# invtypes

typeName: Research Abstract: Project Catapult
description:
<b>Paper:</b> Project Catapult, A Study of the Sansha Wormhole Generator Method<br>
<b>Lead Researcher:</b> Rhavas<br>
<b>Contributors:</b> Grideris, Mark726, Morwen Lagann, Razz Skyshatter, Tuoro<br>
<b>Summary:</b> New Eden is under siege by Sansha Kuvakei and his Nation. Entire systems are attacked and disabled, but he reserves his most massive, propagandist attacks for the Slaves and Citizens, who come in <a href=showinfo:3628>Nation</a>-class supercapitals to destroy the capsuleer fleets. The hallmarks of these invasions are multiple wormholes under the direct control of Sansha's Nation. While the battle between the capsuleer community and Kuvakei lies outside the scope of the Arek'Jaalan project, wormhole generation and stabilization technology represents a potentially critical link to understanding both current wormholes and the transportation capabilities and technologies of the ancient races.

By analyzing information captured by our sensors, probes and contacts, we hope to gather sufficient information to reverse engineer and recreate this technology. Three goals are indicated for this purpose: 

   1. Create new methods of point-to-point interstellar travel, either by enabling greater distances or a broader range of jump-capable vessels.<br>
   2. Provide deeper insights to the basic functional physics of wormholes to help drive the efforts of <a href=showinfo:4333>Project Slipstream</a><br>
   3. Provide potential insights into whether Sansha's Nation wormhole generators were created by the Nation, captured from the Jove, or adapted from the technology of ancient races (if so, those findings will be used to further inform <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Project_Gateway>Project Gateway</a> and <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Project_Rift>Project Rift</a>).

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Common Ground
description:
<b>Paper</b>: Project Common Ground<br>
<b>Lead Researcher</b>: Unit XS365BT<br>
<b>Contributors</b>: None.<br>  
<b>Summary:</b> This paper is a theoretical study on a possible history of the Talocan and Sleeper species, and their potential links to the rogue drone and capsuleer communities.

It theorizes that the Sleeper species was originally the Talocan equivalent of the capsuleer and that a war occurred between the Talocan and their creations, culminating in the release of an AI virus by the Talocan in an attempt to survive the conflict. This AI virus ravaged the Sleeper species, but not before they transmitted a large quantity of data to a secure storage device they had sent far from their own region of space. This data, when uncovered, gave rise to the rogue drone species.

This paper was created to serve as a theoretical basis for future projects.

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Huntress Green (1 of 3)
description:
<b>Paper:</b> Project Huntress Green - The Nature of Life in Anoikis<br>
<b>Lead Researcher:</b> Gaia Ma'chello<br>
<b>Contributors:</b> James Arget, Tas Caern and Vincent Athena<br>
<b>Summary:</b> Examination of biological samples obtained from planets in Anoikis has shown that life there is closely related to that found in known sectors of space. Both use DNA as the genetic material, and both use the same 26 amino acids for building proteins. In addition, the genetic code (that is, which combinations of three nucleotides code for which amino acid) is the same for both humans and life in Anoikis. As the genetic code is arbitrary, the chance of this happening by accident is one in ten to the 26th power. We are forced to conclude that life in Anoikis and human life sprang from the same source.

Further investigation into how this could have come to be is the topic of another paper: <a href=showinfo:4336>The Origin of Life in Anoikis.</a>

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Algintal
description:
<b>Paper</b>: Project Algintal - Investigation of the Algintal Rogue Drone Hive<br>
<b>Lead Researcher</b>: Myyona<br>
<b>Contributors</b>: Natelia<br>
<b>Summary</b>: Rogue drones have been spreading all over New Eden for the last 80 years or so and represent a constant threat to space travel across the cluster. The rogue drone hive found at the Skeleton Comet complex within the <a href=showinfo:5//30002681>Deltole</a> system appears to have assimilated ancient technologies left behind by the Yan Jung nation, resulting in the development of a new strain of drones, potentially more powerful than their standard counterparts. 

Two reports on these events were gathered to determine the extent to which the drones were affected by assimilating the Yan Jung technology, and to establish what level of threat this could pose. The findings showed that the new strain of drones possess significantly enhanced communication systems and cognitive abilities as compared with their predecessors. However, through the examination process it was also discovered that apparently, nearly all of the new drone strains had been destroyed by the original rogue drone hive, likely due to self-regulatory mechanisms within the hive. Consequently, we conclude that any remaining drones pose little to no threat. 

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Enigma
description:
<b>Paper:</b> Project Enigma - The Jovian Empires<br>
<b>Lead Researcher:</b> Myyona<br>
<b>Contributors:</b> None<br>
<b>Summary:</b> The Jovian society was the first to recover after the closure of the EVE Gate, an event that caused a near-complete extinction of all human settlements in New Eden. Having existed for thousands of years since then, the Jovian Empire experienced peaks and falls long before any of the other currently existing empires even managed to establish themselves as spacefaring nations. 

Being keen seekers of knowledge, the Jovians possess great insight on past events, though they do not share it freely and easily with outsiders. This paper looks into the documentation available on the history of the Jovian Empires in an attempt to better understand the Jove mentality and the current state of the Jovian society. Evidence gathered for the paper suggests that the recent lack of communication from Jovian officials, as well as their seeming inability to stop the fatal Jovian Disease, may signal that the current Jovian Empire is in decline.

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Trinity
description:
<b>Paper:</b> Project Trinity<br>
<b>Lead Researcher:</b> Julianus Soter<br>
<b>Contributors:</b> General Stargazer, Moira. Corporation<br>
<b>Summary:</b> Operation Trinity was the in-field reconnaissance operation to gather experimental evidence to prove or deny the Trinity Hypothesis, part of Project Trinity. Conducted inside Class 4 space, the operation utilized military and scientific vessels to investigate Trinary Hub facilities in order to determine whether they held any similarity to the <a href=showinfo:11066>Trinary Data</a> discovered on an abandoned Helios in Class 6 space, suspected to have once belonged to missing astrophysicist Lianda Burreau, the first capsuleer to discover the unknown regions. 

A trinary hub was investigated and the Sleeper databanks located at the structure were hacked. Data analyzers were applied to all artifacts and signals captured from the facility were compared with a Jovian Trinary Data fragment acquired from Admiral Ouria's Eidolon battleship. Correlations were collected and indicate possible relationships between Jovian and Sleeper data structures. Additional conclusions may be possible with assistance from Eifyr & Co.

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Infernal Spade
description:
<b>Paper:</b> Project Infernal Spade - Analysis of the Ancient Talocan Temple and Sun Reader<br>
<b>Lead Researcher:</b> Myyona<br>
<b>Contributors:</b> None<br>
<b>Summary:</b> The appearance of Talocan ruins in w-space has put a renewed focus on this civilization. Very little was known about the Talocan before their ruins appeared in w-space besides that they once had a presence in the <a href=showinfo:4//20000024>Okkelen constellation</a>, an area now claimed by the Caldari State. Despite being overrun by rogue drones, the Devil's Dig Site deadspace complex in the <a href=showinfo:5//30000171>Otitoh</a> system held archaeologists' interest for some time, mostly due to its housing some of the only Talocan relic remnants still available.  

This paper is aimed at investigating the Devil's Dig Site and finding out what secrets it holds. It has become clear that the rogue drones inhabiting this site are formidable foes and, clearly surpassing most other rogue drone hives in power. Two ancient Talocan structures have also been discovered; an ancient temple and a mysterious black monolith identified as a ‘Sun Reader.' Due to the hostility of the drones, a thorough investigation of these structures has not been possible yet and is still in the planning phase. 

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Astrosurvey
description:
<b>Paper:</b> Astrosurvey<br>
<b>Lead Researcher:</b> Pr. Gehen Sealbreaker<br>
<b>Contributors:</b> Sealbreaker Labs, Vincent Athena<br>
<b>Summary:</b> The homogeneity of the asteroids located in Anoikis is improbable, and ores extracted there have been thrown in refineries using old refining processes with no proper study. Considering current survey scanners only compare asteroid properties to a known ores database, their current classification may be wrong and not reflect their full potential.

Three possibilities other than an improbable homogeneity can explain this:<br>
   1. Ores in Anoikis are plain. Specific conditions in New Eden contributed to variants' formation.<br>
   2. Specific ores existed in Anoikis. Their supply was depleted by intensive exploitation from previous occupants.<br>
   3. There are specific ore variants in Anoikis. Tolerance of survey scanners made us unaware of this. (Hypothesis studied)

When it comes to crystal formation, stellar macroscopic effects are a main factor. Cosmic phenomenon must be considered, and samples from their systems studied.

The operation had 3 steps so far:<br>
   1. Establishment of a scientific base camp in Anoikis.<br>
   2. Harvesting and initial study of resources.<br>
   3. Study of the collected samples using laboratories in Empire stations. (Ongoing)<br>

Current results are inconclusive, but there is still much to do. So far, no collected ore matches the molecular structure of any known ore variant, common or rare (Luminous Kernite, Banidine, Polygypsum, etc).

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Omicron
description:
<b>Paper:</b> Project Omicron<br>
<b>Lead Researcher:</b> Authochthonian<br>
<b>Contributors:</b> Authochthonian, Chevalleis, Grideris<br>
<b>Summary:</b> Project Omicron is an attempt to establish two-way communications with the rogue drones. The purpose of this attempt is to find common ground as a prelude to full diplomatic negotiations and to find out as much information as possible on their origins, purpose and needs. Additionally, Omicron aims to investigate possible connections between rogue drones and sleeper drones by communicating directly with rogue drone hives where possible. Much of this project relates to others, such as <a href=showinfo:4320>Project Theta</a>, which seeks to provide the hardware to make such communication possible. 

Two-way communications with rogue drones have been proven possible (see the Algintal Incident) and we are constantly refining our communication protocols and encryption/decryption techniques to improve our communication abilities. We predict, based on current evidence, that full communication with rogue drones may be possible around late YC 113 to early YC 114. 


<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Omega
description:
<b>Paper:</b> Project Omega<br>
<b>Lead Researcher:</b> Chevalleis<br>
<b>Contributors:</b> Authochthonian, Chevalleis<br>
<b>Summary:</b> Project Omega is an attempt to investigate the nature of rogue drone hives and their structures. Omega seeks to uncover anything that can be learned about their hierarchy and society by recording how the various rogue drone types interact with one another and other hives. Omega also studies the software of the rogue drones, analyzing their intelligence and their psychology in an effort to identify the programming code responsible for their behavior. 

Research into existing types of hives found “naturally occurring” has been carried out and a comparative psychology study is also underway. These examinations should provide deeper insights into the nature of rogue drones and their hives.

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Rho
description:
<b>Paper:</b> Project Rho<br>
<b>Lead Researcher:</b> Authochthonian<br>
<b>Contributors:</b> Authochthonian, Chevalleis<br>
<b>Summary:</b> Project Rho is an attempt to gather information on all types of rogue drone hardware, from the smallest to the largest drone types known to exist, and to compile this information into a comprehensive database for ease of access when comparing rogue drone technology to sleeper drone technology by other divisions of Arek'Jaalan.  Detailed analysis of every rogue drone will be carried out and compared to empire equivalents.

When completed, this project should enable us to identify any technological links between rogue drones and sleeper drones.

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Slipstream
description:
<b>Paper:</b> Project Slipstream - Wormhole Physics for Capsuleers<br>
<b>Lead Researcher:</b> Helen Ohmiras<br>
<b>Contributors:</b> Rhavas, Pat Irvam<br>
<b>Summary:</b> Artificial wormhole induction processes are used in warp drives and jump drives across New Eden. Despite the prevalence of this technology, natural wormholes are still a mystery to many. A pilot with a firm grasp of wormhole mechanics can make more effective decisions when unforeseen and unpredicted events occur in the future.

Project Slipstream is an attempt to educate the wider capsuleer community on basic wormhole physics. We will focus on clearing up misconceptions regarding the difference between natural wormholes and artificial wormholes. The nature of wormholes present in the uncharted regions will also be determined. These findings will then be used as a starting point for further clarification of the physics behind the technology used to create artificial wormholes, as well as other wormhole induction drive technologies.

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Arek'Jaalan: Site One Contributions Listing
description:
<b>Special Acknowledgement:</b> This site is named after the capsuleer known as "The Antiquarian" whose generous contributions played a large part in making this base in Eram a reality. 

</b>Dedication:</b> Arek'Jaalan Site One is dedicated to the capsuleers who helped found the project, and ensure its continued stability and success. 

A full listing of donations is available <a href=evebrowser:http://wiki.eveonline.com/en/wiki/Arek%27Jaalan:_Site_One>here</a>. 

The following individuals and corporations contributed to the construction of this site. Without their donations, Arek'Jaalan Site One would not have been possible. 

</b>Corporations:</b>
Applied Industrial Technologies
FedMart
Kitzless
Nepenthe Inc.
Red Rock Mining Company
Unit Commune
Yahoo Inc

</b>Individuals:</b>
Adainy Gwanwyn
Aeb Raven
Aidan Brooder
Akrasjel Lanate
Alexa Wilkot
Alextrasa Zurman
Alpac T'Zarri
Angrypunch
Aquila Shadow
Arklan1
Borascus
Brick Royl
Cargo2000
Cold Vodka
Cunane Jeran
Darkcoro Matari
Dravidshky
DutchGunner
Ekserevnitis
Eri Vin'Taur
Faith Comet
Faulx
fLitSer
General Stargazer
Gouzu Kho
Gran Man
Hannah Viktor
Hector Von Hammerstorm
Hordi LaGeorge
Iwata Accuspray
Jack bubu
Jacques DuVey
James Gheris
Jara Blackwind
Jikane Ronuken
Julianus Soter
Kais Malleus
Lancashirian
Leopold Caine
Mai Satiri
Mark726
Morwen Lagann
Myrhial Arkenath
Myyona
Naraish Adarn
Normal Vales
Phaedra Aurilen
Planetary Genocide
Qansh
Razz Skyshatter
Rees Noturana
Rhavas
Scatter Gun
Shin'rohtak
Steve Ronuken
Stone Cold Assassin
Tan Tau
Taqai
Tarryn Nightstorm
Terra Dedlow
The Antiquarian
Thomas Ownz
Tumbles Goodness
Tundradog
Utremi Fasolasi
Variden

<b>ISK Donations:</b>

The following indviduals donated ISK towards the construction of Site One. Excess ISK left over after construction, will be used to fund archivist work. 

1,100,000,000 - Adhocracy Incorporated
1,000,000,000 - House of Sebtin
500,000,000 - Alpac T'Zarri
500,000,000 - skaunk (on behalf of Caustic Confluence corporation)
300,000,000 - Salpun
200,000,000 - Gauss Jannon
100,000,000 - Gallente Independent Progressive Alternative
50,000,000 - Ethan Revenant
40,000,000 - Molocath Vynneve
25,000,000 - Rae Seddon
15,000,000 - Invader Squee
10,000,000 - Windsong Woodhaven
10,000,000 - Iwata Accuspray
5,000,000 - Jethra Daystar
1,000,000 - ElQuirko
1,000,000 - Squid Tentacle
1,000,000 - Lady mifa
2,000,000 - jimmy 15


typeName: Research Abstract: Project Compass
description:
<b>Paper:</b> Project Compass<br>
<b>Lead Researcher:</b> Mark726<br>
<b>Contributors:</b> Rhavas<br>
<b>Summary:</b> Project Compass represents an attempt to experimentally verify the spatial relationship between wormhole space and New Eden. The project is primarily aimed at identifying stellar objects – both in New Eden and in wormhole space – through spectroscopic analysis, and by using the properties of parallax and triangulation to determine the location of wormhole space in relation to New Eden. The Lead Researcher surveyed a random sample of wormhole systems and was able to identify a star cluster identifiable in both New Eden and wormhole space. Through mathematical extrapolation and analysis, the location of wormhole space was determined.

Project Compass draws no final conclusions at this stage, as researchers are awaiting potential changes to capsule sensor technology that may yield new data.

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Huntress Green (2 of 3)
description:
<b>Paper:</b> Huntress Green - The Origin of Life in Anoikis<br>
<b>Lead Researcher:</b> Gaia Ma'chello <br>
<b>Contributors:</b> James Arget, Tas Caern and Vincent Athena<br>
<b>Summary:</b> Previous work has indicated that life in Anoikis and human life had the same origin. This brings up the question of how life originally came to planets in Anoikis.

The “molecular clock” method was used to estimate how long ago life in Anoikis and life in known space had a common ancestor. In the molecular clock method random changes to segments of “junk” DNA are examined and compared between organisms. Changes in these segments occur randomly, accumulate over time, and are not selected for by evolution. By seeing how different a given segment of junk DNA is between two organisms, an estimate can be made as to how long ago they had a common ancestor. 

For this case, microorganisms that live in known space and those that live in Anoikis were compared. 

It was found that life in Anoikis split from life in known space during the dark ages, the time period between the closure of the eve gate and the rebirth of civilization. Apparently, during this time, some space-faring civilization survived, or arose much faster than has been assumed. This civilization appears to have moved to Anoikis and made use of the planets.

Some organisms were found that had a common ancestor with life in known space about a year ago. This is likely contamination from recent capsuleer activity in Anoikis.

<i>This abstract relates to research undertaken by the Arek'Jaalan Project.</i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Research Abstract: Project Huntress Green (3 of 3)
description:
<b>Paper:</b> Huntress Green - Possible disease organisms in Anoikis<br>
<b>Lead Researcher:</b> Gaia Ma'chello<br>
<b>Contributors:</b> James Arget, Tas Caern and Vincent Athena<br>
<b>Summary:</b> Examination of multiple biological samples obtained from planets in the unknown regions has found several organisms that could cause diseases in humans. The most interesting one is a certain fungus found on several temperate worlds.

This fungus appears able to colonize almost any surface or other organism. As it digests another organism, some proteins from that organism are displayed on the surface of the fungal strands. This allows the fungus to evade the immune system of many infected hosts.

Some bacteria were also found that appear to be somewhat infectious. They do not appear to be too virulent, but some of the chemicals they produce are of particular interest. These chemicals have neurological effects that alter the behavior of the host, helping spread the bacteria.

<i>This abstract relates to research undertaken by the <a href=evebrowser: http://wiki.eveonline.com/en/wiki/Arek%27Jaalan>Arek'Jaalan Project.</a></i>

<i>Authorized for capsuleer dissemination under the CONCORD Freedom of Distribution Act (Alpha-One-Five), YC 113.11.4</i>

<i>Further copies of this document can be obtained through the Arek'Jaalan administrative site, located in the <a href=showinfo:5//30003413>Eram</a> system.<i>


typeName: Arek'Jaalan: Mission Statement
description:
The Arek'Jaalan Project was founded to act as a cross-organizational research body and common ground for capsuleers to share information about the Sleeper civilization and related matters. The goals of the project are, relative to similar bodies, both simple to understand and quite humble. Put simply, our aim is to research, document and educate.

<b>Research:</b> We aim to posit and debate theories, study known facts and uncover new ones, and use every other method available to deepen our understanding of the Sleepers and related subjects.

<b>Document:</b> Through extensive use of open networks, and with the help of key staff, we aim to document all of the information shared between project members, from everyday communication to large-scale research projects.

<b>Educate:</b> Using our body of contributors and their documented research as a foundation, we aim to educate other capsuleers about our work, and to encourage wider capsuleer interest in scientific matters by presenting information openly and accessibly.

In its initial phase, the project aims to build a “foundational” body of documented research, at which point a larger focus will begin to be placed on the goal of education.

It should be emphasized that Arek'Jaalan does not aim to produce new technologies, and in particular that we take an active stance against any further weaponization of Sleeper or other technologies. We aim for something more benign and progressive.

It should be similarly noted that much of our work lies in centralizing and documenting scattered, yet publicly available, information. In the absence of these hard facts, we turn to educated theory. Although there is always the risk of information being used for immoral ends, it should be remembered what the majority of our work at the Arek'Jaalan project actually amounts to, and that our own stance is to be firmly against such actions.

Overwhelmingly, the current focus of interest in capsuleer research is applied science, particularly weaponization. The work we do is intended to help humanity, and science as a whole, not just the capsuleer military-industrial cycle. Arek'Jaalan stands apart from the destructive mainstream; as an alternative way for capsuleers to use their unique capabilities.


typeName: Miasmos Quafe Ultra Edition
replaceSame: Miasmos Amastris Edition,Miasmos Quafe Ultramarine Edition
description:
The Miasmos Quafe Ultra Edition was commissioned by the Quafe Corporation as a specialized vessel for the distribution of Quafe throughout the New Eden cluster.

To this end, the ship has been made more agile, given a faster warp engine and fitted with an upgraded cargohold that can carry vast amounts of sweet, sweet Quafe. Additionally, the controls have been simplified so that new pilots can be trained quickly and efficiently, allowing for optimal transport labor wages.

A later addition under the new "Miasmos" moniker included a small number of sealed vats, but Quafe has demanded that those be accessed solely by corporate representatives, and not by crew nor capsuleer.


typeName: Large Micro Jump Drive
description:
The Micro Jump Drive is a module that spools up, then jumps the ship forward 100km in the direction it is facing. Upon arrival, the ship maintains its direction and velocity. Warp scramblers can be used to disrupt the module. Spool up time is reduced by the skill <a href=showinfo:4385>Micro Jump Drive Operation</a>.

The Micro Jump Drive was developed by Duvolle Laboratories Advanced Manifold Theory Unit. The drive was conceived by the late Avagher Xarasier, the genius behind several ground-breaking innovations of that era.


typeName: Miasmos Quafe Ultramarine Edition
replaceSame: Miasmos Amastris Edition,Miasmos Quafe Ultra Edition
description:
The Miasmos (originally Iteron Mark IV) Quafe Ultramarine Edition was commissioned by the Quafe Corporation as a vessel for highly focused distribution of Quafe to a demanding clientele in the New Eden cluster.

To this end, the ship has been made more agile, given a faster warp engine and fitted with an upgraded cargohold that can carry vast amounts of Quafe. In addition, its controls have been simplified so that new pilots can more easily meet the strict delivery conditions of prospective buyers.  A number of sealed vats were added after the ship was rebranded as the Miasmos, but Quafe has demanded that those be accessed solely by corporate representatives, and not by crew nor capsuleer.

While the Quafe Corporation has firmly denied making any alterations to its lucrative formula, and insists that the Miasmos Quafe Ultramarine Edition does not have special dispensation to carry a supercaffeinated version of the famous drink, it is notable that this model has been fitted with extra security mechanisms to prevent any and all crew from sampling its cargo. 

While there are persistent rumors of storage crew personnel tasting the cargo and subsequently staying awake for days on end, grinding their teeth and yelling at each other, these have never been conclusively proven, although the Quafe Corporation does reportedly undertake all medical costs for any crewmember serving more than 72 consecutive hours onboard the Miasmos Quafe Ultramarine Edition.


typeName: Large Ancillary Shield Booster
description:
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.

Note: Can use Cap Booster 150 and 200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.


typeName: Drone Damage Amplifier I
description:
The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
AE-K Compact Drone Damage Amplifier,Dread Guristas Drone Damage Amplifier,Federation Navy Drone Damage Amplifier,Imperial Navy Drone Damage Amplifier,Sentient Drone Damage Amplifier,Unit P-343554's Modified Drone Damage Amplifier


typeName: Medium Processor Overclocking Unit I
description:
This ship modification is designed to increase a ship's CPU.

Penalty: - 5% Shield Recharge Rate Bonus.


typeName: Medium Processor Overclocking Unit II
description:
This ship modification is designed to increase a ship's CPU.

Penalty: - 10% Shield Recharge Rate Bonus.


typeName: Reactive Armor Hardener
description:
The Reactive Armor Hardener possesses an advanced nano membrane that reacts to armor layer damage by shifting between resistances over time. This makes it able to align its defenses against whichever incoming damage types are prevalent.

The module spreads 60% resistance over the four damage types, starting at 15% in each.

Only one of this module type can be fitted at a time. Prototype Inferno Module.


typeName: Drone Damage Amplifier II
description:
The Drone Damage Amplifier projects a multi-node quantum entanglement onto the ship's drone or fighter communications net, creating a bridged processor link that allows for better real-time trajectory projections.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Dread Guristas Drone Damage Amplifier,Federation Navy Drone Damage Amplifier,Imperial Navy Drone Damage Amplifier,Sentient Drone Damage Amplifier,Unit P-343554's Modified Drone Damage Amplifier,Unit W-634's Modified Drone Damage Amplifier


typeName: Target Spectrum Breaker
description:
Copies the active sweeps of all targeting sensors and reflects them onto other targeters, giving their computers the impression that the ship being locked is in two places at once. The more target locks active or being attempted against the ship, the more conflicting input can be sent to each computer, thus increasing the chances that the locks will fail.

Note: Will affect all targeting computers, including those of friendly vessels, of vessels immune to electronic warfare, and of the host ship itself. Can be fitted to Battleship, Black Ops and Marauder class ships.


typeName: Target Breaker Amplification
description:
Improves the continuous reflection of active target spectrum breakers, resulting in much improved defenses against all those who wish to target any vessel in the vicinity.

Reduces duration time and capacitor need of Target Spectrum Breakers by 5% per level.


typeName: Small I-a Polarized Armor Regenerator
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Gorget' Small Armor Repairer I,Coreli C-Type Small Armor Repairer,Domination Small Armor Repairer,Federation Navy Small Armor Repairer,Republic Fleet Small Armor Repairer,Shadow Serpentis Small Armor Repairer,Small 'Accommodation' Vestment Reconstructer I,Small Automated Carapace Restoration,Small Inefficient Armor Repair Unit


typeName: Small Inefficient Armor Repair Unit
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Gorget' Small Armor Repairer I,Coreli C-Type Small Armor Repairer,Domination Small Armor Repairer,Federation Navy Small Armor Repairer,Republic Fleet Small Armor Repairer,Shadow Serpentis Small Armor Repairer,Small 'Accommodation' Vestment Reconstructer I,Small Automated Carapace Restoration


typeName: Small 'Accommodation' Vestment Reconstructer I
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Gorget' Small Armor Repairer I,Coreli C-Type Small Armor Repairer,Domination Small Armor Repairer,Federation Navy Small Armor Repairer,Republic Fleet Small Armor Repairer,Shadow Serpentis Small Armor Repairer


typeName: Small Automated Carapace Restoration
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Gorget' Small Armor Repairer I,Coreli C-Type Small Armor Repairer,Domination Small Armor Repairer,Federation Navy Small Armor Repairer,Republic Fleet Small Armor Repairer,Shadow Serpentis Small Armor Repairer,Small 'Accommodation' Vestment Reconstructer I


typeName: Medium I-a Polarized Armor Regenerator
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Greaves' Medium Armor Repairer I,Domination Medium Armor Repairer,Federation Navy Medium Armor Repairer,Medium 'Accommodation' Vestment Reconstructer I,Medium Automated Carapace Restoration,Republic Fleet Medium Armor Repairer,Shadow Serpentis Medium Armor Repairer


typeName: Medium 'Accommodation' Vestment Reconstructer I
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Greaves' Medium Armor Repairer I,Domination Medium Armor Repairer,Federation Navy Medium Armor Repairer,Republic Fleet Medium Armor Repairer,Shadow Serpentis Medium Armor Repairer


typeName: Large I-a Polarized Armor Regenerator
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Hauberk' Large Armor Repairer I,Domination Large Armor Repairer,Federation Navy Large Armor Repairer,Large 'Accommodation' Vestment Reconstructer I,Republic Fleet Large Armor Repairer,Shadow Serpentis Large Armor Repairer


typeName: Large 'Accommodation' Vestment Reconstructer I
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter:
'Hauberk' Large Armor Repairer I,Domination Large Armor Repairer,Federation Navy Large Armor Repairer,Republic Fleet Large Armor Repairer,Shadow Serpentis Large Armor Repairer


typeName: Medium F-RX Prototype Capacitor Boost
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Medium Capacitor Booster,Dark Blood Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster,Medium Electrochemical Capacitor Booster I,True Sansha Medium Capacitor Booster


typeName: Medium Brief Capacitor Overcharge I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Medium Capacitor Booster,Dark Blood Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster,Medium 'Gattotte' Capacitor Booster,Medium Electrochemical Capacitor Booster I,Medium F-RX Prototype Capacitor Boost,Medium Tapered Capacitor Infusion I,True Sansha Medium Capacitor Booster


typeName: Medium Electrochemical Capacitor Booster I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Medium Capacitor Booster,Dark Blood Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster,True Sansha Medium Capacitor Booster


typeName: Medium Tapered Capacitor Infusion I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Medium Capacitor Booster,Dark Blood Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster,Medium 'Gattotte' Capacitor Booster,Medium Electrochemical Capacitor Booster I,Medium F-RX Prototype Capacitor Boost,True Sansha Medium Capacitor Booster


typeName: Micro Brief Capacitor Overcharge I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Micro Electrochemical Capacitor Booster I,Micro F-RX Prototype Capacitor Boost,Micro Tapered Capacitor Infusion I


typeName: Small F-RX Prototype Capacitor Boost
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Small Capacitor Booster,Dark Blood Small Capacitor Booster,Imperial Navy Small Capacitor Booster,Small Capacitor Booster II,Small Electrochemical Capacitor Booster I,True Sansha Small Capacitor Booster


typeName: Small Brief Capacitor Overcharge I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Small Capacitor Booster,Dark Blood Small Capacitor Booster,Imperial Navy Small Capacitor Booster,Small 'Siesta' Capacitor Booster,Small Capacitor Booster II,Small Electrochemical Capacitor Booster I,Small F-RX Prototype Capacitor Boost,Small Tapered Capacitor Infusion I,True Sansha Small Capacitor Booster


typeName: Small Electrochemical Capacitor Booster I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Small Capacitor Booster,Dark Blood Small Capacitor Booster,Imperial Navy Small Capacitor Booster,Small Capacitor Booster II,True Sansha Small Capacitor Booster


typeName: Small Tapered Capacitor Infusion I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Small Capacitor Booster,Dark Blood Small Capacitor Booster,Imperial Navy Small Capacitor Booster,Small 'Siesta' Capacitor Booster,Small Capacitor Booster II,Small Electrochemical Capacitor Booster I,Small F-RX Prototype Capacitor Boost,True Sansha Small Capacitor Booster


typeName: Heavy F-RX Prototype Capacitor Boost
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Heavy Capacitor Booster,Dark Blood Heavy Capacitor Booster,Heavy Electrochemical Capacitor Booster I,Imperial Navy Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: Heavy Brief Capacitor Overcharge I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Heavy Capacitor Booster,Dark Blood Heavy Capacitor Booster,Heavy 'Brave' Capacitor Booster,Heavy Electrochemical Capacitor Booster I,Heavy F-RX Prototype Capacitor Boost,Heavy Tapered Capacitor Infusion I,Imperial Navy Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: Heavy Electrochemical Capacitor Booster I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Heavy Capacitor Booster,Dark Blood Heavy Capacitor Booster,Imperial Navy Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: Heavy Tapered Capacitor Infusion I
description: Provides a quick injection of power into the capacitor.
replaceBetter:
Ammatar Navy Heavy Capacitor Booster,Dark Blood Heavy Capacitor Booster,Heavy 'Brave' Capacitor Booster,Heavy Electrochemical Capacitor Booster I,Heavy F-RX Prototype Capacitor Boost,Imperial Navy Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: Small Asymmetric Remote Capacitor Transmitter
description: Transfers capacitor energy to another ship.
replaceBetter:
Small 'Regard' Remote Capacitor Transmitter,Small Murky Remote Capacitor Transmitter,Small Partial E95a Remote Capacitor Transmitter


typeName: Small Knave Scoped Energy Nosferatu
description:
Drains energy from the target ship and adds it to your own.

Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.

replaceBetter:
Ammatar Navy Small Energy Nosferatu,Dark Blood Small Energy Nosferatu,Imperial Navy Small Energy Nosferatu,Small 'Upir' Energy Nosferatu,True Sansha Small Energy Nosferatu


typeName: Dual Afocal Pulse Maser I
replaceBetter: Dual Anode Pulse Particle Stream I,Dual Modal Pulse Laser I,Dual Modulated Pulse Energy Beam I
description:
This light pulse energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. Good skirmish weapon. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Single Diode Basic Mining Laser
description:
Common, low technology mining laser. Works well for extracting common ore, but not useful for much else.


typeName: C-IR Compact Guidance Disruptor
description:
Disrupts the effective range and precision of missiles fired by the target ship. This module can be loaded with scripts to increase its effectiveness in certain areas. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: F-293 Scoped Remote Tracking Computer
description:
Establishes a fire control link with another ship, thereby boosting the turret range and tracking speed of that ship. This module can be loaded with scripts to increase its effectiveness in certain areas. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Enterprise' Remote Tracking Computer,Federation Navy Remote Tracking Computer,Shadow Serpentis Remote Tracking Computer


typeName: Faint Scoped Warp Disruptor
description: Disrupts the target ship's navigation computer which prevents it from warping.
replaceBetter:
'Interruptive' Warp Disruptor,Caldari Navy Warp Disruptor,Dread Guristas Warp Disruptor,Federation Navy Warp Disruptor,Khanid Navy Warp Disruptor,Shadow Serpentis Warp Disruptor


typeName: Faint Epsilon Scoped Warp Scrambler
replaceBetter:
'Delineative' Warp Scrambler,Caldari Navy Warp Scrambler,Dread Guristas Warp Scrambler,Federation Navy Warp Scrambler,Khanid Navy Warp Scrambler,Shadow Serpentis Warp Scrambler


typeName: Type-D Restrained Overdrive Injector
description:
This monster unit vastly increases engine power at the expense of cargo capacity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Domination Overdrive Injector,Republic Fleet Overdrive Injector,Synthetic Hull Conversion Overdrive Injector


typeName: Medium Automated Structural Restoration
description: Makes use of nano-assembler technology in order to repair damage done to the structure.
replaceBetter:
Medium 'Hope' Hull Reconstructor I,Medium 'Integrative' Hull Repair Unit,Medium I-b Polarized Structural Regenerator,Medium Inefficient Hull Repair Unit


typeName: Small Automated Structural Restoration
description: Makes use of nano-assembler technology in order to repair damage done to the structure.
replaceBetter:
Small 'Hope' Hull Reconstructor I,Small 'Integrative' Hull Repair Unit,Small I-b Polarized Structural Regenerator,Small Inefficient Hull Repair Unit


typeName: Large Automated Structural Restoration
description: Makes use of nano-assembler technology in order to repair damage done to the structure.
replaceBetter:
Large 'Hope' Hull Reconstructor I,Large 'Integrative' Hull Repair Unit,Large I-b Polarized Structural Regenerator,Large Inefficient Hull Repair Unit


typeName: IFFA Compact Damage Control
replaceBetter:
'Radical' Damage Control,Sentient Damage Control,Shadow Serpentis Damage Control,Syndicate Damage Control


typeName: Extruded Compact Heat Sink
replaceBetter:
'Trebuchet' Heat Sink I,Ammatar Navy Heat Sink,Brokara's Modified Heat Sink,Dark Blood Heat Sink,Imperial Navy Heat Sink,Raysere's Modified Heat Sink,Selynne's Modified Heat Sink,Tairei's Modified Heat Sink,True Sansha Heat Sink


typeName: Counterbalanced Compact Gyrostabilizer
description:
Gives a bonus to the speed and damage of projectile turrets. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Kindred' Gyrostabilizer,Domination Gyrostabilizer,Hakim's Modified Gyrostabilizer,Mizuro's Modified Gyrostabilizer,Republic Fleet Gyrostabilizer


typeName: 500MN Cold-Gas Enduring Microwarpdrive
replaceBetter: 500MN Digital Booster Microwarpdrive
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Battleship class module.


typeName: 100MN Monopropellant Enduring Afterburner
replaceBetter: 100MN Analog Booster Afterburner
description:
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Battleships.


typeName: 50MN Cold-Gas Enduring Microwarpdrive
replaceBetter: 50MN Digital Booster Microwarpdrive
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Usually fit on Cruisers and Battlecruisers.


typeName: 10MN Monopropellant Enduring Afterburner
replaceBetter: 10MN Analog Booster Afterburner
description:
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Cruisers and Battlecruisers.


typeName: Automated Targeting Unit I
description: Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.
replaceSame:
'Recusant' Hostile Targeting Array I,Hostile Target Acquisition I,Responsive Auto-Targeting System I


typeName: F-90 Compact Sensor Booster
replaceBetter:
'Shady' Sensor Booster,Federation Navy Sensor Booster,Sentient Sensor Booster,Shadow Serpentis Sensor Booster


typeName: F-89 Compact Signal Amplifier
description:
Augments the maximum target acquisition range, locking speed and sensor strength of a ship.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Small C5-L Emergency Shield Overload I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Small Shield Booster,Dread Guristas Small Shield Booster,Gistii A-Type Small Shield Booster,Gistii B-Type Small Shield Booster,Gistii C-Type Small Shield Booster


typeName: Small Neutron Saturation Injector I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Small Shield Booster,Dread Guristas Small Shield Booster,Gistii A-Type Small Shield Booster,Gistii B-Type Small Shield Booster,Gistii C-Type Small Shield Booster,Small C5-L Emergency Shield Overload I,Small Clarity Ward Booster I


typeName: Small Converse Deflection Catalyzer
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Small Shield Booster,Domination Small Shield Booster,Dread Guristas Small Shield Booster,Gistii A-Type Small Shield Booster,Gistii B-Type Small Shield Booster,Gistii C-Type Small Shield Booster,Republic Fleet Small Shield Booster,Small 'Settler' Shield Booster,Small C5-L Emergency Shield Overload I,Small Clarity Ward Booster I,Small Neutron Saturation Injector I


typeName: Dual Afocal Light Maser I
description:
This light beam energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. Good short to medium range weapon. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Small Focused Afocal Pulse Maser I
description:
A high-powered pulse energy weapon. Good for short to medium range encounters. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

replaceBetter:
Imperial Navy Small Focused Pulse Laser,Small Focused Modal Pulse Laser I,Small Focused Modulated Pulse Energy Beam I


typeName: Small Focused Afocal Maser I
replaceBetter: Small Focused Modal Laser I,Small Focused Modulated Energy Beam I
description:
A high-powered beam energy weapon. Good for medium range encounters. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Quad Afocal Light Maser I
replaceBetter: Quad Modal Light Laser I,Quad Modulated Light Energy Beam I
description:
Uses four light maser focusing systems. Low powered, but makes up for it with a fast firing rate. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Focused Afocal Pulse Maser I
replaceBetter: Focused Modal Pulse Laser I,Focused Modulated Pulse Energy Beam I
description:
A high-powered, concentrated energy weapon designed for short to medium range engagements. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Focused Afocal Medium Maser I
replaceBetter: Focused Modal Medium Laser I,Focused Modulated Medium Energy Beam I
description:
A high-powered, concentrated energy weapon designed for medium range engagements. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Heavy Afocal Pulse Maser I
replaceBetter: Heavy Modal Pulse Laser I,Heavy Modulated Pulse Energy Beam I
description:
A heavy energy weapon designed for short to medium range engagements. Delivers powerful damage. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Heavy Afocal Maser I
replaceBetter: Heavy Modal Laser I,Heavy Modulated Energy Beam I
description:
A high-powered heavy energy weapon designed for medium range engagements. Delivers powerful damage. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Dual Heavy Afocal Pulse Maser I
replaceBetter: Dual Heavy Modal Pulse Laser I,Dual Heavy Modulated Pulse Energy Beam I
description:
This heavy pulse energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Dual Afocal Heavy Maser I
replaceBetter: Dual Modal Heavy Laser I,Dual Modulated Heavy Energy Beam I
description:
This heavy beam energy weapon uses two separate maser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Mega Afocal Pulse Maser I
replaceBetter: Mega Modal Pulse Laser I,Mega Modulated Pulse Energy Beam I
description:
A super-heavy pulse energy weapon designed for medium range engagements. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Mega Afocal Maser I
replaceBetter: Mega Modal Laser I,Mega Modulated Energy Beam I
description:
A super-heavy beam energy weapon designed for medium to long range engagements. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: Tachyon Afocal Maser I
replaceBetter: Tachyon Modal Laser I,Tachyon Modulated Energy Beam I
description:
An ultra-heavy beam energy weapon designed for medium to long range engagements. 

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


typeName: XR-3200 Heavy Missile Bay
description:
Designed for long engagements between medium sized ships. Slow firing rate, but makes up for it with a large missile capacity.

replaceBetter:
'Arbalest' Heavy Missile Launcher,Domination Heavy Missile Launcher,Republic Fleet Heavy Missile Launcher,True Sansha Heavy Missile Launcher


typeName: Experimental ZW-4100 Torpedo Launcher
description:
A massive launcher designed for extended bombardments of hard targets like battleships and stations. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.

replaceBetter:
Domination Torpedo Launcher,Gotan's Modified Torpedo Launcher,Hakim's Modified Torpedo Launcher,Mizuro's Modified Torpedo Launcher,Prototype 'Arbalest' Torpedo Launcher,Republic Fleet Torpedo Launcher,True Sansha Torpedo Launcher


typeName: Experimental SV-2000 Rapid Light Missile Launcher
description:
Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.

replaceBetter:
Domination Rapid Light Missile Launcher,Prototype 'Arbalest' Rapid Light Missile Launcher,Republic Fleet Rapid Light Missile Launcher,True Sansha Rapid Light Missile Launcher


typeName: Upgraded 'Malkuth' Rapid Light Missile Launcher
description:
Launcher for cruisers intended to counter fast frigates, can only be fitted with regular light missiles.

replaceBetter:
Domination Rapid Light Missile Launcher,Republic Fleet Rapid Light Missile Launcher,True Sansha Rapid Light Missile Launcher


typeName: Arbalest Compact Light Missile Launcher
description:
Favored by many for its average capacity and firing rate. Useful in both fast attack raids and longer battles.

replaceBetter:
'Gallows' Light Missile Launcher,Domination Light Missile Launcher,Republic Fleet Light Missile Launcher,True Sansha Light Missile Launcher


typeName: TE-2100 Ample Light Missile Launcher
replaceBetter:
Caldari Navy Light Missile Launcher,Domination Light Missile Launcher,Dread Guristas Light Missile Launcher,Republic Fleet Light Missile Launcher,True Sansha Light Missile Launcher


typeName: 'Malkuth' Heavy Missile Launcher I
replaceBetter:
Domination Heavy Missile Launcher,Republic Fleet Heavy Missile Launcher,True Sansha Heavy Missile Launcher


typeName: Limited 'Limos' Torpedo Launcher
replaceBetter:
Domination Torpedo Launcher,Hakim's Modified Torpedo Launcher,Mizuro's Modified Torpedo Launcher,Prototype 'Arbalest' Torpedo Launcher,Republic Fleet Torpedo Launcher,True Sansha Torpedo Launcher


typeName: Prototype 'Arbalest' Torpedo Launcher
replaceBetter:
Domination Torpedo Launcher,Mizuro's Modified Torpedo Launcher,Republic Fleet Torpedo Launcher,True Sansha Torpedo Launcher


typeName: Type-D Restrained Capacitor Power Relay
description: Increases capacitor recharge rate at the expense of shield boosting.
replaceBetter:
'Motte' Capacitor Power Relay I,Ammatar Navy Capacitor Power Relay,Dark Blood Capacitor Power Relay,Imperial Navy Capacitor Power Relay,Khanid Navy Capacitor Power Relay,True Sansha Capacitor Power Relay


typeName: Mark I Compact Power Diagnostic System
replaceBetter:
'Cartel' Power Diagnostic System I,Ammatar Navy Power Diagnostic System,Caldari Navy Power Diagnostic System,Dark Blood Power Diagnostic System,Shadow Serpentis Power Diagnostic System,Thukker Power Diagnostic System,True Sansha Power Diagnostic System


typeName: Photonic Upgraded Co-Processor
description: Increases CPU output.
replaceBetter:
'Deuce' Co-Processor I,'Dyad' Co-Processor I,Brynn's Modified Co-Processor,Caldari Navy Co-Processor,Co-Processor II,Cormack's Modified Co-Processor,Dread Guristas Co-Processor,Estamel's Modified Co-Processor,Federation Navy Co-Processor,Kaikka's Modified Co-Processor,Khanid Navy Co-Processor,Setele's Modified Co-Processor,Shadow Serpentis Co-Processor,Thon's Modified Co-Processor,Tuvan's Modified Co-Processor,Vepas' Modified Co-Processor


typeName: 125mm Light Carbine Repeating Cannon I
description:
This multi-barrel autocannon is designed for skirmish warfare. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

replaceBetter:
125mm Light 'Scout' Autocannon I,125mm Light Gallium Machine Gun,125mm Light Prototype Automatic Cannon,Domination 125mm Autocannon,Republic Fleet 125mm Autocannon


typeName: 125mm Light Gallium Machine Gun
replaceBetter:
125mm Light 'Scout' Autocannon I,125mm Light Prototype Automatic Cannon,Domination 125mm Autocannon,Republic Fleet 125mm Autocannon


typeName: 150mm Light Gallium Machine Gun
replaceBetter:
150mm Light 'Scout' Autocannon I,150mm Light Prototype Automatic Cannon,Domination 150mm Autocannon,Republic Fleet 150mm Autocannon


typeName: 200mm Light Gallium Machine Gun
replaceBetter:
200mm Light 'Scout' Autocannon I,200mm Light Prototype Automatic Cannon,Domination 200mm Autocannon,Republic Fleet 200mm Autocannon


typeName: Dual 180mm 'Scout' Autocannon I
description:
This autocannon is a simple but effective close combat weapon. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: 220mm Medium 'Scout' Autocannon I
description:
This autocannon is designed for skirmish warfare. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: 650mm Medium 'Scout' Artillery I
replaceBetter: Domination 650mm Artillery,Republic Fleet 650mm Artillery
description:
A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: 650mm Medium Gallium Cannon
description:
A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

replaceBetter:
650mm Medium 'Scout' Artillery I,650mm Medium Prototype Siege Cannon,Domination 650mm Artillery,Republic Fleet 650mm Artillery


typeName: 800mm Heavy 'Scout' Repeating Cannon I
description:
An autocannon capable of causing tremendous damage. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: 1200mm Heavy Gallium Cannon
replaceBetter:
1200mm Heavy 'Scout' Artillery I,1200mm Heavy Prototype Siege Cannon,Domination 1200mm Artillery,Republic Fleet 1200mm Artillery


typeName: 720mm 'Scout' Artillery I
replaceBetter: Domination 720mm Howitzer Artillery,Republic Fleet 720mm Howitzer Artillery
description:
This rocket-assisted howitzer is designed for long-range bombardment. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: 720mm Gallium Cannon
description:
This rocket-assisted howitzer is designed for long-range bombardment. 

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

replaceBetter:
720mm 'Scout' Artillery I,720mm Prototype Siege Cannon,Domination 720mm Howitzer Artillery,Republic Fleet 720mm Howitzer Artillery


typeName: 1400mm Gallium Cannon
replaceBetter:
1400mm 'Scout' Artillery I,1400mm Prototype Siege Cannon,Domination 1400mm Howitzer Artillery,Republic Fleet 1400mm Howitzer Artillery


typeName: Limited Kinetic Deflection Field I
description:
Boosts shield resistance against kinetic damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.

replaceBetter:
'Nugget' Kinetic Deflection Field,Caldari Navy Kinetic Deflection Field,Domination Kinetic Deflection Field,Dread Guristas Kinetic Deflection Field,Gist B-Type Kinetic Deflection Field,Gist C-Type Kinetic Deflection Field,Kaikka's Modified Kinetic Deflection Field,Pith B-Type Kinetic Deflection Field,Pith C-Type Kinetic Deflection Field,Thon's Modified Kinetic Deflection Field


typeName: Limited 'Anointed' EM Ward Field
description:
Boosts shield resistance against EM damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance

replaceBetter:
Caldari Navy EM Ward Field,Domination EM Ward Field,Dread Guristas EM Ward Field,Gist C-Type EM Ward Field


typeName: Limited Adaptive Invulnerability Field I
replaceBetter:
'Posse' Adaptive Invulnerability Field,Caldari Navy Adaptive Invulnerability Field,Domination Adaptive Invulnerability Field,Dread Guristas Adaptive Invulnerability Field,Gistum A-Type Adaptive Invulnerability Field,Gistum B-Type Adaptive Invulnerability Field,Gistum C-Type Adaptive Invulnerability Field,Kaikka's Modified Adaptive Invulnerability Field,Pithum B-Type Adaptive Invulnerability Field,Pithum C-Type Adaptive Invulnerability Field,Thon's Modified Adaptive Invulnerability Field


typeName: Limited Explosive Deflection Field I
description:
Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.

replaceBetter:
'Snake Eyes' Explosive Deflection Field,Caldari Navy Explosive Deflection Field,Domination Explosive Deflection Field,Dread Guristas Explosive Deflection Field,Gist B-Type Explosive Deflection Field,Gist C-Type Explosive Deflection Field,Kaikka's Modified Explosive Deflection Field,Pith C-Type Explosive Deflection Field


typeName: Limited Thermal Dissipation Field I
description:
Boosts shield resistance against thermal damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance

replaceBetter:
'Desert Heat' Thermal Dissipation Field,Caldari Navy Thermal Dissipation Field,Domination Thermal Dissipation Field,Dread Guristas Thermal Dissipation Field,Gist A-Type Thermal Dissipation Field,Gist B-Type Thermal Dissipation Field,Gist C-Type Thermal Dissipation Field,Kaikka's Modified Thermal Dissipation Field,Pith B-Type Thermal Dissipation Field,Pith C-Type Thermal Dissipation Field,Thon's Modified Thermal Dissipation Field


typeName: Carbon
description:
Carbon is an abundant nonmetallic element that occurs in many inorganic and in all organic compounds.


typeName: Rocket Fuel
description:
The properties of this carefully refined liquid make it ideal for controlled combustion whether in or outside of atmospheric environments; its severe volatility requires special containers to resist most forms of impact, high temperatures, and electrical activity during storage and transportation.


typeName: Superconductors
description:
Required for highly advanced technologies too numerous to mention to function properly, these conduits are made from super-cooled materials that function as perfect conductors, having an effective electrical resistance of zero.


typeName: Transmitter
description:
This electronic device generates and amplifies a carrier wave, modulates it with a meaningful signal derived from speech or other sources, and radiates the resulting signal from an antenna or some other form of transducer.


typeName: Miniature Electronics
description:
Advances in molecular chemistry and nanite-reduced computer chips have made almost every form of miniature electronics possible, from the simple holovid viewer and missile tracking systems to wetware cybernetics and quantum entanglement communications.


typeName: Ocular Filter - Basic
replaceBetter: Ocular Filter - Advanced,Ocular Filter - Elite,Ocular Filter - Improved,Ocular Filter - Standard
description:
This image processor implanted in the occipital lobe grants a bonus to a character's Perception.

+3 Bonus to Perception


typeName: Memory Augmentation - Basic
description:
This image processor implanted in the temporal lobe grants a bonus to a character's memory.

+3 Bonus to Memory

replaceBetter:
Memory Augmentation - Advanced,Memory Augmentation - Elite,Memory Augmentation - Improved,Memory Augmentation - Standard


typeName: Neural Boost - Basic
replaceBetter: Neural Boost - Advanced,Neural Boost - Elite,Neural Boost - Improved,Neural Boost - Standard
description:
A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.

+3 Bonus to Willpower


typeName: Cybernetic Subprocessor - Basic
description:
This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.

+3 Bonus to Intelligence

replaceBetter:
Cybernetic Subprocessor - Advanced,Cybernetic Subprocessor - Elite,Cybernetic Subprocessor - Improved,Cybernetic Subprocessor - Standard


typeName: Magnetic Field Stabilizer I
description:
Grants a bonus to the firing rate and damage of hybrid turrets. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Monopoly' Magnetic Field Stabilizer,Brynn's Modified Magnetic Field Stabilizer,Federation Navy Magnetic Field Stabilizer,Naiyon's Modified Magnetic Field Stabilizer,Setele's Modified Magnetic Field Stabilizer,Shadow Serpentis Magnetic Field Stabilizer,Tuvan's Modified Magnetic Field Stabilizer,Vortex Compact Magnetic Field Stabilizer


typeName: Standard Crash Booster
description:
This booster quickens a pilot's reactions, pushing him into the delicate twitch territory inhabited by the best missile marksmen. Any missile he launches at his hapless victims will hit its mark with that much more precision, although the pilot may be too busy grinding his teeth to notice.


typeName: Standard Blue Pill Booster
description:
This booster relaxes a pilot's ability to control certain shield functions, among other things. It creates a temporary feeling of euphoria that counteracts the unpleasantness inherent in activating shield boosters, and permits the pilot to force the boosters to better performance without suffering undue pain.


typeName: Social Adaptation Chip - Basic
description:
This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.

+3 Bonus to Charisma

replaceBetter:
Social Adaptation Chip - Advanced,Social Adaptation Chip - Improved,Social Adaptation Chip - Standard


typeName: Eifyr and Co. 'Gunslinger' Motion Prediction MR-703
description:
An Eifyr and Co. gunnery hardwiring designed to enhance turret tracking.

3% bonus to turret tracking speed.


typeName: Standard Sooth Sayer Booster
description:
This booster induces a trancelike state whereupon the pilot is able to sense the movement of faraway items without all the usual static flooding the senses. Being in a trance helps the pilot hit those moving items with better accuracy, although he has to be careful not to start hallucinating.


typeName: Magnetic Field Stabilizer II
description:
Grants a bonus to the firing rate and damage of hybrid turrets. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Monopoly' Magnetic Field Stabilizer,Brynn's Modified Magnetic Field Stabilizer,Cormack's Modified Magnetic Field Stabilizer,Federation Navy Magnetic Field Stabilizer,Naiyon's Modified Magnetic Field Stabilizer,Setele's Modified Magnetic Field Stabilizer,Shadow Serpentis Magnetic Field Stabilizer,Tuvan's Modified Magnetic Field Stabilizer


typeName: Memory Augmentation - Standard
replaceBetter: Memory Augmentation - Advanced,Memory Augmentation - Elite,Memory Augmentation - Improved
description:
This image processor implanted in the temporal lobe grants a bonus to a character's memory.

+4 Bonus to Memory


typeName: Memory Augmentation - Improved
replaceBetter: Memory Augmentation - Advanced,Memory Augmentation - Elite
description:
This image processor implanted in the temporal lobe grants a bonus to a character's memory.

+5 Bonus to Memory


typeName: Neural Boost - Standard
replaceBetter: Neural Boost - Advanced,Neural Boost - Elite,Neural Boost - Improved
description:
A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.

+4 Bonus to Willpower


typeName: Neural Boost - Improved
replaceBetter: Neural Boost - Advanced,Neural Boost - Elite
description:
A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.

+5 Bonus to Willpower


typeName: Ocular Filter - Standard
replaceBetter: Ocular Filter - Advanced,Ocular Filter - Elite,Ocular Filter - Improved
description:
This image processor implanted in the occipital lobe grants a bonus to a character's Perception.

+4 Bonus to Perception


typeName: Ocular Filter - Improved
replaceBetter: Ocular Filter - Advanced,Ocular Filter - Elite
description:
This image processor implanted in the occipital lobe grants a bonus to a character's Perception.

+5 Bonus to Perception


typeName: Cybernetic Subprocessor - Standard
description:
This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.

+4 Bonus to Intelligence

replaceBetter:
Cybernetic Subprocessor - Advanced,Cybernetic Subprocessor - Elite,Cybernetic Subprocessor - Improved


typeName: Cybernetic Subprocessor - Improved
replaceBetter: Cybernetic Subprocessor - Advanced,Cybernetic Subprocessor - Elite
description:
This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.

+5 Bonus to Intelligence


typeName: Social Adaptation Chip - Standard
replaceBetter: Social Adaptation Chip - Advanced,Social Adaptation Chip - Improved
description:
This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.

+4 Bonus to Charisma


typeName: Social Adaptation Chip - Improved
replaceBetter: Social Adaptation Chip - Advanced
description:
This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.

+5 Bonus to Charisma


typeName: Zainou 'Gypsy' Signature Analysis SA-703
description:
A neural interface upgrade that boosts the pilot's skill at operating targeting systems.

3% bonus to ships scan resolution.


typeName: Rocket Launcher I
replaceBetter: Domination Rocket Launcher
description:
A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.


typeName: 125mm Railgun I
description:
The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

replaceBetter:
125mm 'Scout' Accelerator Cannon,125mm Carbide Railgun I,125mm Compressed Coil Gun I,125mm Prototype Gauss Gun


typeName: 125mm Railgun II
description:
The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.


typeName: Medium Shield Booster I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Medium Shield Booster,Domination Medium Shield Booster,Dread Guristas Medium Shield Booster,Gistum A-Type Medium Shield Booster,Gistum B-Type Medium Shield Booster,Gistum C-Type Medium Shield Booster,Medium 'Lone Ranger' Shield Booster,Medium C5-L Emergency Shield Overload I,Medium Clarity Ward Booster I,Medium Converse Deflection Catalyzer,Medium Neutron Saturation Injector I,Pithum C-Type Medium Shield Booster,Republic Fleet Medium Shield Booster


typeName: Large Shield Booster I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Large Shield Booster,Domination Large Shield Booster,Dread Guristas Large Shield Booster,Gist A-Type Large Shield Booster,Gist B-Type Large Shield Booster,Gist C-Type Large Shield Booster,Gist X-Type Large Shield Booster,Hakim's Modified Large Shield Booster,Kaikka's Modified Large Shield Booster,Large 'Outlaw' Shield Booster,Large C5-L Emergency Shield Overload I,Large Clarity Ward Booster I,Large Converse Deflection Catalyzer,Large Neutron Saturation Injector I,Pith C-Type Large Shield Booster,Republic Fleet Large Shield Booster,Tobias' Modified Large Shield Booster


typeName: X-Large Shield Booster I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy X-Large Shield Booster,Domination X-Large Shield Booster,Dread Guristas X-Large Shield Booster,Gist A-Type X-Large Shield Booster,Gist B-Type X-Large Shield Booster,Gist C-Type X-Large Shield Booster,Gist X-Type X-Large Shield Booster,Hakim's Modified X-Large Shield Booster,Kaikka's Modified X-Large Shield Booster,Pith C-Type X-Large Shield Booster,Republic Fleet X-Large Shield Booster,Tobias' Modified X-Large Shield Booster,X-Large 'Locomotive' Shield Booster,X-Large C5-L Emergency Shield Overload I,X-Large Clarity Ward Booster I,X-Large Converse Deflection Catalyzer,X-Large Neutron Saturation Injector I


typeName: Medium Neutron Saturation Injector I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Medium Shield Booster,Dread Guristas Medium Shield Booster,Medium C5-L Emergency Shield Overload I,Medium Clarity Ward Booster I


typeName: Medium Converse Deflection Catalyzer
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Medium Shield Booster,Domination Medium Shield Booster,Dread Guristas Medium Shield Booster,Gistum A-Type Medium Shield Booster,Gistum B-Type Medium Shield Booster,Gistum C-Type Medium Shield Booster,Medium 'Lone Ranger' Shield Booster,Medium C5-L Emergency Shield Overload I,Medium Clarity Ward Booster I,Medium Neutron Saturation Injector I,Pithum C-Type Medium Shield Booster,Republic Fleet Medium Shield Booster


typeName: Large Neutron Saturation Injector I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Large Shield Booster,Dread Guristas Large Shield Booster,Gist A-Type Large Shield Booster,Gist B-Type Large Shield Booster,Gist C-Type Large Shield Booster,Gist X-Type Large Shield Booster,Hakim's Modified Large Shield Booster,Large C5-L Emergency Shield Overload I,Large Clarity Ward Booster I,Tobias' Modified Large Shield Booster


typeName: Large Converse Deflection Catalyzer
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Large Shield Booster,Domination Large Shield Booster,Dread Guristas Large Shield Booster,Gist A-Type Large Shield Booster,Gist B-Type Large Shield Booster,Gist C-Type Large Shield Booster,Gist X-Type Large Shield Booster,Hakim's Modified Large Shield Booster,Kaikka's Modified Large Shield Booster,Large 'Outlaw' Shield Booster,Large C5-L Emergency Shield Overload I,Large Clarity Ward Booster I,Large Neutron Saturation Injector I,Pith C-Type Large Shield Booster,Republic Fleet Large Shield Booster,Tobias' Modified Large Shield Booster


typeName: Large C5-L Emergency Shield Overload I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy Large Shield Booster,Dread Guristas Large Shield Booster,Gist A-Type Large Shield Booster,Gist B-Type Large Shield Booster,Gist X-Type Large Shield Booster,Hakim's Modified Large Shield Booster,Tobias' Modified Large Shield Booster


typeName: X-Large Neutron Saturation Injector I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy X-Large Shield Booster,Dread Guristas X-Large Shield Booster,Gist A-Type X-Large Shield Booster,Gist B-Type X-Large Shield Booster,Gist C-Type X-Large Shield Booster,Gist X-Type X-Large Shield Booster,Hakim's Modified X-Large Shield Booster,Tobias' Modified X-Large Shield Booster,X-Large C5-L Emergency Shield Overload I,X-Large Clarity Ward Booster I


typeName: X-Large Converse Deflection Catalyzer
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy X-Large Shield Booster,Domination X-Large Shield Booster,Dread Guristas X-Large Shield Booster,Gist A-Type X-Large Shield Booster,Gist B-Type X-Large Shield Booster,Gist C-Type X-Large Shield Booster,Gist X-Type X-Large Shield Booster,Hakim's Modified X-Large Shield Booster,Kaikka's Modified X-Large Shield Booster,Pith C-Type X-Large Shield Booster,Republic Fleet X-Large Shield Booster,Tobias' Modified X-Large Shield Booster,X-Large C5-L Emergency Shield Overload I,X-Large Clarity Ward Booster I,X-Large Neutron Saturation Injector I


typeName: X-Large C5-L Emergency Shield Overload I
description: Expends energy to provide a quick boost in shield strength.
replaceBetter:
Caldari Navy X-Large Shield Booster,Dread Guristas X-Large Shield Booster,Gist A-Type X-Large Shield Booster,Gist B-Type X-Large Shield Booster,Gist X-Type X-Large Shield Booster,Hakim's Modified X-Large Shield Booster,Tobias' Modified X-Large Shield Booster


typeName: Warp Core Stabilizer I
description:
When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.

replaceBetter:
'Accord' Core Compensation,'Aura' Warp Core Stabilizer I,'Halcyon' Core Equalizer I,'Natura' Warp Core Stabilizer I,'Repose' Core Compensation,'Stoic' Core Equalizer I


typeName: Religious Artifact
description:
This religious artifact is highly decorated. It looks old, and it feels heavier than such a small thing should.


typeName: Battery Cartridge
description:
This battery cartridge carries a heavy charge of electric power, intended as a spare pool of energy in distress.


typeName: Small Railgun Specialization
description:
Specialist training in the operation of advanced small railguns. 2% bonus per skill level to the damage of small turrets requiring Small Railgun Specialization.


typeName: Small Beam Laser Specialization
description:
Specialist training in the operation of small beam lasers. 2% bonus per skill level to the damage of small turrets requiring Small Beam Laser Specialization.


typeName: Small Autocannon Specialization
description:
Specialist training in the operation of advanced small autocannons. 2% bonus per skill level to the damage of small turrets requiring Small Autocannon Specialization.


typeName: Vortex Compact Magnetic Field Stabilizer
replaceBetter:
'Monopoly' Magnetic Field Stabilizer,Brynn's Modified Magnetic Field Stabilizer,Federation Navy Magnetic Field Stabilizer,Naiyon's Modified Magnetic Field Stabilizer,Shadow Serpentis Magnetic Field Stabilizer,Tuvan's Modified Magnetic Field Stabilizer


typeName: Helios
description:
Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: CreoDron 

The Helios is CreoDron's answer to the Ishukone Buzzard. After the fall of Crielere, the once-cordial relations between the Gallente Federation and the Caldari state deteriorated rapidly and, for a while, it seemed as if war might be brewing. It was seen by certain high-ranking officers within the Gallente navy as being of vital importance to be able to match the Caldari's cloaking technology in an effort to maintain the balance of power.


typeName: Keres
description:
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Duvolle Labs 

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.


typeName: Crow
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. 

