of Data Analyzer modules.

Gives +10 Virus Coherence per level.


typeName: Loki's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Kazka prison guard, Loki Machedo.


typeName: Shady Acres Deed
description:
This is a deed for a small piece of area in the shady acres territory. The owner of this deed is permitted to construct astro farms in that area.


typeName: Sleeper Technology
replaceSame: 20433,23123,23124
description:
Basic understanding of interfacing with Sleeper technology.

The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.

Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.


typeName: EMP Charge Components
description:
A standard-looking shipment of electronic entertainment equipment, inside which are hidden components of a high-powered electromagnetic charge.


typeName: Firewater
description:
High quality moonshine. Inhaling causes uninhibited behavior, loss of muscle motor skills and similar hilarity.


typeName: Capital Shield Operation
description:
Operation of capital shield boosters and other shield modules. 2% reduction in capacitor need for capital shield boosters per skill level.


typeName: Capital Repair Systems
description:
Operation of capital armor/hull repair modules. 5% reduction in capital repair systems duration per skill level.


typeName: Elite Drone AI
description:
A tiny chip with a modified silicon-extract wafer forming the base for an integrated circuit. The chip stores the code for the elite drone's artificial intelligence.


typeName: Training Complex Passkey
description:
This security passkey is made by CONCORD and placed aboard one of the automated pirate vessels in the training complex CONCORD designed. It will open up an Acceleration Gate which will remain open for a short period of time and render the passkey unusable afterwards.


typeName: Infected Refugees
description:
When wars and epidemics break out, people flee from their homes, forming massive temporary migrations. These innocent civilans are the victims of chemical warfare.


typeName: Formula for Septicemic Agent
description:
This is a chemistry formula for creating an extremely potent viral agent, using materials readily available on the market.


typeName: Sample of Septicemic Agent
description:
The causative agent of an infectious disease. The septicemic bacterial infection is extremely dangerous. Lethality: 99.9%. Known treatments: None.


typeName: Nova Heavy Assault Missile
replaceBetter: 27393,27397,27401
description:
A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.


typeName: Okham's Head
description:
This is the head of Jihar Okham, an Amarrian peddler of information. It's so full of implants that it's liable to set off every metal detector in a 5 mile radius.


typeName: Cracked Keycard
description:
This is an ancient keycard used to access the old nefantar base in this complex. It needs to be repaired to be usable.


typeName: Transputer Orb
description:
Strange artifact of unknown origin. It emanates unorthodox energy signals, but its purpose is not readily discernable.


typeName: Caldari Navy Convoy Disposition File
description:
This file contains detailed information on the size, strength and numbers of the vessels in Caldari Navy Convoy AR06248-E.


typeName: Shield Command Mindlink
description:
This advanced interface link drastically improves a commander's Shield Command ability by directly linking to the nanites launched by the command burst charge.

+25% bonus to Shield Command Burst effect strength and duration.


typeName: Information Command Mindlink
description:
This advanced interface link drastically improves a commander's Information Command ability by directly linking to the nanites launched by the command burst charge.

+25% bonus to Information Command Burst effect strength and duration.


typeName: Skirmish Command Mindlink
description:
This advanced interface link drastically improves a commander's Skirmish Command ability by directly linking to the nanites launched by the command burst charge.

+25% bonus to Skirmish Command Burst effect strength and duration.


typeName: Kutill's Data Chip
description:
This data chip contains the code for a hacker-program developed by Dagras Kutill to infiltrate the Brutor Y.976 computer mainframe in Barkrik.


typeName: Structure Construction Parts
replaceSame: 21949,21951,21953,21955,21957,21959,21961,21963,21965,21967,21969
description:
Assorted parts of metal, textiles, composite fabrics and miscellaneous machinery - the basic building blocks for the assembly and operation of a space outpost.


typeName: Structure Repair Facility
replaceSame: 21947,21949,21951,21953,21955,21959,21961,21963,21965,21967,21969
description:
Lathes, grinders, riveting machines, uncoilers, and various other pieces of machinery required for the operation of an outpost repair facility.


typeName: Structure Office Center
replaceSame: 21947,21949,21951,21953,21955,21957,21959,21961,21963,21965,21969
description:
Materials for the construction of dozens of offices, as well as computer systems and supplies needed for their day-to-day running.


typeName: Structure Mission Network
replaceSame: 21947,21949,21951,21953,21955,21957,21959,21961,21963,21965,21967
description:
A computerized interface allowing people to barter goods and services with the outpost acting as centralized broker and data bank.


typeName: Broken ComLink Scanner
description:
A hi-tech surveillance equipment capable of breaking into secure communication lines and listen in on the chatter. It's broken beyond repair.


typeName: Destroyed ComLink Scanner
description:
A small fragment of a ComLink Scanner. It is unusable and too badly damaged to be really discernable.


typeName: Republic Repair Kit
description:
Hi tech electronic gadgets and tools. Those with enough knowledge can fix just about anything with one of these.


typeName: Norak Pakkul's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the rebel rouser Norak Pakkul.


typeName: Tactical Weapon Reconfiguration
description:
Skill at the operation of siege modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.


typeName: Vat of Aqua Regia Acid
description:
A fuming yellowish liquid made by combining hydrochloric acid and nitric acid. Extremely corrosive. Often used as an ingredient in chemical weapons.


typeName: DNA Samples of Republic Commandos
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This is a batch of DNAs taken from the remains of several Republic Special Forces troopers.


typeName: REF Insignia
description:
This insignia marks the bearer as a member of the Republic Expeditionary Force in the Ani constellation.


typeName: Rebel Biomass
description:
A mass of congealed blood and ripped intestines that look very much like it once belonged to a human.


typeName: Mangled Corpses
description:
These mangled corpses belong to a group of Gallente tourists who seem to have been killed by an explosion aboard their craft.


typeName: TX-890 Polytextile Fabric
description:
This extremely tough and durable synthetic fabric is specially manufactured by Nugoeihuvi for use in some of their more extreme entertainment material.


typeName: Jerpam Hollek's Head
description:
This is the head of the villainous double agent, Jerpam Hollek.  It doesn't look like it's going to be talking any time soon.


typeName: Ancient Vherokior Medallion
description:
This medallion was once worn by the leaders of the Vherokior tribe, as a symbol of their superiority over other members of the community.


typeName: Mid-grade Crystal Alpha
replaceBetter: 20121
description:
This ocular filter has been modified by Guristas scientists for use by their elite officers.

Primary Effect: +3 bonus to Perception 

Secondary Effect: 1% bonus to shield boost amount

Set Effect: 10% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: Mid-grade Crystal Beta
replaceBetter: 20157
description:
This memory augmentation has been modified by Guristas scientists for use by their elite officers.

Primary Effect: +3 bonus to Memory 

Secondary Effect: 2% bonus to shield boost amount

Set Effect: 10% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: Mid-grade Crystal Delta
replaceBetter: 20159
description:
This cybernetic subprocessor has been modified by Guristas scientists for use by their elite officers. 

Primary Effect: +3 bonus to Intelligence 

Secondary Effect: 4% bonus to shield boost amount

Set Effect: 10% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: Mid-grade Crystal Epsilon
replaceBetter: 20160
description:
This social adaptation chip has been modified by Guristas scientists for use by their elite officers.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% bonus to shield boost amount

Set Effect: 10% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: Mid-grade Crystal Gamma
replaceBetter: 20158
description:
This neural boost has been modified by Guristas scientists for use by their elite officers.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% bonus to shield boost amount

Set Effect: 10% bonus to the strength of all Crystal implant secondary effects

Note: Has no effect on capital sized modules.


typeName: Mid-grade Crystal Omega
replaceBetter: 20161
description:
This implant does nothing in and of itself, but when used in conjunction with other Crystal implants it will boost their effect. 

25% bonus to the strength of all Crystal implant secondary effects.

Note: Has no effect on capital sized modules.


typeName: Mid-grade Halo Alpha
replaceBetter: 20498
description:
This ocular filter has been modified by Angel scientists for use by their elite officers.

Primary Effect: +3 Bonus to Perception

Secondary Effect: 1% reduction in ship's signature radius

Set Effect: 10% bonus to the strength of all Halo implant secondary effects


typeName: Mid-grade Halo Beta
replaceBetter: 20500
description:
This memory augmentation has been modified by Angel scientists for use by their elite officers.

Primary Effect: +3 Bonus to Memory

Secondary Effect: 1.25% reduction in ship's signature radius

Set Effect: 10% bonus to the strength of all Halo implant secondary effects


typeName: Mid-grade Halo Delta
replaceBetter: 20502
description:
This cybernetic subprocessor has been modified by Angel scientists for use by their elite officers. 

Primary Effect: +3 Bonus to Intelligence

Secondary Effect: 1.5% reduction in ship's signature radius

Set Effect: 10% bonus to the strength of all Halo implant secondary effects


typeName: Mid-grade Halo Epsilon
replaceBetter: 20504
description:
This social adaptation chip has been modified by Angel scientists for use by their elite officers.

Primary Effect: +3 Bonus to Charisma

Secondary Effect: 2% reduction in ship's signature radius

Set Effect: 10% bonus to the strength of all Halo implant secondary effects


typeName: Mid-grade Halo Gamma
replaceBetter: 20506
description:
This neural boost has been modified by Angel scientists for use by their elite officers.

Primary Effect: +3 Bonus to Willpower

Secondary Effect: 1.75% reduction in ship's signature radius

Set Effect: 10% bonus to the strength of all Halo implant secondary effects


typeName: Mid-grade Halo Omega
replaceBetter: 20508
description:
This implant does nothing in and of itself, but when used in conjunction with other Halo implants it will boost their effect.

25% bonus to the strength of all Halo implant secondary effects.


typeName: Mid-grade Slave Alpha
replaceBetter: 20499
description:
This ocular filter has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +3 bonus to Perception

Secondary Effect: 1% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects


typeName: Mid-grade Slave Beta
replaceBetter: 20501
description:
This memory augmentation has been modified by Sansha scientists for use by their elite officers. 

Primary Effect: +3 bonus to Memory

Secondary Effect: 2% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects


typeName: Mid-grade Slave Delta
replaceBetter: 20503
description:
This cybernetic subprocessor has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 4% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects


typeName: Mid-grade Slave Epsilon
replaceBetter: 20505
description:
This social adaption chip has been modified by Sanshas scientists for use by their elite officers.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects


typeName: Mid-grade Slave Gamma
replaceBetter: 20507
description:
This neural boost has been modified by Sanshas scientists for use by their elite officers. 

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% bonus to armor HP

Set Effect: 10% bonus to the strength of all Slave implant secondary effects


typeName: Mid-grade Slave Omega
replaceBetter: 20509
description:
This implant does nothing in and of itself, but when used in conjunction with other Slave implants it will boost their effect. 

25% bonus to the strength of all Slave implant secondary effects.


typeName: Mid-grade Snake Alpha
replaceBetter: 19540
description:
This ocular filter has been modified by Serpentis scientists for use by their elite smugglers. 

Primary Effect: +3 bonus to Perception

Secondary Effect: 0.5% bonus to maximum velocity

Set Effect: 10% bonus to the strength of all Snake implant secondary effects


typeName: Mid-grade Snake Beta
replaceBetter: 19551
description:
This memory augmentation has been modified by Serpentis scientists for use by their elite smugglers.

Primary Effect: +3 bonus to Memory

Secondary Effect: 0.625% bonus to maximum velocity

Set Effect: 10% bonus to the strength of all Snake implant secondary effects


typeName: Mid-grade Snake Delta
replaceBetter: 19554
description:
This cybernetic subprocessor has been modified by Serpentis scientists for use by their elite smugglers.

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 0.875% bonus to maximum velocity

Set Effect: 10% bonus to the strength of all Snake implant secondary effects


typeName: Mid-grade Snake Epsilon
replaceBetter: 19555
description:
This social adaption chip has been modified by Serpentis scientists for use by their elite smugglers.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 1% bonus to maximum velocity

Set Effect: 10% bonus to the strength of all Snake implant secondary effects


typeName: Mid-grade Snake Gamma
replaceBetter: 19553
description:
This neural boost has been modified by Serpentis scientists for use by their elite smugglers.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 0.75% bonus to maximum velocity

Set Effect: 10% bonus to the strength of all Snake implant secondary effects


typeName: Mid-grade Snake Omega
replaceBetter: 19556
description:
This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect. 

150% bonus to the strength of all Snake implant secondary effects.


typeName: Mid-grade Talisman Alpha
replaceBetter: 19534
description:
This ocular filter has been modified by Blood Raider scientists for use by their elite officers.

Primary Effect: +3 bonus to Perception

Secondary Effect: 1% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 10% bonus to the strength of all Talisman implant secondary effects


typeName: Mid-grade Talisman Beta
replaceBetter: 19535
description:
This memory augmentation has been modified by Blood Raider scientists for use by their elite officers.

Primary Effect: +3 bonus to Memory

Secondary Effect: 2% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 10% bonus to the strength of all Talisman implant secondary effects


typeName: Mid-grade Talisman Delta
replaceBetter: 19537
description:
This cybernetic subprocessor has been modified by Blood Raider scientists for use by their elite officers. 

Primary Effect: +3 bonus to Intelligence

Secondary Effect: 4% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 10% bonus to the strength of all Talisman implant secondary effects


typeName: Mid-grade Talisman Epsilon
replaceBetter: 19538
description:
This social adaption chip has been modified by Blood Raider scientists for use by their elite officers.

Primary Effect: +3 bonus to Charisma

Secondary Effect: 5% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 10% bonus to the strength of all Talisman implant secondary effects


typeName: Mid-grade Talisman Gamma
replaceBetter: 19536
description:
This neural boost has been modified by Blood Raider scientists for use by their elite officers.

Primary Effect: +3 bonus to Willpower

Secondary Effect: 3% reduction in the duration of modules requiring the Capacitor Emission Systems skill

Set Effect: 10% bonus to the strength of all Talisman implant secondary effects


typeName: Mid-grade Talisman Omega
replaceBetter: 19539
description:
This implant does nothing in and of itself, but when used in conjunction with other Talisman implants it will boost their effect. 

25% bonus to the strength of all Talisman implant secondary effects.


typeName: Tri-Vitoc
description:
The Tri-Vitoc is an offshoot of the infamous Vitoc drug used by the Amarrians to control their most precious slaves. Yet, Tri-Vitoc is not an Amarrian design, but a Gallentean one, a futile attempt at developing an antidote for Vitoc. Tri-Vitoc has much the same effects as normal Vitoc, but is also known to heighten the senses, even to the point of causing hallucinations.


typeName: Freed Pet Slaves
description:
These former pet slaves have been cleansed of their Vitoc dependency. But the trauma of what they had to endure while in captivity still haunts them.


typeName: Sadry Damoklet's Head
description:
Decapitated head of Sadry Damoklet, an Amarrian Holder of such notorious perversity that he was exiled from the Empire.


typeName: Sispur's Security Camera Logs
description:
These security camera digital recordings date back a few weeks, mainly portraying the coming and goings of personnel on Sispur's Estate.


typeName: Runic Tablet
description:
This tablet is covered in intricate runic signs, totally beyond comprehension. It looks sinister, though.


typeName: Data Analyzer I
replaceBetter: 22325,22327,22329,22331
description:
A Hacking system used to override electronic security systems, potentially providing access to valuable data or items.

Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.


typeName: Relic Analyzer I
replaceBetter: 22333,22335,22337,22339
description:
An archaeology system used to analyze and search ancient ruins, potentially revealing valuable items for collection.

Note: Due to recently discovered branch prediction vulnerabilities in certain Upwell Consortium Recursive Computing Modules this analyzer may also be used to collect sensitive information concerning reinforcement periods of Upwell Structures.


typeName: Minmatar Republic Narcotic Officer's Tag
description:
This tag belonged to a narcotics officer working for the Minmatar Republic. These can often be found working in the Ani constellation, trying to uncover the secrets of the various drug-cartels working there.


typeName: Uni-Dimensional Algorithm Code
description:
This intriguing code is filled with unfamiliar mathematical algorithms. What little can be discerned is that it can be used to activate a certain acceleration gate. It has a built-in recalibration code that makes it a one-use only passkey.


typeName: Godun Sakt's Diamond Drill
description:
This Diamond Drill belongs to a man named Godun Sakt. Stored in a small box to avoid damage, this item is extremely valuable in the right hands.


typeName: Blood Sample
description:
A blood sample given by one of the infected people inhabiting the Ani constellation. Avoid coming close or you might catch the disease yourself.


typeName: Refugee
description:
A person who has fled from their home because of war, political oppression or religious persecution.


typeName: Cloned SOE officer
description:
This is the clone of an officer who previously worked for the Sisters of EVE. It has a strange mind-controlling implant inserted.


typeName: Angel Cartel Computer Hardware
description:
Modified, overclocked and hacked are the trademarks of the Angel Cartel hardware designers. These components are superior to most other computer systems.


typeName: Drug Delivery Package
description:
These illegal substances are encased in a special magnetically sealed container so the Empire's security forces cannot detect them.


typeName: Replacement Laboratory Equipment
description:
These basic elements of all electronic hardware are sought out by those who require spare parts in their hardware. These specific parts are intended for repair and maintenance of a laboratory.


typeName: Mind-Altering Drugs
description:
Inhaling this once can make a person's brain unable to function like it should. One becomes submissive to others and some even lose the will to live. Most addicts end up committing suicide.


typeName: Recruitment Center Data Log
description:
These data logs contain information on the comings and goings of all new recruits stationed in Fluekele, as well as messages sent to and from the control tower in the recruitment center.


typeName: Kyan Magdesh's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Mordu's mercenary, Kyan Magdesh.


typeName: Encoded RSS Brief
description:
This encoded brief may mean little to the untrained eye, but can prove valuable to the relevant institution.


typeName: Redeemer
description:
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Viziam 

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.


typeName: Sin
description:
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Sin can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.


typeName: Widow
description:
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.


typeName: Panther
description:
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Thukker Mix 

The Thukkers generally favor speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.


typeName: Eos
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Eos can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.


typeName: Sleipnir
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.


typeName: Vulture
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Ishukone

Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.


typeName: Absolution
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.


typeName: Heretic
description:
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Khanid Innovations

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.


typeName: Sabre
description:
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Core Complexion

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


typeName: Eris
description:
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.


typeName: Flycatcher
description:
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.


typeName: Astarte
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.


typeName: Claymore
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


typeName: Nighthawk
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.


typeName: Damnation
description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Khanid Innovation

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.


typeName: Mining Foreman
replaceSame: 3349,3350,20494,20495
description:
Basic proficiency at boosting the mining capabilities of allied ships. Grants a 10% bonus to the duration of Mining Foreman Burst effects per level.


typeName: Mining Drone Specialization
description:
Advanced proficiency at controlling mining drones. 2% bonus to the mining yield and max velocity of drones requiring Mining Drone Specialization per level.


typeName: Hulk
description:
The exhumer is the second generation of mining vessels created by <a href=showinfo:30//500014>ORE</a>. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield and mining laser range. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers.

Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.


typeName: Skiff
description:
The exhumer is the second generation of mining vessels created by <a href=showinfo:30//500014>ORE</a>. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability and self-defense. Advanced shielding and drone control systems make the Skiff the toughest mining ship in the cluster.

Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.


typeName: Mackinaw
description:
The exhumer is the second generation of mining vessels created by <a href=showinfo:30//500014>ORE</a>. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Mackinaw's being storage. A massive ore hold allows the Mackinaw to operate for extended periods without requiring as much support as other exhumers.

Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules.


typeName: Mining Director
description:
Advanced proficiency at boosting the mining capabilities of allied ships. Increases the strength of Mining Foreman Burst effects by 10% per skill level.


typeName: Mining Foreman Link - Harvester Capacitor Efficiency I
replaceSame: 22557
replaceBetter: 22555
description:
Decreases the capacitor need of mining lasers, gas harvesters and ice harvesters.

Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.

While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. 

Note: The Fleet bonus only works if you are the assigned fleet booster.


typeName: Mining Foreman Link - Mining Laser Field Enhancement I
description:
Increases the range of the fleet's mining lasers, gas harvesters, ice harvesters and survey scanners.

Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.

While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. 

Note: The Fleet bonus only works if you are the assigned fleet booster.


typeName: Mining Foreman Link - Laser Optimization I
replaceSame: 22553
replaceBetter: 22555
description:
Decreases mining laser, gas harvester and ice harvester duration.

Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations.

While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems. 

Note: The Fleet bonus only works if you are the assigned fleet booster.


typeName: Mining Foreman Mindlink
description:
This advanced interface link drastically improves a commander's Mining Foreman ability by directly linking to the nanites launched by the foreman burst charge.

+25% bonus to Mining Foreman Burst effect strength and duration.


typeName: Inherent Implants 'Yeti' Ice Harvesting IH-1003
replaceBetter: 27103
description:
A neural Interface upgrade that boosts the pilot's skill at mining ice.

3% decrease in ice harvester cycle time.


typeName: Inherent Implants 'Yeti' Ice Harvesting IH-1005
replaceBetter: 22570,27103
description:
A neural Interface upgrade that boosts the pilot's skill at mining ice.

5% decrease in ice harvester cycle time.


typeName: Mining Upgrades
description:
Skill at using mining upgrades. 5% reduction per skill level in CPU penalty of mining upgrade modules.


typeName: Minmatar Bluechip
description:
'Bluechip' is a name for the data chips which store valuable information on what happened shortly before a structure, normally a space structure, has been destroyed.  Introduced by Gallantean mining corporations after they endured numerous inexplicable losses of their mining barges in deep space, the Bluechip has become universally used due to its incredible survivability.  

If the Bluechip survives an explosion or crash, researchers can usually quickly determine the cause of the accident.


typeName: Minas's Voucher
description:
This voucher was given to all recruitment officers by General Minas Iksan. Any mercenary with one of these vouchers who is well regarded by the Amarr Empire should speak with Minas Iksan for possible employment.


typeName: Oggiin Kalda's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Minmatar collaberator, Oggiin Kalda.


typeName: Republic Special Ops Field Enhancer - Gamma
description:
This image processor implanted in the parietal lobe grants a +4 bonus to one's Willpower and a 5% bonus to the ship's maximum speed.


typeName: Ison's Voucher
description:
This voucher was given to all recruitment officers by Warlord Ison Tiadala.  Any mercenary with one of these vouchers who is well regarded by the Minmatar Republic should speak with Ison Tiadala for possible employment.


typeName: Imperial Special Ops Field Enhancer - Standard
description:
This image processor implanted in the occipital lobe grants a +4 bonus to a character's Perception. Also grants a +5% bonus to your ship's armor.


typeName: Warp Disrupt Probe
description:
Deployed from an Interdiction Sphere Launcher fitted to an Interdictor this probe prevents warping from within its area of effect.


typeName: Interdiction Sphere Launcher I
description:
Built for use with interdictor-class vessels, this launcher produces a warp disruption sphere capable of pulling passing vessels out of warp.

Limited to one per ship.


typeName: Interdiction Sphere Launcher I Blueprint
replaceSame: 27915
replaceBetter:
1878,2411,2421,3564,3570,19740,20540,25716,32445,33451,41177,41178,41179,41183,41184,41185,41187,41190,41225,41226,41227,41228,41229


typeName: Hel
description:
Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.

Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.

”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”
<i>-Unknown Hel designer</i>


typeName: 'Pilfer' Energized Adaptive Nano Membrane I Blueprint
replaceSame:
1204,1265,1275,1285,1295,1305,11218,11228,11238,11248,11258,11268,15686,15688,15690,15692,15694,15696,15698,15700,15702,15704,15722,15724,15726,15728,15730,15732,15734,15736,15738,15740,17513,17515,17517,17519,17537,17539,17541,17543,17545,17550,17552,17554,17556,17558,22882,22884,28521,28535,28537,28539,28541,28543,28548,28553,28555,28560,32810


typeName: 'Moonshine' Energized Thermal Membrane I Blueprint
replaceSame:
1204,1265,1275,1285,1295,1305,11218,11228,11238,11248,11258,11268,15686,15688,15690,15692,15694,15696,15698,15700,15702,15704,15722,15724,15726,15728,15730,15732,15734,15736,15738,15740,17513,17515,17517,17519,17537,17539,17541,17543,17545,17550,17552,17554,17556,17558,22880,22884,28521,28535,28537,28539,28541,28543,28548,28553,28555,28560,32810


typeName: 'Mafia' Energized Kinetic Membrane I Blueprint
replaceSame:
1204,1265,1275,1285,1295,1305,11218,11228,11238,11248,11258,11268,15686,15688,15690,15692,15694,15696,15698,15700,15702,15704,15722,15724,15726,15728,15730,15732,15734,15736,15738,15740,17513,17515,17517,17519,17537,17539,17541,17543,17545,17550,17552,17554,17556,17558,22880,22882,28521,28535,28537,28539,28541,28543,28548,28553,28555,28560,32810


typeName: 'Executive' Remote Sensor Dampener
description:
Reduces the range and speed of a targeted ship's sensors. This module can be loaded with scripts to increase its effectiveness in certain areas.  

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Federation Navy Lead Charge S
replaceSame: 23017
replaceBetter: 20951,21390
description:
Consists of two components: a shell of titanium and a core of lead atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

50% reduced capacitor need.


typeName: Federation Navy Iron Charge S
replaceSame: 23023
replaceBetter: 20945,21384
description:
Consists of two components: a shell of titanium and a core of iron atoms suspended in plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.

60% increased optimal range.
30% reduced capacitor need.


typeName: Templar I
replaceBetter: 40556
description:
<b>Type:</b> Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Templar is a general purpose attack craft.

<b>Pulse Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Dragonfly I
replaceBetter: 40557
description:
<b>Type:</b> Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Dragonfly is a general purpose attack craft.

<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Firbolg I
replaceBetter: 40558
description:
<b>Type:</b> Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Firbolg is a general purpose attack craft.

<b>Blaster Cannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Einherji I
replaceBetter: 40559
description:
<b>Type:</b> Light Fighter
<b>Role:</b> Attack
<b>Description:</b> The Einherji is a general purpose attack craft.

<b>Autocannon</b>: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
<b>Microwarpdrive</b>: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
<b>Heavy Rocket Salvo</b>: A simplified, significantly shorter ranged version of starship launched Heavy Missiles


typeName: Imperial Navy Standard S
replaceBetter: 20855,21262
description:
Modulates the beam of a laser weapon into the visible light spectrum. 

The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

45% reduced capacitor need.


typeName: Takmahl Technology
replaceSame: 20433,21789,23124
description:
Basic understanding of interfacing with Takmahl technology.

The Takmahl nation excelled in cybernetics and bio-engineering.

Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.


typeName: Yan Jung Technology
replaceSame: 20433,21789,23123
description:
Basic understanding of interfacing with Yan Jung technology.

The Yan Jung nation possessed advanced gravitronic technology and force field theories.

Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.


typeName: Occult Process
description:
Allows for almost paint-by-numbers Amarr invention tasks, at the cost of blueprint quality. <br><br>Probability Multiplier: +10% <br>Max. Run Modifier: N/A <br>Material Efficiency Modifier: +3 <br>Time Efficiency Modifier: +6


typeName: Occult Accelerant
description:
Unexceptional texts mostly aimed at rookie researchers wishing to increase the time efficiency of Amarr invention jobs. <br><br>Probability Multiplier: +20% <br>Max. Run Modifier: +1 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: +10


typeName: Occult Symmetry
description:
This decryptor contains true and tested research methods regarding Amarr invention jobs with decent stats across the board.<br><br>Probability Multiplier: N/A  <br>Max. Run Modifier: +2 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: +8


typeName: Occult Augmentation
description:
Clever research technique that allows for refolding of blueprint materials in Amarr invention jobs. While the number of runs is greatly increased the probability of invention is adversely effected. <br><br>Probability Multiplier: -40% <br>Max. Run Modifier: +9 <br>Material Efficiency Modifier: -2 <br>Time Efficiency Modifier: +2


typeName: Occult Attainment
description:
Dynamic guidelines for Amarr invention jobs, increasing the chance of success and number of runs greatly at a slight cost to material efficiency.<br><br>Probability Multiplier: +80% <br>Max. Run Modifier: +4 <br>Material Efficiency Modifier: -1 <br>Time Efficiency Modifier: +4


typeName: Incognito Process
description:
The data found here can be utilized to increase overall efficiency in Gallente invention jobs.<br><br>Probability Multiplier: +10% <br>Max. Run Modifier: N/A <br>Material Efficiency Modifier: +3 <br>Time Efficiency Modifier: +6


typeName: Incognito Accelerant
description:
If used in Gallente invention jobs this decryptor reduces the production time considerably.<br><br>Probability Multiplier: +20% <br>Max. Run Modifier: +1 <br>Material Efficiency Modifier: +2 <br>Time Efficiency Modifier: +10


typeName: Incognito Symmetry
description:
Adds an interesting twist to Gallente invention jobs, that might make it a tad harder, but give great benefits if you succeed.<br><br>Probability Multiplier: N/A <br>Max. Run Modifier: +2 <br>Material Efficiency Modifier: +1 <br>Time Efficiency Modifier: +8


typeName: Incognito Augmentation
description:
Complex mismatch of numbers that won't make Gallente invention jobs any easier, but the number of runs you get will be great.<br><br>Probability Multiplier: -40% <br>Max. Run Modifier: +9 <br>Material Efficiency Modifier: -2 <br>Time Efficiency Modifier: +2


typeName: Incognito Attainment
description:
Comprehensive decryptor for Gallente, that gives one of the best benefit possible to the probability of a successful invention.<br><br>Probability Multiplier: +80% <br>Max. Run Modifier: +4 <br>Material Efficiency Modifier: -1 <br>Time Efficiency Modifier: +4


typeName: Black Market Entry Keycard
description:
This keycard will activate the acceleration gate leading into the Black Market of Azure Canyon in Colelie.


typeName: Eule Vitrauze's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Temko mercenary, Eule Vitrauze.


typeName: Interview Transcripts
description:
These encoded interview transcripts describe the trials and tribulations of daily life as a worker for the Wiyrkomi project in the Algintal constellation.


typeName: Scope Journalist
description:
This is a Gallente journalist working for the Scope.  He is currently hot on the trail of a lead, as evidenced by his searching eyes and braced datapad.


typeName: Strange DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the habitation module of the Serpentis agent, Elere Febre.


typeName: Salvaged Data Core
description:
This data core came out of an alleged FON cruiser, part of a squad that staged a vicious attack on a mercenary outpost. It needs to be brought back to Pandon Ardillan immediately for thorough analysis.


typeName: Ardillan's Dossier
description:
This dossier represents the entirety of the data gathered by senior Scope journalist Pandon Ardillan about the Wiyrkomi operation in Algintal and FON's attempts to subvert it.  78 pages thick, and encoded in ways that would make a supercomputer cry.


typeName: FON Strike Scene Evidence
description:
This data chip contains within it compelling evidence suggesting that the Wiyrkomi corporation has hired mercenaries to attack its own contracted mercenaries in an attempt to martyrize itself, thus subverting the Gallente public's opinion of their industrial operations in the Algintal system.  It should be taken to Preaux Gallot, FON activist at the Natura Seminary in Audaerne, right away.


typeName: Serpentis Transaction Log
description:
These logs contain information on transactions between Serpentis agents and outsiders, such as drug and arms sales etc.


typeName: Curator I Blueprint
replaceSame:
1214,2194,2445,2477,23560,23562,23564,28267,28287,28291,28307,31869,31871,31877,31879,31885,31887,31893,31895


typeName: Omnidirectional Tracking Link I
description:
Improves the optimal range and tracking of all drones.
Improves the optimal range, falloff range, explosion radius and explosion velocity of all fighter weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Berserker SW-900
description:
Heavy Webifier Drone

Because of the instability inherent in affixing large, ship-capable webifier equipment to a small, mobile, independently powered carrier such as a mobile drone, the manufacturer had to sacrifice certain aspects of the drone's infrastructure. As a result, the drone has a high signature radius, making it relatively easy to target and hit, and isn't sturdy enough to suffer more than a few blows to its carapace.


typeName: Trust Partners Business Card
description:
The Trust Partners can be rather paranoid about who they deal with. They hand out business cards to pilots that have proven themselves for other Thukkers to know they can be trusted.


typeName: Warden I Blueprint
replaceSame:
1214,2194,2445,2477,23526,23562,23564,28267,28287,28291,28307,31869,31871,31877,31879,31885,31887,31893,31895


typeName: Garde I Blueprint
replaceSame:
1214,2194,2445,2477,23526,23560,23564,28267,28287,28291,28307,31869,31871,31877,31879,31885,31887,31893,31895


typeName: Bouncer I Blueprint
replaceSame:
1214,2194,2445,2477,23526,23560,23562,28267,28287,28291,28307,31869,31871,31877,31879,31885,31887,31893,31895


typeName: Advanced Drone Avionics
description:
This skill is required for the operation of Electronic Warfare Drones but also gives a bonus to the control range of all drones.

3,000m bonus drone control range per level.


typeName: Maqeri Camcen's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Angel Cartel member, Maqeri Camcen.


typeName: Isone Flosin's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the Roden Shipyard employee, Isone Flosin.


typeName: Drone Sharpshooting
description:
Increases the weapon range of drones and fighters.

5% bonus to drone optimal range per level.
5% bonus to fighter optimal range per level.


typeName: Drone Durability
description:
Increases drone and fighter hit points.

5% bonus to drone shield, armor and hull hit points per level.
5% bonus to fighter hit points per level.


typeName: Onreun's Crash
description:
This expensive booster is highly addictive and has been known to cause heart attacks and seizures.  This particular unit of crash is owned by Federal Intelligence Office, and will not be detected by customs officials.


typeName: Aggregated FON Data
description:
This dossier represents the aggregated data FON activists have gathered on the clandestine affairs being conducted by the Wiyrkomi corporation in the Algintal constellation. Highly classified.


typeName: Raid Drone Command Chip
description:
This is the command chip of the destroyed raid drone, revealing what commands it was acting under at the time of it's demise. It shows that the next target in line was a hive close to Moon 5 orbiting Parchanier VI.


typeName: Unassembled Drills
description:
These drills, are capable of causing more environmental devastation than you can shake an extremely large stick at with both hands. And that's unassembled.


typeName: Suho Tatanal's Investigation Dossier
description:
These are the results of Suho Tatanal's investigation into the strange happenings in the Algintal constellation.


typeName: Preaux's Letter
description:
This is an encoded, highly classified letter from Preaux Gallot, to be brought to Ystvia Lamuette at the Ebony Tower in Barmalie.


typeName: Aortal Purifier
description:
This hefty piece of medical equipment is necessary for transfusions to be possible in patients with certain rare blood diseases.


typeName: Blood Grunt Tag
description:
This copper tag carries the rank insignia equivalent of a new recruit within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: 'Gjallarhorn' Explosive Doomsday
description:
Righteous fury given form, this weapon system rains a firestorm of unmatched raw destruction upon its target.

Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.


typeName: Drone Observation Data
description:
Surveillance data and recordings gathered by the Thukkers on the rogue drones in the Skeletal Comet complex.


typeName: Neural Bio Link
description:
A recently evolved drone technology where the drones are incorporated even further into the central hive mind.


typeName: Aether Hive Link
description:
Insta-feedback communication device based on zero-G tachyon fields. Utilized by advanced drone hives.


typeName: Latent Submission Tapes
description:
Recordings using the new egonics latent submissions technology developed by Egonics. Nobody seems to know much about how it works and people are strangely indifferent about it...


typeName: Shattered Forgery Tools
description:
Broken and mangled pieces used by forgers to hide illegal goods from the prying eyes of custom officials.


typeName: Raid Drone Navigation Chip
description:
The Navigation Chip of the damaged drone. Hooking it up reveals the next destination the drone was supposed to go to: Parchanier VI - Moon 5.


typeName: Valkyrie SW-600
description:
Medium Webifier Drone

Because of the instability inherent in affixing large, ship-capable webifier equipment to a small, mobile, independently powered carrier such as a mobile drone, the manufacturer had to sacrifice certain aspects of the drone's infrastructure. As a result, the drone has a high signature radius, making it relatively easy to target and hit, and isn't sturdy enough to suffer more than a few blows to its carapace.


typeName: Warrior SW-300
description:
Light Webifier Drone

Because of the instability inherent in affixing large, ship-capable webifier equipment to a small, mobile, independently powered carrier such as a mobile drone, the manufacturer had to sacrifice certain aspects of the drone's infrastructure. As a result, the drone has a high signature radius, making it relatively easy to target and hit, and isn't sturdy enough to suffer more than a few blows to its carapace.


typeName: Clone Vat Bay I
description:
When activated, the Clone Vat Bay allows for the capital ship to receive transneural brain scan data from a capsule-mounted scanner into one of the bay's clones, effectively turning the ship into a mobile clone station.

Note: In order to be able to clone to your ship, a pilot must have a working clone already installed in the vessel. In addition, the power required to safely and accurately receive and transmit transneural scanner data is diverted from the ship's engines; therefore, when the Clone Vat Bay is activated, the capital ship becomes unable to move. Disruption from this power transfer also prevents docking in Upwell structures while the module is active, although tethering can continue as usual.

Can only be fit on Titans and Capital Industrial Ships.


typeName: FON-Wiyrkomi Data Chip
description:
This data chip contains extremely sensitive visual data of a high-ranking Wiyrkomi suit in a compromising position.


typeName: Wiyrkomi Scandal Holoreel
description:
This holoreel contains explicit footage of a high-ranking Wiyrkomi executive conducting some extremely off-the-record business with a few women of the night.


typeName: Custom-built Guidance System
description:
An electrical device used in targeting systems and tracking computers. This model has been custom-built for use by FON's operatives in the Algintal system.


typeName: Archon
description:
The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.


typeName: Bartezo's Message
description:
Bartezo's message has been recorded inside this data chip. It implicates Nossa Farad in the assassination attempt against Lord Manel.


typeName: Ragnarok
description:
The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone.

For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully.

If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken.

Brothers, we must rise.

<i>-Malaetu Shakor, Republic Parliament Head
                Speaking before the Tribal Council
                                   November 27th, YC 107</i>


typeName: Nidupadian Yorak Eggs
description:
The eggs of the Yorak Fish are prized delicacies of the Amarrian Emperor and its house. Only those of royal blood are allowed to consume these rare eggs. Transportation of these eggs is only given to highly trusted employees and associates of Imperial Shipments. 

With the complete control on the consumption of these eggs controlled by the Emperor's House the processing plants are often a target of raiding factions to gain a few portions of these true delicacies.


typeName: Lord Methros' Encrypted Data Burst
description:
A Heavily coded data fragment, retrieved from the wreckage of a transport ship.