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.


typeName: Raptor
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. 

Developer: Lai Dai

Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.


typeName: Cheetah
description:
Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Thukker Mix

It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers aquired the technology from prototypes stolen by the Guristas.


typeName: Crusader
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. 

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.


typeName: Malediction
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Khanid Innovations 

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.


typeName: Anathema
description:
Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Khanid Innovation

Khanid Innovations was quick to take advantage of the disintegration of the Crielere Project. Through shrewd diplomatic and financial maneuvering they were able to acquire a working Buzzard prototype as well as several of the former top scientists of Project Mirage to work on adapting its innovations to Khanid ship technology.


typeName: Sentinel
description:
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.


typeName: Buzzard
description:
Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Ishukone 

The Buzzard was developed according to the exacting specifications of Admiral Okaseilen Fukashi, head of the Caldari Navy Recon Division, and was the first production level ship specifically built to take full advantage of the cloaking breakthroughs achieved by Project Mirage at Crielere.


typeName: Kitsune
description:
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.


typeName: Claw
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. 

Developer: Boundless Creation

The Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.


typeName: Stiletto
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. 

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


typeName: Taranis
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Duvolle Labs

Duvolle labs manufactures sturdy ships with a good mix of offensive and defensive capacities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.


typeName: Ares
description:
Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. 

Developer: Roden Shipyards 

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.


typeName: Basic Energized EM Membrane
description:
An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Energized EM Membrane I
description:
An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Energized EM Membrane,Dark Blood Energized EM Membrane,Experimental Energized EM Membrane I,Federation Navy Energized EM Membrane,Imperial Navy Energized EM Membrane,Khanid Navy Energized EM Membrane,Limited Energized EM Membrane I,Prototype Energized EM Membrane I,Shadow Serpentis Energized EM Membrane,True Sansha Energized EM Membrane,Upgraded Energized EM Membrane I


typeName: Energized EM Membrane II
description:
An enhanced version of the standard Reflective armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Energized EM Membrane,Brokara's Modified Energized EM Membrane,Centum B-Type Energized EM Membrane,Centum C-Type Energized EM Membrane,Corelum B-Type Energized EM Membrane,Corelum C-Type Energized EM Membrane,Corpum B-Type Energized EM Membrane,Corpum C-Type Energized EM Membrane,Dark Blood Energized EM Membrane,Federation Navy Energized EM Membrane,Imperial Navy Energized EM Membrane,Khanid Navy Energized EM Membrane,Raysere's Modified Energized EM Membrane,Selynne's Modified Energized EM Membrane,Shadow Serpentis Energized EM Membrane,Tairei's Modified Energized EM Membrane,True Sansha Energized EM Membrane,Tuvan's Modified Energized EM Membrane


typeName: Basic Energized Explosive Membrane
description:
An enhanced version of the standard Reactive armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Energized Explosive Membrane I
description:
An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Energized Explosive Membrane,Dark Blood Energized Explosive Membrane,Experimental Energized Explosive Membrane I,Federation Navy Energized Explosive Membrane,Imperial Navy Energized Explosive Membrane,Khanid Navy Energized Explosive Membrane,Limited Energized Explosive Membrane I,Prototype Energized Explosive Membrane I,Shadow Serpentis Energized Explosive Membrane,True Sansha Energized Explosive Membrane,Upgraded Energized Explosive Membrane I


typeName: Energized Explosive Membrane II
description:
An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Energized Explosive Membrane,Brokara's Modified Energized Explosive Membrane,Brynn's Modified Energized Explosive Membrane,Centum B-Type Energized Explosive Membrane,Centum C-Type Energized Explosive Membrane,Corelum B-Type Energized Explosive Membrane,Corelum C-Type Energized Explosive Membrane,Corpum B-Type Energized Explosive Membrane,Corpum C-Type Energized Explosive Membrane,Dark Blood Energized Explosive Membrane,Federation Navy Energized Explosive Membrane,Imperial Navy Energized Explosive Membrane,Khanid Navy Energized Explosive Membrane,Raysere's Modified Energized Explosive Membrane,Selynne's Modified Energized Explosive Membrane,Shadow Serpentis Energized Explosive Membrane,Tairei's Modified Energized Explosive Membrane,True Sansha Energized Explosive Membrane,Tuvan's Modified Energized Explosive Membrane


typeName: Basic Energized Armor Layering Membrane
description:
An enhanced version of the standard layered armor plating. Uses advanced magnetic field generators to strengthen the integrity of the plating.


typeName: Energized Armor Layering Membrane I
description:
An enhanced version of the standard layered armor plating. Uses advanced magnetic field generators to strengthen the integrity of the plating.

replaceBetter:
Experimental Energized Armor Layering Membrane I,Limited Energized Armor Layering Membrane I,Prototype Energized Armor Layering Membrane I,Upgraded Energized Armor Layering Membrane I


typeName: Basic Energized Kinetic Membrane
description:
An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Energized Kinetic Membrane I
description:
An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Mafia' Energized Kinetic Membrane I,Ammatar Navy Energized Kinetic Membrane,Dark Blood Energized Kinetic Membrane,Experimental Energized Kinetic Membrane I,Federation Navy Energized Kinetic Membrane,Imperial Navy Energized Kinetic Membrane,Khanid Navy Energized Kinetic Membrane,Limited Energized Kinetic Membrane I,Prototype Energized Kinetic Membrane I,Shadow Serpentis Energized Kinetic Membrane,True Sansha Energized Kinetic Membrane,Upgraded Energized Kinetic Membrane I


typeName: Energized Kinetic Membrane II
description:
An enhanced version of the standard Magnetic armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Mafia' Energized Kinetic Membrane I,Ammatar Navy Energized Kinetic Membrane,Brokara's Modified Energized Kinetic Membrane,Brynn's Modified Energized Kinetic Membrane,Centum B-Type Energized Kinetic Membrane,Centum C-Type Energized Kinetic Membrane,Corelum B-Type Energized Kinetic Membrane,Corelum C-Type Energized Kinetic Membrane,Corpum B-Type Energized Kinetic Membrane,Corpum C-Type Energized Kinetic Membrane,Dark Blood Energized Kinetic Membrane,Federation Navy Energized Kinetic Membrane,Imperial Navy Energized Kinetic Membrane,Khanid Navy Energized Kinetic Membrane,Raysere's Modified Energized Kinetic Membrane,Selynne's Modified Energized Kinetic Membrane,Shadow Serpentis Energized Kinetic Membrane,Tairei's Modified Energized Kinetic Membrane,True Sansha Energized Kinetic Membrane,Tuvan's Modified Energized Kinetic Membrane


typeName: Basic Energized Thermal Membrane
description:
An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Energized Thermal Membrane I
description:
An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Moonshine' Energized Thermal Membrane I,Ammatar Navy Energized Thermal Membrane,Cormack's Modified Energized Thermal Membrane,Dark Blood Energized Thermal Membrane,Experimental Energized Thermal Membrane I,Federation Navy Energized Thermal Membrane,Imperial Navy Energized Thermal Membrane,Khanid Navy Energized Thermal Membrane,Limited Energized Thermal Membrane I,Prototype Energized Thermal Membrane I,Shadow Serpentis Energized Thermal Membrane,True Sansha Energized Thermal Membrane,Upgraded Energized Thermal Membrane I


typeName: Energized Thermal Membrane II
description:
An enhanced version of the standard Thermal armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Moonshine' Energized Thermal Membrane I,Ammatar Navy Energized Thermal Membrane,Brokara's Modified Energized Thermal Membrane,Brynn's Modified Energized Thermal Membrane,Centum B-Type Energized Thermal Membrane,Centum C-Type Energized Thermal Membrane,Corelum B-Type Energized Thermal Membrane,Corelum C-Type Energized Thermal Membrane,Cormack's Modified Energized Thermal Membrane,Corpum B-Type Energized Thermal Membrane,Corpum C-Type Energized Thermal Membrane,Dark Blood Energized Thermal Membrane,Federation Navy Energized Thermal Membrane,Imperial Navy Energized Thermal Membrane,Khanid Navy Energized Thermal Membrane,Raysere's Modified Energized Thermal Membrane,Selynne's Modified Energized Thermal Membrane,Shadow Serpentis Energized Thermal Membrane,Tairei's Modified Energized Thermal Membrane,True Sansha Energized Thermal Membrane,Tuvan's Modified Energized Thermal Membrane


typeName: Basic Energized Adaptive Nano Membrane
description:
An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Energized Adaptive Nano Membrane I
description:
An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Pilfer' Energized Adaptive Nano Membrane I,Ammatar Navy Energized Adaptive Nano Membrane,Dark Blood Energized Adaptive Nano Membrane,Experimental Energized Adaptive Nano Membrane I,Federation Navy Energized Adaptive Nano Membrane,Imperial Navy Energized Adaptive Nano Membrane,Khanid Navy Energized Adaptive Nano Membrane,Limited Energized Adaptive Nano Membrane I,Prototype Energized Adaptive Nano Membrane I,Shadow Serpentis Energized Adaptive Nano Membrane,True Sansha Energized Adaptive Nano Membrane,Upgraded Energized Adaptive Nano Membrane I


typeName: Energized Adaptive Nano Membrane II
description:
An enhanced version of the standard Adaptive Nano armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Pilfer' Energized Adaptive Nano Membrane I,Ammatar Navy Energized Adaptive Nano Membrane,Brokara's Modified Energized Adaptive Nano Membrane,Brynn's Modified Energized Adaptive Nano Membrane,Centum B-Type Energized Adaptive Nano Membrane,Centum C-Type Energized Adaptive Nano Membrane,Corelum B-Type Energized Adaptive Nano Membrane,Corelum C-Type Energized Adaptive Nano Membrane,Corpum B-Type Energized Adaptive Nano Membrane,Corpum C-Type Energized Adaptive Nano Membrane,Dark Blood Energized Adaptive Nano Membrane,Federation Navy Energized Adaptive Nano Membrane,Imperial Navy Energized Adaptive Nano Membrane,Khanid Navy Energized Adaptive Nano Membrane,Raysere's Modified Energized Adaptive Nano Membrane,Selynne's Modified Energized Adaptive Nano Membrane,Shadow Serpentis Energized Adaptive Nano Membrane,Tairei's Modified Energized Adaptive Nano Membrane,True Sansha Energized Adaptive Nano Membrane,Tuvan's Modified Energized Adaptive Nano Membrane


typeName: Armor Thermal Hardener I
description:
An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Armor Thermal Hardener,Dark Blood Armor Thermal Hardener,Domination Armor Thermal Hardener,Experimental Armor Thermal Hardener I,Federation Navy Armor Thermal Hardener,Imperial Navy Armor Thermal Hardener,Khanid Navy Armor Thermal Hardener,Limited Armor Thermal Hardener I,Prototype Armor Thermal Hardener I,Republic Fleet Armor Thermal Hardener,Shadow Serpentis Armor Thermal Hardener,True Sansha Armor Thermal Hardener,Upgraded Armor Thermal Hardener I


typeName: 1600mm Steel Plates I
description:
Increases the maximum strength of the Armor.

Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.

replaceBetter:
'Bailey' 1600mm Steel Plates,1600mm Crystalline Carbonide Restrained Plates,1600mm Rolled Tungsten Compact Plates


typeName: 100mm Steel Plates I
description:
Increases the maximum strength of the Armor.

Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.

replaceBetter:
'Abatis' 100mm Steel Plates,100mm Crystalline Carbonide Restrained Plates,100mm Rolled Tungsten Compact Plates,Syndicate 100mm Steel Plates


typeName: 200mm Steel Plates I
description:
Increases the maximum strength of the Armor.

Penalty: Adds to your ship's mass, making it less agile and maneuverable in addition to decreasing the factor of thrust gained from speed modules like Afterburners and MicroWarpdrives.

replaceBetter:
'Chainmail' 200mm Steel Plates,200mm Crystalline Carbonide Restrained Plates,200mm Rolled Tungsten Compact Plates,Syndicate 200mm Steel Plates


typeName: 400mm Steel Plates I
replaceBetter:
'Bastion' 400mm Steel Plates,400mm Crystalline Carbonide Restrained Plates,400mm Rolled Tungsten Compact Plates


typeName: 800mm Steel Plates I
replaceBetter:
'Barbican' 800mm Steel Plates,800mm Crystalline Carbonide Restrained Plates,800mm Rolled Tungsten Compact Plates


typeName: Armor EM Hardener I
description:
An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Armor EM Hardener,Dark Blood Armor EM Hardener,Domination Armor EM Hardener,Experimental Armor EM Hardener I,Federation Navy Armor EM Hardener,Imperial Navy Armor EM Hardener,Khanid Navy Armor EM Hardener,Limited Armor EM Hardener I,Prototype Armor EM Hardener I,Republic Fleet Armor EM Hardener,Shadow Serpentis Armor EM Hardener,True Sansha Armor EM Hardener,Upgraded Armor EM Hardener I


typeName: Armor Explosive Hardener I
description:
An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Armor Explosive Hardener,Dark Blood Armor Explosive Hardener,Domination Armor Explosive Hardener,Experimental Armor Explosive Hardener I,Federation Navy Armor Explosive Hardener,Imperial Navy Armor Explosive Hardener,Khanid Navy Armor Explosive Hardener,Limited Armor Explosive Hardener I,Prototype Armor Explosive Hardener I,Republic Fleet Armor Explosive Hardener,Shadow Serpentis Armor Explosive Hardener,True Sansha Armor Explosive Hardener,Upgraded Armor Explosive Hardener I


typeName: Armor Kinetic Hardener I
description:
An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
Ammatar Navy Armor Kinetic Hardener,Dark Blood Armor Kinetic Hardener,Domination Armor Kinetic Hardener,Experimental Armor Kinetic Hardener I,Federation Navy Armor Kinetic Hardener,Imperial Navy Armor Kinetic Hardener,Khanid Navy Armor Kinetic Hardener,Limited Armor Kinetic Hardener I,Prototype Armor Kinetic Hardener I,Republic Fleet Armor Kinetic Hardener,Shadow Serpentis Armor Kinetic Hardener,True Sansha Armor Kinetic Hardener,Upgraded Armor Kinetic Hardener I


typeName: Small Remote Armor Repairer I
description: This module uses nano-assemblers to repair damage done to the armor of the Target ship.
replaceBetter:
'Beatnik' Small Remote Armor Repairer,Small Coaxial Compact Remote Armor Repairer,Small I-ax Enduring Remote Armor Repairer,Small Solace Scoped Remote Armor Repairer


typeName: Medium Remote Armor Repairer I
description: This module uses nano-assemblers to repair damage done to the armor of the Target ship.
replaceBetter:
'Love' Medium Remote Armor Repairer,Medium Coaxial Compact Remote Armor Repairer,Medium I-ax Enduring Remote Armor Repairer,Medium Solace Scoped Remote Armor Repairer


typeName: Large Remote Armor Repairer I
description: This module uses nano-assemblers to repair damage done to the armor of the Target ship.
replaceBetter:
'Peace' Large Remote Armor Repairer,Large Coaxial Compact Remote Armor Repairer,Large I-ax Enduring Remote Armor Repairer,Large Solace Scoped Remote Armor Repairer


typeName: Vengeance
description:
The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal.

Developer: Khanid Innovation

Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems.


typeName: Prototype Cloaking Device I
replaceBetter: Prototype 'Poncho' Cloaking Device I
description:
This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.

Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.


typeName: Wolf
description:
Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.


typeName: Nemesis
description:
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. 

Developer: Duvolle Laboratories

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.


typeName: Hawk
description:
Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.


typeName: Harpy
description:
Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.

Developer: Ishukone

Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.


typeName: Hyena
description:
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


typeName: Retribution
description:
The Retribution is an homage to the glory days of the Empire, informed by classical Amarrian design philosophy: if it's strong, sturdy and packs a punch, it's ready for action. What this powerhouse lacks in speed and maneuverability it more than makes up for with its wide range of firepower possibilities and superb defensive ability.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon system they provide a nice mix of offense and defense.


typeName: Deep Core Mining
description:
Skill at operating mining lasers requiring Deep Core Mining. 20% reduction per skill level in the chance of a damage cloud forming while mining Mercoxit.


typeName: Mercoxit
description:
Mercoxit is a very dense ore that must be mined using specialized deep core mining techniques. It contains massive amounts of the extraordinary morphite mineral but few other minerals of note.

Available in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.


typeName: Morphite
description:
Morphite is a highly unorthodox mineral that can only be found in the hard-to-get Mercoxit ore. It is hard to use Morphite as a basic building material, but when it is joined with existing structures it can enhance the performance and durability manifold. This astounding quality makes this the material responsible for ushering in a new age in technology breakthroughs.

May be obtained by reprocessing the following ores:

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:11396>Mercoxit</a>, <a href=showinfo:17869>Magma Mercoxit</a>, <a href=showinfo:17870>Vitreous Mercoxit</a>


typeName: Jaguar
description:
The Jaguar is a fast and versatile missile platform boasting strong shield systems and substantial utility. It follows in the footsteps of the more affordable Breacher frigate, which has become a reliable staple in the Minmatar arsenal.

Developer: Core Complexion Inc. 

The Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.


typeName: High Energy Physics
description:
Skill and knowledge of High Energy Physics and its use in the development of advanced technology. 

Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. 

Allows High Energy Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring High Energy Physics per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Plasma Physics
description:
Skill and knowledge of Plasma physics and its use in the development of advanced technology. 

Used primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. 

Allows Plasma Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Plasma Physics per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Nanite Engineering
description:
Skill and knowledge of Nanite Engineering and its use in the development of advanced technology. 

Used primarily in the research of various armor and hull systems. 

Allows Nanite Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nanite Engineering per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Hydromagnetic Physics
description:
Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology . 

Used primarily in the research of shield system.

Allows Hydromagnetic Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Hydromagnetic Physics per level.


typeName: Amarr Starship Engineering
description:
Skill and knowledge of Amarr Starship Engineering. 

Used in the research of Amarr Ships of all Sizes.

Allows Amarr Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Amarr Starship Engineering per level.


typeName: Minmatar Starship Engineering
description:
Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. 

Used in the research of Minmatar Ships of all Sizes.

Allows Minmatar Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Minmatar Starship Engineering per level.


typeName: Graviton Physics
description:
Skill and knowledge of Graviton physics and its use in the development of advanced technology. 

Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. 

Allows Graviton Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Graviton Physics per level.


typeName: Laser Physics
description:
Skill and knowledge of Laser Physics and its use in the development of advanced Technology. 

Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs.

Allows Laser Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Laser Physics per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Electromagnetic Physics
description:
Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. 

Used primarily in the research of Railgun weaponry and various electronic systems.  

Allows Electromagnetic Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electromagnetic Physics per level.


typeName: Rocket Science
description:
Skill and knowledge of Rocket Science and its use in the development of advanced technology. 

Used primarily in the research of missiles and propulsion systems.  

Allows Rocket Science research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Rocket Science per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Gallente Starship Engineering
description:
Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. 

Used in the research of Gallente Ships of all Sizes.

Allows Gallente Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Gallente Starship Engineering per level.


typeName: Nuclear Physics
description:
Skill and knowledge of Nuclear physics and its use in the development of advanced technology.  

Used primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. 

Allows Nuclear Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nuclear Physics per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Mechanical Engineering
description:
Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. 

Used in all Starship research as well as hull and armor repair systems.  

Allows Mechanical Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Mechanical Engineering per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Electronic Engineering
description:
Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. 

Used in all Electronics and Drone research.  

Allows Electronic Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electronic Engineering per level.


typeName: Caldari Starship Engineering
description:
Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. 

Used in the research of Caldari Ships of all Sizes.

Allows Caldari Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Caldari Starship Engineering per level.


typeName: Quantum Physics
description:
Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. 

Used primarily in the research of shield systems and Particle Blasters.  

Allows Quantum Physics research to be performed through a research agent. 1% reduction in manufacturing time for all items requiring Quantum Physics per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: R.Db - Viziam
description:
A searchable database of the corporations scientific research. Used in blueprint copying as well as material and time efficiency blueprint research.


typeName: Astronautic Engineering
description:
Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights.


typeName: Huge Secure Container
description:
This Huge container is fitted with a password-protected security lock.

Note: The container must be anchored to enable password functionality. Anchoring containers is only possible in solar systems with a security status of 0.7 or lower.


typeName: Giant Secure Container
description:
This Giant container is fitted with a password-protected security lock.

Note: The container must be anchored to enable password functionality. Anchoring containers is only possible in solar systems with a security status of 0.7 or lower.


typeName: Cross of the Sacred Throne Order
description:
The Cross of the Sacred Throne Order was created during the Moral Reforms to reward those who display undying loyalty to the Emperor and eternal faith in God through exceptional service and sacrifice in the name of the Empire. There is no higher capsuleer honor in the Empire.<br><br>
“To serve, unshakably, is to reach greatness.” - The Scriptures, Amash Akura, 25:16


typeName: Onyx Heart of Valor
description:
Dating back to the Gallente-Caldari War, the Onyx Heart was created in memory of those brave souls that stayed behind on Caldari Prime to fight the Gallenteans when the rest of the population fled. Awarded only a few dozen times for the duration of the war, the Onyx Heart is only awarded when the well being of the State takes precedence over one's personal welfare.


typeName: Aidonis Honorary Fellow Medallion
description:
The Aidonis Honorary Fellow Medallion is a companion prize to the Aidonis Peace Prize. Ten of these medallions are given out over the course of each year, each time to individuals who have made significant strides in promoting peace and fairness in intergalactic relations.


typeName: Liberty Tattoo of the Minmatar Nation
description:
Created during the Minmatar Rebellion to honor those fighting the Amarrians. At first it was only awarded posthumously to those that died heroic deaths during the rebellion, today it is often given to those that show great sacrifice and dedication to the Republic.


typeName: Enlightened Soul Silver Shield
description:
One of the oldest award around, the Silver Shield dates back to First Jovian Empire. Initially created to award inventors and discoverers it later evolved to include those responsible for gathering and storing great amounts of knowledge. Today it is awarded to those that show great service to the Jovian Empire, such as bridging the communication gap between the Jovians and the other races.


typeName: Jovian Delegates
description:
This is a list of the Jovian science delegates assigned to the Crielere research facility. They handle all correspondence between the Jovians and the Gallente/Caldari:  Nida  Liko  Tarazin  Ulio  Fabor


typeName: Molecular Engineering
description:
Skill and knowledge of Molecular Engineering and its use in the development of advanced technology. 

Used primarily in the research of various hull and propulsion systems.  

Allows Molecular Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Molecular Engineering per level.

Needed for all research and manufacturing operations on related blueprints.


typeName: Plasma Thruster
description:
Propulsion Component used primarily in Minmatar ships as well as some propulsion tech. A component in various other technology as well.


typeName: Ion Thruster
description:
Propulsion Component used primarily in Gallente ships. A component in various other technology as well.


typeName: Fusion Thruster
description:
Propulsion Component used primarily in Amarr ships. A component in various other technology as well.


typeName: Magpulse Thruster
description:
Propulsion Component used primarily in Caldari ships. A component in various other technology as well.


typeName: Fusion Reactor Unit
description:
Power Core component used primarily in Gallente ships. A component in various other technologies as well.


typeName: Nuclear Reactor Unit
description:
Power Core component used primarily in Minmatar ships. A component in various other technology as well.


typeName: Antimatter Reactor Unit
description:
Power Core component used primarily in Amarr ships. A component in various other technology as well.


typeName: Graviton Reactor Unit
description:
Power Core component used primarily in Caldari ships. A component in various other technology as well.


typeName: Electrolytic Capacitor Unit
description:
Capacitor component used primarily in Minmatar ships. A component in various other technology as well.


typeName: Scalar Capacitor Unit
description:
Capacitor component used primarily in Caldari ships. A component in various other technology as well.


typeName: Oscillator Capacitor Unit
description:
Capacitor component used primarily in Gallente ships. A component in various other technology as well.


typeName: Shield Boost Amplifier I
description:
Focuses and amplifies the efficiency of shield boosting modules. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Copasetic' Particle Field Acceleration,'Glycerine' Shield Boost Amplifier,'Stalwart' Particle Field Magnifier,5a Prototype Shield Support I,Domination Shield Boost Amplifier,Ionic Field Accelerator I,Republic Fleet Shield Boost Amplifier


typeName: Avatar
description:
Casting his sight on his realm, the Lord witnessed
The cascade of evil, the torrents of war.
Burning with wrath, He stepped 
down from the Heavens
To judge the unworthy,
To redeem the pure.

<i>-The Scriptures, Revelation Verses 2:12</i>


typeName: Armored Command Specialist
description:
Advanced proficiency at boosting the armor defenses of allied ships. Increases the strength of Armored Command Burst effects by 10% per skill level.


typeName: Skirmish Command Specialist
description:
Advanced proficiency at boosting the hit-and-run capabilities of allied ships. Increases the strength of Skirmish Command Burst effects by 10% per skill level.


typeName: Wing Command
description:
Improved proficiency at projecting beneficial effects to fleetmates. Increases Command Burst and Mining Foreman Burst area of effect range by 6% per skill level.


typeName: Improved Cloaking Device II
replaceBetter: Improved 'Guise' Cloaking Device II
description:
An Improved Cloaking device based on the Crielere Labs prototype. It performs better and allows for faster movement while cloaked.

Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.


typeName: Covert Ops Cloaking Device II
replaceBetter: 'Smokescreen' Covert Ops Cloaking Device II
description:
A very specialized piece of technology, the covert ops cloak is designed for use in tandem with specific covert ops vessels. Although it could theoretically work on other ships, its spatial distortion field is so unstable that trying to compensate for its fluctuations will overwhelm non-specialized computing hardware. 

Note: This particular module is advanced enough that it allows a ship to warp while cloaked. However, fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference.


typeName: Pax Amarria
description:
Written by Heideran VII, the Amarr Emperor himself, Pax Amarria is the most remarkable book published in the last century. In it the Emperor writes about his hopes and dreams for peace throughout the galaxy; a vision that has propelled him into becoming the champion of improved interstellar relations. His relentless strive for these goals has brought unparalleled harmony in the relationship between the empires; his constant search for peaceful solutions to any problem having many times becalmed brewing storms of hostilities on the horizon. His determination and powers of persuasion have compelled his own people and others to sacrifice many things they thought sacred to ensure that tranquillity will prevail, now and forever.


typeName: Signed Copy of Pax Amarria
description:
Written by the Heideran VII, the Amarr Emperor himself, Pax Amarria is the most remarkable book published in the last century. In it the Emperor writes about his hopes and dreams for peace throughout the galaxy; a vision that has propelled him into becoming the champion of improved international relations. His relentless strive for these goals has brought unparalleled harmony in the relationship between the empires; his constant search for peaceful solutions to any problem having many times becalmed brewing storm.

This is a signed copy, with Heideran's signature at the front: "Semper Pax. Heideran VII".


typeName: Gallente Federation Transaction And Salary Logs
description:
These reports hold information on recent transaction and salary logs from a corporation within the Gallente Federation.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.


typeName: Shiez Kuzaks Ship Database
description:
This tiny, glassy data chip holds information from the database of a ship formerly in the possession of Shiez Kozak.  Information stored within here could be anything from the ship's logs.


typeName: Caldari State Transaction And Salary Logs
description:
These reports hold information on recent transaction and salary logs from a corporation within the Caldari State.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.


typeName: Amarr Empire Transaction And Salary Logs
description:
These reports hold information on recent transaction and salary logs from a corporation within the Amarr Empire.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.


typeName: Minmatar Republic Transaction And Salary Logs
description:
These reports hold information on recent transaction and salary logs from a corporation within the Minmatar Republic.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.


typeName: Ammatar Transaction and salary logs
description:
These reports hold information on recent transaction and salary logs from an Ammatar corporation.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.


typeName: Personal Information Data
description:
This is a stack of data chips holding personal information about a station's general population.  Although information on wealthy or important citizens is rarely kept on these disks, they are still quite valuable for criminals.  Accessing this information without consent is illegal in most parts of the galaxy.


typeName: Korim Kor-Azor
description:
This is a member of the House Kor-Azor, accused of being a traitor of the Empire by the Sarum.  He vehemently denies this accusation.


typeName: Nuclear Pulse Generator
description:
Weapon Component used primarily in Minmatar Missiles. A component in various other technology as well.


typeName: Graviton Pulse Generator
description:
Weapon Component used primarily in Caldari Missiles. A component in various other technology as well.


typeName: Plasma Pulse Generator
description:
Weapon Component used primarily in Gallente Missiles. A component in various other technology as well.


typeName: Transaction And Salary Logs
description:
These reports hold information on recent transactions and salary logs of a corporation.  They are very sought after by pirates, who use the often sensitive information held within for various purposes.


typeName: Comatose Alena Karyn
description:
This is Alena Karyn, a notorious smuggler and pirate of Gallente origin.  She is currently in a comatose state, having hit her head on something when her ship was destroyed by a mercenary working for the Gallente Federation.


typeName: Apocalypse Imperial Issue
description:
Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire. Given only as an award to those who have demonstrated their fealty to the Emperor in a most exemplary way, it is considered a huge honor to command -- let alone own -- one of these majestic and powerful battleships.


typeName: Armageddon Imperial Issue
description:
Designed and constructed by the most skilled starship engineers and architects of the Empire, the imperial issue of the mighty Armageddon class is an upgraded version of the most-used warship of the Amarr. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.


typeName: Gold Magnate
description:
This ship is a masterly designed frigate as well as an exquisite piece of art. The Magnate class has been the pet project of a small, elite group of royal ship engineers for over a decade. When the Gold Magnate was offered as a prize in the Amarr Championships in YC105, the long years of expensive research were paid off with the deployment of this beautiful ship.
The first Gold Magnate was awarded to <url=showinfo:1373//170181132>Ecliptical</url> to honor his success as Doriam Kor-Azor's champion in YC105. That famous vessel was eventually sold to <url=showinfo:1373//144870255>Tyrrax Thorrk</url> and met its demise at the hands of <url=showinfo:1373//144604580>Lord Zap</url>, <url=showinfo:1373//145355201>DrStrangelove</url>, <url=showinfo:1373//149050919>Motaka</url> and <url=showinfo:1373//152755230>Omniwar</url>, four of the legendary pirates of the m0o corporation.