Data fragments such as this are usually transported by ship rather than FTL communication systems due to their complexity and sensitivity of the data contained within them.


typeName: Encoded Data Transmission
description:
A heavily coded data fragment.

Data fragments such as this are usually transported by ship rather than FTL communication systems due to their complexity and sensitivity of the data contained within them.


typeName: Blood Raider Commander's Medalion
description:
This medalion is awarded to high level commanding officers of the The Blood Raider Covenant, for strong leadership and courage under fire, very few officers ever recieve this award.


typeName: Identity Data Chip
description:
This data chip contains massive ammounts of data about a person to help confirm their identity. Allowing safe knowlege that the person they recieve the Identity Chip from is who they say they are.


typeName: Inter-Galactic Media Report - The Audesder Incident (1 of 3)
description:
Minmatar pioneers recently discovered an ancient Nefantar holy site within Audesder which was thought to have been lost forever during the Rebellion.  It is the burial place of the long-dead Nefantar prophet, Tyrion Plethar, the first Minmatar priest of the Amarrian religion, as well as hundreds of other priests and saints.  It so happens that this holy site is located inside a giant space ship, still intact despite many years of neglect, and incredibly the crew was found still alive, albeit in a cryogenic state.  <br><br>  Originally this holy site was located in Hjoramold XII which now resides in Minmatar Republic space.  During the great Rebellion, the Nefantar government on the planet had given up all hope of defending their solar system against the massive rebel forces headed their way.  The neighboring constellations had already fallen and it was only a matter of time before their own fell into the hands of their enemies.  So they decided upon a drastic plan to save the holiest site located within Nefantar space, the burial place of Tyrion Plethar.  <br><br>  The plan was to transfer as much of the holy site, buildings and all, into a giant space ship, renamed to the ‘Pletharian', which would in turn fly towards the Amarr Empire, where it would most assuredly be kept safe.  The ship had originally been built by Amarrian engineers to be a mobile outpost of sorts, but was the only available vessel that could carry the massive buildings which were part of the burial site.  <br><br>  Loading the burial site onto the ship took a matter of days, although it was quite a hasty procedure and resulted in a number of mishaps, where a number of the buildings were damaged and one even completely destroyed as it toppled from the cranes used to elevate it from the ground.   But eventually the majority of the buildings had been painstakingly transferred into the space ship.  It was then that the rebels attacked, appearing out of nowhere and quickly descended upon the meager Nefantar defenses,.  <br><br>  But even though the defenders were no match for the incoming Minmatar armada, they still bought the Pletharian enough time to set off on its course towards Amarr Space.  The only problem was, it was too massive to use the stargate.  It had been brought to the system in parts and assembled, but in its current state there was no way it could access the stargate out of Hjoramold.   So they had to manually fly it through the vastness of space, without any jump-drive capability.  <br><br>  The destination was Audesder, a solar-system heavily fortified with Amarr forces.  At the time the Nefantar government in Hjormold believed that it was impossible for the rebels to advance far enough to conquer Audesder.  Ironically this system was one of the last to be taken during the later stages of the rebellion.


typeName: Inter-Galactic Media Report - The Audesder Incident (2 of 3)
description:
Little is known of what happened to the Pletharian during its journey, and eventually the remaining Nefantars, now called Ammatars, gave up hope of ever finding it again.  But with its discovery by Minmatar explorers,  the situation has changed dramatically.  The Republic has released little info on their findings to the public, but one thing is clear, something must have caused the Pletharian to malfunction and become stranded in space for all these years.  Possibly a collision with an asteroid, or simply a breakdown of their thruster system.  Whatever the cause, the Pletharian has now become the hottest topic on everyone's lips within the Ammatar / Minmatar border zone.  <br><br>  Needless to say, shortly after the discovery had been confirmed by Republic authorities, the Ammatar government demanded that it be handed over to them.  The Republic refused, citing that it contains the remains of convicted mass-murderers and Amarrian collaborators, and it would be an affront to all those enslaved and tortured during Amarrian rule to hand them over to the Ammatar.  Instead they intend to make it into a museum, to be shown to Republic citizens as a grim reminder of the past.  <br><br>  The Ammatars were far from pleased.  This was the last straw in a chain of political collisions between their people and the Republic.  Their citizens demanded action, and even within the Amarr empire itself there were rumors that the imperial fleet was preparing for war.  After all, Tyrion Plethar was the most highly regarded member of the Amarr faith which was of Minmatar origin.  The Republic's refusal to hand over his remains was not only an affront to the Ammatar nation, but to the Amarrian church as well.  <br><br>  And so the buildup for war has begun.  The Amarr and Ammatars have built a massive military outpost in Kenobanala, which is directly connected to Audesder.  Cruisers and battleships keep arriving daily from all over the empire, and media reports indicate that even Minas Iksan, one of the Empire's most prestigious military generals, who led the successful campaign against the Blood Raiders a few years ago, has arrived.  This does not bode well for the stability of the region, which is already on the brink of a potentially disastrous war.  <br><br>  To top it all off, the Caldari and Khanid, which have recently become official allies of the Amarr Empire and Ammatar, have been caught up in the fray.  They have sent both financial support and military aid to the front lines, boosting up the already massive invasion force.


typeName: Inter-Galactic Media Report - The Audesder Incident (3 of 3)
description:
On the other side of the fence, the Minmatar Republic has been flooding Audesder with its own troops.  Desperate to prevent another Amarr occupation, it has poured all of its resources into creating an impregnable defensive barrier between it and the Ammatar.  The Gallente Federation and ORE have lent their support as well, the Federation sending an armada of ships to help defend Audesder incase of an attack, and ORE supplying the Minmatar forces with financial aid as well as hired mercenaries.  <br><br>  War looms over this troubled area, and analysts suspect that it may spread to outlying regions.  This could even be the start of a new galactic war that no one wants except the most fanatical nationalists.  CONCORD are monitoring the situation closely, and have reportedly been trying their hardest to soothe the political climate to prevent an all-out-war.  But even they cannot prevent the inevitable battle over Audesder, and we can only hope the conflict will not spread to the neighboring regions.


typeName: Komni History (1 of 2)
description:
The Komni corporation was founded by the multi-billionaire Kaimo Nayen, who had garnered his fortune by building up a real estate empire on Caldari Prime.  The purpose of the company was to give his firstborn son, Shojin Nayen, a chance to receive experience as a CEO, before the time came for him to take over the reigns of his father's mega-corporation.  Komni dealt in simple garbage hauling tasks, employing a few dozen washed up pilots to do the sordid task of transporting unrecyclable material to remote locations within the Caldari solarsystems.<br><br>Unfortunately Shojin had been inexcusably spoiled as a child, and lacked all of his fathers virtues which had helped him become so successful.  The Komni corporation quickly began losing money, bad deals were made and the daily affairs were generally ignored by Shojin who spent most of his time dating beautiful women and staying out late at night at popular Caldari bars.  But when his father learned of the state of things, and that the Komni corporation had slid to the verge of bankruptcy, he became furious.  He demanded that his son straighten things out, or all of his shares within the mega-real-estate corporation would go to his other son, Akimo.<br><br>Shojin became terrified at these grim tidings, and was especially worried that his father would also strip him of access to his bank account which he so much relied on to live his extravagant lifestyle.  So he turned to the underworld for aid, secretly contacting an agent employed by the Guristas Pirates, Drako Minai, to manage his corporate affairs.  At first this worked out perfectly, the Komni stock rose considerably and money came streaming in.  Better pilots and maintainance on the old company haulers were finally affordable, without any intervention from Kaimo.


typeName: Thanatos
description:
Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.


typeName: Nyx
description:
The Nyx is a gigantic homage to a figure much loved in Gallente society. The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since. Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.


typeName: Chimera
description:
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. 

It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.


typeName: Wyvern
description:
The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.


typeName: Aeon
description:
Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.


typeName: Plague Spores
description:
Seeds of a potent plague bacteria collected from the coat of small mammals. Has a history of ravaging any population it comes into contact with.


typeName: Truthteller
description:
An ingenious piece of equipment that only a delightfully deranged mind could conjure, used to make just about anybody spill his beans (and his guts too, usually).


typeName: Blood Reel
description:
A horrifying holo reel depicting the atrocities committed by the Blood Raiders in the Araz constellation.


typeName: Edict of Ancestry
description:
A formal decree issued by an Amarr Holder. This one questions the legitimacy of Lord Arachnan as the head of the Arachnan family.


typeName: Ancestral Armor
description:
Ancestral personal armor of House Arachnan, dating back to the heights of the Reclaiming, worn by lords of the House in ground warfare. Though thousands of years old it is still in good order.


typeName: Perpetual Chamber Warden
description:
A security and surveillance device used to track movement and other activity inside buildings. This one is used to track and record all activity inside the personal chambers of Lord Arachnan.


typeName: Komni History (2 of 2)
description:
But soon the old man became suspicious.  He couldn't believe the incredibly good fortune his son was suddenly blessed with was simply due to hard, honest work.  So he hired an expensive private detective, Asamura, to investigate the internal affairs within Komni, to better understand exactly what had changed since disaster loomed over the corporation.  Asamura, being an ex-elite agent within the Caldari State special forces, quickly discovered who was behind this turn of events; that the Guristas had been using the garbage haulers as a means to smuggle drugs and other illegal goods into Caldari high security space for enormous profits.  Due to Kaimos's close relationship with many members of the Caldari State government, the garbage haulers received far less attention from local security forces than other, more suspcious craft.<br><br>When Kaimo heard of these tidings he became furious. If the news surfaced about Komni being under the influence of the Guristas Pirates and committing illegal acts within the Caldari State borders, his status and even his life might be forfeit.  He immediately confronted his son and ordered him to cut all ties with the Guristas, as well as letting him know that he had just blown any chance he had of acquiring the family fortune.  But there was one single flaw in Kaimos plan, and that was his underestimating of his sons determination to remain wealthy.  Threatening to expose Komnis illegal dealings to the media, Shojin played the only card he had.  Either his father leave his corporation alone and give it a large credit "donation", or both of their reputations would be ruined.  In return Shojin would severe all ties with the Guristas.  His father reluctantly accepted his sons terms.<br><br>Shortly thereafter Shojin held a secret meeting with his contact within the Guristas.  He demanded that Drako stop the illegal activity the Guristas had been conducting behind his back, and remove all ties they had with Komni.  But the wry, finely dressed agent simply laughed, they had played Shojin for a fool all along.  While Shojin had been endulging himself with the finer things in life, Drako had been busily hoarding the company stocks in preparation for a takeover.  He knew about Asamuras involvement, and expected this very conversation.  As Shojin looked in horror, two burly, brown-skinned men entered the room where he stood next to Drako.  With a simple move of his right hand, Drako ordered his guards to execute his unfortunate client.  And as he left the room, followed by high-pitched screams which were quickly silenced, the smiling, middle-aged man dressed in a shiny black tuxedo thought of how happy he was that the Komni stock had risen drastically upon the news of the takeover.  No longer would he need to answer to his less-than-trustworthy superiors within the Guristas, from this day forward he would own his very own branch within the vast Caldari criminal network.


typeName: Native Freshfood Special
description:
The Native Freshfood Special is a meat-heavy meal which is sought after all throughout the Minmatar Republic.  The recipe has been handed down through countless generations, and is considered part of the Minmatar heritage.


typeName: Jump Portal Generator I
description:
A piece of machinery designed to allow a capital vessel to create a bridge between systems without the use of a stargate, allowing its companions access through vast tracts of space to join it on the battlefield.<br>
Note: Can only be fitted on Titans.<br>
Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal. You will need sufficient fuel in your holds in order to allow ships in your fleet to use the jump portal when it is activated. You will still require Strontium Clathrates to activate this module and enable bridging operations.


typeName: Serpentis Sentry Station Gate Crystal
description:
This is one half of the crystal that activates the first Ancient Acceleration Gate in the SCCCCCS deadspace complex.


typeName: Blood Raider Scientist
description:
Scientists working for the Blood Raider organization, most likely involved in their human breeding programs.


typeName: Infomorph Psychology
description:
Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.

Allows 1 jump clone per level.

Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.


typeName: The Apocryphon
description:
Ancient texts that some believe were once part of the holy scriptures of the Amarr religion. These texts are considered heretical by the Amarr clergy and anyone found preaching or distributing them is persecuted relentlessly.


typeName: Archpriest Hakram's Head
description:
This is the head of an archpriest in the Blood Raider Covenant that was calling the shots in the Araz constellation.


typeName: Arc of Revelation
description:
This is the Arc of Revelation, a sacred relic that is said to hold immense power for those of true faith.


typeName: Bastion Master Key
description:
This is a passkey used in the ancient imperial fortress known as the Bastion of Blood to access its innermost chamber.


typeName: Supply Chain Management
description:
Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which manufacturing jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.


typeName: Scientific Networking
description:
Skill at running research operations remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.


typeName: Fighter Support Unit I
replaceBetter: 32951,32953,32955,32957,41414
description:
A combination of additional fighter hangar support drones, fighter power transmitters and advanced sensor support, the Fighter Support Unit assist all areas of fighter operation.

Note: Can only be fit to Carriers and Supercarriers.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship or fighter squadron will be penalized.


typeName: Corpum Commander Medallion
description:
This medallion is worn by certain high-ranking Corpum officers, usually those who are in charge of a Blood Raider complex.


typeName: Zach's Note
description:
Zach Himun's note to the Emperor Family bureau, authorizing the creation of an ID card for the deliverer.


typeName: Excavation Note
description:
A scribbled note from an earlier digger, telling that he has uncovered evidence that another Yan Jung site orbits the moon around Deltole VI.


typeName: Modulated Deep Core Strip Miner II
description:
The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency.

Can only be fit to Mining Barges and Exhumers.


typeName: Smuggler Knot Lock
description:
This is a gate passkey used by smugglers, especially those working for Serpentis, to lock up their stash of illegal goods or areas they want to keep to themselves.


typeName: Thyram Arachnan's Dossier
description:
This detailed dossier contains encrypted evidence linking Thyram Arachnan, Amarrian nobleman, to criminal elements in the Araz constellation.


typeName: Lord Arachnan
description:
The resplendent Lord Arachnan, disguised as a humble janitor.  Even through the disguise, the sheen of his glory stings your eyes.


typeName: Passkey to Yan Jung Relic Site
description:
This passkey will get you into the hard to reach relic site where the now exinct Yan Jung nation once went about their business.


typeName: Threaded Waypoint Map
description:
This strange map seems to show a route of some sort, but as it lacks the source and destination locations it is of little use.


typeName: Robikar's Recommendation
description:
This letter of recommendation is to be shown to Torval Kerth at the Carchatur Outpost in Nidupad.  It contains proof of its possessor's identity as a person gainfully employed by Lord Arachnan.


typeName: Drone Navigation Computer I
replaceBetter: 32943,32945,32947,33850,33852
description:
Increases microwarpdrive speed of drones.
Increases the speed of fighters.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Giant Freight Container
description:
A massive cargo container, used for inter-regional freight; most commonly used in freighter cargo bays.


typeName: Dorga Roes
description:
Dorga are a species of saltwater fish indigenous to Munory VI. Due to the inhospitable conditions these fish have evolved in, their extremely resilient eggs are in high demand among spacefarers and others who require sustenance in unforgiving environments. While very nutritious, dorga roes possess a horribly bitter flavor, a fact which has hamstrung all marketing campaigns attempted for them so far.


typeName: Museum Arcana Guest Pass
description:
This passkey allows the bearer and his friends to enter the Museum Arcana. It is good for only one visit, so use wisely.


typeName: Scourge Rage Rocket
description:
A small rocket with a piercing warhead.

This modified version of the Scourge rocket packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Nova Rage Rocket
description:
A small rocket with a nuclear warhead.

This modified version of the Nova rocket packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Inferno Rage Rocket
description:
A small rocket with a plasma warhead.

This modified version of the Inferno Rocket packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Scourge Javelin Rocket
description:
A small rocket with a piercing warhead.

A modified version of the Scourge rocket. It can reach higher velocity than the Scourge rocket at the expense of warhead size.


typeName: Nova Javelin Rocket
description:
A small rocket with a nuclear warhead.

A modified version of the Nova rocket. It can reach higher velocity than the Nova rocket at the expense of warhead size.


typeName: Inferno Javelin Rocket
description:
A small rocket with a plasma warhead.

A modified version of the Inferno Rocket. It can reach higher velocity than the Inferno Rocket at the expense of warhead size.


typeName: Key to the Labyrinth
description:
This key allows entry into the labyrinth, a complex maze built by the Takmahls to hide themselves from the Amarr Empire thousands of years ago.


typeName: Nidhoggur
description:
Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.


typeName: Inferno Rage Heavy Assault Missile
description:
A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.

This modified version of the Inferno Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Nova Rage Heavy Assault Missile
description:
A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.

This modified version of the Nova Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Mjolnir Rage Heavy Assault Missile
description:
An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.

This modified version of the Mjolnir Heavy Assault Missile packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Scourge Javelin Heavy Assault Missile
description:
A kinetic warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range. 

A modified version of the Scourge Heavy Assault Missile. It can reach higher velocity than the Scourge Heavy Assault Missile at the expense of warhead size.


typeName: Mjolnir Javelin Heavy Assault Missile
description:
An EMP warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range.

A modified version of the Mjolnir Heavy Assault Missile. It can reach higher velocity than the Mjolnir Heavy Assault Missile at the expense of warhead size.


typeName: Inferno Javelin Heavy Assault Missile
description:
A plasma warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range. 

A modified version of the Inferno Heavy Assault Missile. It can reach higher velocity than the Inferno Heavy Assault Missile at the expense of warhead size.


typeName: Scourge Fury Light Missile
description:
From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.

A modified version of the Scourge light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Nova Fury Light Missile
description:
The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.

A modified version of the Nova light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Inferno Fury Light Missile
description:
The explosion the Inferno light missile creates upon impact is stunning enough for any display of fireworks - just ten times more deadly.

A modified version of the Inferno light missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Scourge Precision Light Missile
description:
From its humble beginnings in tiny Minmatar design labs, the Scourge light missile has quickly established itself throughout the star cluster as a premier missile for light launchers.

A modified version of the Scourge light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Nova Precision Light Missile
description:
The Nova light missile is a tiny nuclear projectile based on a classic Minmatar design that has been in use since the early days of the Minmatar Resistance.

A modified version of the Nova light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Mjolnir Precision Light Missile
description:
An advanced missile with a volatile payload of magnetized plasma, the Mjolnir light missile is specifically engineered to take down shield systems.

A modified version of the Mjolnir light missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Nova Fury Heavy Missile
description:
The be-all and end-all of medium-sized missiles, the Nova heavy missile is a must for those who want a guaranteed kill no matter the cost.

A modified version of the Nova heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Mjolnir Fury Heavy Missile
description:
First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.

A modified version of the Mjolnir heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Inferno Fury Heavy Missile
description:
Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.

A modified version of the Inferno heavy missile. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Scourge Precision Heavy Missile
description:
The Scourge heavy missile is an old relic from the Caldari-Gallente War that is still in widespread use because of its low price and versatility.

A modified version of the Scourge heavy missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Inferno Precision Heavy Missile
description:
Originally designed as a 'finisher' - the killing blow to a crippled ship - the Inferno heavy missile has since gone through various technological upgrades. The latest version has a lighter payload than the original, but much improved guidance systems.