The news that four more Gold Magnates were being produced for the new Amarr Succession Championship taking place in YC117 and YC118 has recently brought this storied ship back into the spotlight, and has electrified the hopes and dreams of wealthy collectors and elite capsuleers across the cluster.


typeName: Silver Magnate
description:
This decoratively designed ship is a luxury in its own class. The Magnate frigate has been the pet project of a small, elite group of royal ship engineers for a decade. Over the long years of expensive research, the design process has gone through several stages, and each stage has set a new standard in frigate design. The Silver Magnate, offered as a reward in the Amarr Championships in YC105 and YC118, is one of the most impressive iterations in this line of masterworks.


typeName: Synthetic Coffee
description:
This stimulating aromatic drink, made out of dried, roasted and ground seeds, is a particular favorite among scientists and software engineers.


typeName: Falcon
description:
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Ishukone

Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.


typeName: Rook
description:
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.


typeName: Huginn
description:
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.


typeName: Rapier
description:
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.


typeName: Pilgrim
description:
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.


typeName: Arazu
description:
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.


typeName: Lachesis
description:
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.


typeName: Scimitar
description:
Built with special tracking support arrays, the Scimitar was designed in large part to assist heavy combat vessels in tracking fast-moving targets. Relatively nimble for a support cruiser, it can often be found ducking between battleships, protecting its own back while lending the behemoths the support they need to take out their enemies.

Developer: Core Complexion Inc.

Core Complexions ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.


typeName: Basilisk
description:
Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.


typeName: Guardian
description:
The Guardian is the first vessel to feature Carthum Conglomerate's brand new capacitor flow maximization system, allowing for greater amounts of energy to be stored in the capacitor as well as providing increased facilities for transporting that energy to other ships.

Developer: Carthum Conglomerate

While featuring Carthum's trademark armor and hull strength, the Guardian, being a support ship, has limited room for armaments. Its intended main function is to serve as an all-round support vessel, providing the raw energy for fleet compatriots to do what they need to do in order to achieve victory.


typeName: Oneiros
description:
Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.

Developer: Roden Shipyards

Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.


typeName: Cerberus
description:
No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover. 

Developer: Lai Dai 

Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.


typeName: Onyx
description:
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  

Developer: Kaalakiota 

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.


typeName: Vagabond
description:
The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat. 
<br>Developer: Thukker Mix

Improving on the original Stabber design, Thukker Mix created the Vagabond as a cruiser-sized skirmish vessel equally suited to defending mobile installations and executing lightning strikes at their enemies. Honoring their tradition of building the fastest vessels to ply the space lanes, they count the Vagabond as one of their crowning achievements.


typeName: Zealot
description:
The Zealot is built almost exclusively as a laser platform, designed to wreak as much havoc as its energy beams can be made to. As a vanguard vessel, its thick armor and dazzling destructive power make it capable of cutting through enemy fleets with striking ease. Zealots are currently being mass-produced by Viziam for the Imperial Navy. 
<br>Developer: Viziam

For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design.


typeName: Ishtar
description:
While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines. 
<br>Developer: CreoDron

Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.


typeName: Eagle
description:
Built on the shoulders of the sturdy Moa and improving on its durability and range, the Eagle is the next generation in Caldari gunboats. Able to fire accurately and do tremendous damage at ranges considered extreme by any cruiser pilot, this powerhouse will be the bane of anyone careless enough to think himself out of its range. 

Developer: Ishukone 

Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship.


typeName: Broadsword
description:
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the “lots of guns” approach traditionally favored by the Minmatar.


typeName: Muninn
description:
Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Howitzers and other guns produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with turret hardpoints and sporting the latest in projectile optimization technology, this is the very definition of a gunboat. 
<br>Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception.


typeName: Devoter
description:
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.


typeName: Sacrilege
description:
Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class. 
<br>Developer: Khanid Innovation

In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.


typeName: Phobos
description:
Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  

Developer: Roden Shipyards 

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.


typeName: Deimos
description:
Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee. 

Developer: Duvolle Labs

Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered.


typeName: Manticore
description:
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. 

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships.


typeName: Hound
description:
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. 

Developer: Boundless Creation

Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.


typeName: Purifier
description:
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. 

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.


typeName: Ishkur
description:
Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey.

Developer: CreoDron

As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Ishkur can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.


typeName: Enyo
description:
The single-fanged Enyo sports good firepower capability, a missile hardpoint and some extremely strong armor plating, making it one of the best support frigates out there. Ideal for use as point ships to draw enemy fire from more vulnerable friendlies.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.


typeName: Slaver
description:
Slavers thrive in the lawless areas of the galaxy, and in the Amarrian territories which view the slave business as a legal profession. Some slavers are notorious for their brutality and lack of morals, and will attack remote settlements without hesitation to capture innocent victims to be sold on the black market. The Minmatar Republic has been especially keen on setting bounties on all slave traders, as they bear a deep resentment and hatred towards slavery.


typeName: 50MN Microwarpdrive I
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Usually fit on Cruisers and Battlecruisers.

replaceBetter:
50MN Cold-Gas Enduring Microwarpdrive,50MN Digital Booster Microwarpdrive,50MN Quad LiF Restrained Microwarpdrive,50MN Y-T8 Compact Microwarpdrive


typeName: 500MN Microwarpdrive I
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Battleship class module.

replaceBetter:
500MN Cold-Gas Enduring Microwarpdrive,500MN Digital Booster Microwarpdrive,500MN Quad LiF Restrained Microwarpdrive,500MN Y-T8 Compact Microwarpdrive


typeName: 10MN Afterburner I
description:
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Cruisers and Battlecruisers.

replaceBetter:
10MN Analog Booster Afterburner,10MN Monopropellant Enduring Afterburner,10MN Y-S8 Compact Afterburner


typeName: 100MN Afterburner I
description:
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Battleships.

replaceBetter:
100MN Analog Booster Afterburner,100MN Monopropellant Enduring Afterburner,100MN Y-S8 Compact Afterburner


typeName: 100MN Afterburner II
description:
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Battleships.

replaceBetter:
100MN Analog Booster Afterburner,Domination 100MN Afterburner,Hakim's Modified 100MN Afterburner,Mizuro's Modified 100MN Afterburner,Republic Fleet 100MN Afterburner


typeName: 50MN Microwarpdrive II
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Usually fit on Cruisers and Battlecruisers.

replaceBetter:
50MN Digital Booster Microwarpdrive,Domination 50MN Microwarpdrive,Republic Fleet 50MN Microwarpdrive


typeName: 500MN Microwarpdrive II
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Penalty: Max capacitor reduced.

Note: Battleship class module.

replaceBetter:
500MN Digital Booster Microwarpdrive,Domination 500MN Microwarpdrive,Hakim's Modified 500MN Microwarpdrive,Mizuro's Modified 500MN Microwarpdrive,Republic Fleet 500MN Microwarpdrive


typeName: Covert Ops
description:
Covert operations frigates are designed for recon and espionage operation. Their main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters. Much of their free space is sacrificed to house an advanced spatial field control system. This allows it to utilize very advanced forms of cloaking at greatly reduced CPU cost.


typeName: Deep Core Mining Laser I
replaceBetter: ORE Deep Core Mining Laser
description:
A basic mining laser for deep core mining ore such as mercoxit. Very inefficient but does get the job done ... eventually


typeName: Research Project Management
description:
Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.


typeName: Arkonor Processing
description:
Specialization in Arkonor reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Arkonor reprocessing yield per skill level.


typeName: Bistot Processing
description:
Specialization in Bistot reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Bistot reprocessing yield per skill level.


typeName: Crokite Processing
description:
Specialization in Crokite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Crokite reprocessing yield per skill level.


typeName: Dark Ochre Processing
description:
Specialization in Dark Ochre reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Dark Ochre reprocessing yield per skill level.


typeName: Gneiss Processing
description:
Specialization in Gneiss reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Gneiss reprocessing yield per skill level.


typeName: Hedbergite Processing
description:
Specialization in Hedbergite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Hedbergite reprocessing yield per skill level.


typeName: Hemorphite Processing
description:
Specialization in Hemorphite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Hemorphite reprocessing yield per skill level.


typeName: Jaspet Processing
description:
Specialization in Jaspet reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Jaspet reprocessing yield per skill level.


typeName: Kernite Processing
description:
Specialization in Kernite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Kernite reprocessing yield per skill level.


typeName: Mercoxit Processing
description:
Specialization in Mercoxit reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Mercoxit reprocessing yield per skill level.


typeName: Omber Processing
description:
Specialization in Omber reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Omber reprocessing yield per skill level.


typeName: Plagioclase Processing
description:
Specialization in Plagioclase reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Plagioclase reprocessing yield per skill level.


typeName: Pyroxeres Processing
description:
Specialization in Pyroxeres reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Pyroxeres reprocessing yield per skill level.


typeName: Scordite Processing
description:
Specialization in Scordite reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Scordite reprocessing yield per skill level.


typeName: Spodumain Processing
description:
Specialization in Spodumain reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Spodumain reprocessing yield per skill level.


typeName: Veldspar Processing
description:
Specialization in Veldspar reprocessing. Allows a skilled individual to utilize reprocessing facilities at considerably greater efficiency.

2% bonus to Veldspar reprocessing yield per skill level.


typeName: Scrapmetal Processing
description:
Specialization in Scrapmetal reprocessing. Increases reprocessing returns for modules, ships and other reprocessable equipment (but not ore and ice).

2% bonus to ship and module reprocessing yield per skill level.


typeName: Mobile Small Warp Disruptor I
description:
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for two days, after which it will automatically decay.


typeName: Mobile Medium Warp Disruptor I
description:
A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for two days, after which it will automatically decay.


typeName: Mobile Large Warp Disruptor I
description:
A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for two days, after which it will automatically decay.


typeName: Small Artillery Specialization
description:
Specialist training in the operation of advanced small artillery. 2% bonus per skill level to the damage of small turrets requiring Small Artillery Specialization.


typeName: Medium Artillery Specialization
description:
Specialist training in the operation of advanced medium artillery. 2% bonus per skill level to the damage of medium turrets requiring Medium Artillery Specialization.


typeName: Large Artillery Specialization
description:
Specialist training in the operation of advanced large artillery. 2% bonus per skill level to the damage of large turrets requiring Large Artillery Specialization.


typeName: Medium Beam Laser Specialization
description:
Specialist training in the operation of advanced medium beam lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Beam Laser Specialization.


typeName: Large Beam Laser Specialization
description:
Specialist training in the operation of advanced large beam lasers. 2% Bonus per skill level to the damage of large turrets requiring Large Beam Laser Specialization.


typeName: Medium Railgun Specialization
description:
Specialist training in the operation of advanced medium railguns. 2% bonus per skill level to the damage of medium turrets requiring Medium Railgun Specialization.


typeName: Large Railgun Specialization
description:
Specialist training in the operation of advanced large railguns. 2% bonus per skill level to the damage of large turrets requiring Large Railgun Specialization.


typeName: Medium Autocannon Specialization
description:
Specialist training in the operation of advanced medium autocannons. 2% bonus per skill level to the damage of medium turrets requiring Medium Autocannon Specialization.


typeName: Large Autocannon Specialization
description:
Specialist training in the operation of advanced large autocannons. 2% Bonus per skill level to the damage of large turrets requiring Large Autocannon Specialization.


typeName: Small Blaster Specialization
description:
Specialist training in the operation of advanced small blasters. 2% bonus per skill level to the damage of small turrets requiring Small Blaster Specialization.


typeName: Medium Blaster Specialization
description:
Specialist training in the operation of advanced medium blasters. 2% bonus per skill level to the damage of medium turrets requiring Medium Blaster Specialization.


typeName: Large Blaster Specialization
description:
Specialist training in the operation of advanced large blasters. 2% Bonus per skill level to the damage of large turrets requiring Large Blaster Specialization.


typeName: Small Pulse Laser Specialization
description:
Specialist training in the operation of small pulse lasers. 2% bonus per skill level to the damage of small turrets requiring Small Pulse Laser Specialization.


typeName: Medium Pulse Laser Specialization
description:
Specialist training in the operation of advanced medium pulse lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Pulse Laser Specialization.


typeName: Large Pulse Laser Specialization
description:
Specialist training in the operation of advanced large pulse lasers. 2% bonus per skill level to the damage of large turrets requiring Large Pulse Laser Specialization.


typeName: Medium Remote Capacitor Transmitter I
description: Transfers capacitor energy to another ship.
replaceBetter:
Centum A-Type Medium Remote Capacitor Transmitter,Centum B-Type Medium Remote Capacitor Transmitter,Centum C-Type Medium Remote Capacitor Transmitter,Medium 'Regard' Remote Capacitor Transmitter,Medium Asymmetric Remote Capacitor Transmitter,Medium Murky Remote Capacitor Transmitter,Medium Partial E95b Remote Capacitor Transmitter


typeName: Capital Remote Capacitor Transmitter I
description: Transfers capacitor energy to another ship. Note: May only be fitted to capital class ships.
replaceBetter:
CONCORD Capital Remote Capacitor Transmitter,Capital Inductive Compact Remote Capacitor Transmitter,Capital Radiative Scoped Remote Capacitor Transmitter


typeName: Large Remote Capacitor Transmitter I
description: Transfers capacitor energy to another ship.
replaceBetter:
Large 'Regard' Remote Capacitor Transmitter,Large Asymmetric Remote Capacitor Transmitter,Large Murky Remote Capacitor Transmitter,Large Partial E95c Remote Capacitor Transmitter


typeName: Amarr Control Tower
description:
The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.

Racial Bonuses:
50% bonus to Energy Sentry Optimal Range
25% bonus to Energy Sentry Damage
50% bonus to Silo Cargo Capacity


typeName: Gallente Control Tower
description:
Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.

Racial Bonuses:
25% bonus to Hybrid Sentry Damage
100% bonus to Silo Cargo Capacity


typeName: Ship Maintenance Array
description:
Mobile hangar and fitting structure. Used for ship storage and in-space fitting of modules contained in a ship's cargo bay.


typeName: Reprocessing Array
description:
An anchorable reprocessing array, able to take raw ores and process them into minerals. Has a lower reprocessing yield than fully upgraded outposts, but due to its mobile nature it is very valuable to frontier industrialists who operate light years away from the nearest permanent installation. This unit is sanctioned by CONCORD to be used in high-security space.


typeName: Compression Array
description:
This structure contains equipment needed to compress various ore and ice materials for easy transportation across the universe.

This array does not have a particular restriction on security level and may be anchored in Empire sovereign space.


typeName: Sovereignty
description:
Advanced corporation operation. +2000 corporation members allowed per level. 

Note: The CEO must update his corporation through the corporation user interface before the skill takes effect.


typeName: Medium Energy Nosferatu I
description:
Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.

Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.

replaceBetter:
Ammatar Navy Medium Energy Nosferatu,Dark Blood Medium Energy Nosferatu,Imperial Navy Medium Energy Nosferatu,Medium 'Strigoi' Energy Nosferatu,Medium Ghoul Compact Energy Nosferatu,Medium Knave Scoped Energy Nosferatu,True Sansha Medium Energy Nosferatu


typeName: Heavy Energy Nosferatu I
description:
Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.

Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.

replaceBetter:
Ammatar Navy Heavy Energy Nosferatu,Dark Blood Heavy Energy Nosferatu,Heavy 'Vrykolakas' Energy Nosferatu,Heavy Ghoul Compact Energy Nosferatu,Heavy Knave Scoped Energy Nosferatu,Imperial Navy Heavy Energy Nosferatu,True Sansha Heavy Energy Nosferatu


typeName: Ballistic Control System I
description:
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Full Duplex' Ballistic Control System,Caldari Navy Ballistic Control System,Crosslink Compact Ballistic Control System,Domination Ballistic Control System,Dread Guristas Ballistic Control System,Estamel's Modified Ballistic Control System,Gotan's Modified Ballistic Control System,Hakim's Modified Ballistic Control System,Kaikka's Modified Ballistic Control System,Khanid Navy Ballistic Control System,Mizuro's Modified Ballistic Control System,Republic Fleet Ballistic Control System,Thon's Modified Ballistic Control System,Tobias' Modified Ballistic Control System,Vepas' Modified Ballistic Control System


typeName: Test Dummies
description:
These plastic dummies are used for the testing process of various products, including biopods, personal vehicles and gravimetric compressors.


typeName: Angel Copper Tag
description:
This copper tag carries the rank insignia equivalent of a private within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Drone Navigation
description:
Skill at controlling drones at high speeds.

5% increase in drone max velocity per level.
5% increase in fighter max velocity per level.


typeName: 200mm Railgun I
description:
The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

replaceBetter:
200mm 'Scout' Accelerator Cannon,200mm Carbide Railgun I,200mm Compressed Coil Gun I,200mm Prototype Gauss Gun


typeName: 200mm Railgun II
description:
The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.


typeName: 350mm Railgun I
description:
The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

replaceBetter:
350mm 'Scout' Accelerator Cannon,350mm Carbide Railgun I,350mm Compressed Coil Gun I,350mm Prototype Gauss Gun


typeName: 350mm Railgun II
description:
The 350mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.


typeName: Missile Projection
description:
Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level.


typeName: Khumaak
description:
The Khumaak (literally "Hand of Maak") is a replica of an ancient Amarrian relic used nearly 400 years ago by a Minmatar slave to kill his master, thereby sparking a revolt on Arzad II (also known as Starkman Prime). This revolt, while precipitating the almost total annihilation of the Starkmanir Minmatar tribe, has in historical retrospect come to be credited as one of the seminal events leading to the later Minmatar uprising.

The weapon itself is a three-foot rod with a spiked solar disc on the top, the design of the original relic believed to date back to the pre-Reclaiming era of Amarrian prophet Dano Geinok. It isn't believed to have been intended as a weapon originally, but as a rod of command for high-ranking members of the Amarrian Conformist clergy.


typeName: Amarr Drone Specialization
description:
Specialization in the operation of advanced Amarr drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Amarr Drone Specialization.


typeName: Minmatar Drone Specialization
description:
Specialization in the operation of advanced Minmatar drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Minmatar Drone Specialization.


typeName: Gallente Drone Specialization
description:
Specialization in the operation of advanced Gallente drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Gallente Drone Specialization.


typeName: Caldari Drone Specialization
description:
Specialization in the operation of advanced Caldari drones. 2% bonus per skill level to the damage of light, medium, heavy and sentry drones requiring Caldari Drone Specialization.


typeName: Angel Silver Tag
description:
This silver tag carries the rank insignia equivalent of a corporal within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Angel Brass Tag
description:
This brass tag carries the rank insignia equivalent of a sergeant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Angel Palladium Tag
description:
This palladium tag carries the rank insignia equivalent of a lieutenant within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Angel Crystal Tag
description:
This crystal tag carries the rank insignia equivalent of a captain within the Angel Cartel pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Blood Bronze Tag
description:
This bronze tag carries the rank insignia equivalent of a private within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: Blood Silver Tag
description:
This silver tag carries the rank insignia equivalent of a corporal within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: Blood Upper-Tier Tag
description:
This gold tag carries the rank insignia equivalent of a sergeant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: Blood Platinum Tag
description:
This platinum tag carries the rank insignia equivalent of a lieutenant within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: Blood Crystal Tag
description:
This crystal tag carries the rank insignia equivalent of a captain within the Blood Raider pirate cult. It may prove valuable if turned in at proper authorities.


typeName: Serpentis Bronze Tag
description:
This bronze tag carries the rank insignia equivalent of a private within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.


typeName: Serpentis Silver Tag
description:
This silver tag carries the rank insignia equivalent of a corporal within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.


typeName: Serpentis Gold Tag
description:
This gold tag carries the rank insignia equivalent of a sergeant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.


typeName: Serpentis Platinum Tag
description:
This platinum tag carries the rank insignia equivalent of a lieutenant within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.


typeName: Serpentis Crystal Tag
description:
This crystal tag carries the rank insignia equivalent of a captain within the Serpentis drug corporation. It may prove valuable if turned in at proper authorities.


typeName: Guristas Bronze Tag
description:
This bronze tag carries the rank insignia equivalent of a private within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Guristas Silver Tag
description:
This silver tag carries the rank insignia equivalent of a corporal within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Guristas Gold Tag
description:
This gold tag carries the rank insignia equivalent of a sergeant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Guristas Platinum Tag
description:
This platinum tag carries the rank insignia equivalent of a lieutenant within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Guristas Crystal Tag
description:
This crystal tag carries the rank insignia equivalent of a captain within the Guristas pirate organization. It may prove valuable if turned in at proper authorities.


typeName: Sansha Bronze Tag
description:
This bronze tag carries the rank insignia equivalent of a private within Sansha's slave nation. It may prove valuable if turned in at proper authorities.


typeName: Sansha Silver Tag
description:
This silver tag carries the rank insignia equivalent of a corporal within Sansha's slave nation. It may prove valuable if turned in at proper authorities.


typeName: Sansha Gold Tag
description:
This gold tag carries the rank insignia equivalent of a sergeant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.


typeName: Sansha Platinum Tag
description:
This platinum tag carries the rank insignia equivalent of a lieutenant within Sansha's slave nation. It may prove valuable if turned in at proper authorities.


typeName: Sansha Crystal Tag
description:
This crystal tag carries the rank insignia equivalent of a captain within Sansha's slave nation. It may prove valuable if turned in at proper authorities.


typeName: Gleam S
description:
The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by small tech level II Beam Lasers.


typeName: Aurora S
description:
A Carthum Conglomerate small Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but far longer cooldown time. It is next to useless at close ranges. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

80% increased optimal range.
75% reduced tracking speed.

Note: This ammunition can only be used by small tech level II Beam Lasers.


typeName: Scorch S
description:
The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by small tech level II Pulse Lasers.


typeName: Conflagration S
description:
The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

50% reduced optimal range.
30% reduced tracking speed.
25% increased capacitor usage.

Note: This ammunition can only be used by small tech level II Pulse Lasers.


typeName: Hail S
description:
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
30% reduced tracking speed.

Note: This ammunition can only be used by small tech level II Autocannons.


typeName: Void S
description:
The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.

25% reduced optimal range.
25% reduced tracking speed.
50% reduced falloff range.

Note: This ammunition can only be used by small tech level II Blasters.


typeName: Null S
description:
The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.

40% increased optimal range.
25% reduced tracking speed.
40% increased falloff range.

Note: This ammunition can only be used by small tech level II Blasters.


typeName: Spike S
description:
The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However the charge is next to useless at close range.

80% increased optimal range.
75% reduced tracking speed.

Note: This ammunition can only be used by small tech level II Railguns.


typeName: Javelin S
description:
The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by small tech level II Railguns.


typeName: Barrage S
description:
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.
 
25% reduced tracking speed.
40% increased falloff.

Note: This ammunition can only be used by small tech level II Autocannons.


typeName: Quake S
description:
A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by small tech level II Artillery Cannons.


typeName: Tremor S
description:
An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.

80% increased optimal range.
75% reduced tracking.

Note: This ammunition can only be used by small tech level II Artillery Cannons.


typeName: Target Painter I
description:
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and Hit. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


typeName: Crane
description:
Developer: Kaalakiota

Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors which make them ideal for zipping through dangerous territories with valuable cargo.


typeName: Bustard
description:
Developer: Lai Dai

Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.


typeName: Prorator
description:
Developer: Viziam

Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors which make them ideal for zipping through dangerous territories with valuable cargo.


typeName: Prowler
description:
Developer: Core Complexion Inc.

Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors which make them ideal for zipping through dangerous territories with valuable cargo.


typeName: Viator
description:
Developer: Duvolle Labs

Blockade runner transports are the fastest type of industrial available. Utilizing sturdy but lightweight construction materials and sacrificing some cargo space, these haulers are able to reach speeds greater than those of a cruiser while withstanding heavy fire - factors which make them ideal for zipping through dangerous territories with valuable cargo.


typeName: Occator
description:
Developer: Roden Shipyards

Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.


typeName: Mastodon
description:
Developer: Thukker Mix

Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.


typeName: Impel
description:
Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.

Developer: Khanid Innovations, Inc.

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment.


typeName: Quake L
description:
A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by large tech level II Artillery Cannons.


typeName: Tremor L
description:
An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.

80% increased optimal range.
75% reduced tracking.

Note: This ammunition can only be used by large tech level II Artillery Cannons.


typeName: Quake M
description:
A titanium sabot shell that delivers a shattering blow to the target. It is however nearly twice as bulky as standard ammunition.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by medium tech level II Artillery Cannons.


typeName: Tremor M
description:
An advanced long range shell designed for extended bombardment, the Tremor has great range but is nearly useless in close combat.

80% increased optimal range.
75% reduced tracking.

Note: This ammunition can only be used by medium tech level II Artillery Cannons.


typeName: Barrage M
description:
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system. 

25% reduced tracking.
40% increased falloff.

Note: This ammunition can only be used by medium tech level II Autocannons.


typeName: Barrage L
description:
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system. 

25% reduced tracking.
40% increased falloff.

Note: This ammunition can only be used by large tech level II Autocannons.


typeName: Hail M
description:
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
30% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II Autocannons.


typeName: Hail L
description:
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
30% reduced tracking speed.

Note: This ammunition can only be used by large tech level II Autocannons.


typeName: Null M
description:
The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.

40% increased optimal range.
25% reduced tracking speed.
40% increased falloff range.

Note: This ammunition can only be used by medium tech level II Blasters.


typeName: Null L
description:
The Null is an improved version of the standard Thorium charge that possesses greatly improved molecular cohesion, resulting in superior range and reduced particle dissipation.

40% increased optimal range.
25% reduced tracking speed.
40% increased falloff range.

Note: This ammunition can only be used by large tech level II Blasters.


typeName: Void M
description:
The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.

25% reduced optimal range.
25% reduced tracking speed.
50% reduced falloff range.

Note: This ammunition can only be used by medium tech level II Blasters.


typeName: Void L
description:
The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.

25% reduced optimal range.
25% reduced tracking speed.
50% reduced falloff range.

Note: This ammunition can only be used by large tech level II Blasters.


typeName: Javelin M
description:
The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by medium tech level II Railguns.


typeName: Javelin L
description:
The Javelin charge consists of a cluster of Iridium Fletchets with a Graviton Pulse Detonator. This allows for much higher damage than can be achieved by a standard rail system. However, the inherent entropy of graviton pulses means that it is very hard to maintain accuracy at long range.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by large tech level II Railguns.


typeName: Spike M
description:
The spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small graviton booster unit that provides a substantial boost to the sabots impact velocity. However, the charge is next to useless at close range.

80% increased optimal range.
75% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II Railguns.


typeName: Spike L
description:
The Spike munition package is designed to deliver huge damage to targets at extreme distances. It consists of a superdense plutonium sabot mounted on a small rocket unit that provides a substantial boost to the sabots impact velocity. However, the charge is next to useless at close range.

80% increased optimal range.
75% reduced tracking speed.

Note: This ammunition can only be used by large tech level II Railguns.


typeName: Conflagration M
description:
The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

50% reduced optimal range.
30% reduced tracking speed.
25% increased capacitor usage.

Note: This ammunition can only be used by medium tech level II Pulse Lasers.


typeName: Conflagration L
description:
The Conflagration is a supercharged X-Ray crystal created by Carthum Conglomerate for the Imperial Navy. Has much greater damage potential than the standard version, but needs considerably more capacitor, has reduced effective range and negatively affects the weapon's tracking speed. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

50% reduced optimal range.
30% reduced tracking speed.
25% increased capacitor usage.

Note: This ammunition can only be used by large tech level II Pulse Lasers.


typeName: Scorch M
description:
The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers, it gives a good boost to range but has fairly low damage potential and low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II Pulse Lasers.


typeName: Scorch L
description:
The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by large tech level II Pulse Lasers.


typeName: Aurora M
description:
A Carthum Conglomerate medium Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but also uses way more capacitor power than normal and has a far longer cooldown time. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

80% increased optimal range.
75% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II Beam Lasers.


typeName: Aurora L
description:
A Carthum Conglomerate large Beam Laser Crystal based on an upgraded version of the standard radio Crystal. Huge range and damage boost but suffers from much reduced tracking and has a considerably longer cooldown than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

80% increased optimal range.
75% reduced tracking speed.

Note: This ammunition can only be used by large tech level II Beam Lasers.


typeName: Gleam M
description:
The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by medium tech level II Beam Lasers.


typeName: Gleam L
description:
The Gleam overdrive crystal has tremendous damage capacity but needs substantially more energy than normal. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

75% reduced optimal range.
25% increased tracking speed.

Note: This ammunition can only be used by large tech level II Beam Lasers.


typeName: Transcranial Microcontrollers
description:
The Transcranial Microcontroller was originally developed by the School of Applied Knowledge with funds from several humanitarian organizations to help catatonics regain consciousness and resume their lives, though in a limited capacity. The microcontroller, which can be used both in humans and machines, proved to be a great success and the Ishukone corporation stepped in and bought the rights to the chip several months ago. Since then, further studies by Ishukone technicians have revealed several additional ways the microcontroller can be used, such as control mechanisms in robots for industrial usage. Experts claim that the microchip does not offer higher efficiency in the robots compared to already established methods due to its reliance of a biomechanical host system.


typeName: Quafe Ultra
description:
Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some!

Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.

Trademark, Copyright and all rights reserved by The Quafe Company Ltd.


typeName: Quafe Ultra Special Edition
description:
Quafe Ultra is the new energy drink from the Quafe Company, the largest manufacturer of soft drinks in the universe. A delightful promuform-and-guarana mix with just a hint of mango and a dash of passion fruit, this party-in-a-can will give you all the energy you can handle and then some!

Quafe Ultra special edition is spiked with a "secret ingredient" to make the experience more thrilling and exciting for all those who want more from life.

Not recommended for children under 5 and people with high blood pressure, uncontrolled diabetes or epilepsy. Quafe accepts no responsibility for injuries inflicted under the influence of Quafe Ultra.


typeName: Ultra! Promotional Holoreel
description:
This holoreel is a promotional reel from Quafe Corp, produced to advertise QuafeUltra. The reel has been universally panned by critics for what is perceived by many as intensely lurid subject matter. One scene that's caused an uproar among various fundamentalist factions involves two of the main characters, Amarr girl Nadira and Brutor male Okar, engaging in a bout of severely salty reparteé immediately followed by quite obviously-hinted-at sexual activity. In another, the Gallente protagonist, a comely young female, enjoys a sultry dance with two other girls, culminating in a show of half-naked flesh that sent mothers everywhere lunging for their children's eyes. Mentions and displays of Quafe Ultra during the reel's 89-minute running time number around 110, resulting in an average of 1.23 not-so-hidden advertisements per minute of the film's running time - another reason, critics say, to throw this reel into the jettison canister where it belongs.


typeName: Mjolnir Javelin Rocket
description:
A small rocket with an EMP warhead.

A modified version of the Mjolnir rocket. It can reach higher velocity than the Mjolnir rocket at the expense of warhead size.


typeName: Inherent Implants 'Lancer' Gunnery RF-903
description:
An Inherent Implants gunnery hardwiring designed to enhance turret rate of fire.

3% bonus to all turret rate of fire.


typeName: Megathron Federate Issue
description:
The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.

The Federate Issue is a unique ship, commissioned by Gallentean president Foiritan as an honorary award given to those individuals whose outstanding achivements benefit the entire Federation.


typeName: Sacred Bricks
description:
Bricks from the Tal-Romon Cathedral, dedicated to the famous saint said to have been clairvoyant. Every brick was blessed by an Apostle, even the mortar was mixed with holy water, ensuring the whole building reeked of divinity. Being in the vicinity of even one of these bricks brings you this much closer to God, so behave now.


typeName: Heart Stone
description:
These religious artifacts are highly decorated and carry an air of something ancient and beyond grasp.


typeName: Defiled Relics
description:
Sacred objects from the Tal-Romon Cathedral that have become tainted through touch with the elements. Though once proud pieces worthy of reverence and penance, they are now nothing more than debris cluttering space.


typeName: Armored Command Mindlink
description:
This advanced interface link drastically improves a commander's Armored Command ability by directly linking to the nanites launched by the command burst charge.

+25% bonus to Armored Command Burst effect strength and duration.


typeName: Cerebral Slice
description:
A slice of the cerebral cortex, part of the outer layers of the brain, which controls for instance sensations, reasoning and memory.


typeName: Epidermis Sliver
description:
Sliver of the upper layer of the skin, the largest organ that provides insulation, sensation and temperature control among other things.


typeName: Liver Bile
description:
Alkaline fluid secreted by the liver and stored in the gall bladder, it aids digestion and hemoglobin breakdown.


typeName: Bone Splinter
description:
Tiny fragment of a bone, too small to be easily discernable as to what part of the body it belongs to. Razor-sharp.


typeName: Complex Fullerene Shard
description:
Fullerene is a molecule composed entirely of carbon. It is usually spherical in shape and can be harmful to living organisms. Basic Fullerene is used as superconductors and in the biotech industry. Complex Fullerene is an advanced version of basic fullerene that only the Jovians know how to produce. It is much harder than basic fullerene and is indestructible by all conventional methods used by the other races and thus useless in the current technological environment. The force involved in breaking it into shards must have been staggering.


typeName: Zainou 'Gypsy' CPU Management EE-603
description:
A neural interface upgrade that boosts the pilot's skill at electronics.

3% bonus to the CPU output.


typeName: Inherent Implants 'Lancer' Large Energy Turret LE-1003
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with large energy turrets.

3% bonus to large energy turret damage.


typeName: Zainou 'Deadeye' Large Hybrid Turret LH-1003
description:
A Zainou gunnery hardwiring designed to enhance skill with large hybrid turrets.

3% bonus to large hybrid turret damage.


typeName: Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with large projectile turrets.

3% bonus to large projectile turret damage.


typeName: Inherent Implants 'Lancer' Medium Energy Turret ME-803
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with medium energy turrets.

3% bonus to medium energy turret damage.


typeName: Zainou 'Deadeye' Medium Hybrid Turret MH-803
description:
A Zainou gunnery hardwiring designed to enhance skill with medium hybrid turrets.

3% bonus to medium hybrid turret damage.


typeName: Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with medium projectile turrets.

3% bonus to medium projectile turret damage.


typeName: Inherent Implants 'Lancer' Small Energy Turret SE-603
description:
An Inherent Implants gunnery hardwiring designed to enhance skill with small energy turrets.

3% bonus to small energy turret damage.


typeName: Zainou 'Deadeye' Small Hybrid Turret SH-603
description:
A Zainou gunnery hardwiring designed to enhance skill with small hybrid turrets.

3% bonus to small hybrid turret damage.


typeName: Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-603
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with small projectile turrets.

3% bonus to small projectile turret damage.


typeName: Zainou 'Snapshot' Cruise Missiles CM-603
description:
A neural interface upgrade that boosts the pilot's skill with cruise missiles.

3% bonus to the damage of cruise missiles.


typeName: Zainou 'Snapshot' Defender Missiles DM-803
description:
A neural interface upgrade that boosts the pilot's skill with defender missiles.

3% bonus to the velocity of defender missiles.


typeName: Zainou 'Snapshot' Auto-Targeting Explosion Radius FR-1003
description:
A neural interface upgrade that boosts the pilot's skill with auto-target missiles.

3% bonus to explosion radius of auto-target missiles.


typeName: Zainou 'Snapshot' Heavy Missiles HM-703
description:
A neural interface upgrade that boosts the pilot's skill with heavy missiles.

3% bonus to heavy missile damage.


typeName: Zainou 'Snapshot' Rockets RD-903
description:
A neural interface upgrade that boosts the pilot's skill with rockets.

3% bonus to the damage of rockets.


typeName: Zainou 'Snapshot' Torpedoes TD-603
description:
A neural interface upgrade that boosts the pilot's skill with torpedoes.

3% bonus to the damage of torpedoes.


typeName: Zainou 'Gypsy' Electronic Warfare EW-903
description:
A neural interface upgrade that boosts the pilot's skill at electronic warfare.

3% reduction in ECM and ECM Burst module capacitor need.


typeName: Zainou 'Gypsy' Long Range Targeting LT-803
description:
A neural interface upgrade that boosts the pilot's skill at long range targeting.

3% bonus to max targeting range.


typeName: Zainou 'Gypsy' Propulsion Jamming PJ-803
description:
A neural interface upgrade that boosts the pilot's skill at propulsion jamming.

3% reduction in capacitor need for modules requiring Propulsion Jamming skill.


typeName: Zainou 'Gypsy' Sensor Linking SL-903
description:
A neural interface upgrade that boosts the pilot's skill at sensor linking.

3% reduction in capacitor need of modules requiring the Sensor Linking skill.


typeName: Zainou 'Gypsy' Weapon Disruption WD-903
description:
A neural interface upgrade that boosts the pilot's skill at weapon disruption.

3% reduction in capacitor need of modules requiring the Weapon Disruption skill.


typeName: Eifyr and Co. 'Rogue' Fuel Conservation FC-803
description:
Improved control over afterburner energy consumption.

3% reduction in afterburner capacitor needs.


typeName: Eifyr and Co. 'Rogue' Afterburner AB-606
description:
A neural interface upgrade that boosts the pilot's skill with afterburners.

6% bonus to the duration of afterburners.


typeName: Eifyr and Co. 'Rogue' Evasive Maneuvering EM-703
description:
A neural interface upgrade designed to enhance pilot Maneuvering skill.

3% bonus to ship agility.


typeName: Eifyr and Co. 'Rogue' Warp Drive Operation WD-606
description:
A neural interface upgrade that boosts the pilot's skill at warp drive operation.

6% reduction in the capacitor need of warp drive.


typeName: Eifyr and Co. 'Rogue' Warp Drive Speed WS-610
description:
A neural interface upgrade that boosts the pilot's skill at warp navigation.

10% bonus to ships warp speed.


typeName: Eifyr and Co. 'Rogue' High Speed Maneuvering HS-903
description:
Improves the performance of microwarpdrives.

3% reduction in capacitor need of modules requiring High Speed Maneuvering.


typeName: Eifyr and Co. 'Gunslinger' Surgical Strike SS-903
description:
An Eifyr and Co. gunnery hardwiring designed to enhance skill with all turrets.

3% bonus to all turret damages.


typeName: Inherent Implants 'Lancer' Controlled Bursts CB-703
description:
An Inherent Implants gunnery hardwiring designed to enhance turret energy management.

3% reduction in all turret capacitor need.


typeName: Zainou 'Deadeye' Missile Bombardment MB-703
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

3% bonus to all missiles' maximum flight time.


typeName: Zainou 'Deadeye' Missile Projection MP-703
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

3% bonus to all missiles' maximum velocity.


typeName: Zainou 'Deadeye' Rapid Launch RL-1003
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

3% bonus to all missile launcher rate of fire.


typeName: Zainou 'Deadeye' Target Navigation Prediction TN-903
description:
A Zainou missile hardwiring designed to enhance skill with missiles.

3% decrease in factor of target's velocity for all missiles.


typeName: Inherent Implants 'Squire' Energy Pulse Weapons EP-703
description:
A neural interface upgrade that boosts the pilot's skill with energy pulse weapons.

3% reduction in the cycle time of modules requiring the Energy Pulse Weapons skill.


typeName: Zainou 'Gnome' Weapon Upgrades WU-1003
description:
A neural Interface upgrade that lowers turret CPU needs.

3% reduction in the CPU required by turrets.


typeName: Zainou 'Gnome' Shield Upgrades SU-603
description:
A neural Interface upgrade that reduces the shield upgrade module power needs.

3% reduction in power grid needs of modules requiring the Shield Upgrades skill.


typeName: Zainou 'Gypsy' Electronics Upgrades EU-603
description:
A neural interface upgrade that boosts the pilot's skill with electronics upgrades.

3% reduction in CPU need of modules requiring the Electronics Upgrade skill.


typeName: Inherent Implants 'Squire' Energy Grid Upgrades EU-703
description:
A neural interface upgrade that boosts the pilot's skill with energy grid upgrades.

3% reduction in CPU need of modules requiring the Energy Grid Upgrades skill.


typeName: Inherent Implants 'Noble' Hull Upgrades HG-1003
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining their ship's midlevel defenses.

3% bonus to armor hit points.


typeName: Inherent Implants 'Noble' Mechanic MC-803
description:
A neural Interface upgrade that boosts the pilot's skill at maintaining the mechanical components and structural integrity of a spaceship.

3% bonus to hull hp.


typeName: Inherent Implants 'Noble' Repair Systems RS-603
description:
A neural Interface upgrade that boosts the pilot's skill in operating armor/hull repair modules.

3% reduction in repair systems duration.

Note: This implant has no effect on remote armor repair modules or capital sized modules.


typeName: Inherent Implants 'Squire' Capacitor Management EM-803
description:
A neural interface upgrade that boosts the pilot's skill at energy management.

3% bonus to ships capacitor capacity.


typeName: Inherent Implants 'Squire' Capacitor Systems Operation EO-603
description:
A neural interface upgrade that boosts the pilot's skill at energy systems operation.

3% reduction in capacitor recharge time.


typeName: Inherent Implants 'Squire' Power Grid Management EG-603
description:
A neural interface upgrade that boosts the pilot's skill at engineering.

3% bonus to the power grid output of your ship.


typeName: Zainou 'Gnome' Shield Emission Systems SE-803
description:
A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.

3% reduction in capacitor need of modules requiring the Shield Emission Systems skill.


typeName: Zainou 'Gnome' Shield Operation SP-903
description:
A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.

3% boost to shield recharge rate.


typeName: Inherent Implants 'Squire' Capacitor Emission Systems ES-703
description:
A neural interface upgrade that boosts the pilot's skill with energy emission systems.

3% reduction in capacitor need of modules requiring the Capacitor Emission Systems skill.


typeName: Archaeology
description:
Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Relic Analyzer modules.

Gives +10 Virus Coherence per level.


typeName: Remote Sensing
description:
The ability to gather and analyze remote sensing data from satellites in orbit around a planet and produce properly calibrated surveys.

Level 1: allows scans within 1 ly
Level 2: allows scans within 3 ly
Level 3: allows scans within 5 ly
Level 4: allows scans within 7 ly
Level 5: allows scans within 9 ly


typeName: Limited Ocular Filter
description:
This image processor implanted in the occipital lobe grants a bonus to a character's Perception.

+1 Bonus to Perception

replaceBetter:
Limited Ocular Filter - Beta,Ocular Filter - Advanced,Ocular Filter - Basic,Ocular Filter - Elite,Ocular Filter - Improved,Ocular Filter - Standard


typeName: Limited Memory Augmentation
description:
This image processor implanted in the temporal lobe grants a bonus to a character's memory.

+1 Bonus to Memory

replaceBetter:
Limited Memory Augmentation - Beta,Memory Augmentation - Advanced,Memory Augmentation - Basic,Memory Augmentation - Elite,Memory Augmentation - Improved,Memory Augmentation - Standard


typeName: Limited Neural Boost
description:
A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower.

+1 Bonus to Willpower

replaceBetter:
Limited Neural Boost - Beta,Neural Boost - Advanced,Neural Boost - Basic,Neural Boost - Elite,Neural Boost - Improved,Neural Boost - Standard


typeName: Limited Social Adaptation Chip
description:
This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.

+1 Bonus to Charisma

replaceBetter:
Limited Social Adaptation Chip - Beta,Social Adaptation Chip - Advanced,Social Adaptation Chip - Basic,Social Adaptation Chip - Improved,Social Adaptation Chip - Standard


typeName: Limited Cybernetic Subprocessor
description:
This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence.

+1 Bonus to Intelligence

replaceBetter:
Cybernetic Subprocessor - Advanced,Cybernetic Subprocessor - Basic,Cybernetic Subprocessor - Elite,Cybernetic Subprocessor - Improved,Cybernetic Subprocessor - Standard,Limited Cybernetic Subprocessor - Beta


typeName: DNA Sample
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.


typeName: Cruise Missile Launcher I
description:
A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.

replaceBetter:
Domination Cruise Missile Launcher,Gotan's Modified Cruise Missile Launcher,Hakim's Modified Cruise Missile Launcher,Mizuro's Modified Cruise Missile Launcher,Tobias' Modified Cruise Missile Launcher


typeName: Star Charts
description:
A vast number of travel and trade routes are marked on these sheets, which are called Star Charts.  Although most veteran travelers have their travel routes stored in their ships computer, it's always handy to carry some hardcopies just in case.


typeName: Equipment Assembly Array
description:
A mobile assembly facility where modules, implants, deployables, structures, structure modules, starbases and containers can be manufactured.


typeName: Dark Blood Dual Heavy Pulse Laser
replaceBetter:
Ammatar Navy Dual Heavy Pulse Laser,Brokara's Modified Dual Heavy Pulse Laser,Imperial Navy Dual Heavy Pulse Laser,Tairei's Modified Dual Heavy Pulse Laser


typeName: Dark Blood Dual Heavy Beam Laser
replaceBetter:
Ammatar Navy Dual Heavy Beam Laser,Imperial Navy Dual Heavy Beam Laser,Raysere's Modified Dual Heavy Beam Laser,Selynne's Modified Dual Heavy Beam Laser


typeName: Dark Blood Mega Beam Laser
replaceBetter:
Ammatar Navy Mega Beam Laser,Imperial Navy Mega Beam Laser,Raysere's Modified Mega Beam Laser,Selynne's Modified Mega Beam Laser


typeName: Dark Blood Mega Pulse Laser
replaceBetter:
Ammatar Navy Mega Pulse Laser,Brokara's Modified Mega Pulse Laser,Imperial Navy Mega Pulse Laser,Tairei's Modified Mega Pulse Laser


typeName: Dark Blood Tachyon Beam Laser
replaceBetter:
Ammatar Navy Tachyon Beam Laser,Imperial Navy Tachyon Beam Laser,Selynne's Modified Tachyon Beam Laser


typeName: True Sansha Dual Heavy Beam Laser
replaceBetter:
Ammatar Navy Dual Heavy Beam Laser,Dark Blood Dual Heavy Beam Laser,Imperial Navy Dual Heavy Beam Laser,Raysere's Modified Dual Heavy Beam Laser,Selynne's Modified Dual Heavy Beam Laser


typeName: True Sansha Dual Heavy Pulse Laser
replaceBetter:
Ammatar Navy Dual Heavy Pulse Laser,Brokara's Modified Dual Heavy Pulse Laser,Dark Blood Dual Heavy Pulse Laser,Imperial Navy Dual Heavy Pulse Laser,Tairei's Modified Dual Heavy Pulse Laser


typeName: True Sansha Dual Light Beam Laser
replaceBetter:
Ammatar Navy Dual Light Beam Laser,Dark Blood Dual Light Beam Laser,Imperial Navy Dual Light Beam Laser


typeName: True Sansha Dual Light Pulse Laser
replaceBetter:
Ammatar Navy Dual Light Pulse Laser,Dark Blood Dual Light Pulse Laser,Imperial Navy Dual Light Pulse Laser


typeName: True Sansha Focused Medium Beam Laser
replaceBetter:
Ammatar Navy Focused Medium Beam Laser,Dark Blood Focused Medium Beam Laser,Imperial Navy Focused Medium Beam Laser


typeName: True Sansha Focused Medium Pulse Laser
replaceBetter:
Ammatar Navy Focused Medium Pulse Laser,Dark Blood Focused Medium Pulse Laser,Imperial Navy Focused Medium Pulse Laser


typeName: True Sansha Small Focused Beam Laser
replaceBetter:
Ammatar Navy Small Focused Beam Laser,Dark Blood Small Focused Beam Laser,Imperial Navy Small Focused Beam Laser


typeName: True Sansha Small Focused Pulse Laser
replaceBetter:
Ammatar Navy Small Focused Pulse Laser,Dark Blood Small Focused Pulse Laser,Imperial Navy Small Focused Pulse Laser


typeName: True Sansha Mega Beam Laser
replaceBetter:
Ammatar Navy Mega Beam Laser,Dark Blood Mega Beam Laser,Imperial Navy Mega Beam Laser,Raysere's Modified Mega Beam Laser,Selynne's Modified Mega Beam Laser


typeName: True Sansha Mega Pulse Laser
replaceBetter:
Ammatar Navy Mega Pulse Laser,Brokara's Modified Mega Pulse Laser,Dark Blood Mega Pulse Laser,Imperial Navy Mega Pulse Laser,Tairei's Modified Mega Pulse Laser


typeName: True Sansha Tachyon Beam Laser
replaceBetter:
Ammatar Navy Tachyon Beam Laser,Dark Blood Tachyon Beam Laser,Imperial Navy Tachyon Beam Laser,Selynne's Modified Tachyon Beam Laser


typeName: Nova Javelin Heavy Assault Missile
description:
A nuclear warhead designed for use with heavy assault launchers. Heavy assault missiles can be fired at a greater rate than heavy missiles, at the expense of effective range. 

A modified version of the Nova Heavy Assault Missile. It can reach higher velocity than the Nova Heavy Assault Missile at the expense of warhead size.


typeName: Dread Guristas 75mm Railgun
replaceBetter: Caldari Navy 75mm Railgun
description:
A small multi-barreled railgun for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. 

Requires hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.


typeName: Korrani's DNA
description:
Once a member of the elite ranks within the Mordu's Legion Command, Korrani was a popular role model for young and aspiring pilots within the mercenary organization. Because of this it was even more surprising that such a talented and well known fighter pilot would be caught up in a murder trial... of his own brother, who stood to inherit most of the real estate empire previously in possession of his Caldari grandfather. Korrani's tale, although sad, is currently used by mentors within the Mordus Legion to teach new recruits a valuable lesson on life. But meanwhile, Korrani has made quite a name for himself within the underworld, choosing to live the life of a rogue freelancer rather than face trial in his nation of birth for murder. Korrani operates a powerfull Mordu ship fitted with top notch equipment, a worthy adversary for any decent fighter pilot.


typeName: Domination Ballistic Control System
description:
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Caldari Navy Ballistic Control System,Dread Guristas Ballistic Control System,Khanid Navy Ballistic Control System,Republic Fleet Ballistic Control System


typeName: Dread Guristas Ballistic Control System
description:
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Caldari Navy Ballistic Control System,Domination Ballistic Control System,Khanid Navy Ballistic Control System,Republic Fleet Ballistic Control System


typeName: Dread Guristas Large Shield Booster
description: Expends energy to provide a quick boost in shield strength.
replaceSame: Caldari Navy Large Shield Booster
replaceBetter:
Gist A-Type Large Shield Booster,Gist B-Type Large Shield Booster,Gist X-Type Large Shield Booster,Hakim's Modified Large Shield Booster,Tobias' Modified Large Shield Booster


typeName: Domination Large Shield Booster
description: Expends energy to provide a quick boost in shield strength.
replaceSame: Republic Fleet Large Shield Booster
replaceBetter:
Gist A-Type Large Shield Booster,Gist B-Type Large Shield Booster,Gist C-Type Large Shield Booster,Gist X-Type Large Shield Booster,Hakim's Modified Large Shield Booster,Tobias' Modified Large Shield Booster


typeName: Dread Guristas X-Large Shield Booster
description: Expends energy to provide a quick boost in shield strength.
replaceSame: Caldari Navy X-Large Shield Booster
replaceBetter:
Gist A-Type X-Large Shield Booster,Gist B-Type X-Large Shield Booster,Gist X-Type X-Large Shield Booster,Hakim's Modified X-Large Shield Booster,Tobias' Modified X-Large Shield Booster


typeName: Domination X-Large Shield Booster
description: Expends energy to provide a quick boost in shield strength.
replaceSame: Republic Fleet X-Large Shield Booster
replaceBetter:
Gist A-Type X-Large Shield Booster,Gist B-Type X-Large Shield Booster,Gist C-Type X-Large Shield Booster,Gist X-Type X-Large Shield Booster,Hakim's Modified X-Large Shield Booster,Tobias' Modified X-Large Shield Booster


typeName: True Sansha Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Ammatar Navy Large Armor Repairer,Dark Blood Large Armor Repairer,Imperial Navy Large Armor Repairer,Khanid Navy Large Armor Repairer


typeName: Dark Blood Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Ammatar Navy Large Armor Repairer,Imperial Navy Large Armor Repairer,Khanid Navy Large Armor Repairer,True Sansha Large Armor Repairer


typeName: True Sansha Medium Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Ammatar Navy Medium Armor Repairer,Dark Blood Medium Armor Repairer,Imperial Navy Medium Armor Repairer,Khanid Navy Medium Armor Repairer


typeName: Dark Blood Medium Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Ammatar Navy Medium Armor Repairer,Imperial Navy Medium Armor Repairer,Khanid Navy Medium Armor Repairer,True Sansha Medium Armor Repairer


typeName: True Sansha Small Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter: Centii C-Type Small Armor Repairer,Corpii C-Type Small Armor Repairer
replaceSame:
Ammatar Navy Small Armor Repairer,Dark Blood Small Armor Repairer,Imperial Navy Small Armor Repairer,Khanid Navy Small Armor Repairer


typeName: Dark Blood Small Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter: Centii C-Type Small Armor Repairer,Corpii C-Type Small Armor Repairer
replaceSame:
Ammatar Navy Small Armor Repairer,Imperial Navy Small Armor Repairer,Khanid Navy Small Armor Repairer,True Sansha Small Armor Repairer


typeName: True Sansha Armor EM Hardener
description:
An enhanced version of the standard EM armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ammatar Navy Armor EM Hardener,Dark Blood Armor EM Hardener,Federation Navy Armor EM Hardener,Imperial Navy Armor EM Hardener,Khanid Navy Armor EM Hardener,Shadow Serpentis Armor EM Hardener


typeName: Dark Blood Armor EM Hardener
replaceSame:
Ammatar Navy Armor EM Hardener,Federation Navy Armor EM Hardener,Imperial Navy Armor EM Hardener,Khanid Navy Armor EM Hardener,Shadow Serpentis Armor EM Hardener,True Sansha Armor EM Hardener


typeName: True Sansha Armor Explosive Hardener
description:
An enhanced version of the standard explosive armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ammatar Navy Armor Explosive Hardener,Dark Blood Armor Explosive Hardener,Federation Navy Armor Explosive Hardener,Imperial Navy Armor Explosive Hardener,Khanid Navy Armor Explosive Hardener,Shadow Serpentis Armor Explosive Hardener


typeName: Dark Blood Armor Explosive Hardener
replaceSame:
Ammatar Navy Armor Explosive Hardener,Federation Navy Armor Explosive Hardener,Imperial Navy Armor Explosive Hardener,Khanid Navy Armor Explosive Hardener,Shadow Serpentis Armor Explosive Hardener,True Sansha Armor Explosive Hardener


typeName: True Sansha Armor Kinetic Hardener
description:
An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ammatar Navy Armor Kinetic Hardener,Dark Blood Armor Kinetic Hardener,Federation Navy Armor Kinetic Hardener,Imperial Navy Armor Kinetic Hardener,Khanid Navy Armor Kinetic Hardener,Shadow Serpentis Armor Kinetic Hardener


typeName: Dark Blood Armor Kinetic Hardener
replaceSame:
Ammatar Navy Armor Kinetic Hardener,Federation Navy Armor Kinetic Hardener,Imperial Navy Armor Kinetic Hardener,Khanid Navy Armor Kinetic Hardener,Shadow Serpentis Armor Kinetic Hardener,True Sansha Armor Kinetic Hardener


typeName: True Sansha Armor Thermal Hardener
description:
An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ammatar Navy Armor Thermal Hardener,Dark Blood Armor Thermal Hardener,Federation Navy Armor Thermal Hardener,Imperial Navy Armor Thermal Hardener,Khanid Navy Armor Thermal Hardener,Shadow Serpentis Armor Thermal Hardener


typeName: Dark Blood Armor Thermal Hardener
replaceSame:
Ammatar Navy Armor Thermal Hardener,Federation Navy Armor Thermal Hardener,Imperial Navy Armor Thermal Hardener,Khanid Navy Armor Thermal Hardener,Shadow Serpentis Armor Thermal Hardener,True Sansha Armor Thermal Hardener


typeName: Domination Explosive Deflection Field
description:
Boosts shield resistance against explosive damage.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance


typeName: Domination Adaptive Invulnerability Field
description:
Boosts shield resistance against all damage types.<br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance


typeName: Domination Adaptive Nano Plating
replaceSame:
'Refuge' Adaptive Nano Plating I,Adaptive Nano Plating II,Federation Navy Adaptive Nano Plating,Republic Fleet Adaptive Nano Plating,Shadow Serpentis Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Ammatar Navy Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,True Sansha Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: True Sansha Adaptive Nano Plating
replaceSame:
Ammatar Navy Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Dark Blood Adaptive Nano Plating
replaceSame:
Ammatar Navy Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,True Sansha Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Domination Kinetic Plating
replaceSame:
'Element' Kinetic Plating I,Federation Navy Kinetic Plating,Kinetic Plating II,Republic Fleet Kinetic Plating,Shadow Serpentis Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Ammatar Navy Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Dark Blood Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tairei's Modified Kinetic Plating,True Sansha Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: True Sansha Kinetic Plating
replaceSame:
Ammatar Navy Kinetic Plating,Dark Blood Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tairei's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Dark Blood Kinetic Plating
replaceSame:
Ammatar Navy Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating,True Sansha Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tairei's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Domination Explosive Plating
replaceSame:
'Aegis' Explosive Plating I,Explosive Plating II,Federation Navy Explosive Plating,Republic Fleet Explosive Plating,Shadow Serpentis Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Ammatar Navy Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Dark Blood Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tairei's Modified Explosive Plating,True Sansha Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: True Sansha Explosive Plating
replaceSame:
Ammatar Navy Explosive Plating,Dark Blood Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tairei's Modified Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Dark Blood Explosive Plating
replaceSame:
Ammatar Navy Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating,True Sansha Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tairei's Modified Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Domination EM Plating
description:
An array of microscopic reactive prisms that disperse electromagnetic radiation. Grants a bonus to EM resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
'Spiegel' EM Plating I,EM Plating II,Federation Navy EM Plating,Republic Fleet EM Plating,Shadow Serpentis EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Ammatar Navy EM Plating,Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Centii C-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Coreli C-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Corpii C-Type EM Plating,Dark Blood EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Imperial Navy EM Plating,Khanid Navy EM Plating,Mizuro's Modified EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Tairei's Modified EM Plating,True Sansha EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: True Sansha EM Plating
replaceSame: Ammatar Navy EM Plating,Dark Blood EM Plating,Imperial Navy EM Plating,Khanid Navy EM Plating
replaceBetter:
Ahremen's Modified EM Plating,Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Centii C-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Coreli C-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Corpii C-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Mizuro's Modified EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Tairei's Modified EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Domination Thermal Plating
replaceSame:
Federation Navy Thermal Plating,Prototype Thermal Plating I,Republic Fleet Thermal Plating,Shadow Serpentis Thermal Plating,Thermal Plating II

replaceBetter:
Ahremen's Modified Thermal Plating,Ammatar Navy Thermal Plating,Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Centii C-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Coreli C-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Corpii C-Type Thermal Plating,Dark Blood Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Imperial Navy Thermal Plating,Khanid Navy Thermal Plating,Mizuro's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tairei's Modified Thermal Plating,True Sansha Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: True Sansha Thermal Plating
replaceSame:
Ammatar Navy Thermal Plating,Dark Blood Thermal Plating,Imperial Navy Thermal Plating,Khanid Navy Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Centii C-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Coreli C-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Corpii C-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Mizuro's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tairei's Modified Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Dark Blood Thermal Plating
replaceSame:
Ammatar Navy Thermal Plating,Imperial Navy Thermal Plating,Khanid Navy Thermal Plating,True Sansha Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Centii C-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Coreli C-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Corpii C-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Mizuro's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tairei's Modified Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Dread Guristas Explosive Deflection Amplifier
replaceSame: Caldari Navy Explosive Deflection Amplifier
replaceBetter:
Gistum B-Type Explosive Deflection Amplifier,Gistum C-Type Explosive Deflection Amplifier,Hakim's Modified Explosive Deflection Amplifier


typeName: Dread Guristas Thermal Dissipation Amplifier
replaceSame: Caldari Navy Thermal Dissipation Amplifier
replaceBetter:
Gistum B-Type Thermal Dissipation Amplifier,Gistum C-Type Thermal Dissipation Amplifier,Hakim's Modified Thermal Dissipation Amplifier


typeName: Dread Guristas Kinetic Deflection Amplifier
replaceSame: Caldari Navy Kinetic Deflection Amplifier
replaceBetter:
Gistum B-Type Kinetic Deflection Amplifier,Gistum C-Type Kinetic Deflection Amplifier,Hakim's Modified Kinetic Deflection Amplifier