A modified version of the Inferno heavy missile. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Mjolnir Precision Heavy Missile
description:
First introduced by the armaments lab of the Wiyrkomi Corporation, the Mjolnir heavy missile is a solid investment with a large payload and steady performance.

A modified version of the Mjolnir heavy missile. Great for taking down smaller ships, but velocity has to be curbed to get a better launch.


typeName: Nova Rage Torpedo
description:
An ultra-heavy nuclear missile. While it is a slow projectile, its sheer damage potential is simply staggering.

This modified version of the Nova Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Scourge Rage Torpedo
description:
An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.

This modified version of the Scourge Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Mjolnir Rage Torpedo
description:
An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.

This modified version of the Mjolnir Torpedo packs a considerably stronger punch, but as a result is heavier and slower. This makes it very effective against larger targets, but markedly less effective against smaller and more agile targets.


typeName: Inferno Javelin Torpedo
description:
An ultra-heavy plasma missile. While it is a slow projectile, its sheer damage potential is simply staggering.

A modified version of the Inferno Torpedo. It can reach higher velocity than the Inferno Torpedo at the expense of warhead size.


typeName: Mjolnir Javelin Torpedo
description:
An ultra-heavy EMP missile. While it is a slow projectile, its sheer damage potential is simply staggering.


A modified version of the Mjolnir Torpedo. It can reach higher velocity than the Mjolnir Torpedo at the expense of warhead size.


typeName: Scourge Javelin Torpedo
description:
An ultra-heavy piercing missile. While it is a slow projectile, its sheer damage potential is simply staggering.

A modified version of the Scourge Torpedo. It can reach higher velocity than the Scourge Torpedo at the expense of warhead size.


typeName: Nova Fury Cruise Missile
description:
A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.

A modified version of the Nova cruise missile. Does more damage than the Nova cruise, but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Scourge Fury Cruise Missile
description:
The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.

A modified version of the Scourge cruise. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Mjolnir Fury Cruise Missile
description:
The mother of all missiles, the Mjolnir cruise missile delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.

A modified version of the Mjolnir cruise. Does more damage than its predecessor but the volatile nature of the warhead, and its powerful containment system, reduce both flight time and precision.


typeName: Nova Precision Cruise Missile
description:
A very basic missile for large launchers with reasonable payload. Utilizes the now substandard technology of bulls-eye guidance systems.

A modified version of the Nova cruise missile. Is great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Mjolnir Precision Cruise Missile
description:
The mother of all missiles, the Mjolnir delivers a tremendous payload, guaranteed to get its victims acquainted with their personal god in a quick, but painful manner.

A modified version of the Mjolnir cruise. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Scourge Precision Cruise Missile
description:
The first Minmatar-made large missile. Constructed of reactionary alloys, the Scourge cruise missile is built to get to the target. Guidance and propulsion systems are of Gallente origin and were initially used in drones, making this a nimble projectile despite its heavy payload.

A modified version of the Scourge cruise. Great for taking down smaller ships, but fuel use by stabilization thrusters reduces maximum flight time.


typeName: Capital Jump Bridge Array
description:
A massive hulk of machinery containing all the components necessary for the installation of a capital jump portal.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24547,24556,24558,24560


typeName: Capital Jump Bridge Array Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24548,24557,24559,24561


typeName: Capital Clone Vat Bay
description:
Sheets of massive metal which link together to form a fully functional clone vat bay, for insertion into capital ships.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24556,24558,24560


typeName: Capital Clone Vat Bay Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24557,24559,24561


typeName: 'Judgment' Electromagnetic Doomsday
description:
The ultimate expression of God's Divine wrath, this weapon projects a beam of the Lord's holy light, designed to put sinners in their proper place.

Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.


typeName: 'Oblivion' Kinetic Doomsday
description:
Using a targeting and tracking control system more advanced than any other in existence, this weapon launches and controls a storm of missile fire capable of neutralizing almost any target.

Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.


typeName: 'Aurora Ominae' Thermal Doomsday
description:
By using reverse-engineered Sleeper technology and advances in focused magnetic fields, this weapon emits a beam of antimatter that is capable of obliterating an entire capital ship.

Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.


typeName: Capital Doomsday Weapon Mount
description:
A hardpoint that allows a titan to fit a custom-made doomsday weapon, capable of obliterating its hapless target in one fell stroke.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24558,24560


typeName: Capital Doomsday Weapon Mount Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24559,24561


typeName: Capital Ship Maintenance Bay
description:
Massive metal sheets and stacks of equipment which links together in modular fashion to form a gigantic maintenance bay, for insertion into capital ships.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24560


typeName: Capital Ship Maintenance Bay Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24561


typeName: Capital Corporate Hangar Bay
description:
Sheets of massive metal which link together to form a multiple-thousand-cubic meter cargo bay, for insertion into capital ships.

replaceSame:
21009,21011,21013,21017,21019,21021,21023,21025,21027,21029,21035,21037,21039,21041,24545,24547,24556,24558


typeName: Capital Corporate Hangar Bay Blueprint
replaceSame:
21010,21012,21014,21018,21020,21022,21024,21026,21028,21030,21036,21038,21040,21042,24546,24548,24557,24559


typeName: Jump Portal Generation
description:
Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level.


typeName: Chanounian Wine
description:
Chanounian Wine is a rare luxury commodity, manufactured in Chanoun and in distribution only throughout a small portion of Amarr space.  It is highly prized for its wonderful flavor, created by a combination of rare ingredients - none of which are illegal in Amarr space.


typeName: Experimental Laboratory
description:
Experimental Laboratories are used for reverse engineering of ancient technology. This structure has Reverse Engineering activities.


typeName: Capital Remote Armor Repair Systems
description:
Operation of capital sized remote armor repair systems. 5% reduced capacitor need for capital remote armor repair system modules per skill level.


typeName: Capital Shield Emission Systems
description:
Operation of capital sized shield transfer array and other shield emission systems. 5% reduced capacitor need for capital shield emission system modules per skill level.


typeName: Capital Capacitor Emission Systems
description:
Operation of capital remote capacitor transmitters and other capacitor emission systems. 5% reduced capacitor need of capital capacitor emission systems per skill level.


typeName: Small Ship Assembly Array
replaceSame: 24653
description:
A mobile assembly facility where smaller ships such as Fighter and Fighter Bomber Drones, Frigates and Destroyers can be manufactured. 

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Supercapital Ship Assembly Array
description:
A mobile assembly facility where capital and supercapital ships can be manufactured. Anchoring this structure requires system sovereignty. This structure has no specific time or material requirement bonuses to ship manufacturing.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Amarr Empire Starbase Charter
description:
An electronic charter code issued by the Amarr Empire which permits the bearer to use a starbase around a moon in Amarr Empire sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.


typeName: Caldari State Starbase Charter
description:
An electronic charter code issued by the Caldari State which permits the bearer to use a starbase around a moon in State sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.


typeName: Gallente Federation Starbase Charter
description:
An electronic charter code issued by the Gallente Federation which permits the bearer to use a starbase around a moon in Federation sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.


typeName: Minmatar Republic Starbase Charter
description:
An electronic charter code issued by the Minmatar Republic which permits the bearer to use a starbase around a moon in Republic sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.


typeName: Khanid Kingdom Starbase Charter
description:
An electronic charter code issued by the Khanid Kingdom which permits the bearer to use a starbase around a moon in Kingdom sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.


typeName: Ammatar Mandate Starbase Charter
description:
An electronic charter code issued by the Ammatar Mandate which permits the bearer to use a starbase around a moon in Mandate sovereign space for 1 hour. The code is stored on tamperproof chips which must be inserted into the starbase control tower.


typeName: Cloning Facility Operation
description:
Needed for use of the Clone Vat Bay module. 

Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level.


typeName: Advanced Laboratory Operation
description:
Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.


typeName: Advanced Mass Production
description:
Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.


typeName: Zainou 'Deadeye' Guided Missile Precision GP-803
replaceBetter: 3125,3160,13228,27094,27249
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

3% reduced factor of signature radius for all missile explosions.


typeName: Zainou 'Deadeye' Missile Bombardment MB-705
replaceBetter: 3132
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

5% bonus to all missiles' maximum flight time.


typeName: Zainou 'Deadeye' Missile Projection MP-705
replaceBetter: 3135
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

5% bonus to all missiles' maximum velocity.


typeName: Zainou 'Deadeye' Rapid Launch RL-1005
replaceSame: 20371
replaceBetter: 3136,3137,13249,27096
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

5% bonus to all missile launcher rate of fire.


typeName: Zainou 'Deadeye' Target Navigation Prediction TN-905
replaceBetter: 3143
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

5% decrease in factor of target's velocity for all missiles.


typeName: Zainou 'Deadeye' Guided Missile Precision GP-805
replaceBetter: 3125,3126,3160,3161,13228,24632,27094,27247,27249
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

5% reduced factor of signature radius for all missile explosions.


typeName: Capital Tractor Beam I
description:
By manipulating gravity fields, this module can pull cargo containers towards the ship. 

Note: This tractor beam can only be fitted on the Rorqual ORE Capital Ship.


typeName: X-Large Ship Maintenance Array
description:
Massive hangar and fitting structure. Used for large volume ship storage and in-space fitting of modules contained in a ship's cargo bay.


typeName: Advanced Small Ship Assembly Array
replaceSame: 24574
description:
A mobile assembly facility where advanced small ships such as Assault Frigates, Covert Ops Frigates, Electronic Attack Frigates, Interceptors, Interdictors, Stealth Bombers and Tactical Destroyers can be manufactured.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Medium Ship Assembly Array
replaceSame: 24655,30389
replaceBetter: 24574,24653
description:
A mobile assembly facility where medium sized ships such as Cruisers and Battlecruisers can be manufactured.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Advanced Medium Ship Assembly Array
replaceSame: 24654,30389
replaceBetter: 24574,24653
description:
A mobile assembly facility where advanced medium sized ships such as Logistics Cruisers, Heavy Assault Cruisers, Recon Cruisers, Heavy Interdiction Cruisers and Command Battlecruisers can be manufactured.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Capital Ship Assembly Array
description:
A mobile assembly facility where large ships such as Battleships, Carriers, Dreadnoughts, Freighters, Industrial Command Ships and Capital Industrial Ships can be manufactured.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Advanced Large Ship Assembly Array
description:
A mobile assembly facility where advanced large ships such as Black Ops, Marauder class battleships as well as Jump Freighters can be manufactured.

Note: To use a ship from a Ship Assembly Array a Ship Maintenance Array with enough free storage space needs to be in range that the ship can be moved there.


typeName: Ammunition Assembly Array
replaceSame: 24659
description:
A mobile assembly facility where most ammunition such as Missiles, Hybrid Charges, Projectile Ammo and Frequency Crystals can be manufactured. Fuel Blocks can also be manufactured here.


typeName: Drone Assembly Array
replaceSame: 24658
description:
A mobile assembly facility where small unmanned drones can be manufactured.

Note: Fighters are built in Small Ship Assembly Arrays.


typeName: Component Assembly Array
description:
A mobile assembly facility where Construction Components such as Capital Ship, Tech II, Hybrid (Tech III) Components and Structure Components of all sorts can be manufactured. Fuel Blocks can also be manufactured here.


typeName: Zor's Custom Navigation Hyper-Link
description:
A neural Interface upgrade that boost the pilots skill in a specific area. This Navigation Hyper-Link was created for the ruthless pirate commander, referred to as 'Zor'.  


5% bonus to afterburner and micro-warpdrive speed-boost.


typeName: Rokh
description:
Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.


typeName: Rokh Blueprint
replaceBetter: 4006,22429,22431,22437,22441,28660,28662,28666,28711
replaceSame:
688,693,994,995,996,997,998,999,11937,11939,13203,17637,17727,17729,17733,17737,17739,17741,17919,17921,24691,24693,24695,26843,32306,32308,32310,32312,33473,33821


typeName: Hyperion
description:
Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.


typeName: Hyperion Blueprint
replaceBetter: 4006,22429,22431,22437,22441,28660,28662,28666,28711
replaceSame:
688,693,994,995,996,997,998,999,11937,11939,13203,17637,17727,17729,17733,17737,17739,17741,17919,17921,24689,24693,24695,26843,32306,32308,32310,32312,33473,33821


typeName: Abaddon
description:
The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.


typeName: Abaddon Blueprint
replaceBetter: 4006,22429,22431,22437,22441,28660,28662,28666,28711
replaceSame:
688,693,994,995,996,997,998,999,11937,11939,13203,17637,17727,17729,17733,17737,17739,17741,17919,17921,24689,24691,24695,26843,32306,32308,32310,32312,33473,33821


typeName: Maelstrom
description:
With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.


typeName: Maelstrom Blueprint
replaceBetter: 4006,22429,22431,22437,22441,28660,28662,28666,28711
replaceSame:
688,693,994,995,996,997,998,999,11937,11939,13203,17637,17727,17729,17733,17737,17739,17741,17919,17921,24689,24691,24693,26843,32306,32308,32310,32312,33473,33821


typeName: Harbinger
description:
Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.


typeName: Drake
description:
Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying.


typeName: Myrmidon
description:
Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.


typeName: Hurricane
description:
The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.


typeName: Caldari Graduation Certificate
description:
This certificate certifies the receiver as a graduate from a prominent Caldari aerospace aviation school.


typeName: Caldari Graduation Certificate (signed)
description:
This certificate certifies the receiver as a graduate from a prominent Caldari aerospace aviation school. It is ready to be shown to Aviekko Ta at Autama V - Moon 5 - Echelon Entertainment Development Studio.


typeName: Havatiah's Ship Database
description:
This tiny, glassy data chip holds information from the database of a ship formerly in the possession of Havatiah Kiin.  Information stored within here could be anything from the ship's logs.


typeName: Gallente Graduation Certificate
description:
This certificate certifies the receiver as a graduate from a prominent Gallente aerospace aviation school.


typeName: Gallente Graduation Certificate (signed)
description:
This certificate certifies the receiver as a graduate from a prominent Gallente aerospace aviation school.  It is ready to be shown to Avrue Auz at Lirsautton I - CreoDron Factory.


typeName: Choonka's Coordinates
description:
Coordinates for the meeting place with officers of the Khanid Traditionalist Movement. Arizam Gimit might be interested in this data ...


typeName: Secret Documents
description:
These documents hold incriminating evidence against Mamin Choonka, implicating him with conspiracy with the Khanid rebel forces led by Deza Yobili.


typeName: Amarr Graduation Certificate
description:
This certificate certifies the receiver as a graduate from a prominent Amarr aerospace aviation school.


typeName: Amarr Graduation Certificate (signed)
description:
This certificate certifies the receiver as a graduate from a prominent Amarr aerospace aviation school.  It is ready to be shown to Arizam Gimit at Lossa II - Ministry of Assessment Information Center.


typeName: Minmatar Graduation Certificate
description:
This certificate certifies the receiver as a graduate from a prominent Minmatar aerospace aviation school.


typeName: Minmatar Graduation Certificate (signed)
description:
This certificate certifies the receiver as a graduate from a prominent Minmatar aerospace aviation school.  It is ready to be shown to Pinala Adala at Eram IX - Moon 4 - Sebiestor Tribe Bureau.


typeName: Logut Akell
description:
The old Vherokior shaman, Logut Akell, is rarely seen in public, rather opting for a hermitical life.  Since he has little contact with other Minmatars, few will notice his absence should he disappear.


typeName: Fleet Command
description:
Advanced proficiency at projecting beneficial effects to fleetmates. Increases Command Burst and Mining Foreman Burst area of effect range by 5% per skill level.


typeName: Ship's Crew
description:
A non-capsuleer member of a ship's crew relegated to manual tasks essential for maintaining the operational status of the ship.


typeName: Corporation Contracting
description:
You are familiar with the intricacies of formalizing contracts between your corporation and other entities. 

For each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60. 

This skill has no effect on contracts you make personally.

There is no limit on the number of contracts a corporation can assign to itself.

Corporations have a hard limit of 500 outstanding public contracts.


typeName: Contracting
description:
This skill allows you to create formal agreements with other characters. 

For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)


typeName: Pure Standard Blue Pill Booster
description:
Standard Blue pill compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Blue Pill Booster
description:
Improved Blue Pill compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Standard Crash Booster
description:
Standard Crash compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Standard Frentix Booster
description:
Standard Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Gas Cloud Harvester I
replaceBetter: 25540,25542
description:
The core technology employed by Gas Harvesters dates back centuries, to a time when the extraction of material in space was still a growing industry. Originally, asteroid miners had seen the tractor beams and in-space catalytic conversions used by today's Gas Harvesters as a promising new method for extracting spacebound ore. After many unsuccessful research projects and years of fruitless experiments however, the industry decided to return its focus to laser technology, which was eventually mastered to a level that has sustained the mining profession to this day.

When the first interstellar Gas Clouds were discovered, they proved particularly challenging for industrialists to extract raw materials from. Many methods were tried, and although successful acquisition was always guaranteed, there was a need for much greater efficiency. It was not until the mining industry returned to long-abandoned projects that a solution was found. Since that time, Gas harvesting technology has slowly moved forward, giving birth to new industries and economies in the process.


typeName: Amber Cytoserocin
description:
Cytoserocin is a crystalline compound formed by intense pressure deep within large asteroids and moons. It is used in electronics and weapon manufacturing, as well as the production of high-grade combat boosters. Cytoserocin can only be found in a few areas, such as interstellar gas clouds out in low security and 0.0 space.


typeName: The Red Card
description:
Captain Rogue found that the acceleration gate he was supposed to be guarding was "leaking", and so decided to personally hold the passkey which he calls the "Red Card".


typeName: Pure Strong Blue Pill Booster
description:
Strong Blue Pill compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pith Guristas Spa-Card
description:
Keys like this one are expensive ones, manufactured for members of the deadspace Pith Guristas and handed out to those that have "delivered".


typeName: Drug Lab
replaceBetter: 24658,24659
description:
A laboratory to produce performance enhancing drugs. This structure has no specific time or material requirement bonuses to booster manufacturing.


typeName: Pure Standard Drop Booster
description:
Standard Drop compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Standard Exile Booster
description:
Standard Exile compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Standard Mindflood Booster
description:
Standard Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Standard X-Instinct Booster
description:
Standard X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Standard Sooth Sayer Booster
description:
Standard Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Crash Booster
description:
Improved Crash compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Drop Booster
description:
Improved Drop compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Exile Booster
description:
Improved Exile compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Mindflood Booster
description:
Improved Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25339,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Frentix Booster
description:
Improved Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25340,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved X-Instinct Booster
description:
Improved X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25341,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Improved Sooth Sayer Booster
description:
Improved Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25342,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong Crash Booster
description:
Strong Crash compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25343,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong Drop Booster
description:
Strong Drop compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25344,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong Exile Booster
description:
Strong Exile compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25345,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong Mindflood Booster
description:
Strong Mindflood compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25346,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong Frentix Booster
description:
Strong Frentix compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25347,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong X-Instinct Booster
description:
Strong X-Instinct compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25348,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Pure Strong Sooth Sayer Booster
description:
Strong Sooth Sayer compound in its uncut form, ready to be processed into the final version of the combat booster.

replaceSame:
25237,25241,25242,25252,25283,25330,25331,25332,25333,25334,25335,25336,25337,25338,25339,25340,25341,25342,25343,25344,25345,25346,25347,28686,28687,28688,28689,28690,28691,28692,28693


typeName: Serpentis Shipyard Cipher
description:
This cipher seems to be meant for use on one of the acceleration gates in the Serpentis Fleet Shipyard.


typeName: Black Jack's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the notorious Angel Cartel Commander, Black Jack.


typeName: Drone Modified Passcard
description:
The data within this chip unlocks the acceleration gate leading to a deadspace area behind the infamous Cadaver Reef. The access cards are single-use.


typeName: Otsalen Mano's Corpse
description:
The corpse of the Caldari agenet Otsalen Mano lies mangled inside one of the ejected capsules.  Upon closer examination, a map has been madly scribbled on a piece of cloth torn from his garments.  Perhaps these are the Guristas War Plans he had discovered?


typeName: Prison Area Pass
description:
This security passcard is manufactured by the Guristas Pirates, and allows the user to access the Prison grounds connected with the Iacta Space Plain in O-LR1H.


typeName: Imperial Navy Gate Permit Container
description:
A container, inside of which can be found standard gate permits leading to an Imperial Navy complex.


typeName: Akkeshu Karuan's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This DNA sample is taken from the former Guristas commander, Akkeshu Karuan.


typeName: Kakala's Voucher
description:
A voucher of approval.  The mayor of Pioneer's Sanctuary in ZH3-BS has asked the major players in town to hand vouchers like these to ship farers who have proven themselves through some dangerous feat.


typeName: Neurotoxin Recovery
description:
Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters.


typeName: Neurotoxin Control
description:
Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.


typeName: 'Crop' Gas Cloud Harvester
replaceBetter: 25542
description:
Originally invented and supplied by the pirate organizations of New Eden, the 'Crop' and ‘Plow' Gas Cloud Harvesters once stood as the most advanced pieces of harvesting equipment available. Although they did not offer any improvement in their harvesting yield, the CPU reduction was valued by many who otherwise struggled to fit a full rack of harvesters to cruiser-class vessels. This one small improvement set the two harvesters above the standard, Tech I variant for many years. 