typeName: Shadow Serpentis Adaptive Nano Plating
replaceSame:
'Refuge' Adaptive Nano Plating I,Adaptive Nano Plating II,Domination Adaptive Nano Plating,Federation Navy Adaptive Nano Plating,Republic Fleet Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Ammatar Navy Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,True Sansha Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Shadow Serpentis Kinetic Plating
replaceSame:
'Element' Kinetic Plating I,Domination Kinetic Plating,Federation Navy Kinetic Plating,Kinetic Plating II,Republic Fleet Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Ammatar Navy Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Dark Blood Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tairei's Modified Kinetic Plating,True Sansha Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Shadow Serpentis Explosive Plating
replaceSame:
'Aegis' Explosive Plating I,Domination Explosive Plating,Explosive Plating II,Federation Navy Explosive Plating,Republic Fleet Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Ammatar Navy Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Dark Blood Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tairei's Modified Explosive Plating,True Sansha Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Shadow Serpentis EM Plating
replaceSame:
'Spiegel' EM Plating I,Domination EM Plating,EM Plating II,Federation Navy EM Plating,Republic Fleet EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Ammatar Navy EM Plating,Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Centii C-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Coreli C-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Corpii C-Type EM Plating,Dark Blood EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Imperial Navy EM Plating,Khanid Navy EM Plating,Mizuro's Modified EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Tairei's Modified EM Plating,True Sansha EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Shadow Serpentis Thermal Plating
replaceSame:
Domination Thermal Plating,Federation Navy Thermal Plating,Prototype Thermal Plating I,Republic Fleet Thermal Plating,Thermal Plating II

replaceBetter:
Ahremen's Modified Thermal Plating,Ammatar Navy Thermal Plating,Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Centii C-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Coreli C-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Corpii C-Type Thermal Plating,Dark Blood Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Imperial Navy Thermal Plating,Khanid Navy Thermal Plating,Mizuro's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tairei's Modified Thermal Plating,True Sansha Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Shadow Serpentis Armor EM Hardener
replaceSame:
Ammatar Navy Armor EM Hardener,Dark Blood Armor EM Hardener,Federation Navy Armor EM Hardener,Imperial Navy Armor EM Hardener,Khanid Navy Armor EM Hardener,True Sansha Armor EM Hardener


typeName: Shadow Serpentis Armor Explosive Hardener
replaceSame:
Ammatar Navy Armor Explosive Hardener,Dark Blood Armor Explosive Hardener,Federation Navy Armor Explosive Hardener,Imperial Navy Armor Explosive Hardener,Khanid Navy Armor Explosive Hardener,True Sansha Armor Explosive Hardener


typeName: Shadow Serpentis Armor Kinetic Hardener
replaceSame:
Ammatar Navy Armor Kinetic Hardener,Dark Blood Armor Kinetic Hardener,Federation Navy Armor Kinetic Hardener,Imperial Navy Armor Kinetic Hardener,Khanid Navy Armor Kinetic Hardener,True Sansha Armor Kinetic Hardener


typeName: Shadow Serpentis Armor Thermal Hardener
replaceSame:
Ammatar Navy Armor Thermal Hardener,Dark Blood Armor Thermal Hardener,Federation Navy Armor Thermal Hardener,Imperial Navy Armor Thermal Hardener,Khanid Navy Armor Thermal Hardener,True Sansha Armor Thermal Hardener


typeName: Dark Blood Energized Adaptive Nano Membrane
replaceSame:
Ammatar Navy Energized Adaptive Nano Membrane,Imperial Navy Energized Adaptive Nano Membrane,Khanid Navy Energized Adaptive Nano Membrane,True Sansha Energized Adaptive Nano Membrane


typeName: True Sansha Energized Adaptive Nano Membrane
replaceSame:
Ammatar Navy Energized Adaptive Nano Membrane,Dark Blood Energized Adaptive Nano Membrane,Imperial Navy Energized Adaptive Nano Membrane,Khanid Navy Energized Adaptive Nano Membrane


typeName: Shadow Serpentis Energized Adaptive Nano Membrane
replaceSame: Federation Navy Energized Adaptive Nano Membrane
replaceBetter:
'Pilfer' Energized Adaptive Nano Membrane I,Ammatar Navy Energized Adaptive Nano Membrane,Dark Blood Energized Adaptive Nano Membrane,Imperial Navy Energized Adaptive Nano Membrane,Khanid Navy Energized Adaptive Nano Membrane,True Sansha Energized Adaptive Nano Membrane


typeName: Dark Blood Energized Kinetic Membrane
replaceSame:
Ammatar Navy Energized Kinetic Membrane,Imperial Navy Energized Kinetic Membrane,Khanid Navy Energized Kinetic Membrane,True Sansha Energized Kinetic Membrane


typeName: True Sansha Energized Kinetic Membrane
replaceSame:
Ammatar Navy Energized Kinetic Membrane,Dark Blood Energized Kinetic Membrane,Imperial Navy Energized Kinetic Membrane,Khanid Navy Energized Kinetic Membrane


typeName: Shadow Serpentis Energized Kinetic Membrane
replaceSame: Federation Navy Energized Kinetic Membrane
replaceBetter:
'Mafia' Energized Kinetic Membrane I,Ammatar Navy Energized Kinetic Membrane,Dark Blood Energized Kinetic Membrane,Imperial Navy Energized Kinetic Membrane,Khanid Navy Energized Kinetic Membrane,True Sansha Energized Kinetic Membrane


typeName: Dark Blood Energized Explosive Membrane
description:
An enhanced version of the standard Reactive  armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ammatar Navy Energized Explosive Membrane,Imperial Navy Energized Explosive Membrane,Khanid Navy Energized Explosive Membrane,True Sansha Energized Explosive Membrane


typeName: True Sansha Energized Explosive Membrane
replaceSame:
Ammatar Navy Energized Explosive Membrane,Dark Blood Energized Explosive Membrane,Imperial Navy Energized Explosive Membrane,Khanid Navy Energized Explosive Membrane


typeName: Shadow Serpentis Energized Explosive Membrane
replaceSame: Federation Navy Energized Explosive Membrane
replaceBetter:
Ammatar Navy Energized Explosive Membrane,Dark Blood Energized Explosive Membrane,Imperial Navy Energized Explosive Membrane,Khanid Navy Energized Explosive Membrane,True Sansha Energized Explosive Membrane


typeName: Dark Blood Energized EM Membrane
replaceSame:
Ammatar Navy Energized EM Membrane,Imperial Navy Energized EM Membrane,Khanid Navy Energized EM Membrane,True Sansha Energized EM Membrane


typeName: True Sansha Energized EM Membrane
replaceSame:
Ammatar Navy Energized EM Membrane,Dark Blood Energized EM Membrane,Imperial Navy Energized EM Membrane,Khanid Navy Energized EM Membrane


typeName: Shadow Serpentis Energized EM Membrane
replaceSame: Federation Navy Energized EM Membrane
replaceBetter:
Ammatar Navy Energized EM Membrane,Dark Blood Energized EM Membrane,Imperial Navy Energized EM Membrane,Khanid Navy Energized EM Membrane,True Sansha Energized EM Membrane


typeName: Dark Blood Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Ammatar Navy Energized Thermal Membrane,Imperial Navy Energized Thermal Membrane,Khanid Navy Energized Thermal Membrane,True Sansha Energized Thermal Membrane


typeName: True Sansha Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Ammatar Navy Energized Thermal Membrane,Dark Blood Energized Thermal Membrane,Imperial Navy Energized Thermal Membrane,Khanid Navy Energized Thermal Membrane


typeName: Shadow Serpentis Energized Thermal Membrane
replaceSame: Federation Navy Energized Thermal Membrane
replaceBetter:
'Moonshine' Energized Thermal Membrane I,Ammatar Navy Energized Thermal Membrane,Cormack's Modified Energized Thermal Membrane,Dark Blood Energized Thermal Membrane,Imperial Navy Energized Thermal Membrane,Khanid Navy Energized Thermal Membrane,True Sansha Energized Thermal Membrane


typeName: Domination 1MN Afterburner
replaceSame: Republic Fleet 1MN Afterburner
description:
Gives a boosts to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Usually fit on Frigates and Destroyers.


typeName: Dark Blood Reactor Control Unit
description: Boosts power core output.
replaceSame:
Ammatar Navy Reactor Control Unit,Shadow Serpentis Reactor Control Unit,Syndicate Reactor Control Unit,True Sansha Reactor Control Unit

replaceBetter:
Ahremen's Modified Reactor Control Unit,Brokara's Modified Reactor Control Unit,Brynn's Modified Reactor Control Unit,Chelm's Modified Reactor Control Unit,Cormack's Modified Reactor Control Unit,Draclira's Modified Reactor Control Unit,Raysere's Modified Reactor Control Unit,Selynne's Modified Reactor Control Unit,Setele's Modified Reactor Control Unit,Tairei's Modified Reactor Control Unit,Tuvan's Modified Reactor Control Unit,Vizan's Modified Reactor Control Unit


typeName: True Sansha Reactor Control Unit
description: Boosts power core output.
replaceSame:
Ammatar Navy Reactor Control Unit,Dark Blood Reactor Control Unit,Shadow Serpentis Reactor Control Unit,Syndicate Reactor Control Unit

replaceBetter:
Ahremen's Modified Reactor Control Unit,Brokara's Modified Reactor Control Unit,Brynn's Modified Reactor Control Unit,Chelm's Modified Reactor Control Unit,Cormack's Modified Reactor Control Unit,Draclira's Modified Reactor Control Unit,Raysere's Modified Reactor Control Unit,Selynne's Modified Reactor Control Unit,Setele's Modified Reactor Control Unit,Tairei's Modified Reactor Control Unit,Tuvan's Modified Reactor Control Unit,Vizan's Modified Reactor Control Unit


typeName: Shadow Serpentis Reactor Control Unit
description: Boosts power core output.
replaceSame:
Ammatar Navy Reactor Control Unit,Dark Blood Reactor Control Unit,Syndicate Reactor Control Unit,True Sansha Reactor Control Unit

replaceBetter:
Ahremen's Modified Reactor Control Unit,Brokara's Modified Reactor Control Unit,Brynn's Modified Reactor Control Unit,Chelm's Modified Reactor Control Unit,Cormack's Modified Reactor Control Unit,Draclira's Modified Reactor Control Unit,Raysere's Modified Reactor Control Unit,Selynne's Modified Reactor Control Unit,Setele's Modified Reactor Control Unit,Tairei's Modified Reactor Control Unit,Tuvan's Modified Reactor Control Unit,Vizan's Modified Reactor Control Unit


typeName: Dark Blood Power Diagnostic System
replaceSame:
Ammatar Navy Power Diagnostic System,Shadow Serpentis Power Diagnostic System,True Sansha Power Diagnostic System


typeName: True Sansha Power Diagnostic System
replaceSame:
Ammatar Navy Power Diagnostic System,Dark Blood Power Diagnostic System,Shadow Serpentis Power Diagnostic System


typeName: Shadow Serpentis Power Diagnostic System
replaceSame:
Ammatar Navy Power Diagnostic System,Dark Blood Power Diagnostic System,True Sansha Power Diagnostic System


typeName: True Sansha Cap Recharger
description: Increases the capacitor recharge rate.
replaceSame:
Ammatar Navy Cap Recharger,Dark Blood Cap Recharger,Imperial Navy Cap Recharger,Khanid Navy Cap Recharger


typeName: Dark Blood Cap Recharger
description: Increases the capacitor recharge rate.
replaceSame:
Ammatar Navy Cap Recharger,Imperial Navy Cap Recharger,Khanid Navy Cap Recharger,True Sansha Cap Recharger


typeName: Dark Blood Capacitor Power Relay
description: Increases capacitor recharge rate at the expense of shield boosting.
replaceBetter: 'Motte' Capacitor Power Relay I
replaceSame:
Ammatar Navy Capacitor Power Relay,Imperial Navy Capacitor Power Relay,Khanid Navy Capacitor Power Relay,True Sansha Capacitor Power Relay


typeName: True Sansha Capacitor Power Relay
description: Increases capacitor recharge rate at the expense of shield boosting.
replaceBetter: 'Motte' Capacitor Power Relay I
replaceSame:
Ammatar Navy Capacitor Power Relay,Dark Blood Capacitor Power Relay,Imperial Navy Capacitor Power Relay,Khanid Navy Capacitor Power Relay


typeName: Dark Blood Small Energy Nosferatu
replaceSame:
Ammatar Navy Small Energy Nosferatu,Imperial Navy Small Energy Nosferatu,True Sansha Small Energy Nosferatu


typeName: True Sansha Small Energy Nosferatu
replaceSame:
Ammatar Navy Small Energy Nosferatu,Dark Blood Small Energy Nosferatu,Imperial Navy Small Energy Nosferatu


typeName: Dark Blood Heavy Energy Nosferatu
description:
Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.

Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.

replaceSame:
Ammatar Navy Heavy Energy Nosferatu,Imperial Navy Heavy Energy Nosferatu,True Sansha Heavy Energy Nosferatu


typeName: True Sansha Heavy Energy Nosferatu
replaceSame:
Ammatar Navy Heavy Energy Nosferatu,Dark Blood Heavy Energy Nosferatu,Imperial Navy Heavy Energy Nosferatu


typeName: Dark Blood Medium Energy Nosferatu
description:
Drains energy from the target ship and adds it to your own. This is a more powerful version designed for cruiser class ships.

Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level.

replaceSame:
Ammatar Navy Medium Energy Nosferatu,Imperial Navy Medium Energy Nosferatu,True Sansha Medium Energy Nosferatu


typeName: True Sansha Medium Energy Nosferatu
replaceSame:
Ammatar Navy Medium Energy Nosferatu,Dark Blood Medium Energy Nosferatu,Imperial Navy Medium Energy Nosferatu


typeName: Dark Blood Small Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Small Energy Neutralizer,Imperial Navy Small Energy Neutralizer,True Sansha Small Energy Neutralizer


typeName: True Sansha Small Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Small Energy Neutralizer,Dark Blood Small Energy Neutralizer,Imperial Navy Small Energy Neutralizer


typeName: Dark Blood Medium Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Medium Energy Neutralizer,Imperial Navy Medium Energy Neutralizer,True Sansha Medium Energy Neutralizer


typeName: True Sansha Medium Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Medium Energy Neutralizer,Dark Blood Medium Energy Neutralizer,Imperial Navy Medium Energy Neutralizer


typeName: Dark Blood Heavy Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Heavy Energy Neutralizer,Imperial Navy Heavy Energy Neutralizer,True Sansha Heavy Energy Neutralizer


typeName: True Sansha Heavy Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Heavy Energy Neutralizer,Dark Blood Heavy Energy Neutralizer,Imperial Navy Heavy Energy Neutralizer


typeName: Dark Blood Heavy Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Heavy Capacitor Booster,Imperial Navy Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: True Sansha Heavy Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Heavy Capacitor Booster,Dark Blood Heavy Capacitor Booster,Imperial Navy Heavy Capacitor Booster


typeName: Dark Blood Medium Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster,True Sansha Medium Capacitor Booster


typeName: True Sansha Medium Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Medium Capacitor Booster,Dark Blood Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster


typeName: Dark Blood Micro Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Micro Capacitor Booster,Imperial Navy Micro Capacitor Booster,True Sansha Micro Capacitor Booster


typeName: True Sansha Micro Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Micro Capacitor Booster,Dark Blood Micro Capacitor Booster,Imperial Navy Micro Capacitor Booster


typeName: Dark Blood Small Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Small Capacitor Booster,Imperial Navy Small Capacitor Booster,True Sansha Small Capacitor Booster


typeName: True Sansha Small Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Small Capacitor Booster,Dark Blood Small Capacitor Booster,Imperial Navy Small Capacitor Booster


typeName: Dark Blood Large EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Large EMP Smartbomb,Imperial Navy Large EMP Smartbomb,Khanid Navy Large EMP Smartbomb,True Sansha Large EMP Smartbomb


typeName: True Sansha Large EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Large EMP Smartbomb,Dark Blood Large EMP Smartbomb,Imperial Navy Large EMP Smartbomb,Khanid Navy Large EMP Smartbomb


typeName: Dark Blood Medium EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Medium EMP Smartbomb,Imperial Navy Medium EMP Smartbomb,Khanid Navy Medium EMP Smartbomb,True Sansha Medium EMP Smartbomb


typeName: True Sansha Medium EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Medium EMP Smartbomb,Dark Blood Medium EMP Smartbomb,Imperial Navy Medium EMP Smartbomb,Khanid Navy Medium EMP Smartbomb


typeName: Dark Blood Small EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Small EMP Smartbomb,Imperial Navy Small EMP Smartbomb,Khanid Navy Small EMP Smartbomb,True Sansha Small EMP Smartbomb


typeName: True Sansha Small EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Small EMP Smartbomb,Dark Blood Small EMP Smartbomb,Imperial Navy Small EMP Smartbomb,Khanid Navy Small EMP Smartbomb


typeName: Dread Guristas Co-Processor
description: Increases CPU output.
replaceSame:
Caldari Navy Co-Processor,Federation Navy Co-Processor,Khanid Navy Co-Processor,Shadow Serpentis Co-Processor

replaceBetter:
Brynn's Modified Co-Processor,Cormack's Modified Co-Processor,Estamel's Modified Co-Processor,Kaikka's Modified Co-Processor,Setele's Modified Co-Processor,Thon's Modified Co-Processor,Tuvan's Modified Co-Processor,Vepas' Modified Co-Processor


typeName: Shadow Serpentis Co-Processor
description: Increases CPU output.
replaceSame:
Caldari Navy Co-Processor,Dread Guristas Co-Processor,Federation Navy Co-Processor,Khanid Navy Co-Processor

replaceBetter:
Brynn's Modified Co-Processor,Cormack's Modified Co-Processor,Estamel's Modified Co-Processor,Kaikka's Modified Co-Processor,Setele's Modified Co-Processor,Thon's Modified Co-Processor,Tuvan's Modified Co-Processor,Vepas' Modified Co-Processor


typeName: Dread Guristas Cloaking Device
replaceSame: Caldari Navy Cloaking Device
description:
This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.

Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference..


typeName: Shadow Serpentis Stasis Webifier
replaceSame: Federation Navy Stasis Webifier
replaceBetter:
Dark Blood Stasis Webifier,Domination Stasis Webifier,Republic Fleet Stasis Webifier,True Sansha Stasis Webifier


typeName: Kruul's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This is a DNA sample taken from the hapless pirate marauder, Kruul.


typeName: X-Rated Holoreel
description:
X-Rated Holo-Vid reels are a popular type of personal entertainment, especially in Gallente territories.  These type of Holoreels are strictly forbidden in the Amarr Empire and Khanid Kingdom.


typeName: Limited Ocular Filter - Beta
description:
This image processor implanted in the occipital lobe grants a bonus to a character's Perception.  The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.

+2 Bonus to Perception

replaceBetter:
Ocular Filter - Advanced,Ocular Filter - Basic,Ocular Filter - Elite,Ocular Filter - Improved,Ocular Filter - Standard


typeName: Limited Neural Boost - Beta
description:
A Data processing unit implanted in the Parietal lobe. Grants a bonus to Willpower. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.

+2 Bonus to Willpower

replaceBetter:
Neural Boost - Advanced,Neural Boost - Basic,Neural Boost - Elite,Neural Boost - Improved,Neural Boost - Standard


typeName: Limited Memory Augmentation - Beta
description:
This image processor implanted in the temporal lobe grants a bonus to a character's memory.  The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.

+2 Bonus to Memory

replaceBetter:
Memory Augmentation - Advanced,Memory Augmentation - Basic,Memory Augmentation - Elite,Memory Augmentation - Improved,Memory Augmentation - Standard


typeName: Limited Cybernetic Subprocessor - Beta
description:
This grafted subprocessor implanted in the frontal lobe grants a bonus to a character's Intelligence. The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants. 

+2 Bonus to Intelligence

replaceBetter:
Cybernetic Subprocessor - Advanced,Cybernetic Subprocessor - Basic,Cybernetic Subprocessor - Elite,Cybernetic Subprocessor - Improved,Cybernetic Subprocessor - Standard


typeName: Limited Social Adaptation Chip - Beta
description:
This image processor implanted in the parietal lobe grants a bonus to a character's Charisma.  The beta version of the limited implants are a more advanced prototype, originally developed by the Caldari corporation Zero-G Research Firm as a cost effective alternative to the basic non-limited implants.

+2 Bonus to Charisma

replaceBetter:
Social Adaptation Chip - Advanced,Social Adaptation Chip - Basic,Social Adaptation Chip - Improved,Social Adaptation Chip - Standard


typeName: Silo
description:
This structure has been automatically disabled by CONCORD to make way for newer replacement technology.


typeName: Zemnar
description:
Zemnar is an uncommon type of antibiotic specifically used to combat rare bacterial infections. Originally discovered by the late Gallente biologist, Lameur Zemnar, the drug is now frequently kept in stock in the more wealthy quarters of the galaxy, in case of a bacterial outbreak.


typeName: Gotan's Modified Dual 425mm AutoCannon
description:
Combines the damage output of two 425mm intermediate-range autocannons.  

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


typeName: Drezin's DNA
description:
DNA samples are any of various nucleic acids that are usually the molecular basis of heredity, are localized especially in cell nuclei, and are constructed of a double helix held together by hydrogen bonds between purine and pyrimidine bases which project inward from two chains containing alternate links of deoxyribose and phosphate.

This is a DNA sample taken from the infamous pirate Drezin.


typeName: Tobias' Modified 500MN Microwarpdrive
description:
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.

Note: Battleship class module.


typeName: Mizuro's Modified Adaptive Nano Plating
replaceSame:
Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Gotan's Modified Adaptive Nano Plating
replaceSame:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating

replaceBetter:
Chelm's Modified Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating


typeName: Mizuro's Modified Kinetic Plating
replaceSame:
Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii C-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Tairei's Modified Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Gotan's Modified Kinetic Plating
replaceSame:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Coreli A-Type Kinetic Plating,Corpii A-Type Kinetic Plating,Setele's Modified Kinetic Plating,Vizan's Modified Kinetic Plating

replaceBetter:
Chelm's Modified Kinetic Plating,Cormack's Modified Kinetic Plating,Draclira's Modified Kinetic Plating


typeName: Mizuro's Modified Explosive Plating
replaceSame:
Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii C-Type Explosive Plating,Coreli C-Type Explosive Plating,Corpii C-Type Explosive Plating,Tairei's Modified Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Gotan's Modified Explosive Plating
replaceSame:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Coreli A-Type Explosive Plating,Corpii A-Type Explosive Plating,Setele's Modified Explosive Plating,Vizan's Modified Explosive Plating

replaceBetter:
Chelm's Modified Explosive Plating,Cormack's Modified Explosive Plating,Draclira's Modified Explosive Plating


typeName: Mizuro's Modified EM Plating
replaceSame:
Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii C-Type EM Plating,Coreli C-Type EM Plating,Corpii C-Type EM Plating,Tairei's Modified EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Gotan's Modified EM Plating
replaceBetter: Chelm's Modified EM Plating,Cormack's Modified EM Plating,Draclira's Modified EM Plating
replaceSame:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Coreli A-Type EM Plating,Corpii A-Type EM Plating,Setele's Modified EM Plating,Vizan's Modified EM Plating


typeName: Mizuro's Modified Thermal Plating
replaceSame:
Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii C-Type Thermal Plating,Coreli C-Type Thermal Plating,Corpii C-Type Thermal Plating,Tairei's Modified Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Gotan's Modified Thermal Plating
replaceSame:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Coreli A-Type Thermal Plating,Corpii A-Type Thermal Plating,Setele's Modified Thermal Plating,Vizan's Modified Thermal Plating

replaceBetter:
Chelm's Modified Thermal Plating,Cormack's Modified Thermal Plating,Draclira's Modified Thermal Plating


typeName: Kaikka's Modified Explosive Deflection Amplifier
replaceSame: Pithum C-Type Explosive Deflection Amplifier
replaceBetter:
Gistum A-Type Explosive Deflection Amplifier,Gistum B-Type Explosive Deflection Amplifier,Hakim's Modified Explosive Deflection Amplifier,Tobias' Modified Explosive Deflection Amplifier


typeName: Kaikka's Modified Thermal Dissipation Amplifier
replaceSame: Pithum C-Type Thermal Dissipation Amplifier
replaceBetter:
Gistum A-Type Thermal Dissipation Amplifier,Gistum B-Type Thermal Dissipation Amplifier,Hakim's Modified Thermal Dissipation Amplifier,Tobias' Modified Thermal Dissipation Amplifier


typeName: Kaikka's Modified Kinetic Deflection Amplifier
replaceSame: Pithum C-Type Kinetic Deflection Amplifier
replaceBetter:
Gistum A-Type Kinetic Deflection Amplifier,Gistum B-Type Kinetic Deflection Amplifier,Hakim's Modified Kinetic Deflection Amplifier,Tobias' Modified Kinetic Deflection Amplifier


typeName: Kaikka's Modified EM Ward Amplifier
replaceSame: Pithum C-Type EM Ward Amplifier
replaceBetter:
Gistum A-Type EM Ward Amplifier,Gistum B-Type EM Ward Amplifier,Hakim's Modified EM Ward Amplifier,Tobias' Modified EM Ward Amplifier


typeName: Thon's Modified Adaptive Invulnerability Field
replaceSame: Pithum B-Type Adaptive Invulnerability Field
description:
Boosts shield resistance against all damage types. <br><br>Penalty: Using more than one type of this module, or similar modules that affect the same resistance type, will result in a penalty to the boost you get on that type of resistance.


typeName: Kaikka's Modified Co-Processor
description: Increases CPU output.
replaceSame: Brynn's Modified Co-Processor
replaceBetter:
Cormack's Modified Co-Processor,Estamel's Modified Co-Processor,Setele's Modified Co-Processor,Thon's Modified Co-Processor,Tuvan's Modified Co-Processor,Vepas' Modified Co-Processor


typeName: Thon's Modified Co-Processor
description: Increases CPU output.
replaceSame: Tuvan's Modified Co-Processor
replaceBetter:
Cormack's Modified Co-Processor,Estamel's Modified Co-Processor,Setele's Modified Co-Processor,Vepas' Modified Co-Processor


typeName: Brokara's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Centus C-Type Large Armor Repairer,Corpus C-Type Large Armor Repairer,Tairei's Modified Large Armor Repairer


typeName: Tairei's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Brokara's Modified Large Armor Repairer,Centus C-Type Large Armor Repairer,Corpus C-Type Large Armor Repairer


typeName: Selynne's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Centus B-Type Large Armor Repairer,Corpus B-Type Large Armor Repairer,Raysere's Modified Large Armor Repairer


typeName: Raysere's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Centus B-Type Large Armor Repairer,Corpus B-Type Large Armor Repairer,Selynne's Modified Large Armor Repairer


typeName: Vizan's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Ahremen's Modified Large Armor Repairer,Centus A-Type Large Armor Repairer,Corpus A-Type Large Armor Repairer


typeName: Ahremen's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Centus A-Type Large Armor Repairer,Corpus A-Type Large Armor Repairer,Vizan's Modified Large Armor Repairer


typeName: Chelm's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Centus X-Type Large Armor Repairer,Corpus X-Type Large Armor Repairer,Draclira's Modified Large Armor Repairer


typeName: Draclira's Modified Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Centus X-Type Large Armor Repairer,Chelm's Modified Large Armor Repairer,Corpus X-Type Large Armor Repairer


typeName: Brokara's Modified Adaptive Nano Plating
replaceSame:
Brynn's Modified Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Tairei's Modified Adaptive Nano Plating
replaceSame:
Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Selynne's Modified Adaptive Nano Plating
replaceSame:
Centii B-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Raysere's Modified Adaptive Nano Plating
replaceSame:
Centii B-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Vizan's Modified Adaptive Nano Plating
replaceSame:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating

replaceBetter:
Chelm's Modified Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating


typeName: Ahremen's Modified Adaptive Nano Plating
replaceSame:
Centii A-Type Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating

replaceBetter:
Chelm's Modified Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating


typeName: Brokara's Modified Kinetic Plating
replaceSame:
Brynn's Modified Kinetic Plating,Centii C-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Mizuro's Modified Kinetic Plating,Tairei's Modified Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Tairei's Modified Kinetic Plating
replaceSame:
Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii C-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Mizuro's Modified Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Selynne's Modified Kinetic Plating
replaceSame:
Centii B-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Raysere's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Raysere's Modified Kinetic Plating
replaceSame:
Centii B-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Selynne's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Vizan's Modified Kinetic Plating
replaceSame:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Coreli A-Type Kinetic Plating,Corpii A-Type Kinetic Plating,Gotan's Modified Kinetic Plating,Setele's Modified Kinetic Plating

replaceBetter:
Chelm's Modified Kinetic Plating,Cormack's Modified Kinetic Plating,Draclira's Modified Kinetic Plating


typeName: Ahremen's Modified Kinetic Plating
replaceSame:
Centii A-Type Kinetic Plating,Coreli A-Type Kinetic Plating,Corpii A-Type Kinetic Plating,Gotan's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Vizan's Modified Kinetic Plating

replaceBetter:
Chelm's Modified Kinetic Plating,Cormack's Modified Kinetic Plating,Draclira's Modified Kinetic Plating


typeName: Brokara's Modified Explosive Plating
replaceSame:
Brynn's Modified Explosive Plating,Centii C-Type Explosive Plating,Coreli C-Type Explosive Plating,Corpii C-Type Explosive Plating,Mizuro's Modified Explosive Plating,Tairei's Modified Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Tairei's Modified Explosive Plating
replaceSame:
Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii C-Type Explosive Plating,Coreli C-Type Explosive Plating,Corpii C-Type Explosive Plating,Mizuro's Modified Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Selynne's Modified Explosive Plating
replaceSame:
Centii B-Type Explosive Plating,Coreli B-Type Explosive Plating,Corpii B-Type Explosive Plating,Raysere's Modified Explosive Plating,Tuvan's Modified Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Setele's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Raysere's Modified Explosive Plating
replaceSame:
Centii B-Type Explosive Plating,Coreli B-Type Explosive Plating,Corpii B-Type Explosive Plating,Selynne's Modified Explosive Plating,Tuvan's Modified Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Setele's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Vizan's Modified Explosive Plating
replaceSame:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Coreli A-Type Explosive Plating,Corpii A-Type Explosive Plating,Gotan's Modified Explosive Plating,Setele's Modified Explosive Plating

replaceBetter:
Chelm's Modified Explosive Plating,Cormack's Modified Explosive Plating,Draclira's Modified Explosive Plating


typeName: Ahremen's Modified Explosive Plating
replaceSame:
Centii A-Type Explosive Plating,Coreli A-Type Explosive Plating,Corpii A-Type Explosive Plating,Gotan's Modified Explosive Plating,Setele's Modified Explosive Plating,Vizan's Modified Explosive Plating

replaceBetter:
Chelm's Modified Explosive Plating,Cormack's Modified Explosive Plating,Draclira's Modified Explosive Plating


typeName: Brokara's Modified EM Plating
replaceSame:
Brynn's Modified EM Plating,Centii C-Type EM Plating,Coreli C-Type EM Plating,Corpii C-Type EM Plating,Mizuro's Modified EM Plating,Tairei's Modified EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Tairei's Modified EM Plating
replaceSame:
Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii C-Type EM Plating,Coreli C-Type EM Plating,Corpii C-Type EM Plating,Mizuro's Modified EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Selynne's Modified EM Plating
replaceSame:
Centii B-Type EM Plating,Coreli B-Type EM Plating,Corpii B-Type EM Plating,Raysere's Modified EM Plating,Tuvan's Modified EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Setele's Modified EM Plating,Vizan's Modified EM Plating