All that changed however when new, stable wormholes began proliferating across the cluster. As soon as the wormholes were discovered, so too, were the giant gas cloud pockets within the unknown systems they linked to. In a single day, the demand for Tech II Gas Cloud Harvested exploded. Research projects were hastily established and grants hurriedly thrown out to the most promising firms pursuing a redesign. It was only a few days before a breakthrough was made, and the mighty ‘Crop' and ‘Plow' variants soon took second place to a superior Tech II counterpart that vastly increased the harvesting yield.


typeName: Eifyr and Co. 'Alchemist' Neurotoxin Control NC-903
description:
A neural Interface upgrade that boost the pilot's skill at handling boosters. 

3% bonus reduction to side effects.


typeName: Eifyr and Co. 'Alchemist' Neurotoxin Control NC-905
replaceBetter: 25545
description:
A neural Interface upgrade that boost the pilot's skill at handling boosters. 

5% bonus reduction to side effects.


typeName: Eifyr and Co. 'Alchemist' Neurotoxin Recovery NR-1003
description:
A neural Interface upgrade that boost the pilot's skill at handling boosters. 

3% less chance of side effects when using boosters.


typeName: Eifyr and Co. 'Alchemist' Neurotoxin Recovery NR-1005
replaceBetter: 25547
description:
A neural Interface upgrade that boost the pilot's skill at handling boosters. 

5% less chance of side effects when using boosters.


typeName: Cryptic Data Interface
replaceSame: 25857,26597
description:
Designed for use with Minmatar technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.


typeName: Occult Data Interface
replaceSame: 25851,26603
description:
Designed for use with Amarr technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.


typeName: Esoteric Data Interface
replaceSame: 25853,26599
description:
Designed for use with Caldari technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.


typeName: Incognito Data Interface
replaceSame: 25855,26601
description:
Designed for use with Gallente technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed.


typeName: Signal Distortion Amplifier I
replaceBetter: 25563,25565,25567,25569,25571
description:
Magnifies the operational ability of regular ECM target jammers, making them stronger and giving them greater reach. Works only with regular ECMs, not ECM Bursts.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Scorched Telemetry Processor
description:
An expert system used in the construction of missile launchers. This one has been damaged by fire or an explosion.

replaceSame:
25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Malfunctioning Shield Emitter
description:
This Shield Emitter, while not being totally out of commission doesn't seem to be living up to its full potential. With some tender loving care the parts could be put to good use.

replaceSame:
25588,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Contaminated Nanite Compound
description:
A soup of nanite assemblers typically used in armor manufacturing processes. This compound needs to go through purification before it's of use again.

replaceSame:
25588,25589,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Contaminated Lorentz Fluid
description:
So named for its myriad electrodynamic properties, Lorentz Fluid exhibits strong conductivity with extreme resistance to heat.

replaceSame:
25588,25589,25590,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Defective Current Pump
description:
Used to transfer energy from a ships capacitor to a laser gain medium. The mechanism on this device is in need of repair.

replaceSame:
25588,25589,25590,25591,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Smashed Trigger Unit
description:
This Thermonuclear Trigger Unit while smashed still seems to have it's nuclei containment field intact and the plasma seems to be near thermal equilibrium. It would be a shame to waste this unit just because of its cosmetic damage.

replaceSame:
25588,25589,25590,25591,25592,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Tangled Power Conduit
description:
Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit. This conduit is tangled and knotted as it seems to have gone through some sort of catastrophe.

replaceSame:
25588,25589,25590,25591,25592,25593,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Alloyed Tritanium Bar
description:
Tritanium based alloy for use in applications requiring extremely high strength and temperature resistance. Some examples are thruster mounts or afterburner nozzles.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Broken Drone Transceiver
description:
A multifunction chip with digital modulator and oscillator utilized in drone communication hardware. This one looks broken.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Damaged Artificial Neural Network
description:
ANNs preside over a starship's various electronics subsystems and keep everything in working order, rerouting power and processing when systems are damaged or go offline. This ANN is damaged but doesn't seem to be a total loss.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Tripped Power Circuit
description:
A closed loop electrical network with redundant autonomous switchgear. This unit has all of its breakers tripped but isn't beyond repair.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Charred Micro Circuit
description:
Micro Circuits are one of the most common electronics components seen in use. This one has seen better days but could still be of some use.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Burned Logic Circuit
description:
Autonomous field programmable holographic signal processor with embedded holographic data storage. Used in most modern computers, the ubiquitous AFPHSPEHDS is colloquially known as the "Aphid". This name leads of course to many bad puns about bugs in the system.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Fried Interface Circuit
description:
Interface Circuits are common building blocks of starship subsystems. This one seems a little worse for wear but might be useful for something with a little ingenuity.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Thruster Console
description: The control unit for a starships thrusters.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Melted Capacitor Console
description:
A slightly damaged but still seemingly usable capacitor console. Capacitor consoles are a necessary component of starship capacitor units.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Conductive Polymer
description:
An extremely conductive synthetic compound of high molecular weight. Used in the construction of electronics.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Armor Plates
description: Typical armor plating.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Ward Console
description: The control unit for a starships shield systems.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Telemetry Processor
description: An expert system used in the construction of missile launchers.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Intact Shield Emitter
description: An intact shield emitter component.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Nanite Compound
description: A soup of nanite assemblers typically used in armor manufacturing processes.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Lorentz Fluid
description:
So named for its myriad electrodynamic properties, Lorentz Fluid exhibits strong conductivity with extreme resistance to heat.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Current Pump
description: Used to transfer energy from a ships capacitor to a laser gain medium.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Trigger Unit
description: A perfectly functioning cannon trigger unit.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Power Conduit
description:
Power Conduit runs through ships delivering energy like arteries deliver blood through a body. Large ships can have hundreds of miles of conduit.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Single-crystal Superalloy I-beam
description:
An intact section of tritanium based single-crystal alloy i-beam for use in applications requiring extremely high strength and temperature resistance. Some examples are thruster mounts or afterburner nozzles.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Drone Transceiver
description: Multifunction chip with digital modulator and oscillator.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25616,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Artificial Neural Network
description:
ANNs preside over a starship's various electronics subsystems and keep everything in working order, rerouting power and processing when systems are damaged or go offline.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25617,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Power Circuit
description: Your average run-of-the-mill closed loop electrical network with redundant autonomous switchgear.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25618,25619,25620,25621,25622,25623,25624,25625


typeName: Micro Circuit
description: The Micro Circuit is one of the most common electronics components seen in use.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25619,25620,25621,25622,25623,25624,25625


typeName: Logic Circuit
description:
An "Aphid" logic circuit. The nickname is derived from the unfortunate acronym of autonomous field programmable holographic signal processor with embedded holographic data storage.

replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25620,25621,25622,25623,25624,25625


typeName: Interface Circuit
description: Interface Circuits are common building blocks of starship subsystems.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25621,25622,25623,25624,25625


typeName: Impetus Console
description: A more advanced version of the common Thruster Console.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25622,25623,25624,25625


typeName: Capacitor Console
description: Capacitor consoles are a necessary component of starship capacitor units.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25623,25624,25625


typeName: Conductive Thermoplastic
description: Used to build Tech II ship upgrades.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25624,25625


typeName: Intact Armor Plates
description: Used to build Tech II ship upgrades.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25625


typeName: Enhanced Ward Console
description: A control unit for Tech II shield systems.
replaceSame:
25588,25589,25590,25591,25592,25593,25594,25595,25596,25597,25598,25599,25600,25601,25602,25603,25604,25605,25606,25607,25608,25609,25610,25611,25612,25613,25614,25615,25616,25617,25618,25619,25620,25621,25622,25623,25624


typeName: Heavy Assault Missile Specialization
description:
Specialist training in the operation of advanced heavy assault missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization.


typeName: Heavy Assault Missiles
replaceSame: 3324
description:
Skill with heavy assault missiles. Special: 5% bonus to heavy assault missile damage per skill level.


typeName: Large Anti-EM Pump I
replaceBetter: 26286
description:
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Anti-EM Pump I Blueprint
replaceSame:
4398,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307

replaceBetter:
4400,4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26409,26411,26413,26415,26417,26419,26421,26423,26425,26427,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,26932,27065,27067,30994,31002,31004,31006,31008,31014,31016,31018,31020,31026,31028,31030,31032,31038,31040,31042,31044,31050,31052,31054,31058,31060,31062,31068,31070,31072,31076,31078,31080,31082,31088,31090,31092,31094,31110,31112,31114,31116,31122,31124,31126,31128,31134,31136,31138,31140,31146,31148,31150,31152,31158,31164,31166,31168,31170,31172,31174,31176,31182,31184,31186,31188,31194,31196,31198,31200,31206,31208,31210,31212,31218,31221,31223,31225,31231,31233,31235,31237,31243,31245,31247,31249,31255,31257,31259,31261,31267,31269,31271,31273,31279,31281,31283,31285,31291,31293,31295,31297,31303,31305,31307,31309,31315,31317,31319,31321,31327,31329,31331,31333,31339,31341,31343,31345,31351,31353,31355,31357,31363,31365,31367,31369,31375,31377,31379,31381,31387,31389,31391,31393,31399,31401,31403,31405,31411,31413,31415,31417,31423,31425,31427,31429,31435,31437,31439,31441,31447,31449,31451,31453,31459,31461,31463,31465,31471,31473,31475,31477,31483,31485,31487,31489,31495,31497,31499,31501,31507,31509,31511,31513,31519,31521,31523,31525,31531,31533,31535,31537,31543,31545,31547,31549,31555,31557,31559,31561,31567,31569,31571,31573,31579,31581,31583,31585,31591,31593,31595,31597,31603,31605,31607,31613,31615,31617,31619,31625,31627,31629,31631,31637,31639,31641,31643,31649,31651,31653,31655,31661,31663,31665,31667,31673,31675,31677,31679,31685,31687,31689,31691,31697,31699,31701,31703,31709,31711,31713,31715,31721,31723,31725,31727,31733,31735,31737,31739,31745,31747,31749,31751,31757,31759,31761,31763,31769,31771,31773,31775,31781,31783,31785,31787,31793,31795,31797,31799,31805,31811,31813,31815,31821,31823,31825,31827,32030,32032,32038,32040,32046,32048,32054,32056,32062,32064,32074,32076,32078,32080,32086,32088,32094,32096,33278,33280,33282,33284,33286,33288,33290,33292,33294,33296,33299,33300,33302,33304,33306,33308,33310,33312,33314,33893,33897,33901,33903,33905,34309


typeName: Astrometric Rangefinding
description:
Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.


typeName: Astrometric Pinpointing
description:
Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.


typeName: Astrometric Acquisition
description:
Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.


typeName: Gas Cloud Harvester II
description:
The core technology employed by Gas Harvesters dates back centuries, to a time when the extraction of material in space was still a growing industry. Originally, asteroid miners had seen the tractor beams and in-space catalytic conversions used by today's Gas Harvesters as a promising new method for extracting spacebound ore. After many unsuccessful research projects and years of fruitless experiments however, the industry decided to return its focus to laser technology, which was eventually mastered to a level that has sustained the mining profession to this day.

When the first interstellar Gas Clouds were discovered, they proved particularly challenging for industrialists to extract raw materials from. Many methods were tried, and although successful acquisition was always guaranteed, there was a need for much greater efficiency. It was not until the mining industry returned to long-abandoned projects that a solution was found. Since that time, Gas harvesting technology has slowly moved forward, giving birth to new industries and economies in the process. 

Research interest picked back up in Gas Harvesting technology when new, stable wormholes began proliferating across the cluster. As soon as the wormholes were discovered, so too, were the giant gas cloud pockets within the unknown systems they linked to. In a single day, the demand for Tech II Gas Cloud Harvester exploded. Research projects were hastily established and grants hurriedly thrown out to the most promising firms pursuing a redesign. It was only a few days before a breakthrough was made, and all the harvesting technology that had come before was quickly relegated to second place.


typeName: A Really REALLY Clueless Tourist
description:
This poor sod intended on taking a sight seeing tour through Yulai, but because he managed to hold his starmap upside-down he ended up 'touring' rat infested Blood Raider prisons in Delve.


typeName: Kalorr Makur's Tag
description:
This diamond tag carries the rank insignia equivalent of an officer within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: Salvaging
description:
Proficiency at salvaging ship wrecks. Required skill for the use of salvager modules. 100% increase in chance of salvage retrieval per additional level.


typeName: Rakogh Officer Gate Key
description:
This passkey activates the highest level acceleration gate in the Rakogh Administration Complex. It is good for only one visit, so use it wisely.


typeName: Pashan's Turret Handling Mindlink
description:
A gunnery hardwiring implant designed to enhance skill with large energy turrets.

7% bonus to large energy turret damage.


typeName: Pashan's Turret Customization Mindlink
replaceBetter: 3204,3209,3214,13166,19693,27077
description:
A gunnery hardwiring implant designed to enhance turret rate of fire.

7% bonus to all turret rate of fire.


typeName: Datacore - Caldari Starship Engineering
description:
This datacore is a veritable storehouse of information, containing a considerable portion of mankind's collected knowledge in the field of Caldari starship engineering.


typeName: Large Anti-Explosive Pump I
replaceBetter: 26288
description:
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Anti-Explosive Pump I Blueprint
replaceSame:
4398,25737,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307

replaceBetter:
4400,4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26409,26411,26413,26415,26417,26419,26421,26423,26425,26427,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,26932,27065,27067,30994,31002,31004,31006,31008,31014,31016,31018,31020,31026,31028,31030,31032,31038,31040,31042,31044,31050,31052,31054,31058,31060,31062,31068,31070,31072,31076,31078,31080,31082,31088,31090,31092,31094,31110,31112,31114,31116,31122,31124,31126,31128,31134,31136,31138,31140,31146,31148,31150,31152,31158,31164,31166,31168,31170,31172,31174,31176,31182,31184,31186,31188,31194,31196,31198,31200,31206,31208,31210,31212,31218,31221,31223,31225,31231,31233,31235,31237,31243,31245,31247,31249,31255,31257,31259,31261,31267,31269,31271,31273,31279,31281,31283,31285,31291,31293,31295,31297,31303,31305,31307,31309,31315,31317,31319,31321,31327,31329,31331,31333,31339,31341,31343,31345,31351,31353,31355,31357,31363,31365,31367,31369,31375,31377,31379,31381,31387,31389,31391,31393,31399,31401,31403,31405,31411,31413,31415,31417,31423,31425,31427,31429,31435,31437,31439,31441,31447,31449,31451,31453,31459,31461,31463,31465,31471,31473,31475,31477,31483,31485,31487,31489,31495,31497,31499,31501,31507,31509,31511,31513,31519,31521,31523,31525,31531,31533,31535,31537,31543,31545,31547,31549,31555,31557,31559,31561,31567,31569,31571,31573,31579,31581,31583,31585,31591,31593,31595,31597,31603,31605,31607,31613,31615,31617,31619,31625,31627,31629,31631,31637,31639,31641,31643,31649,31651,31653,31655,31661,31663,31665,31667,31673,31675,31677,31679,31685,31687,31689,31691,31697,31699,31701,31703,31709,31711,31713,31715,31721,31723,31725,31727,31733,31735,31737,31739,31745,31747,31749,31751,31757,31759,31761,31763,31769,31771,31773,31775,31781,31783,31785,31787,31793,31795,31797,31799,31805,31811,31813,31815,31821,31823,31825,31827,32030,32032,32038,32040,32046,32048,32054,32056,32062,32064,32074,32076,32078,32080,32086,32088,32094,32096,33278,33280,33282,33284,33286,33288,33290,33292,33294,33296,33299,33300,33302,33304,33306,33308,33310,33312,33314,33893,33897,33901,33903,33905,34309


typeName: Large Anti-Kinetic Pump I
replaceBetter: 26290
description:
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Anti-Kinetic Pump I Blueprint
replaceSame:
4398,25737,25889,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Anti-Thermal Pump I
replaceBetter: 26292
description:
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Anti-Thermal Pump I Blueprint
replaceSame:
4398,25737,25889,25891,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Trimark Armor Pump I
replaceBetter: 26302
description:
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Trimark Armor Pump I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Auxiliary Nano Pump I
replaceBetter: 26294
description:
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Auxiliary Nano Pump I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Nanobot Accelerator I
description:
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Nanobot Accelerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Remote Repair Augmentor I
description:
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Remote Repair Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Salvage Tackle I
replaceBetter: 26300
description:
This ship modification is designed to increase a ship's chance of salvage retrieval at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26253>Armor Rigging</a> skill.


typeName: Large Salvage Tackle I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Core Defense Capacitor Safeguard I
description:
This ship modification is designed to reduce the capacitor need of modules which require shield operation skills at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Core Defense Capacitor Safeguard I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Drone Control Range Augmentor I
replaceBetter: 26324
description:
This ship modification is designed to increase a ship's drone control range at the expense of the ship's CPU capacity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Drone Control Range Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Drone Repair Augmentor I
replaceBetter: 26330
description:
This ship modification is designed to increase a ship's drone repair amount at the expense of the ship's CPU capacity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Drone Repair Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Drone Scope Chip I
replaceBetter: 26332
description:
This ship modification is designed to increase a ship's drone optimal range at the expense of the ship's CPU capacity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Drone Scope Chip I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Drone Speed Augmentor I
description:
This ship modification is designed to increase a ship's drone max velocity at the expense of the ship's CPU capacity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Drone Speed Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Drone Durability Enhancer I
replaceBetter: 26326
description:
This ship modification is designed to increase a ship's drone shield, armor and structure hit points at the expense of the ship's CPU capacity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Drone Durability Enhancer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Drone Mining Augmentor I
description:
This ship modification is designed to increase a ship's mining drone yield at the expense of the ship's CPU capacity.

Increases the mining yield per cycle of ore mining drones, and speeds up the cycle time of ice harvesting drones.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Drone Mining Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Sentry Damage Augmentor I
replaceBetter: 26338
description:
This ship modification is designed to increase a ship's sentry drone damage at the expense of the ship's CPU capacity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Sentry Damage Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Stasis Drone Augmentor I
replaceBetter: 26340
description:
This ship modification is designed to increase a ship's stasis web drones' factor of velocity decrease at the expense of the ship's CPU capacity.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26255>Drones Rigging</a> skill.


typeName: Large Stasis Drone Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Signal Disruption Amplifier I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Emission Scope Sharpener I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Memetic Algorithm Bank I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Liquid Cooled Electronics I
description:
This ship modification is designed to reduce the CPU need of modules which require the electronics upgrades skill.


typeName: Large Liquid Cooled Electronics I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Gravity Capacitor Upgrade I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Capacitor Control Circuit I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Egress Port Maximizer I
description:
This ship modification is designed to reduce a ship's capacitor need for all energy emission modules.


typeName: Large Egress Port Maximizer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Powergrid Subroutine Maximizer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Semiconductor Memory Cell I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Ancillary Current Router I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Energy Discharge Elutriation I
description:
This ship modification is designed to decrease the capacitor need of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Energy Discharge Elutriation I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Energy Ambit Extension I
replaceBetter: 26386
description:
This ship modification is designed to increase the accuracy falloff range of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Energy Ambit Extension I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Energy Locus Coordinator I
replaceBetter: 26388
description:
This ship modification is designed to increase the optimal range of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Energy Locus Coordinator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Energy Metastasis Adjuster I
replaceBetter: 26390
description:
This ship modification is designed to increase the tracking speed of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Energy Metastasis Adjuster I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Algid Energy Administrations Unit I
description:
This ship modification is designed to decrease the CPU need of a ship's energy turrets at the expense of increased power grid need for them.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Algid Energy Administrations Unit I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Energy Burst Aerator I
replaceBetter: 26380
description:
This ship modification is designed to increase a ship's energy turrets' rate of fire at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Energy Burst Aerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Energy Collision Accelerator I
replaceBetter: 26382
description:
This ship modification is designed to increase the damage output of a ship's energy turrets at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26258>Energy Weapon Rigging</a> skill.


typeName: Large Energy Collision Accelerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hybrid Discharge Elutriation I
description:
This ship modification is designed to reduce the capacitor need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Hybrid Discharge Elutriation I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hybrid Ambit Extension I
replaceBetter: 26400
description:
This ship modification is designed to increase the accuracy falloff range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Hybrid Ambit Extension I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hybrid Locus Coordinator I
replaceBetter: 26402
description:
This ship modification is designed to increase the optimal range of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Hybrid Locus Coordinator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hybrid Metastasis Adjuster I
replaceBetter: 26404
description:
This ship modification is designed to increase the tracking speed of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Hybrid Metastasis Adjuster I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Algid Hybrid Administrations Unit I
description:
This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Algid Hybrid Administrations Unit I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hybrid Burst Aerator I
replaceBetter: 26394
description:
This ship modification is designed to increase a ship's hybrid turret rate of fire at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Hybrid Burst Aerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hybrid Collision Accelerator I
replaceBetter: 26396
description:
This ship modification is designed to increase a ship's hybrid turret damage at the expense of increased power grid need for hybrid weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26259>Hybrid Weapon Rigging</a> skill.


typeName: Large Hybrid Collision Accelerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hydraulic Bay Thrusters I
replaceBetter: 26416
description:
This ship modification is designed to increase missile velocity at the expense of increased CPU requirements for launchers.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.


typeName: Large Hydraulic Bay Thrusters I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Warhead Rigor Catalyst I
description:
This ship modification is designed to decrease the signature radius factor for missile explosions at the expense of increased CPU requirements for launchers.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.


typeName: Large Warhead Rigor Catalyst I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Rocket Fuel Cache Partition I
replaceBetter: 26418
description:
This ship modification is designed to increase maximum missile flight time at the expense of increased CPU requirements for launchers.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.


typeName: Large Rocket Fuel Cache Partition I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Bay Loading Accelerator I
replaceBetter: 26406
description:
This ship modification is designed to increase a ship's missile launchers' rate of fire at the expense of increased CPU requirements for launchers.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.


typeName: Large Bay Loading Accelerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Warhead Flare Catalyst I
replaceBetter: 26412
description:
This ship modification is designed to decrease the effect of a target's velocity in avoiding the radius of missile explosions at the expense of increased CPU requirements for launchers.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.


typeName: Large Warhead Flare Catalyst I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Warhead Calefaction Catalyst I
replaceBetter: 26420
description:
This ship modification is designed to increase missile damage at the expense of increased CPU requirements for launchers.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26260>Launcher Rigging</a> skill.


typeName: Large Warhead Calefaction Catalyst I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Projectile Ambit Extension I
replaceBetter: 26428
description:
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.


typeName: Large Projectile Ambit Extension I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Projectile Locus Coordinator I
replaceBetter: 26432
description:
This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.


typeName: Large Projectile Locus Coordinator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Projectile Metastasis Adjuster I
replaceBetter: 26434
description:
This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.


typeName: Large Projectile Metastasis Adjuster I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Projectile Burst Aerator I
replaceBetter: 26430
description:
This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.


typeName: Large Projectile Burst Aerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Projectile Collision Accelerator I
replaceBetter: 26424
description:
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26257>Projectile Weapon Rigging</a> skill.


typeName: Large Projectile Collision Accelerator I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Dynamic Fuel Valve I
description:
This ship modification is designed to reduce the capacitor need of a ship's afterburner and microwarpdrive modules at the expense of armor amount.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Dynamic Fuel Valve I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Low Friction Nozzle Joints I
description:
This ship modification is designed to increase a ship's agility at the expense of armor amount.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Low Friction Nozzle Joints I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Auxiliary Thrusters I
replaceBetter: 26318
description:
This ship modification is designed to increase a ship's max velocity at the expense of armor amount.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Auxiliary Thrusters I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Engine Thermal Shielding I
replaceBetter: 26308
description:
This ship modification is designed to increase the duration of a ship's afterburner or microwarpdrive modules at the expense of armor amount.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Engine Thermal Shielding I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Warp Core Optimizer I
description:
This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Warp Core Optimizer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Hyperspatial Velocity Optimizer I
replaceBetter: 26322
description:
This ship modification is designed to increase a ship's warp speed and acceleration at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Hyperspatial Velocity Optimizer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Polycarbon Engine Housing I
description:
This ship modification is designed to increase ship's velocity and maneuverability at the expense of armor amount.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Polycarbon Engine Housing I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Cargohold Optimization I
replaceBetter: 26304
description:
This ship modification is designed to increase a ship's cargo capacity at the expense of armor amount.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26254>Astronautics Rigging</a> skill.


typeName: Large Cargohold Optimization I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Anti-EM Screen Reinforcer I
replaceBetter: 26436
description:
This ship modification is designed to increase the EM resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Anti-EM Screen Reinforcer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Anti-Explosive Screen Reinforcer I
replaceBetter: 26438
description:
This ship modification is designed to increase the explosive resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Anti-Explosive Screen Reinforcer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Anti-Kinetic Screen Reinforcer I
replaceBetter: 26440
description:
This ship modification is designed to increase the kinetic resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Anti-Kinetic Screen Reinforcer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Anti-Thermal Screen Reinforcer I
replaceBetter: 26442
description:
This ship modification is designed to increase the thermal resistance of ship shields at the expense of increased signature radius.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Anti-Thermal Screen Reinforcer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Core Defense Field Purger I
description:
This ship modification is designed to improve shield recharge rate at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Core Defense Field Purger I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Core Defense Operational Solidifier I
description:
This ship modification is designed to reduce the duration of shield booster cycles at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Core Defense Operational Solidifier I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Core Defense Field Extender I
replaceBetter: 26448
description:
This ship modification is designed to increase shield capacity at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Core Defense Field Extender I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26091,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Core Defense Charge Economizer I
description:
This ship modification is designed to reduce the power need of all shield upgrade modules at the expense of increased signature radius.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26261>Shield Rigging</a> skill.


typeName: Large Core Defense Charge Economizer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26097,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Targeting Systems Stabilizer I
description:
This ship modification is designed to reduce a ship's targeting delay after de-cloaking at the expense of shields.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Targeting Systems Stabilizer I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26101,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Targeting System Subcontroller I
replaceBetter: 26364
description:
This ship modification is designed to increase a ship's targeting speed at the expense of shields.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Targeting System Subcontroller I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26103,26105,26107,26109,26111,26113,33899,34307


typeName: Large Ionic Field Projector I
replaceBetter: 26358
description:
This ship modification is designed to increase a ship's targeting range at the expense of shields.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Ionic Field Projector I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26105,26107,26109,26111,26113,33899,34307


typeName: Large Signal Focusing Kit I
description:
This ship modification is designed to increase the scan speed of modules which require the <a href=showinfo:3426>CPU Management</a> skill (cargo scanner, ship scanner and survey scanner), at the expense of shields.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Signal Focusing Kit I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26107,26109,26111,26113,33899,34307


typeName: Large Particle Dispersion Augmentor I
replaceBetter: 26352
description:
This ship modification is designed to increase the strength of a ship's ECM jammers at the expense of shields.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Particle Dispersion Augmentor I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26109,26111,26113,33899,34307


typeName: Large Particle Dispersion Projector I
replaceBetter: 26360
description:
This ship modification is designed to increase the optimal range of a ship's ECM, remote sensor dampeners, weapon disruptors and target painters at the expense of shields.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Particle Dispersion Projector I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26111,26113,33899,34307


typeName: Large Inverted Signal Field Projector I
replaceSame: 26112
replaceBetter: 26106,26352,26354,26356
description:
This ship modification is designed to increase the effectiveness of fitted remote sensor dampeners at the expense of shields.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Inverted Signal Field Projector I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26113,33899,34307


typeName: Large Tracking Diagnostic Subroutines I
replaceSame: 26110
replaceBetter: 26106,26352,26354,26356
description:
This ship modification is designed to increase the effectiveness of fitted weapon disruptors at the expense of shields.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the <a href=showinfo:26256>Electronic Superiority Rigging</a> skill.


typeName: Large Tracking Diagnostic Subroutines I Blueprint
replaceSame:
4398,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,33899,34307


typeName: Pillaging 101
description:
This informative brochure contains helpful diagrams and elaborate tutorials on how to effectively function as a successful brigand. Key chapters include:<br>
<br>
Priority Pillaging – Triage style tactics for post-combat logistics<br>
Pursuing Passersby – Why anonymity is more useful than infamy<br>
Punishing Pirates – What to do with a drunken crewman early in the morning<br>
<br>
This handy guide could turn even the noblest capsuleer into a ruthless raider in just a few short years of night courses.


typeName: 17 Successful Torture Techniques
description:
You can only wonder about the dedication in filtering the successful techniques from the unsuccessful ones.


typeName: Sansha Infiltrator Tag
description:
A dogtag carried by members of the Sansha's navy. Members carrying the rank of infiltrator are often tasked with intercepting and deciphering enemy communications.


typeName: Cold Turkey
description:
From what little information you can garner the pirates seemed severely afraid of encountering cold turkeys and were researching ways to counter them. Why frozen poultry would frighten space pirates so is anybody's guess.


typeName: Booster Pack
description:
Apparently the pirates were researching a pack to store drugs in. It's supposed to have 11 racks, one for strong boosters, three for improved boosters and seven for standard boosters. What a curious idea.


typeName: Purple Haze
description:
Purple haze is apparently a nirvana-like state that all pirates dream of entering, yet one that can kill the uninitiated. From the pieces of research notes you have here it seems the pirates sought to prolong this euphoric state while minimizing the risks of entering it.


typeName: Jury Rigging
description:
General understanding of the inner workings of starship components. Allows makeshift modifications to ship systems through the use of rigs. Required learning for further study in the field of rigging.


typeName: Armor Rigging
replaceSame: 26254,26255,26256,26257,26258,26259,26260,26261
description:
Advanced understanding of armor systems. Allows makeshift modifications to armor systems through the use of rigs. 

10% reduction in Armor Rig drawbacks per level.


typeName: Astronautics Rigging
replaceSame: 26253,26255,26256,26257,26258,26259,26260,26261
description:
Advanced understanding of a ships navigational systems. Allows makeshift modifications to warp drive, sub warp drive and other navigational systems through the use of rigs. 

10% reduction in Astronautics Rig drawbacks per level.


typeName: Drones Rigging
replaceSame: 26253,26254,26256,26257,26258,26259,26260,26261
description:
Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs. 

10% reduction in Drone Rig drawbacks per level.


typeName: Electronic Superiority Rigging
replaceSame: 26253,26254,26255,26257,26258,26259,26260,26261
description:
Advanced understanding of electronics systems. Allows makeshift modifications to targeting, scanning and ECM systems through the use of rigs. 

10% reduction in Electronic Superiority Rig drawbacks per level.


typeName: Projectile Weapon Rigging
replaceSame: 26253,26254,26255,26256,26258,26259,26260,26261
description:
Advanced understanding of the interface between projectile weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Projectile Weapon Rig drawbacks per level.


typeName: Energy Weapon Rigging
replaceSame: 26253,26254,26255,26256,26257,26259,26260,26261
description:
Advanced understanding of the interface between energy weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Energy Weapon Rig drawbacks per level.


typeName: Hybrid Weapon Rigging
replaceSame: 26253,26254,26255,26256,26257,26258,26260,26261
description:
Advanced understanding of the interface between hybrid weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Hybrid Weapon Rig drawbacks per level.


typeName: Launcher Rigging
replaceSame: 26253,26254,26255,26256,26257,26258,26259,26261
description:
Advanced understanding of the interface between Missile Launchers and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Launcher Rig drawbacks per level.


typeName: Shield Rigging
replaceSame: 26253,26254,26255,26256,26257,26258,26259,26260
description:
Advanced understanding of shield systems. Allows makeshift modifications to shield systems through the use of rigs. 

10% reduction in Shield Rig drawbacks per level.


typeName: Federal Star of Justice
description:
The Federal Star of Justice is a golden medallion, awarded by the Gallente Federation to individuals who have displayed exceptional bravery, self-sacrifice and wisdom in promoting the causes of liberty and democracy across the universe.


typeName: Large Anti-EM Pump II Blueprint
replaceSame:
4402,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901

replaceBetter:
27067,31008,31020,31032,31044,31050,31062,31082,31094,31116,31128,31140,31152,31170,31176,31188,31200,31212,31225,31237,31249,31261,31273,31285,31297,31309,31321,31333,31345,31357,31369,31381,31393,31405,31417,31429,31441,31453,31465,31477,31489,31501,31513,31525,31537,31549,31561,31573,31585,31597,31619,31631,31643,31655,31667,31679,31691,31703,31715,31727,31739,31751,31763,31775,31787,31799,31815,31827,33280,33284,33288,33292,33296,33300,33302,33306,33310,33314,33905


typeName: Large Anti-Explosive Pump II Blueprint
replaceSame:
4402,26287,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901

replaceBetter:
27067,31008,31020,31032,31044,31050,31062,31082,31094,31116,31128,31140,31152,31170,31176,31188,31200,31212,31225,31237,31249,31261,31273,31285,31297,31309,31321,31333,31345,31357,31369,31381,31393,31405,31417,31429,31441,31453,31465,31477,31489,31501,31513,31525,31537,31549,31561,31573,31585,31597,31619,31631,31643,31655,31667,31679,31691,31703,31715,31727,31739,31751,31763,31775,31787,31799,31815,31827,33280,33284,33288,33292,33296,33300,33302,33306,33310,33314,33905


typeName: Large Anti-Kinetic Pump II Blueprint
replaceSame:
4402,26287,26289,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Anti-Thermal Pump II Blueprint
replaceSame:
4402,26287,26289,26291,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Auxiliary Nano Pump II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Nanobot Accelerator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Remote Repair Augmentor II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Salvage Tackle II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Trimark Armor Pump II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Cargohold Optimization II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Dynamic Fuel Valve II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Engine Thermal Shielding II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Low Friction Nozzle Joints II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Polycarbon Engine Housing II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Auxiliary Thrusters II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Warp Core Optimizer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hyperspatial Velocity Optimizer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Drone Control Range Augmentor II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Drone Durability Enhancer II Blueprint
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typeName: Large Drone Mining Augmentor II Blueprint
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typeName: Large Drone Repair Augmentor II Blueprint
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typeName: Large Drone Scope Chip II Blueprint
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typeName: Large Drone Speed Augmentor II Blueprint
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typeName: Large Sentry Damage Augmentor II Blueprint
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typeName: Large Stasis Drone Augmentor II Blueprint
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typeName: Large Emission Scope Sharpener II Blueprint
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typeName: Large Signal Disruption Amplifier II Blueprint
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typeName: Large Memetic Algorithm Bank II Blueprint
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typeName: Large Liquid Cooled Electronics II Blueprint
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typeName: Large Gravity Capacitor Upgrade II Blueprint
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typeName: Large Particle Dispersion Augmentor II Blueprint
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typeName: Large Inverted Signal Field Projector II Blueprint
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typeName: Large Tracking Diagnostic Subroutines II Blueprint
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typeName: Large Ionic Field Projector II Blueprint
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typeName: Large Particle Dispersion Projector II Blueprint
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typeName: Large Signal Focusing Kit II Blueprint
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typeName: Large Targeting System Subcontroller II Blueprint
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typeName: Large Targeting Systems Stabilizer II Blueprint
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typeName: Large Egress Port Maximizer II Blueprint
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typeName: Large Ancillary Current Router II Blueprint
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typeName: Large Powergrid Subroutine Maximizer II Blueprint
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typeName: Large Capacitor Control Circuit II Blueprint
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typeName: Large Semiconductor Memory Cell II Blueprint
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typeName: Large Energy Discharge Elutriation II Blueprint
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typeName: Large Energy Burst Aerator II Blueprint
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typeName: Large Energy Collision Accelerator II Blueprint
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typeName: Large Algid Energy Administrations Unit II Blueprint
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typeName: Large Energy Ambit Extension II Blueprint
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typeName: Large Energy Locus Coordinator II Blueprint
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typeName: Large Energy Metastasis Adjuster II Blueprint
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4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hybrid Discharge Elutriation II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hybrid Burst Aerator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hybrid Collision Accelerator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Algid Hybrid Administrations Unit II
description:
This ship modification is designed to decrease the CPU need of a ship's hybrid turrets at the expense of increased power grid need for hybrid weapons.