typeName: Raysere's Modified EM Plating
replaceSame:
Centii B-Type EM Plating,Coreli B-Type EM Plating,Corpii B-Type EM Plating,Selynne's Modified EM Plating,Tuvan's Modified EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Setele's Modified EM Plating,Vizan's Modified EM Plating


typeName: Vizan's Modified EM Plating
replaceBetter: Chelm's Modified EM Plating,Cormack's Modified EM Plating,Draclira's Modified EM Plating
replaceSame:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Coreli A-Type EM Plating,Corpii A-Type EM Plating,Gotan's Modified EM Plating,Setele's Modified EM Plating


typeName: Ahremen's Modified EM Plating
replaceBetter: Chelm's Modified EM Plating,Cormack's Modified EM Plating,Draclira's Modified EM Plating
replaceSame:
Centii A-Type EM Plating,Coreli A-Type EM Plating,Corpii A-Type EM Plating,Gotan's Modified EM Plating,Setele's Modified EM Plating,Vizan's Modified EM Plating


typeName: Brokara's Modified Thermal Plating
replaceSame:
Brynn's Modified Thermal Plating,Centii C-Type Thermal Plating,Coreli C-Type Thermal Plating,Corpii C-Type Thermal Plating,Mizuro's Modified Thermal Plating,Tairei's Modified Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Tairei's Modified Thermal Plating
replaceSame:
Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii C-Type Thermal Plating,Coreli C-Type Thermal Plating,Corpii C-Type Thermal Plating,Mizuro's Modified Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Selynne's Modified Thermal Plating
replaceSame:
Centii B-Type Thermal Plating,Coreli B-Type Thermal Plating,Corpii B-Type Thermal Plating,Raysere's Modified Thermal Plating,Tuvan's Modified Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Setele's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Raysere's Modified Thermal Plating
replaceSame:
Centii B-Type Thermal Plating,Coreli B-Type Thermal Plating,Corpii B-Type Thermal Plating,Selynne's Modified Thermal Plating,Tuvan's Modified Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Setele's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Vizan's Modified Thermal Plating
replaceSame:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Coreli A-Type Thermal Plating,Corpii A-Type Thermal Plating,Gotan's Modified Thermal Plating,Setele's Modified Thermal Plating

replaceBetter:
Chelm's Modified Thermal Plating,Cormack's Modified Thermal Plating,Draclira's Modified Thermal Plating


typeName: Ahremen's Modified Thermal Plating
replaceSame:
Centii A-Type Thermal Plating,Coreli A-Type Thermal Plating,Corpii A-Type Thermal Plating,Gotan's Modified Thermal Plating,Setele's Modified Thermal Plating,Vizan's Modified Thermal Plating

replaceBetter:
Chelm's Modified Thermal Plating,Cormack's Modified Thermal Plating,Draclira's Modified Thermal Plating


typeName: Brokara's Modified Energized Adaptive Nano Membrane
replaceSame:
Brynn's Modified Energized Adaptive Nano Membrane,Centum C-Type Energized Adaptive Nano Membrane,Corelum C-Type Energized Adaptive Nano Membrane,Corpum C-Type Energized Adaptive Nano Membrane,Tairei's Modified Energized Adaptive Nano Membrane


typeName: Tairei's Modified Energized Adaptive Nano Membrane
replaceSame:
Brokara's Modified Energized Adaptive Nano Membrane,Brynn's Modified Energized Adaptive Nano Membrane,Centum C-Type Energized Adaptive Nano Membrane,Corelum C-Type Energized Adaptive Nano Membrane,Corpum C-Type Energized Adaptive Nano Membrane


typeName: Selynne's Modified Energized Adaptive Nano Membrane
replaceSame:
Centum B-Type Energized Adaptive Nano Membrane,Corelum B-Type Energized Adaptive Nano Membrane,Corpum B-Type Energized Adaptive Nano Membrane,Raysere's Modified Energized Adaptive Nano Membrane,Tuvan's Modified Energized Adaptive Nano Membrane


typeName: Raysere's Modified Energized Adaptive Nano Membrane
replaceSame:
Centum B-Type Energized Adaptive Nano Membrane,Corelum B-Type Energized Adaptive Nano Membrane,Corpum B-Type Energized Adaptive Nano Membrane,Selynne's Modified Energized Adaptive Nano Membrane,Tuvan's Modified Energized Adaptive Nano Membrane


typeName: Vizan's Modified Energized Adaptive Nano Membrane
replaceSame:
Ahremen's Modified Energized Adaptive Nano Membrane,Centum A-Type Energized Adaptive Nano Membrane,Corelum A-Type Energized Adaptive Nano Membrane,Corpum A-Type Energized Adaptive Nano Membrane,Setele's Modified Energized Adaptive Nano Membrane


typeName: Ahremen's Modified Energized Adaptive Nano Membrane
replaceSame:
Centum A-Type Energized Adaptive Nano Membrane,Corelum A-Type Energized Adaptive Nano Membrane,Corpum A-Type Energized Adaptive Nano Membrane,Setele's Modified Energized Adaptive Nano Membrane,Vizan's Modified Energized Adaptive Nano Membrane


typeName: Chelm's Modified Energized Adaptive Nano Membrane
replaceBetter: Shaqil's Modified Energized Adaptive Nano Membrane
replaceSame:
Cormack's Modified Energized Adaptive Nano Membrane,Draclira's Modified Energized Adaptive Nano Membrane


typeName: Draclira's Modified Energized Adaptive Nano Membrane
replaceBetter: Shaqil's Modified Energized Adaptive Nano Membrane
replaceSame:
Chelm's Modified Energized Adaptive Nano Membrane,Cormack's Modified Energized Adaptive Nano Membrane


typeName: Brokara's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Brynn's Modified Energized Thermal Membrane,Centum C-Type Energized Thermal Membrane,Corelum C-Type Energized Thermal Membrane,Corpum C-Type Energized Thermal Membrane,Tairei's Modified Energized Thermal Membrane


typeName: Tairei's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Brokara's Modified Energized Thermal Membrane,Brynn's Modified Energized Thermal Membrane,Centum C-Type Energized Thermal Membrane,Corelum C-Type Energized Thermal Membrane,Corpum C-Type Energized Thermal Membrane


typeName: Selynne's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Centum B-Type Energized Thermal Membrane,Corelum B-Type Energized Thermal Membrane,Corpum B-Type Energized Thermal Membrane,Raysere's Modified Energized Thermal Membrane,Tuvan's Modified Energized Thermal Membrane


typeName: Raysere's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Centum B-Type Energized Thermal Membrane,Corelum B-Type Energized Thermal Membrane,Corpum B-Type Energized Thermal Membrane,Selynne's Modified Energized Thermal Membrane,Tuvan's Modified Energized Thermal Membrane


typeName: Vizan's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Ahremen's Modified Energized Thermal Membrane,Centum A-Type Energized Thermal Membrane,Corelum A-Type Energized Thermal Membrane,Corpum A-Type Energized Thermal Membrane,Setele's Modified Energized Thermal Membrane


typeName: Ahremen's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Centum A-Type Energized Thermal Membrane,Corelum A-Type Energized Thermal Membrane,Corpum A-Type Energized Thermal Membrane,Setele's Modified Energized Thermal Membrane,Vizan's Modified Energized Thermal Membrane


typeName: Brokara's Modified Energized EM Membrane
replaceSame:
Centum C-Type Energized EM Membrane,Corelum C-Type Energized EM Membrane,Corpum C-Type Energized EM Membrane,Tairei's Modified Energized EM Membrane


typeName: Tairei's Modified Energized EM Membrane
replaceSame:
Brokara's Modified Energized EM Membrane,Centum C-Type Energized EM Membrane,Corelum C-Type Energized EM Membrane,Corpum C-Type Energized EM Membrane


typeName: Selynne's Modified Energized EM Membrane
replaceSame:
Centum B-Type Energized EM Membrane,Corelum B-Type Energized EM Membrane,Corpum B-Type Energized EM Membrane,Raysere's Modified Energized EM Membrane,Tuvan's Modified Energized EM Membrane


typeName: Raysere's Modified Energized EM Membrane
replaceSame:
Centum B-Type Energized EM Membrane,Corelum B-Type Energized EM Membrane,Corpum B-Type Energized EM Membrane,Selynne's Modified Energized EM Membrane,Tuvan's Modified Energized EM Membrane


typeName: Vizan's Modified Energized EM Membrane
replaceSame:
Ahremen's Modified Energized EM Membrane,Centum A-Type Energized EM Membrane,Corelum A-Type Energized EM Membrane,Corpum A-Type Energized EM Membrane,Setele's Modified Energized EM Membrane


typeName: Ahremen's Modified Energized EM Membrane
replaceSame:
Centum A-Type Energized EM Membrane,Corelum A-Type Energized EM Membrane,Corpum A-Type Energized EM Membrane,Setele's Modified Energized EM Membrane,Vizan's Modified Energized EM Membrane


typeName: Brokara's Modified Energized Explosive Membrane
replaceSame:
Brynn's Modified Energized Explosive Membrane,Centum C-Type Energized Explosive Membrane,Corelum C-Type Energized Explosive Membrane,Corpum C-Type Energized Explosive Membrane,Tairei's Modified Energized Explosive Membrane


typeName: Tairei's Modified Energized Explosive Membrane
replaceSame:
Brokara's Modified Energized Explosive Membrane,Brynn's Modified Energized Explosive Membrane,Centum C-Type Energized Explosive Membrane,Corelum C-Type Energized Explosive Membrane,Corpum C-Type Energized Explosive Membrane


typeName: Selynne's Modified Energized Explosive Membrane
replaceSame:
Centum B-Type Energized Explosive Membrane,Corelum B-Type Energized Explosive Membrane,Corpum B-Type Energized Explosive Membrane,Raysere's Modified Energized Explosive Membrane,Tuvan's Modified Energized Explosive Membrane


typeName: Raysere's Modified Energized Explosive Membrane
replaceSame:
Centum B-Type Energized Explosive Membrane,Corelum B-Type Energized Explosive Membrane,Corpum B-Type Energized Explosive Membrane,Selynne's Modified Energized Explosive Membrane,Tuvan's Modified Energized Explosive Membrane


typeName: Vizan's Modified Energized Explosive Membrane
replaceSame:
Ahremen's Modified Energized Explosive Membrane,Centum A-Type Energized Explosive Membrane,Corelum A-Type Energized Explosive Membrane,Corpum A-Type Energized Explosive Membrane,Setele's Modified Energized Explosive Membrane


typeName: Ahremen's Modified Energized Explosive Membrane
replaceSame:
Centum A-Type Energized Explosive Membrane,Corelum A-Type Energized Explosive Membrane,Corpum A-Type Energized Explosive Membrane,Setele's Modified Energized Explosive Membrane,Vizan's Modified Energized Explosive Membrane


typeName: Brokara's Modified Energized Kinetic Membrane
replaceSame:
Brynn's Modified Energized Kinetic Membrane,Centum C-Type Energized Kinetic Membrane,Corelum C-Type Energized Kinetic Membrane,Corpum C-Type Energized Kinetic Membrane,Tairei's Modified Energized Kinetic Membrane


typeName: Tairei's Modified Energized Kinetic Membrane
replaceSame:
Brokara's Modified Energized Kinetic Membrane,Brynn's Modified Energized Kinetic Membrane,Centum C-Type Energized Kinetic Membrane,Corelum C-Type Energized Kinetic Membrane,Corpum C-Type Energized Kinetic Membrane


typeName: Selynne's Modified Energized Kinetic Membrane
replaceSame:
Centum B-Type Energized Kinetic Membrane,Corelum B-Type Energized Kinetic Membrane,Corpum B-Type Energized Kinetic Membrane,Raysere's Modified Energized Kinetic Membrane,Tuvan's Modified Energized Kinetic Membrane


typeName: Raysere's Modified Energized Kinetic Membrane
replaceSame:
Centum B-Type Energized Kinetic Membrane,Corelum B-Type Energized Kinetic Membrane,Corpum B-Type Energized Kinetic Membrane,Selynne's Modified Energized Kinetic Membrane,Tuvan's Modified Energized Kinetic Membrane


typeName: Vizan's Modified Energized Kinetic Membrane
replaceSame:
Ahremen's Modified Energized Kinetic Membrane,Centum A-Type Energized Kinetic Membrane,Corelum A-Type Energized Kinetic Membrane,Corpum A-Type Energized Kinetic Membrane,Setele's Modified Energized Kinetic Membrane


typeName: Ahremen's Modified Energized Kinetic Membrane
replaceSame:
Centum A-Type Energized Kinetic Membrane,Corelum A-Type Energized Kinetic Membrane,Corpum A-Type Energized Kinetic Membrane,Setele's Modified Energized Kinetic Membrane,Vizan's Modified Energized Kinetic Membrane


typeName: Brokara's Modified Armor EM Hardener
replaceSame:
Brynn's Modified Armor EM Hardener,Centus C-Type Armor EM Hardener,Core C-Type Armor EM Hardener,Corpus C-Type Armor EM Hardener,Tairei's Modified Armor EM Hardener


typeName: Tairei's Modified Armor EM Hardener
replaceSame:
Brokara's Modified Armor EM Hardener,Brynn's Modified Armor EM Hardener,Centus C-Type Armor EM Hardener,Core C-Type Armor EM Hardener,Corpus C-Type Armor EM Hardener


typeName: Selynne's Modified Armor EM Hardener
replaceSame:
Centus B-Type Armor EM Hardener,Core B-Type Armor EM Hardener,Corpus B-Type Armor EM Hardener,Raysere's Modified Armor EM Hardener,Tuvan's Modified Armor EM Hardener


typeName: Raysere's Modified Armor EM Hardener
replaceSame:
Centus B-Type Armor EM Hardener,Core B-Type Armor EM Hardener,Corpus B-Type Armor EM Hardener,Selynne's Modified Armor EM Hardener,Tuvan's Modified Armor EM Hardener


typeName: Vizan's Modified Armor EM Hardener
replaceSame:
Ahremen's Modified Armor EM Hardener,Centus A-Type Armor EM Hardener,Core A-Type Armor EM Hardener,Corpus A-Type Armor EM Hardener,Setele's Modified Armor EM Hardener


typeName: Ahremen's Modified Armor EM Hardener
replaceSame:
Centus A-Type Armor EM Hardener,Core A-Type Armor EM Hardener,Corpus A-Type Armor EM Hardener,Setele's Modified Armor EM Hardener,Vizan's Modified Armor EM Hardener


typeName: Chelm's Modified Armor EM Hardener
replaceSame:
Centus X-Type Armor EM Hardener,Core X-Type Armor EM Hardener,Cormack's Modified Armor EM Hardener,Corpus X-Type Armor EM Hardener,Draclira's Modified Armor EM Hardener


typeName: Draclira's Modified Armor EM Hardener
replaceSame:
Centus X-Type Armor EM Hardener,Chelm's Modified Armor EM Hardener,Core X-Type Armor EM Hardener,Cormack's Modified Armor EM Hardener,Corpus X-Type Armor EM Hardener


typeName: Brokara's Modified Armor Thermal Hardener
description:
An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Brynn's Modified Armor Thermal Hardener,Centus C-Type Armor Thermal Hardener,Core C-Type Armor Thermal Hardener,Corpus C-Type Armor Thermal Hardener,Tairei's Modified Armor Thermal Hardener


typeName: Tairei's Modified Armor Thermal Hardener
replaceSame:
Brokara's Modified Armor Thermal Hardener,Brynn's Modified Armor Thermal Hardener,Centus C-Type Armor Thermal Hardener,Core C-Type Armor Thermal Hardener,Corpus C-Type Armor Thermal Hardener


typeName: Selynne's Modified Armor Thermal Hardener
replaceSame:
Centus B-Type Armor Thermal Hardener,Core B-Type Armor Thermal Hardener,Corpus B-Type Armor Thermal Hardener,Raysere's Modified Armor Thermal Hardener,Tuvan's Modified Armor Thermal Hardener


typeName: Raysere's Modified Armor Thermal Hardener
replaceSame:
Centus B-Type Armor Thermal Hardener,Core B-Type Armor Thermal Hardener,Corpus B-Type Armor Thermal Hardener,Selynne's Modified Armor Thermal Hardener,Tuvan's Modified Armor Thermal Hardener


typeName: Vizan's Modified Armor Thermal Hardener
description:
An enhanced version of the standard thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ahremen's Modified Armor Thermal Hardener,Centus A-Type Armor Thermal Hardener,Core A-Type Armor Thermal Hardener,Corpus A-Type Armor Thermal Hardener,Setele's Modified Armor Thermal Hardener


typeName: Ahremen's Modified Armor Thermal Hardener
replaceSame:
Centus A-Type Armor Thermal Hardener,Core A-Type Armor Thermal Hardener,Corpus A-Type Armor Thermal Hardener,Setele's Modified Armor Thermal Hardener,Vizan's Modified Armor Thermal Hardener


typeName: Chelm's Modified Armor Thermal Hardener
replaceSame:
Centus X-Type Armor Thermal Hardener,Core X-Type Armor Thermal Hardener,Cormack's Modified Armor Thermal Hardener,Corpus X-Type Armor Thermal Hardener,Draclira's Modified Armor Thermal Hardener


typeName: Draclira's Modified Armor Thermal Hardener
replaceSame:
Centus X-Type Armor Thermal Hardener,Chelm's Modified Armor Thermal Hardener,Core X-Type Armor Thermal Hardener,Cormack's Modified Armor Thermal Hardener,Corpus X-Type Armor Thermal Hardener


typeName: Brokara's Modified Armor Kinetic Hardener
replaceSame:
Brynn's Modified Armor Kinetic Hardener,Centus C-Type Armor Kinetic Hardener,Core C-Type Armor Kinetic Hardener,Corpus C-Type Armor Kinetic Hardener,Tairei's Modified Armor Kinetic Hardener


typeName: Tairei's Modified Armor Kinetic Hardener
replaceSame:
Brokara's Modified Armor Kinetic Hardener,Brynn's Modified Armor Kinetic Hardener,Centus C-Type Armor Kinetic Hardener,Core C-Type Armor Kinetic Hardener,Corpus C-Type Armor Kinetic Hardener


typeName: Selynne's Modified Armor Kinetic Hardener
replaceSame:
Centus B-Type Armor Kinetic Hardener,Core B-Type Armor Kinetic Hardener,Corpus B-Type Armor Kinetic Hardener,Raysere's Modified Armor Kinetic Hardener,Tuvan's Modified Armor Kinetic Hardener


typeName: Raysere's Modified Armor Kinetic Hardener
replaceSame:
Centus B-Type Armor Kinetic Hardener,Core B-Type Armor Kinetic Hardener,Corpus B-Type Armor Kinetic Hardener,Selynne's Modified Armor Kinetic Hardener,Tuvan's Modified Armor Kinetic Hardener


typeName: Vizan's Modified Armor Kinetic Hardener
replaceSame:
Ahremen's Modified Armor Kinetic Hardener,Centus A-Type Armor Kinetic Hardener,Core A-Type Armor Kinetic Hardener,Corpus A-Type Armor Kinetic Hardener,Setele's Modified Armor Kinetic Hardener


typeName: Ahremen's Modified Armor Kinetic Hardener
replaceSame:
Centus A-Type Armor Kinetic Hardener,Core A-Type Armor Kinetic Hardener,Corpus A-Type Armor Kinetic Hardener,Setele's Modified Armor Kinetic Hardener,Vizan's Modified Armor Kinetic Hardener


typeName: Chelm's Modified Armor Kinetic Hardener
replaceSame:
Centus X-Type Armor Kinetic Hardener,Core X-Type Armor Kinetic Hardener,Cormack's Modified Armor Kinetic Hardener,Corpus X-Type Armor Kinetic Hardener,Draclira's Modified Armor Kinetic Hardener


typeName: Draclira's Modified Armor Kinetic Hardener
replaceSame:
Centus X-Type Armor Kinetic Hardener,Chelm's Modified Armor Kinetic Hardener,Core X-Type Armor Kinetic Hardener,Cormack's Modified Armor Kinetic Hardener,Corpus X-Type Armor Kinetic Hardener


typeName: Brokara's Modified Armor Explosive Hardener
replaceSame:
Brynn's Modified Armor Explosive Hardener,Centus C-Type Armor Explosive Hardener,Core C-Type Armor Explosive Hardener,Corpus C-Type Armor Explosive Hardener,Tairei's Modified Armor Explosive Hardener


typeName: Tairei's Modified Armor Explosive Hardener
replaceSame:
Brokara's Modified Armor Explosive Hardener,Brynn's Modified Armor Explosive Hardener,Centus C-Type Armor Explosive Hardener,Core C-Type Armor Explosive Hardener,Corpus C-Type Armor Explosive Hardener


typeName: Selynne's Modified Armor Explosive Hardener
replaceSame:
Centus B-Type Armor Explosive Hardener,Core B-Type Armor Explosive Hardener,Corpus B-Type Armor Explosive Hardener,Raysere's Modified Armor Explosive Hardener,Tuvan's Modified Armor Explosive Hardener


typeName: Raysere's Modified Armor Explosive Hardener
replaceSame:
Centus B-Type Armor Explosive Hardener,Core B-Type Armor Explosive Hardener,Corpus B-Type Armor Explosive Hardener,Selynne's Modified Armor Explosive Hardener,Tuvan's Modified Armor Explosive Hardener


typeName: Vizan's Modified Armor Explosive Hardener
replaceSame:
Ahremen's Modified Armor Explosive Hardener,Centus A-Type Armor Explosive Hardener,Core A-Type Armor Explosive Hardener,Corpus A-Type Armor Explosive Hardener,Setele's Modified Armor Explosive Hardener


typeName: Ahremen's Modified Armor Explosive Hardener
replaceSame:
Centus A-Type Armor Explosive Hardener,Core A-Type Armor Explosive Hardener,Corpus A-Type Armor Explosive Hardener,Setele's Modified Armor Explosive Hardener,Vizan's Modified Armor Explosive Hardener


typeName: Chelm's Modified Armor Explosive Hardener
replaceSame:
Centus X-Type Armor Explosive Hardener,Core X-Type Armor Explosive Hardener,Cormack's Modified Armor Explosive Hardener,Corpus X-Type Armor Explosive Hardener,Draclira's Modified Armor Explosive Hardener


typeName: Draclira's Modified Armor Explosive Hardener
replaceSame:
Centus X-Type Armor Explosive Hardener,Chelm's Modified Armor Explosive Hardener,Core X-Type Armor Explosive Hardener,Cormack's Modified Armor Explosive Hardener,Corpus X-Type Armor Explosive Hardener


typeName: Brokara's Modified Reactor Control Unit
description: Boosts power core output.
replaceSame: Brynn's Modified Reactor Control Unit,Tairei's Modified Reactor Control Unit
replaceBetter:
Ahremen's Modified Reactor Control Unit,Chelm's Modified Reactor Control Unit,Cormack's Modified Reactor Control Unit,Draclira's Modified Reactor Control Unit,Raysere's Modified Reactor Control Unit,Selynne's Modified Reactor Control Unit,Setele's Modified Reactor Control Unit,Tuvan's Modified Reactor Control Unit,Vizan's Modified Reactor Control Unit


typeName: Selynne's Modified Reactor Control Unit
description: Boosts power core output.
replaceSame: Raysere's Modified Reactor Control Unit,Tuvan's Modified Reactor Control Unit
replaceBetter:
Ahremen's Modified Reactor Control Unit,Chelm's Modified Reactor Control Unit,Cormack's Modified Reactor Control Unit,Draclira's Modified Reactor Control Unit,Setele's Modified Reactor Control Unit,Vizan's Modified Reactor Control Unit


typeName: Vizan's Modified Reactor Control Unit
description: Boosts power core output.
replaceSame: Ahremen's Modified Reactor Control Unit,Setele's Modified Reactor Control Unit
replaceBetter:
Chelm's Modified Reactor Control Unit,Cormack's Modified Reactor Control Unit,Draclira's Modified Reactor Control Unit


typeName: Brynn's Modified Adaptive Nano Plating
replaceSame:
Brokara's Modified Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating


typeName: Tuvan's Modified Adaptive Nano Plating
replaceSame:
Centii B-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Setele's Modified Adaptive Nano Plating
replaceSame:
Ahremen's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Brynn's Modified Thermal Plating
replaceSame:
Brokara's Modified Thermal Plating,Centii C-Type Thermal Plating,Coreli C-Type Thermal Plating,Corpii C-Type Thermal Plating,Mizuro's Modified Thermal Plating,Tairei's Modified Thermal Plating


typeName: Tuvan's Modified Thermal Plating
replaceSame:
Centii B-Type Thermal Plating,Coreli B-Type Thermal Plating,Corpii B-Type Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Setele's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Setele's Modified Thermal Plating
replaceSame:
Ahremen's Modified Thermal Plating,Centii A-Type Thermal Plating,Coreli A-Type Thermal Plating,Corpii A-Type Thermal Plating,Gotan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Brynn's Modified EM Plating
replaceSame:
Brokara's Modified EM Plating,Centii C-Type EM Plating,Coreli C-Type EM Plating,Corpii C-Type EM Plating,Mizuro's Modified EM Plating,Tairei's Modified EM Plating


typeName: Tuvan's Modified EM Plating
replaceSame:
Centii B-Type EM Plating,Coreli B-Type EM Plating,Corpii B-Type EM Plating,Raysere's Modified EM Plating,Selynne's Modified EM Plating

replaceBetter:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Draclira's Modified EM Plating,Gotan's Modified EM Plating,Setele's Modified EM Plating,Vizan's Modified EM Plating


typeName: Setele's Modified EM Plating
replaceBetter: Chelm's Modified EM Plating,Cormack's Modified EM Plating,Draclira's Modified EM Plating
replaceSame:
Ahremen's Modified EM Plating,Centii A-Type EM Plating,Coreli A-Type EM Plating,Corpii A-Type EM Plating,Gotan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Brynn's Modified Explosive Plating
replaceSame:
Brokara's Modified Explosive Plating,Centii C-Type Explosive Plating,Coreli C-Type Explosive Plating,Corpii C-Type Explosive Plating,Mizuro's Modified Explosive Plating,Tairei's Modified Explosive Plating


typeName: Tuvan's Modified Explosive Plating
replaceSame:
Centii B-Type Explosive Plating,Coreli B-Type Explosive Plating,Corpii B-Type Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Setele's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Setele's Modified Explosive Plating
replaceSame:
Ahremen's Modified Explosive Plating,Centii A-Type Explosive Plating,Coreli A-Type Explosive Plating,Corpii A-Type Explosive Plating,Gotan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Brynn's Modified Kinetic Plating
replaceSame:
Brokara's Modified Kinetic Plating,Centii C-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Mizuro's Modified Kinetic Plating,Tairei's Modified Kinetic Plating


typeName: Tuvan's Modified Kinetic Plating
replaceSame:
Centii B-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Setele's Modified Kinetic Plating
replaceSame:
Ahremen's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Coreli A-Type Kinetic Plating,Corpii A-Type Kinetic Plating,Gotan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Brynn's Modified Energized Adaptive Nano Membrane
replaceSame:
Brokara's Modified Energized Adaptive Nano Membrane,Centum C-Type Energized Adaptive Nano Membrane,Corelum C-Type Energized Adaptive Nano Membrane,Corpum C-Type Energized Adaptive Nano Membrane,Tairei's Modified Energized Adaptive Nano Membrane


typeName: Tuvan's Modified Energized Adaptive Nano Membrane
replaceSame:
Centum B-Type Energized Adaptive Nano Membrane,Corelum B-Type Energized Adaptive Nano Membrane,Corpum B-Type Energized Adaptive Nano Membrane,Raysere's Modified Energized Adaptive Nano Membrane,Selynne's Modified Energized Adaptive Nano Membrane


typeName: Setele's Modified Energized Adaptive Nano Membrane
replaceSame:
Ahremen's Modified Energized Adaptive Nano Membrane,Centum A-Type Energized Adaptive Nano Membrane,Corelum A-Type Energized Adaptive Nano Membrane,Corpum A-Type Energized Adaptive Nano Membrane,Vizan's Modified Energized Adaptive Nano Membrane


typeName: Cormack's Modified Energized Adaptive Nano Membrane
replaceBetter: Shaqil's Modified Energized Adaptive Nano Membrane
replaceSame:
Chelm's Modified Energized Adaptive Nano Membrane,Draclira's Modified Energized Adaptive Nano Membrane


typeName: Brynn's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Brokara's Modified Energized Thermal Membrane,Centum C-Type Energized Thermal Membrane,Corelum C-Type Energized Thermal Membrane,Corpum C-Type Energized Thermal Membrane,Tairei's Modified Energized Thermal Membrane


typeName: Tuvan's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Centum B-Type Energized Thermal Membrane,Corelum B-Type Energized Thermal Membrane,Corpum B-Type Energized Thermal Membrane,Raysere's Modified Energized Thermal Membrane,Selynne's Modified Energized Thermal Membrane


typeName: Setele's Modified Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Ahremen's Modified Energized Thermal Membrane,Centum A-Type Energized Thermal Membrane,Corelum A-Type Energized Thermal Membrane,Corpum A-Type Energized Thermal Membrane,Vizan's Modified Energized Thermal Membrane


typeName: Brynn's Modified Energized EM Membrane
replaceBetter:
Ahremen's Modified Energized EM Membrane,Brokara's Modified Energized EM Membrane,Centum A-Type Energized EM Membrane,Centum B-Type Energized EM Membrane,Centum C-Type Energized EM Membrane,Chelm's Modified Energized EM Membrane,Corelum A-Type Energized EM Membrane,Corelum B-Type Energized EM Membrane,Corelum C-Type Energized EM Membrane,Cormack's Modified Energized EM Membrane,Corpum A-Type Energized EM Membrane,Corpum B-Type Energized EM Membrane,Corpum C-Type Energized EM Membrane,Draclira's Modified Energized EM Membrane,Raysere's Modified Energized EM Membrane,Selynne's Modified Energized EM Membrane,Setele's Modified Energized EM Membrane,Tairei's Modified Energized EM Membrane,Tuvan's Modified Energized EM Membrane,Vizan's Modified Energized EM Membrane


typeName: Tuvan's Modified Energized EM Membrane
replaceSame:
Centum B-Type Energized EM Membrane,Corelum B-Type Energized EM Membrane,Corpum B-Type Energized EM Membrane,Raysere's Modified Energized EM Membrane,Selynne's Modified Energized EM Membrane


typeName: Setele's Modified Energized EM Membrane
replaceSame:
Ahremen's Modified Energized EM Membrane,Centum A-Type Energized EM Membrane,Corelum A-Type Energized EM Membrane,Corpum A-Type Energized EM Membrane,Vizan's Modified Energized EM Membrane


typeName: Brynn's Modified Energized Explosive Membrane
replaceSame:
Brokara's Modified Energized Explosive Membrane,Centum C-Type Energized Explosive Membrane,Corelum C-Type Energized Explosive Membrane,Corpum C-Type Energized Explosive Membrane,Tairei's Modified Energized Explosive Membrane


typeName: Tuvan's Modified Energized Explosive Membrane
description:
An enhanced version of the standard Reactive armor plating. Uses advanced magnetic Field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Centum B-Type Energized Explosive Membrane,Corelum B-Type Energized Explosive Membrane,Corpum B-Type Energized Explosive Membrane,Raysere's Modified Energized Explosive Membrane,Selynne's Modified Energized Explosive Membrane