typeName: Large Algid Hybrid Administrations Unit II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hybrid Ambit Extension II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hybrid Locus Coordinator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hybrid Metastasis Adjuster II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Bay Loading Accelerator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Warhead Flare Catalyst II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Warhead Rigor Catalyst II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Hydraulic Bay Thrusters II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Rocket Fuel Cache Partition II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Warhead Calefaction Catalyst II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Projectile Collision Accelerator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Projectile Ambit Extension II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Projectile Burst Aerator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Projectile Locus Coordinator II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Projectile Metastasis Adjuster II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26437,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Anti-EM Screen Reinforcer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26439,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Anti-Explosive Screen Reinforcer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26441,26443,26445,26447,26449,26451,26453,33901


typeName: Large Anti-Kinetic Screen Reinforcer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26443,26445,26447,26449,26451,26453,33901


typeName: Large Anti-Thermal Screen Reinforcer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26445,26447,26449,26451,26453,33901


typeName: Large Core Defense Capacitor Safeguard II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26447,26449,26451,26453,33901


typeName: Large Core Defense Charge Economizer II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26449,26451,26453,33901


typeName: Large Core Defense Field Extender II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26451,26453,33901


typeName: Large Core Defense Field Purger II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26453,33901


typeName: Large Core Defense Operational Solidifier II Blueprint
replaceSame:
4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,33901


typeName: Me, Myself and Plunder
description:
A harrowing tear-jerk tale of a pirate that succumbs to greed and gluttony. Have your handkerchief handy.


typeName: Cryptic Tuner Data Interface
replaceSame: 25553,25857
description:
Designed for use with Minmatar technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.


typeName: Esoteric Tuner Data Interface
replaceSame: 25555,25853
description:
Designed for use with Caldari technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.


typeName: Incognito Tuner Data Interface
replaceSame: 25556,25855
description:
Designed for use with Gallente technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.


typeName: Occult Tuner Data Interface
replaceSame: 25554,25851
description:
Designed for use with Amarr technology, this portable interface permits its user to course through the electronic stream of item schematics, hunting down the stray bits of data necessary for his grand creation. Only one data interface is required for invention, and it can be re-used as often as needed. The tuner interface is used in rig invention.


typeName: Raven State Issue
description:
This State Issued version of the powerhouse Caldari Battleship - The Raven - was designed in a joint venture by the eight Caldari supercorporations. It was created expressly to honor those whose valor in combat, and adherence to the Caldari code of battle, has surpassed that of their comrades in arms. Of course, should the ship be lost, the immense dishonour to the pilot demands that he take his own life, but seeing as how this wouldn't affect him in the slightest, tradition holds that the highest-ranked of the surviving crew members take his place.


typeName: Tempest Tribal Issue
description:
Commissioned by the four ruling tribes of the Republic, the Tribal Issue of their Fleet's key vessel is presented only to those who have displayed unyielding valor in the Republic's interest, and a tireless commitment to maintenance of the Tribes' precious freedom. Given the ship's status as a badge of honour, it is not uncommon for pilots or ship crew to add special tattoos to their anatomy, celebrating both the gift of the ship and the honour of piloting it.


typeName: Mobile Large Warp Disruptor II
description:
A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.


typeName: Mobile Medium Warp Disruptor II
description:
A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.


typeName: Mobile Small Warp Disruptor II
replaceBetter: 28774
description:
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.


typeName: Breeder Slave
description:
These slaves are held within breeder colonies for years for the sole purpose of increasing a slaver's stock. Discarded when they have outlived their usefulness, these poor creatures have a short life expectancy that might be a blessing when compared to the misery of their existence in captivity.


typeName: Fedo
description:
The Fedo is an omnivorous, sponge-like creature. It has reddish skin and numerous small claw-like tentacles which it uses to move around and protect itself. A primitive being, the Fedo's method of eating and absorbing nutrition is slow and inefficient. This means that food stays for a long time in the Fedo's body, and will most often have rotted or turned foul before the animal passes it out of its system. The Fedos eject fumes from their body which, for the reasons explained above, have a most horrible odor. The Fedos possess a fantastic sense of smell and so use these fumes to communicate with each other; they are however both blind and deaf, having no eyes or ears. The mouth is located on the underside of the beast, and the Fedo feeds by positioning itself over the food and lowering itself down on it.


typeName: Military Intelligence Report
description:
A military intelligence report on Fleet movements in the local vicinity, patrol schedules and current strength,


typeName: Secure Coded Package
description:
A generic package containing goods in a protective wrapping. It is secured with a code lock and cannot be opened without knowing the proper combination.


typeName: Starkmanir Slave
description:
The Starkmanir Tribe was virtually wiped after a failed rebellion, only a handful remain in the Empire and have now turned into collector's items for Amarrian Holder's. These slave's are rarely ever put to hard labour and generally live out their lives as exhibits for their Amarrian masters to show off. A pure blooded Starkmanir slave has made many a Holder a rich man


typeName: Valkears
description:
"We aren't going to try to train you, we're going to try to kill you."<br>
- Valklear Instructor
<br><br>
In the great war for liberation the Minmatar tribes, finding themselves lacking able-bodied men, were forced to create soldiers from their most dangerous criminals—their thieves, schemers, and murderers. This method proved remarkably successful and continues to this day. One would have to be mad to join in a Valkear unit's fifteen-year tour of duty, and among the criminal element, the rivers of madness run deep indeed.


typeName: Small Processor Overclocking Unit I Blueprint
replaceSame:
26019,26025,26926,26928,26961,26963,26965,26967,27069,30988,30998,31010,31022,31034,31046,31064,31084,31106,31118,31130,31142,31154,31160,31178,31190,31202,31214,31227,31239,31251,31263,31275,31287,31299,31311,31323,31335,31347,31359,31371,31383,31395,31407,31419,31431,31443,31455,31467,31479,31491,31503,31515,31527,31539,31551,31563,31575,31587,31599,31609,31621,31633,31645,31657,31669,31681,31693,31705,31717,31729,31741,31753,31765,31777,31789,31801,31817,32026,32034,32042,32050,32058,32070,32082,32090,33891,34267

replaceBetter:
4370,4396,4398,4400,4402,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26315,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26409,26411,26413,26415,26417,26419,26421,26423,26425,26427,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,26932,27065,27067,28891,30994,31000,31002,31004,31006,31008,31012,31014,31016,31018,31020,31024,31026,31028,31030,31032,31036,31038,31040,31042,31044,31048,31050,31052,31054,31056,31058,31060,31062,31066,31068,31070,31072,31074,31076,31078,31080,31082,31086,31088,31090,31092,31094,31108,31110,31112,31114,31116,31120,31122,31124,31126,31128,31132,31134,31136,31138,31140,31144,31146,31148,31150,31152,31156,31158,31162,31164,31166,31168,31170,31172,31174,31176,31180,31182,31184,31186,31188,31192,31194,31196,31198,31200,31204,31206,31208,31210,31212,31216,31218,31221,31223,31225,31229,31231,31233,31235,31237,31241,31243,31245,31247,31249,31253,31255,31257,31259,31261,31265,31267,31269,31271,31273,31277,31279,31281,31283,31285,31289,31291,31293,31295,31297,31301,31303,31305,31307,31309,31313,31315,31317,31319,31321,31325,31327,31329,31331,31333,31337,31339,31341,31343,31345,31349,31351,31353,31355,31357,31361,31363,31365,31367,31369,31373,31375,31377,31379,31381,31385,31387,31389,31391,31393,31397,31399,31401,31403,31405,31409,31411,31413,31415,31417,31421,31423,31425,31427,31429,31433,31435,31437,31439,31441,31445,31447,31449,31451,31453,31457,31459,31461,31463,31465,31469,31471,31473,31475,31477,31481,31483,31485,31487,31489,31493,31495,31497,31499,31501,31505,31507,31509,31511,31513,31517,31519,31521,31523,31525,31529,31531,31533,31535,31537,31541,31543,31545,31547,31549,31553,31555,31557,31559,31561,31565,31567,31569,31571,31573,31577,31579,31581,31583,31585,31589,31591,31593,31595,31597,31601,31603,31605,31607,31611,31613,31615,31617,31619,31623,31625,31627,31629,31631,31635,31637,31639,31641,31643,31647,31649,31651,31653,31655,31659,31661,31663,31665,31667,31671,31673,31675,31677,31679,31683,31685,31687,31689,31691,31695,31697,31699,31701,31703,31707,31709,31711,31713,31715,31719,31721,31723,31725,31727,31731,31733,31735,31737,31739,31743,31745,31747,31749,31751,31755,31757,31759,31761,31763,31767,31769,31771,31773,31775,31779,31781,31783,31785,31787,31791,31793,31795,31797,31799,31803,31805,31811,31813,31815,31819,31821,31823,31825,31827,32028,32030,32032,32036,32038,32040,32044,32046,32048,32052,32054,32056,32060,32062,32064,32066,32068,32072,32074,32076,32078,32080,32084,32086,32088,32092,32094,32096,32818,32820,33278,33280,33282,33284,33286,33288,33290,33292,33294,33296,33299,33300,33302,33304,33306,33308,33310,33312,33314,33893,33895,33897,33899,33901,33903,33905,34269,34307,34309


typeName: Small Processor Overclocking Unit II Blueprint
replaceSame:
26409,26411,26423,26427,31004,31016,31028,31040,31052,31058,31070,31078,31090,31112,31124,31136,31148,31166,31172,31184,31196,31208,31221,31233,31245,31257,31269,31281,31293,31305,31317,31329,31341,31353,31365,31377,31389,31401,31413,31425,31437,31449,31461,31473,31485,31497,31509,31521,31533,31545,31557,31569,31581,31593,31605,31615,31627,31639,31651,31663,31675,31687,31699,31711,31723,31735,31747,31759,31771,31783,31795,31811,31823,32030,32038,32046,32054,32062,32074,32086,32094,33893

replaceBetter:
4400,4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26413,26415,26417,26419,26421,26425,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,27067,31006,31008,31018,31020,31030,31032,31042,31044,31050,31054,31060,31062,31072,31080,31082,31092,31094,31114,31116,31126,31128,31138,31140,31150,31152,31168,31170,31174,31176,31186,31188,31198,31200,31210,31212,31223,31225,31235,31237,31247,31249,31259,31261,31271,31273,31283,31285,31295,31297,31307,31309,31319,31321,31331,31333,31343,31345,31355,31357,31367,31369,31379,31381,31391,31393,31403,31405,31415,31417,31427,31429,31439,31441,31451,31453,31463,31465,31475,31477,31487,31489,31499,31501,31511,31513,31523,31525,31535,31537,31547,31549,31559,31561,31571,31573,31583,31585,31595,31597,31607,31617,31619,31629,31631,31641,31643,31653,31655,31665,31667,31677,31679,31689,31691,31701,31703,31713,31715,31725,31727,31737,31739,31749,31751,31761,31763,31773,31775,31785,31787,31797,31799,31813,31815,31825,31827,32032,32040,32048,32056,32064,32076,32078,32080,32088,32096,33280,33284,33288,33292,33296,33300,33302,33306,33310,33314,33897,33901,33905


typeName: Antiviral Drugs
description:
Antiviral Drugs are in constant demand everywhere and new, more potent versions, are always made available to counter new viral strains.


typeName: Civilian Data Analyzer
description:
A Hacking system used to override electronic security systems. 

As this is a Civilian module, it will only work on the most basic system locks and should not be used in professional circumstances.


typeName: Civilian Relic Analyzer
description:
A simple scanning device designed for analyzing both terran archaeological structures and ruins floating in space. 

As this is a Civilian module, it will only work on the most basic system locks and should not be used in professional circumstances.


typeName: Civilian Data Interface
description:
Designed to work with the basic technologies. It does however not work with the more advanced technologies.


typeName: Capital Auxiliary Nano Pump I Blueprint
replaceSame:
30994,31002,31014,31026,31038,31068,31076,31088,31110,31122,31134,31146,31158,31164,31182,31194,31206,31218,31231,31243,31255,31267,31279,31291,31303,31315,31327,31339,31351,31363,31375,31387,31399,31411,31423,31435,31447,31459,31471,31483,31495,31507,31519,31531,31543,31555,31567,31579,31591,31603,31613,31625,31637,31649,31661,31673,31685,31697,31709,31721,31733,31745,31757,31769,31781,31793,31805,31821,33278,33282,33286,33290,33294,33299,33304,33308,33312,33903,34309

replaceBetter:
4400,4402,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26409,26411,26413,26415,26417,26419,26421,26423,26425,26427,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,26932,27067,31004,31006,31008,31016,31018,31020,31028,31030,31032,31040,31042,31044,31050,31052,31054,31058,31060,31062,31070,31072,31078,31080,31082,31090,31092,31094,31112,31114,31116,31124,31126,31128,31136,31138,31140,31148,31150,31152,31166,31168,31170,31172,31174,31176,31184,31186,31188,31196,31198,31200,31208,31210,31212,31221,31223,31225,31233,31235,31237,31245,31247,31249,31257,31259,31261,31269,31271,31273,31281,31283,31285,31293,31295,31297,31305,31307,31309,31317,31319,31321,31329,31331,31333,31341,31343,31345,31353,31355,31357,31365,31367,31369,31377,31379,31381,31389,31391,31393,31401,31403,31405,31413,31415,31417,31425,31427,31429,31437,31439,31441,31449,31451,31453,31461,31463,31465,31473,31475,31477,31485,31487,31489,31497,31499,31501,31509,31511,31513,31521,31523,31525,31533,31535,31537,31545,31547,31549,31557,31559,31561,31569,31571,31573,31581,31583,31585,31593,31595,31597,31605,31607,31615,31617,31619,31627,31629,31631,31639,31641,31643,31651,31653,31655,31663,31665,31667,31675,31677,31679,31687,31689,31691,31699,31701,31703,31711,31713,31715,31723,31725,31727,31735,31737,31739,31747,31749,31751,31759,31761,31763,31771,31773,31775,31783,31785,31787,31795,31797,31799,31811,31813,31815,31823,31825,31827,32030,32032,32038,32040,32046,32048,32054,32056,32062,32064,32074,32076,32078,32080,32086,32088,32094,32096,33280,33284,33288,33292,33296,33300,33302,33306,33310,33314,33893,33897,33901,33905


typeName: Capital Nanobot Accelerator II Blueprint
replaceSame:
31008,31020,31032,31044,31050,31062,31082,31094,31116,31128,31140,31152,31170,31176,31188,31200,31212,31225,31237,31249,31261,31273,31285,31297,31309,31321,31333,31345,31357,31369,31381,31393,31405,31417,31429,31441,31453,31465,31477,31489,31501,31513,31525,31537,31549,31561,31573,31585,31597,31619,31631,31643,31655,31667,31679,31691,31703,31715,31727,31739,31751,31763,31775,31787,31799,31815,31827,33280,33284,33288,33292,33296,33300,33302,33306,33310,33314,33905


typeName: Small Remote Repair Augmentor I Blueprint
replaceSame:
26019,26025,26926,26928,26930,26961,26963,26965,26967,30988,30998,31010,31022,31034,31046,31064,31084,31106,31118,31130,31142,31154,31160,31178,31190,31202,31214,31227,31239,31251,31263,31275,31287,31299,31311,31323,31335,31347,31359,31371,31383,31395,31407,31419,31431,31443,31455,31467,31479,31491,31503,31515,31527,31539,31551,31563,31575,31587,31599,31609,31621,31633,31645,31657,31669,31681,31693,31705,31717,31729,31741,31753,31765,31777,31789,31801,31817,32026,32034,32042,32050,32058,32070,32082,32090,33891,34267

replaceBetter:
4370,4396,4398,4400,4402,25737,25889,25891,25893,25895,25897,25899,25901,25903,25907,25909,25911,25913,25915,25917,25919,25921,25923,25925,25929,25931,25933,25935,25937,25949,25951,25953,25955,25957,25969,25971,25973,25975,25977,25979,25981,25997,25999,26001,26003,26005,26007,26009,26017,26021,26023,26027,26029,26031,26039,26041,26043,26047,26049,26057,26059,26061,26063,26067,26069,26071,26073,26077,26079,26081,26083,26085,26087,26089,26091,26097,26101,26103,26105,26107,26109,26111,26113,26287,26289,26291,26293,26295,26297,26299,26301,26303,26305,26307,26309,26311,26313,26315,26319,26321,26323,26325,26327,26329,26331,26333,26335,26337,26339,26341,26343,26345,26347,26349,26351,26353,26355,26357,26359,26361,26363,26365,26367,26369,26371,26373,26375,26377,26379,26381,26383,26385,26387,26389,26391,26393,26395,26397,26399,26401,26403,26405,26407,26409,26411,26413,26415,26417,26419,26421,26423,26425,26427,26429,26431,26433,26435,26437,26439,26441,26443,26445,26447,26449,26451,26453,26932,27065,27067,28891,30994,31000,31002,31004,31006,31008,31012,31014,31016,31018,31020,31024,31026,31028,31030,31032,31036,31038,31040,31042,31044,31048,31050,31052,31054,31056,31058,31060,31062,31066,31068,31070,31072,31074,31076,31078,31080,31082,31086,31088,31090,31092,31094,31108,31110,31112,31114,31116,31120,31122,31124,31126,31128,31132,31134,31136,31138,31140,31144,31146,31148,31150,31152,31156,31158,31162,31164,31166,31168,31170,31172,31174,31176,31180,31182,31184,31186,31188,31192,31194,31196,31198,31200,31204,31206,31208,31210,31212,31216,31218,31221,31223,31225,31229,31231,31233,31235,31237,31241,31243,31245,31247,31249,31253,31255,31257,31259,31261,31265,31267,31269,31271,31273,31277,31279,31281,31283,31285,31289,31291,31293,31295,31297,31301,31303,31305,31307,31309,31313,31315,31317,31319,31321,31325,31327,31329,31331,31333,31337,31339,31341,31343,31345,31349,31351,31353,31355,31357,31361,31363,31365,31367,31369,31373,31375,31377,31379,31381,31385,31387,31389,31391,31393,31397,31399,31401,31403,31405,31409,31411,31413,31415,31417,31421,31423,31425,31427,31429,31433,31435,31437,31439,31441,31445,31447,31449,31451,31453,31457,31459,31461,31463,31465,31469,31471,31473,31475,31477,31481,31483,31485,31487,31489,31493,31495,31497,31499,31501,31505,31507,31509,31511,31513,31517,31519,31521,31523,31525,31529,31531,31533,31535,31537,31541,31543,31545,31547,31549,31553,31555,31557,31559,31561,31565,31567,31569,31571,31573,31577,31579,31581,31583,31585,31589,31591,31593,31595,31597,31601,31603,31605,31607,31611,31613,31615,31617,31619,31623,31625,31627,31629,31631,31635,31637,31639,31641,31643,31647,31649,31651,31653,31655,31659,31661,31663,31665,31667,31671,31673,31675,31677,31679,31683,31685,31687,31689,31691,31695,31697,31699,31701,31703,31707,31709,31711,31713,31715,31719,31721,31723,31725,31727,31731,31733,31735,31737,31739,31743,31745,31747,31749,31751,31755,31757,31759,31761,31763,31767,31769,31771,31773,31775,31779,31781,31783,31785,31787,31791,31793,31795,31797,31799,31803,31805,31811,31813,31815,31819,31821,31823,31825,31827,32028,32030,32032,32036,32038,32040,32044,32046,32048,32052,32054,32056,32060,32062,32064,32066,32068,32072,32074,32076,32078,32080,32084,32086,32088,32092,32094,32096,32818,32820,33278,33280,33282,33284,33286,33288,33290,33292,33294,33296,33299,33300,33302,33304,33306,33308,33310,33312,33314,33893,33895,33897,33899,33901,33903,33905,34269,34307,34309


typeName: Inherent Implants 'Noble' Repair Systems RS-601
description:
A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.

1% reduction in repair systems duration.

Note: This implant has no effect on remote armor repair modules or capital sized modules.


typeName: Inherent Implants 'Noble' Remote Armor Repair Systems RA-701
description:
A neural Interface upgrade that boosts the pilot's skill in the operation of remote armor repair systems. 

1% reduced capacitor need for remote armor repair system modules.


typeName: Inherent Implants 'Noble' Mechanic MC-801
replaceBetter: 3471,3474,3475,13257,19549
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.

1% bonus to hull hp.


typeName: Inherent Implants 'Noble' Repair Proficiency RP-901
replaceBetter: 3476,3477,3478,19684,19685
description:
A neural Interface upgrade for analyzing and repairing starship damage.

1% bonus to repair system repair amount.

Note: This implant has no effect on remote armor repair modules or capital sized modules.


typeName: Inherent Implants 'Noble' Hull Upgrades HG-1001
replaceBetter: 3479,3481,3482,13256,19550,21606
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.

1% bonus to armor hit points.


typeName: Eifyr and Co. 'Gunslinger' Motion Prediction MR-701
replaceBetter: 3190,3191,3192,9957,19686,20443
description:
An Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.

1% bonus to turret tracking speed.


typeName: Inherent Implants 'Lancer' Gunnery RF-901
description:
An Inherent Implants gunnery hardwiring designed to enhance turret rate of fire.

1% bonus to all turret rate of fire.


typeName: Inherent Implants 'Lancer' Controlled Bursts CB-701
description:
An Inherent Implants gunnery hardwiring designed to enhance turret energy management.

1% reduction in all turret capacitor need.


typeName: Zainou 'Gnome' Weapon Upgrades WU-1001
description:
A neural Interface upgrade that lowers turret CPU needs.

1% reduction in the CPU required by turrets.


typeName: Eifyr and Co. 'Gunslinger' Surgical Strike SS-901
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with all turrets.

1% bonus to all turret damages.

replaceBetter:
3193,3194,3195,3196,3197,3198,3205,3210,3215,3222,3223,3224,13217,13218,13219,13244,19687,19688,19694,19698,25867,27088,27089,27090


typeName: Inherent Implants 'Lancer' Small Energy Turret SE-601
replaceSame: 27083,27084
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets.

1% bonus to small energy turret damage.

replaceBetter:
3185,3188,3189,3193,3194,3195,3196,3197,3198,3199,3200,3201,3202,3205,3206,3207,3210,3211,3212,3215,3216,3222,3223,3224,3225,3226,3227,3231,3232,3233,13217,13218,13219,13220,13221,13222,13223,13224,13225,13244,19687,19688,19689,19690,19691,19694,19695,19698,19699,19700,25867,27081,27085,27086,27087,27088,27089,27090


typeName: Zainou 'Deadeye' Small Hybrid Turret SH-601
replaceSame: 27082,27084
description:
A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.

1% bonus to small hybrid turret damage.

replaceBetter:
3185,3188,3189,3193,3194,3195,3196,3197,3198,3199,3200,3201,3202,3205,3206,3207,3210,3211,3212,3215,3216,3222,3223,3224,3225,3226,3227,3231,3232,3233,13217,13218,13219,13220,13221,13222,13223,13224,13225,13244,19687,19688,19689,19690,19691,19694,19695,19698,19699,19700,25867,27081,27085,27086,27087,27088,27089,27090


typeName: Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-601
replaceSame: 27082,27083
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets.

1% bonus to small projectile turret damage.

replaceBetter:
3185,3188,3189,3193,3194,3195,3196,3197,3198,3199,3200,3201,3202,3205,3206,3207,3210,3211,3212,3215,3216,3222,3223,3224,3225,3226,3227,3231,3232,3233,13217,13218,13219,13220,13221,13222,13223,13224,13225,13244,19687,19688,19689,19690,19691,19694,19695,19698,19699,19700,25867,27081,27085,27086,27087,27088,27089,27090


typeName: Inherent Implants 'Lancer' Medium Energy Turret ME-801
replaceSame: 27086,27087
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with medium energy turrets.

1% bonus to medium energy turret damage.

replaceBetter:
3185,3188,3189,3193,3194,3195,3196,3197,3198,3205,3206,3210,3211,3215,3216,3222,3223,3224,3231,3232,3233,13217,13218,13219,13220,13221,13222,13244,19687,19688,19689,19694,19695,19698,19699,25867,27081,27088,27089,27090


typeName: Zainou 'Deadeye' Medium Hybrid Turret MH-801
replaceSame: 27085,27087
description:
A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.

1% bonus to medium hybrid turret damage.

replaceBetter:
3185,3188,3189,3193,3194,3195,3196,3197,3198,3205,3206,3210,3211,3215,3216,3222,3223,3224,3231,3232,3233,13217,13218,13219,13220,13221,13222,13244,19687,19688,19689,19694,19695,19698,19699,25867,27081,27088,27089,27090


typeName: Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-801
replaceSame: 27085,27086
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with medium projectile turrets.

1% bonus to medium projectile turret damage.

replaceBetter:
3185,3188,3189,3193,3194,3195,3196,3197,3198,3205,3206,3210,3211,3215,3216,3222,3223,3224,3231,3232,3233,13217,13218,13219,13220,13221,13222,13244,19687,19688,19689,19694,19695,19698,19699,25867,27081,27088,27089,27090


typeName: Inherent Implants 'Lancer' Large Energy Turret LE-1001
replaceSame: 27089,27090
replaceBetter: 3196,3197,3198,3205,3210,3215,3222,3223,3224,13217,13218,13219,19688,19694,19698,25867
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.

1% bonus to large energy turret damage.


typeName: Zainou 'Deadeye' Large Hybrid Turret LH-1001
replaceSame: 27088,27090
replaceBetter: 3196,3197,3198,3205,3210,3215,3222,3223,3224,13217,13218,13219,19688,19694,19698,25867
description:
A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.

1% bonus to large hybrid turret damage.


typeName: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1001
replaceSame: 27088,27089
replaceBetter: 3196,3197,3198,3205,3210,3215,3222,3223,3224,13217,13218,13219,19688,19694,19698,25867
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.

1% bonus to large projectile turret damage.


typeName: Zainou 'Deadeye' Missile Bombardment MB-701
replaceBetter: 3128,3129,3132,13247,24636
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

1% bonus to all missiles' maximum flight time.


typeName: Zainou 'Deadeye' Missile Projection MP-701
replaceBetter: 3133,3134,3135,13248,24637
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

1% bonus to all missiles' maximum velocity.


typeName: Zainou 'Deadeye' Guided Missile Precision GP-801
replaceBetter: 27249
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

1% reduced factor of signature radius for all missile explosions.


typeName: Zainou 'Deadeye' Target Navigation Prediction TN-901
replaceBetter: 3141,3142,3143,13250,24639
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

1% decrease in factor of target's velocity for all missiles.


typeName: Zainou 'Deadeye' Rapid Launch RL-1001
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

1% bonus to all missile launcher rate of fire.


typeName: Eifyr and Co. 'Rogue' Fuel Conservation FC-801
replaceBetter: 27100
description:
Improved control over afterburner energy consumption.

1% reduction in afterburner capacitor needs.


typeName: Eifyr and Co. 'Rogue' Evasive Maneuvering EM-701
description:
A neural interface upgrade designed to enhance pilot Maneuvering skill.

1% bonus to ship agility.


typeName: Eifyr and Co. 'Rogue' High Speed Maneuvering HS-901
description:
Improves the performance of microwarpdrives.

1% reduction in capacitor need of modules requiring High Speed Maneuvering.


typeName: Inherent Implants 'Yeti' Ice Harvesting IH-1001
description:
A neural Interface upgrade that boosts the pilot's skill at mining ice.

1% decrease in ice harvester cycle time.


typeName: Zainou 'Gnome' Shield Upgrades SU-601
description:
A neural Interface upgrade that reduces the shield upgrade module power needs.

1% reduction in power grid needs of modules requiring the Shield Upgrades skill.


typeName: Zainou 'Gnome' Shield Emission Systems SE-801
description:
A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.

1% reduction in capacitor need of modules requiring the Shield Emission Systems skill.


typeName: Zainou 'Gnome' Shield Operation SP-901
description:
A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.

1% boost to shield recharge rate.


typeName: Zainou 'Snapshot' Light Missiles LM-903
replaceSame: 13230
replaceBetter: 3169,3172,3174,3175,27252,27254
description:
A neural interface upgrade that boosts the pilot's skill with light missiles.

3% bonus to damage of light missiles.


typeName: Zainou 'Snapshot' Heavy Assault Missiles AM-703
replaceSame: 13229
replaceBetter: 3158,3159,3166,3167,3169,3172,3174,3175,13230,27108,27245,27250,27252,27254
description:
A neural interface upgrade that boosts the pilot's skill with heavy assault missiles.

3% bonus to heavy assault missile damage.


typeName: Eifyr and Co. 'Rogue' Afterburner AB-610
replaceBetter: 3108,19500
description:
A neural interface upgrade that boosts the pilot's skill with afterburners.

10% bonus to the duration of afterburners.


typeName: Eifyr and Co. 'Rogue' Afterburner AB-602
replaceBetter: 3104,3105,3108,13239,19500,27110
description:
A neural interface upgrade that boosts the pilot's skill with afterburners.

2% bonus to the duration of afterburners.


typeName: Eifyr and Co. 'Rogue' Warp Drive Operation WD-610
replaceBetter: 3109,3110,13241,27113
description:
A neural interface upgrade that boosts the pilot's skill at warp drive operation.

10% reduction in the capacitor need of warp drive.


typeName: Eifyr and Co. 'Rogue' Warp Drive Operation WD-602
description:
A neural interface upgrade that boosts the pilot's skill at warp drive operation.

2% reduction in the capacitor need of warp drive.


typeName: Eifyr and Co. 'Rogue' Warp Drive Speed WS-615
replaceBetter: 3119
description:
A neural interface upgrade that boosts the pilot's skill at warp navigation.

15% bonus to ship warp speed.


typeName: Eifyr and Co. 'Rogue' Warp Drive Speed WS-605
replaceBetter: 3117,3118,3119,13242,27114
description:
A neural interface upgrade that boosts the pilot's skill at warp navigation.

5% bonus to ships warp speed.


typeName: Inherent Implants 'Squire' Capacitor Management EM-805
replaceBetter: 3239
description:
A neural interface upgrade that boosts the pilot's skill at energy management.

5% bonus to ships capacitor capacity.


typeName: Inherent Implants 'Squire' Capacitor Management EM-801
replaceBetter: 3237,3238,3239,13259,27116
description:
A neural interface upgrade that boosts the pilot's skill at energy management.

1% bonus to ships capacitor capacity.


typeName: Inherent Implants 'Squire' Capacitor Systems Operation EO-605
replaceBetter: 3240,3241,13260,27119
description:
A neural interface upgrade that boosts the pilot's skill at energy systems operation.

5% reduction in capacitor recharge time.


typeName: Inherent Implants 'Squire' Capacitor Systems Operation EO-601
description:
A neural interface upgrade that boosts the pilot's skill at energy systems operation.

1% reduction in capacitor recharge time.


typeName: Inherent Implants 'Squire' Capacitor Emission Systems ES-701
description:
A neural interface upgrade that boosts the pilot's skill with energy emission systems.

1% reduction in capacitor need of modules requiring the Capacitor Emission Systems skill.


typeName: Inherent Implants 'Squire' Capacitor Emission Systems ES-705
replaceBetter: 3247,3248,13265,27120,27223
description:
A neural interface upgrade that boosts the pilot's skill with energy emission systems.

5% reduction in capacitor need of modules requiring the Capacitor Emission Systems skill.


typeName: Inherent Implants 'Squire' Energy Pulse Weapons EP-705
replaceBetter: 3250,3251,13251,27123
description:
A neural interface upgrade that boosts the pilot's skill with energy pulse weapons.

5% reduction in the cycle time of modules requiring the Energy Pulse Weapons skill.


typeName: Inherent Implants 'Squire' Energy Pulse Weapons EP-701
description:
A neural interface upgrade that boosts the pilot's skill with energy pulse weapons.

1% reduction in the cycle time of modules requiring the Energy Pulse Weapons skill.


typeName: Inherent Implants 'Squire' Energy Grid Upgrades EU-705
replaceBetter: 3253,3254,13255,27125
description:
A neural interface upgrade that boosts the pilot's skill with energy grid upgrades.

5% reduction in CPU need of modules requiring the Energy Grid Upgrades skill.


typeName: Inherent Implants 'Squire' Energy Grid Upgrades EU-701
description:
A neural interface upgrade that boosts the pilot's skill with energy grid upgrades.

1% reduction in CPU need of modules requiring the Energy Grid Upgrades skill.


typeName: Inherent Implants 'Squire' Power Grid Management EG-605
replaceBetter: 3258
description:
A neural interface upgrade that boosts the pilot's skill at engineering.

5% bonus to the power grid output of your ship.


typeName: Inherent Implants 'Squire' Power Grid Management EG-601
replaceBetter: 3256,3257,3258,13261,27126
description:
A neural interface upgrade that boosts the pilot's skill at engineering.

1% bonus to the power grid output of your ship.


typeName: Zainou 'Gypsy' Electronics Upgrades EU-605
replaceBetter: 3253,3254,3262,3263,13254,13255,27124,27125,27129
description:
A neural interface upgrade that boosts the pilot's skill with electronics upgrades.

5% reduction in CPU need of modules requiring the Electronics Upgrade skill.


typeName: Zainou 'Gypsy' Electronics Upgrades EU-601
replaceBetter: 27125
description:
A neural interface upgrade that boosts the pilot's skill with electronics upgrades.

1% reduction in CPU need of modules requiring the Electronics Upgrade skill.


typeName: Zainou 'Gypsy' Signature Analysis SA-705
replaceBetter: 3270
description:
A neural interface upgrade that boosts the pilot's skill at operating targeting systems.

5% bonus to ships scan resolution.


typeName: Zainou 'Gypsy' Signature Analysis SA-701
replaceBetter: 3268,3269,3270,10244,27130
description:
A neural interface upgrade that boosts the pilot's skill at operating targeting systems.

1% bonus to ships scan resolution.


typeName: Zainou 'Gypsy' CPU Management EE-605
replaceBetter: 3267
description:
A neural interface upgrade that boosts the pilot's skill at electronics.

5% bonus to the CPU output.


typeName: Zainou 'Gypsy' CPU Management EE-601
replaceBetter: 3265,3266,3267,13216,27142
description:
A neural interface upgrade that boosts the pilot's skill at electronics.

1% bonus to the CPU output.


typeName: Eifyr and Co. 'Alchemist' Biology BY-805
replaceBetter: 27148
description:
A neural Interface upgrade that boost the pilot's skill at handling boosters. 

5% bonus to attribute booster duration.


typeName: Eifyr and Co. 'Alchemist' Biology BY-810
description:
A neural Interface upgrade that boost the pilot's skill at handling boosters. 

10% bonus to attribute booster duration.


typeName: Inherent Implants 'Highwall' Mining Upgrades MU-1003
replaceSame: 27151
description:
A neural Interface upgrade that boosts the pilot's skill at mining.

3% reduction in CPU penalty of mining upgrade modules.


typeName: Inherent Implants 'Highwall' Mining Upgrades MU-1005
replaceBetter: 27149,27151
description:
A neural Interface upgrade that boosts the pilot's skill at mining.

5% reduction in CPU penalty of mining upgrade modules.


typeName: Inherent Implants 'Highwall' Mining Upgrades MU-1001
replaceSame: 27149
description:
A neural Interface upgrade that boosts the pilot's skill at mining.

1% reduction in CPU penalty of mining upgrade modules.


typeName: Zainou 'Beancounter' Industry BX-802
replaceBetter: 27170
description:
A neural Interface upgrade that boosts the pilot's manufacturing skills.

2% reduction in manufacturing time.


typeName: Zainou 'Beancounter' Reprocessing RX-802
replaceBetter: 27174
description:
A neural Interface upgrade that boosts the pilot's reprocessing skills.

2% bonus to ore and ice reprocessing yield.


typeName: Zainou 'Beancounter' Industry BX-801
description:
A neural Interface upgrade that boosts the pilot's manufacturing skills.

1% reduction in manufacturing time.


typeName: Zainou 'Beancounter' Industry BX-804
replaceBetter: 27167,27170
description:
A neural Interface upgrade that boosts the pilot's manufacturing skills.

4% reduction in manufacturing time.


typeName: Zainou 'Beancounter' Reprocessing RX-804
description:
A neural Interface upgrade that boosts the pilot's reprocessing skills.

4% bonus to ore and ice reprocessing yield.


typeName: Zainou 'Beancounter' Reprocessing RX-801
replaceBetter: 27169,27174
description:
A neural Interface upgrade that boosts the pilot's reprocessing skills.

1% bonus to ore and ice reprocessing yield.


typeName: Zainou 'Beancounter' Metallurgy MY-703
replaceBetter: 27182
description:
A neural Interface upgrade that boosts the pilot's research skills.

3% bonus to material efficiency research speed.


typeName: Zainou 'Beancounter' Research RR-603
replaceBetter: 27180
description:
A neural Interface upgrade that boosts the pilot's research skills.

3% bonus to blueprint manufacturing time research.


typeName: Zainou 'Beancounter' Science SC-803
replaceBetter: 27185
description:
A neural Interface upgrade that boosts the pilot's research skills.

3% bonus to blueprint copying speed.


typeName: Zainou 'Beancounter' Research RR-605
replaceBetter: 27177,27180
description:
A neural Interface upgrade that boosts the pilot's research skills.

5% bonus to blueprint manufacturing time research.


typeName: Zainou 'Beancounter' Research RR-601
description:
A neural Interface upgrade that boosts the pilot's research skills.

1% bonus to blueprint manufacturing time research.


typeName: Zainou 'Beancounter' Metallurgy MY-705
replaceBetter: 27176,27182
description:
A neural Interface upgrade that boosts the pilot's research skills.

5% bonus to material efficiency research speed.


typeName: Zainou 'Beancounter' Metallurgy MY-701
description:
A neural Interface upgrade that boosts the pilot's research skills.

1% bonus to material efficiency research speed.


typeName: Zainou 'Beancounter' Science SC-805
replaceBetter: 27178,27185
description:
A neural Interface upgrade that boosts the pilot's research skills.

5% bonus to blueprint copying speed.


typeName: Zainou 'Beancounter' Science SC-801
description:
A neural Interface upgrade that boosts the pilot's research skills.

1% bonus to blueprint copying speed.


typeName: Poteque 'Prospector' Astrometric Pinpointing AP-606
replaceBetter: 27191
description:
A neural Interface upgrade that boosts the pilots scanning skills.

6% reduction in maximum scan deviation.


typeName: Poteque 'Prospector' Astrometric Acquisition AQ-706
replaceBetter: 27193
description:
A neural Interface upgrade that boosts the pilots scanning skills.

6% reduction in probe scanning time.


typeName: Poteque 'Prospector' Astrometric Rangefinding AR-806
replaceBetter: 27194
description:
A neural Interface upgrade that boosts the pilots scanning skills.

6% stronger scanning strength with scan probes.


typeName: Poteque 'Prospector' Astrometric Pinpointing AP-610
replaceBetter: 27186,27191
description:
A neural Interface upgrade that boosts the pilots scanning skills.

10% reduction in maximum scan deviation.