typeName: Setele's Modified Energized Explosive Membrane
replaceSame:
Ahremen's Modified Energized Explosive Membrane,Centum A-Type Energized Explosive Membrane,Corelum A-Type Energized Explosive Membrane,Corpum A-Type Energized Explosive Membrane,Vizan's Modified Energized Explosive Membrane


typeName: Brynn's Modified Energized Kinetic Membrane
replaceSame:
Brokara's Modified Energized Kinetic Membrane,Centum C-Type Energized Kinetic Membrane,Corelum C-Type Energized Kinetic Membrane,Corpum C-Type Energized Kinetic Membrane,Tairei's Modified Energized Kinetic Membrane


typeName: Tuvan's Modified Energized Kinetic Membrane
replaceSame:
Centum B-Type Energized Kinetic Membrane,Corelum B-Type Energized Kinetic Membrane,Corpum B-Type Energized Kinetic Membrane,Raysere's Modified Energized Kinetic Membrane,Selynne's Modified Energized Kinetic Membrane


typeName: Setele's Modified Energized Kinetic Membrane
replaceSame:
Ahremen's Modified Energized Kinetic Membrane,Centum A-Type Energized Kinetic Membrane,Corelum A-Type Energized Kinetic Membrane,Corpum A-Type Energized Kinetic Membrane,Vizan's Modified Energized Kinetic Membrane


typeName: Brynn's Modified Armor EM Hardener
replaceSame:
Brokara's Modified Armor EM Hardener,Centus C-Type Armor EM Hardener,Core C-Type Armor EM Hardener,Corpus C-Type Armor EM Hardener,Tairei's Modified Armor EM Hardener


typeName: Tuvan's Modified Armor EM Hardener
replaceSame:
Centus B-Type Armor EM Hardener,Core B-Type Armor EM Hardener,Corpus B-Type Armor EM Hardener,Raysere's Modified Armor EM Hardener,Selynne's Modified Armor EM Hardener


typeName: Setele's Modified Armor EM Hardener
replaceSame:
Ahremen's Modified Armor EM Hardener,Centus A-Type Armor EM Hardener,Core A-Type Armor EM Hardener,Corpus A-Type Armor EM Hardener,Vizan's Modified Armor EM Hardener


typeName: Cormack's Modified Armor EM Hardener
replaceSame:
Centus X-Type Armor EM Hardener,Chelm's Modified Armor EM Hardener,Core X-Type Armor EM Hardener,Corpus X-Type Armor EM Hardener,Draclira's Modified Armor EM Hardener


typeName: Brynn's Modified Armor Thermal Hardener
replaceSame:
Brokara's Modified Armor Thermal Hardener,Centus C-Type Armor Thermal Hardener,Core C-Type Armor Thermal Hardener,Corpus C-Type Armor Thermal Hardener,Tairei's Modified Armor Thermal Hardener


typeName: Tuvan's Modified Armor Thermal Hardener
replaceSame:
Centus B-Type Armor Thermal Hardener,Core B-Type Armor Thermal Hardener,Corpus B-Type Armor Thermal Hardener,Raysere's Modified Armor Thermal Hardener,Selynne's Modified Armor Thermal Hardener


typeName: Setele's Modified Armor Thermal Hardener
replaceSame:
Ahremen's Modified Armor Thermal Hardener,Centus A-Type Armor Thermal Hardener,Core A-Type Armor Thermal Hardener,Corpus A-Type Armor Thermal Hardener,Vizan's Modified Armor Thermal Hardener


typeName: Cormack's Modified Armor Thermal Hardener
replaceSame:
Centus X-Type Armor Thermal Hardener,Chelm's Modified Armor Thermal Hardener,Core X-Type Armor Thermal Hardener,Corpus X-Type Armor Thermal Hardener,Draclira's Modified Armor Thermal Hardener


typeName: Brynn's Modified Armor Kinetic Hardener
replaceSame:
Brokara's Modified Armor Kinetic Hardener,Centus C-Type Armor Kinetic Hardener,Core C-Type Armor Kinetic Hardener,Corpus C-Type Armor Kinetic Hardener,Tairei's Modified Armor Kinetic Hardener


typeName: Tuvan's Modified Armor Kinetic Hardener
replaceSame:
Centus B-Type Armor Kinetic Hardener,Core B-Type Armor Kinetic Hardener,Corpus B-Type Armor Kinetic Hardener,Raysere's Modified Armor Kinetic Hardener,Selynne's Modified Armor Kinetic Hardener


typeName: Setele's Modified Armor Kinetic Hardener
replaceSame:
Ahremen's Modified Armor Kinetic Hardener,Centus A-Type Armor Kinetic Hardener,Core A-Type Armor Kinetic Hardener,Corpus A-Type Armor Kinetic Hardener,Vizan's Modified Armor Kinetic Hardener


typeName: Cormack's Modified Armor Kinetic Hardener
replaceSame:
Centus X-Type Armor Kinetic Hardener,Chelm's Modified Armor Kinetic Hardener,Core X-Type Armor Kinetic Hardener,Corpus X-Type Armor Kinetic Hardener,Draclira's Modified Armor Kinetic Hardener


typeName: Brynn's Modified Armor Explosive Hardener
replaceSame:
Brokara's Modified Armor Explosive Hardener,Centus C-Type Armor Explosive Hardener,Core C-Type Armor Explosive Hardener,Corpus C-Type Armor Explosive Hardener,Tairei's Modified Armor Explosive Hardener


typeName: Tuvan's Modified Armor Explosive Hardener
replaceSame:
Centus B-Type Armor Explosive Hardener,Core B-Type Armor Explosive Hardener,Corpus B-Type Armor Explosive Hardener,Raysere's Modified Armor Explosive Hardener,Selynne's Modified Armor Explosive Hardener


typeName: Setele's Modified Armor Explosive Hardener
replaceSame:
Ahremen's Modified Armor Explosive Hardener,Centus A-Type Armor Explosive Hardener,Core A-Type Armor Explosive Hardener,Corpus A-Type Armor Explosive Hardener,Vizan's Modified Armor Explosive Hardener


typeName: Cormack's Modified Armor Explosive Hardener
replaceSame:
Centus X-Type Armor Explosive Hardener,Chelm's Modified Armor Explosive Hardener,Core X-Type Armor Explosive Hardener,Corpus X-Type Armor Explosive Hardener,Draclira's Modified Armor Explosive Hardener


typeName: Genetically Enhanced Livestock
description:
Livestock are domestic animals raised for home use or for profit, whether it be for their meat or dairy products. This particular breed of livestock has been genetically enhanced using the very latest technology.


typeName: Top-Secret Design Documents
description:
These top-secret Design Documents are hidden in a large, sealed container.  A stamp has been placed on the container with the words "DO NOT OPEN" written in big, red letters.


typeName: Large Special Delivery
description:
This box may contain personal items or commodities intended only for the delivery's recipient.  This container is rather large and cumbersome.


typeName: Metal Scraps
description:
This mechanical hardware has obviously outlived its use, and is now ready to be recycled. Many station maintenance departments use the material gained from recycling these scraps to manufacture steel plates which replace worn out existing plates in the station hull. Most station managers consider this a cost-effective approach, rather than to send out a costly mining expedition for the ore, although these scraps rarely are enough to satisfy demand.

This commodity is not affected by the scrap metal processing skill any more than any other recyclable item.


typeName: Neophite
description:
This priceless mineral was discovered by a band of Gallente explorers during the Caldari-Gallente war over a century ago. Closely related to morphite, its composition is only slightly different yet enough so that it has not been able to serve the same function. Only a few samples of it are known to remain intact, in the possession of some of the most wealthy collectors in the known universe.


typeName: Standard X-Instinct Booster
description:
This energizing booster grants its user a vastly improved economy of effort when parsing the data streams needed to sustain space flight. The main benefits of this lie not in improved performance but less waste of transmission and extraneous micromaneuvers, making the pilot's ship sleeker in performance and harder to detect. The booster's only major drawback is the crazed notion that the pilot's inventory would look so much better if merely rearranged ONE MORE TIME.


typeName: Standard Frentix Booster
description:
This strong concoction of painkillers helps the pilot block out all inessential thought processes (along with the occasional needed one) and to focus his attention completely on the task at hand. When that task is to hit a target, it certainly makes for better aim, though it does tend to make one's extremities go numb for short periods.


typeName: Standard Mindflood Booster
description:
This booster relaxant allows the pilot to control his ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.


typeName: Standard Drop Booster
description:
This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force his turrets into better tracking, though it may take a while before he stops wanting to kill everything in sight.


typeName: Standard Exile Booster
description:
This booster hardens a pilot's resistance to attacks, letting him withstand their impact to a greater extent. The discomfort of having his armor reduced piecemeal remains unaltered, but the pilot is filled with such a surge of rage that he bullies through it like a living tank.


typeName: Caldari Navy Co-Processor
description: Increases CPU output.
replaceSame:
Dread Guristas Co-Processor,Federation Navy Co-Processor,Khanid Navy Co-Processor,Shadow Serpentis Co-Processor

replaceBetter:
Brynn's Modified Co-Processor,Cormack's Modified Co-Processor,Estamel's Modified Co-Processor,Kaikka's Modified Co-Processor,Setele's Modified Co-Processor,Thon's Modified Co-Processor,Tuvan's Modified Co-Processor,Vepas' Modified Co-Processor


typeName: Federation Navy Co-Processor
description: Increases CPU output.
replaceSame:
Caldari Navy Co-Processor,Dread Guristas Co-Processor,Khanid Navy Co-Processor,Shadow Serpentis Co-Processor


typeName: Caldari Navy Ballistic Control System
replaceSame:
Domination Ballistic Control System,Dread Guristas Ballistic Control System,Khanid Navy Ballistic Control System,Republic Fleet Ballistic Control System


typeName: Republic Fleet Ballistic Control System
replaceSame:
Caldari Navy Ballistic Control System,Domination Ballistic Control System,Dread Guristas Ballistic Control System,Khanid Navy Ballistic Control System


typeName: Imperial Navy Thermal Plating
replaceSame:
Ammatar Navy Thermal Plating,Dark Blood Thermal Plating,Khanid Navy Thermal Plating,True Sansha Thermal Plating

replaceBetter:
Ahremen's Modified Thermal Plating,Brokara's Modified Thermal Plating,Brynn's Modified Thermal Plating,Centii A-Type Thermal Plating,Centii B-Type Thermal Plating,Centii C-Type Thermal Plating,Chelm's Modified Thermal Plating,Coreli A-Type Thermal Plating,Coreli B-Type Thermal Plating,Coreli C-Type Thermal Plating,Cormack's Modified Thermal Plating,Corpii A-Type Thermal Plating,Corpii B-Type Thermal Plating,Corpii C-Type Thermal Plating,Draclira's Modified Thermal Plating,Gotan's Modified Thermal Plating,Mizuro's Modified Thermal Plating,Raysere's Modified Thermal Plating,Selynne's Modified Thermal Plating,Setele's Modified Thermal Plating,Tairei's Modified Thermal Plating,Tuvan's Modified Thermal Plating,Vizan's Modified Thermal Plating


typeName: Imperial Navy Explosive Plating
replaceSame:
Ammatar Navy Explosive Plating,Dark Blood Explosive Plating,Khanid Navy Explosive Plating,True Sansha Explosive Plating

replaceBetter:
Ahremen's Modified Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Draclira's Modified Explosive Plating,Gotan's Modified Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Tairei's Modified Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Imperial Navy Kinetic Plating
replaceSame:
Ammatar Navy Kinetic Plating,Dark Blood Kinetic Plating,Khanid Navy Kinetic Plating,True Sansha Kinetic Plating

replaceBetter:
Ahremen's Modified Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Draclira's Modified Kinetic Plating,Gotan's Modified Kinetic Plating,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Tairei's Modified Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Imperial Navy Adaptive Nano Plating
replaceSame:
Ammatar Navy Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,True Sansha Adaptive Nano Plating

replaceBetter:
Ahremen's Modified Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Republic Fleet Thermal Plating
replaceSame:
Domination Thermal Plating,Federation Navy Thermal Plating,Prototype Thermal Plating I,Shadow Serpentis Thermal Plating,Thermal Plating II


typeName: Republic Fleet EM Plating
replaceSame:
'Spiegel' EM Plating I,Domination EM Plating,EM Plating II,Federation Navy EM Plating,Shadow Serpentis EM Plating


typeName: Republic Fleet Explosive Plating
replaceSame:
'Aegis' Explosive Plating I,Domination Explosive Plating,Explosive Plating II,Federation Navy Explosive Plating,Shadow Serpentis Explosive Plating


typeName: Republic Fleet Kinetic Plating
replaceSame:
'Element' Kinetic Plating I,Domination Kinetic Plating,Federation Navy Kinetic Plating,Kinetic Plating II,Shadow Serpentis Kinetic Plating


typeName: Republic Fleet Adaptive Nano Plating
description:
This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
'Refuge' Adaptive Nano Plating I,Adaptive Nano Plating II,Domination Adaptive Nano Plating,Federation Navy Adaptive Nano Plating,Shadow Serpentis Adaptive Nano Plating


typeName: Imperial Navy Armor Thermal Hardener
description:
An enhanced version of the standard Thermal armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Ammatar Navy Armor Thermal Hardener,Dark Blood Armor Thermal Hardener,Federation Navy Armor Thermal Hardener,Khanid Navy Armor Thermal Hardener,Shadow Serpentis Armor Thermal Hardener,True Sansha Armor Thermal Hardener


typeName: Imperial Navy Armor Kinetic Hardener
replaceSame:
Ammatar Navy Armor Kinetic Hardener,Dark Blood Armor Kinetic Hardener,Federation Navy Armor Kinetic Hardener,Khanid Navy Armor Kinetic Hardener,Shadow Serpentis Armor Kinetic Hardener,True Sansha Armor Kinetic Hardener


typeName: Imperial Navy Armor Explosive Hardener
replaceSame:
Ammatar Navy Armor Explosive Hardener,Dark Blood Armor Explosive Hardener,Federation Navy Armor Explosive Hardener,Khanid Navy Armor Explosive Hardener,Shadow Serpentis Armor Explosive Hardener,True Sansha Armor Explosive Hardener


typeName: Imperial Navy Armor EM Hardener
replaceSame:
Ammatar Navy Armor EM Hardener,Dark Blood Armor EM Hardener,Federation Navy Armor EM Hardener,Khanid Navy Armor EM Hardener,Shadow Serpentis Armor EM Hardener,True Sansha Armor EM Hardener


typeName: Imperial Navy Energized Thermal Membrane
replaceBetter: Cormack's Modified Energized Thermal Membrane
replaceSame:
Ammatar Navy Energized Thermal Membrane,Dark Blood Energized Thermal Membrane,Khanid Navy Energized Thermal Membrane,True Sansha Energized Thermal Membrane


typeName: Imperial Navy Energized EM Membrane
replaceSame:
Ammatar Navy Energized EM Membrane,Dark Blood Energized EM Membrane,Khanid Navy Energized EM Membrane,True Sansha Energized EM Membrane


typeName: Imperial Navy Energized Explosive Membrane
replaceSame:
Ammatar Navy Energized Explosive Membrane,Dark Blood Energized Explosive Membrane,Khanid Navy Energized Explosive Membrane,True Sansha Energized Explosive Membrane


typeName: Imperial Navy Energized Kinetic Membrane
replaceSame:
Ammatar Navy Energized Kinetic Membrane,Dark Blood Energized Kinetic Membrane,Khanid Navy Energized Kinetic Membrane,True Sansha Energized Kinetic Membrane


typeName: Imperial Navy Energized Adaptive Nano Membrane
replaceSame:
Ammatar Navy Energized Adaptive Nano Membrane,Dark Blood Energized Adaptive Nano Membrane,Khanid Navy Energized Adaptive Nano Membrane,True Sansha Energized Adaptive Nano Membrane


typeName: Ammatar Navy Small Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceBetter: Centii C-Type Small Armor Repairer,Corpii C-Type Small Armor Repairer
replaceSame:
Dark Blood Small Armor Repairer,Imperial Navy Small Armor Repairer,Khanid Navy Small Armor Repairer,True Sansha Small Armor Repairer


typeName: Ammatar Navy Medium Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Dark Blood Medium Armor Repairer,Imperial Navy Medium Armor Repairer,Khanid Navy Medium Armor Repairer,True Sansha Medium Armor Repairer


typeName: Ammatar Navy Large Armor Repairer
description: This module uses nano-assemblers to repair damage done to the armor of the ship.
replaceSame:
Dark Blood Large Armor Repairer,Imperial Navy Large Armor Repairer,Khanid Navy Large Armor Repairer,True Sansha Large Armor Repairer


typeName: Ammatar Navy Small Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Dark Blood Small Capacitor Booster,Imperial Navy Small Capacitor Booster,True Sansha Small Capacitor Booster


typeName: Ammatar Navy Micro Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Dark Blood Micro Capacitor Booster,Imperial Navy Micro Capacitor Booster,True Sansha Micro Capacitor Booster


typeName: Ammatar Navy Medium Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Dark Blood Medium Capacitor Booster,Imperial Navy Medium Capacitor Booster,True Sansha Medium Capacitor Booster


typeName: Ammatar Navy Heavy Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Dark Blood Heavy Capacitor Booster,Imperial Navy Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: Imperial Navy Small Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Small Capacitor Booster,Dark Blood Small Capacitor Booster,True Sansha Small Capacitor Booster


typeName: Imperial Navy Micro Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Micro Capacitor Booster,Dark Blood Micro Capacitor Booster,True Sansha Micro Capacitor Booster


typeName: Imperial Navy Medium Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Medium Capacitor Booster,Dark Blood Medium Capacitor Booster,True Sansha Medium Capacitor Booster


typeName: Imperial Navy Heavy Capacitor Booster
description: Provides a quick injection of power into the capacitor.
replaceSame:
Ammatar Navy Heavy Capacitor Booster,Dark Blood Heavy Capacitor Booster,True Sansha Heavy Capacitor Booster


typeName: Ammatar Navy Cap Recharger
description: Increases the capacitor recharge rate.
replaceSame:
Dark Blood Cap Recharger,Imperial Navy Cap Recharger,Khanid Navy Cap Recharger,True Sansha Cap Recharger


typeName: Ammatar Navy Small Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Dark Blood Small Energy Neutralizer,Imperial Navy Small Energy Neutralizer,True Sansha Small Energy Neutralizer


typeName: Ammatar Navy Medium Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Dark Blood Medium Energy Neutralizer,Imperial Navy Medium Energy Neutralizer,True Sansha Medium Energy Neutralizer


typeName: Ammatar Navy Heavy Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Dark Blood Heavy Energy Neutralizer,Imperial Navy Heavy Energy Neutralizer,True Sansha Heavy Energy Neutralizer


typeName: Imperial Navy Small Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Small Energy Neutralizer,Dark Blood Small Energy Neutralizer,True Sansha Small Energy Neutralizer


typeName: Imperial Navy Medium Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Medium Energy Neutralizer,Dark Blood Medium Energy Neutralizer,True Sansha Medium Energy Neutralizer


typeName: Imperial Navy Heavy Energy Neutralizer
description: Neutralizes a portion of the energy in the target ship's capacitor.
replaceSame:
Ammatar Navy Heavy Energy Neutralizer,Dark Blood Heavy Energy Neutralizer,True Sansha Heavy Energy Neutralizer


typeName: Ammatar Navy Mega Pulse Laser
replaceBetter:
Brokara's Modified Mega Pulse Laser,Imperial Navy Mega Pulse Laser,Tairei's Modified Mega Pulse Laser


typeName: Ammatar Navy Dual Light Pulse Laser
replaceBetter: Imperial Navy Dual Light Pulse Laser
description:
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. 

Requires frequency crystal ammo types: gamma, infrared, microwave, multifrequency, radio, standard, ultraviolet, xray.


typeName: Ammatar Navy Dual Heavy Pulse Laser
replaceBetter:
Brokara's Modified Dual Heavy Pulse Laser,Imperial Navy Dual Heavy Pulse Laser,Tairei's Modified Dual Heavy Pulse Laser


typeName: Ammatar Navy Dual Heavy Beam Laser
replaceBetter:
Imperial Navy Dual Heavy Beam Laser,Raysere's Modified Dual Heavy Beam Laser,Selynne's Modified Dual Heavy Beam Laser


typeName: Ammatar Navy Small Energy Nosferatu
replaceSame:
Dark Blood Small Energy Nosferatu,Imperial Navy Small Energy Nosferatu,True Sansha Small Energy Nosferatu


typeName: Ammatar Navy Medium Energy Nosferatu
replaceSame:
Dark Blood Medium Energy Nosferatu,Imperial Navy Medium Energy Nosferatu,True Sansha Medium Energy Nosferatu


typeName: Ammatar Navy Heavy Energy Nosferatu
replaceSame:
Dark Blood Heavy Energy Nosferatu,Imperial Navy Heavy Energy Nosferatu,True Sansha Heavy Energy Nosferatu


typeName: Imperial Navy Small Energy Nosferatu
replaceSame:
Ammatar Navy Small Energy Nosferatu,Dark Blood Small Energy Nosferatu,True Sansha Small Energy Nosferatu


typeName: Imperial Navy Medium Energy Nosferatu
replaceSame:
Ammatar Navy Medium Energy Nosferatu,Dark Blood Medium Energy Nosferatu,True Sansha Medium Energy Nosferatu


typeName: Imperial Navy Heavy Energy Nosferatu
replaceSame:
Ammatar Navy Heavy Energy Nosferatu,Dark Blood Heavy Energy Nosferatu,True Sansha Heavy Energy Nosferatu


typeName: Republic Fleet Kinetic Deflection Amplifier
replaceBetter:
'Cactus' Modified Kinetic Deflection Amplifier,Domination Kinetic Deflection Amplifier,Gistum C-Type Kinetic Deflection Amplifier


typeName: Republic Fleet Thermal Dissipation Amplifier
replaceBetter:
'High Noon' Thermal Dissipation Amplifier,Domination Thermal Dissipation Amplifier,Gistum C-Type Thermal Dissipation Amplifier


typeName: Republic Fleet Explosive Deflection Amplifier
replaceBetter:
'Whiskey' Explosive Deflection Amplifier,Domination Explosive Deflection Amplifier,Gistum C-Type Explosive Deflection Amplifier


typeName: Ammatar Navy Small EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Dark Blood Small EMP Smartbomb,Imperial Navy Small EMP Smartbomb,Khanid Navy Small EMP Smartbomb,True Sansha Small EMP Smartbomb


typeName: Ammatar Navy Medium EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Dark Blood Medium EMP Smartbomb,Imperial Navy Medium EMP Smartbomb,Khanid Navy Medium EMP Smartbomb,True Sansha Medium EMP Smartbomb


typeName: Ammatar Navy Large EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Dark Blood Large EMP Smartbomb,Imperial Navy Large EMP Smartbomb,Khanid Navy Large EMP Smartbomb,True Sansha Large EMP Smartbomb


typeName: Imperial Navy Small EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Small EMP Smartbomb,Dark Blood Small EMP Smartbomb,Khanid Navy Small EMP Smartbomb,True Sansha Small EMP Smartbomb


typeName: Imperial Navy Medium EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Medium EMP Smartbomb,Dark Blood Medium EMP Smartbomb,Khanid Navy Medium EMP Smartbomb,True Sansha Medium EMP Smartbomb


typeName: Imperial Navy Large EMP Smartbomb
description: Radiates an omnidirectional pulse from the ship that causes EM damage to surrounding vessels.
replaceSame:
Ammatar Navy Large EMP Smartbomb,Dark Blood Large EMP Smartbomb,Khanid Navy Large EMP Smartbomb,True Sansha Large EMP Smartbomb


typeName: Eifyr and Co. 'Rogue' Evasive Maneuvering EM-705
description:
A neural interface upgrade designed to enhance pilot Maneuvering skill.

5% bonus to ship agility.


typeName: Eifyr and Co. 'Rogue' Fuel Conservation FC-805
description:
Improved control over afterburner energy consumption.

5% reduction in afterburner capacitor needs.


typeName: Eifyr and Co. 'Rogue' High Speed Maneuvering HS-905
description:
Improves the performance of microwarpdrives.

5% reduction in capacitor need of modules requiring High Speed Maneuvering.


typeName: Remote Armor Repair Systems
description:
Operation of remote armor repair systems. 5% reduced capacitor need for remote armor repair system modules per skill level.


typeName: Caldari Control Tower
description:
At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Sukuuvestaa corporation took over the Control Towers' development and production.

Racial Bonuses:
25% bonus to Missile Battery Rate of Fire
50% bonus to Missile Velocity
-75% bonus to ECM Jammer Battery Target Cycling Speed


typeName: Minmatar Control Tower
description:
The Matari aren't really that high-tech, preferring speed rather than firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire.  

Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.

Racial Bonuses:
50% bonus to Projectile Sentry Optimal Range
50% bonus to Projectile Sentry Fall Off Range
25% bonus to Projectile Sentry RoF


typeName: Research Laboratory
description:
Portable laboratory facilities, anchorable within control tower fields. This structure has Material Efficiency research and Time Efficiency research activities.


typeName: Ferox
description:
Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios.


typeName: Brutix
description:
One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.


typeName: Cyclone
description:
The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.


typeName: Prophecy
description:
The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.


typeName: Coercer
description:
Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.


typeName: Cormorant
description:
The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.


typeName: Catalyst
description:
Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.


typeName: Thrasher
description:
Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.


typeName: Zainou 'Gnome' Shield Upgrades SU-605
description:
A neural Interface upgrade that reduces the shield upgrade module power needs.

5% reduction in power grid needs of modules requiring the Shield Upgrades skill.


typeName: Zainou 'Gnome' Shield Emission Systems SE-805
description:
A neural Interface upgrade that reduces the capacitor need for shield emission system modules such as shield transfer array.

5% reduction in capacitor need of modules requiring the Shield Emission Systems skill.


typeName: Zainou 'Gnome' Shield Operation SP-905
description:
A neural Interface upgrade that boosts the recharge rate of the shields of the pilots ship.

5% boost to shield recharge rate.


typeName: Zainou 'Gnome' Weapon Upgrades WU-1005
description:
A neural Interface upgrade that lowers turret CPU needs.

5% reduction in the CPU required by turrets.


typeName: Clear Icicle
description:
Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. These crystalline formations can be found scattered around many an ice field, and are known as the universe's primary source of helium isotopes.

Available in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.


typeName: Glacial Mass
description:
Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone.

Available in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.


typeName: Blue Ice
description:
Interstellar ices are formed by accretion of gas molecules onto silicate dust particles. Due to its unique chemical composition and the circumstances under which it forms, blue ice contains more oxygen isotopes than any other ice asteroid.

Available in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.


typeName: White Glaze
description:
When star fusion processes occur near high concentrations of silicate dust, such as those found in interstellar ice fields, the substance known as White Glaze is formed. White Glaze is extremely high in nitrogen-14 and other stable nitrogen isotopes, and is thus a necessity for the sustained operation of certain kinds of control tower.

Available in <color='0xFF33FFFF'>1.0</color> security status solar systems or lower.


typeName: Glare Crust
description:
In areas with high concentrations of electromagnetic activity, ice formations such as this one, containing large amounts of heavy water and liquid ozone, are spontaneously formed during times of great electric flux. Glare crust also contains a small amount of strontium clathrates.

Available in <color='0xFFFF6600'>0.4</color> security status solar systems or lower.


typeName: Dark Glitter
description:
Dark glitter is one of the rarest of the interstellar ices, formed only in areas with large amounts of residual electrical current. Little is known about the exact way in which it comes into being; the staggering amount of liquid ozone to be found inside one of these rocks makes it an intriguing mystery for stellar physicists and chemists alike. In addition, it contains large amounts of heavy water and a decent measure of strontium clathrates.

Available in <color='0xFFE53300'>0.1</color> security status solar systems or lower.


typeName: Gelidus
description:
Fairly rare and very valuable, Gelidus-type ice formations are a large-scale source of strontium clathrates, one of the rarest ice solids found in the universe, in addition to which they contain unusually large concentrations of heavy water and liquid ozone.

Available in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.


typeName: Krystallos
description:
The universe's richest known source of strontium clathrates, Krystallos ice formations are formed only in areas where a very particular combination of environmental factors are at play. Krystallos compounds also include quite a bit of liquid ozone.

Available in <color='0xFFFF0000'>0.0</color> security status solar systems or lower.


typeName: Heavy Water
description:
Dideuterium oxide. Water with significant nuclear properties which make it extremely effective as a neutron moderator in various types of power reactors. One of the materials required to keep Control Towers online.

May be obtained by reprocessing the following ice ores:

<color='0xFF33FFFF'>1.0</color> security status solar system or lower:
<a href=showinfo:16264>Blue Ice</a>
<a href=showinfo:16262>Clear Icicle</a>
<a href=showinfo:16263>Glacial Mass</a>
<a href=showinfo:16265>White Glaze</a>

<color='0xFFFF6600'>0.3</color> security status solar system or lower:
<a href=showinfo:16266>Glare Crust</a>

<color='0xFFE53300'>0.1</color> security status solar system or lower:
<a href=showinfo:16267>Dark Glitter</a>

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:17978>Enriched Clear Icicle</a>
<a href=showinfo:16268>Gelidus</a>
<a href=showinfo:16269>Krystallos</a>
<a href=showinfo:17976>Pristine White Glaze</a>
<a href=showinfo:17977>Smooth Glacial Mass</a>
<a href=showinfo:17975>Thick Blue Ice</a>


typeName: Liquid Ozone
description:
Liquid Ozone is used as a cleaning and disinfectant substance, and plays a vital role in ensuring the smooth day-to-day operation of a starbase. One of the materials required to keep Control Towers online.

May be obtained by reprocessing the following ice ores:

<color='0xFF33FFFF'>1.0</color> security status solar system or lower:
<a href=showinfo:16264>Blue Ice</a>
<a href=showinfo:16262>Clear Icicle</a>
<a href=showinfo:16263>Glacial Mass</a>
<a href=showinfo:16265>White Glaze</a>

<color='0xFFFF6600'>0.3</color> security status solar system or lower:
<a href=showinfo:16266>Glare Crust</a>

<color='0xFFE53300'>0.1</color> security status solar system or lower:
<a href=showinfo:16267>Dark Glitter</a>

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:17978>Enriched Clear Icicle</a>
<a href=showinfo:16268>Gelidus</a>
<a href=showinfo:16269>Krystallos</a>
<a href=showinfo:17976>Pristine White Glaze</a>
<a href=showinfo:17977>Smooth Glacial Mass</a>
<a href=showinfo:17975>Thick Blue Ice</a>


typeName: Helium Isotopes
description:
The Helium-3 isotope is extremely sought-after for use in fusion processes, and also has various applications in the fields of cryogenics and machine cooling. One of the materials required to keep Amarr Control Towers online.

May be obtained by reprocessing the following ice ores:

<color='0xFF33FFFF'>1.0</color> security status solar system or lower:
<a href=showinfo:16262>Clear Icicle</a>

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:17978>Enriched Clear Icicle</a>


typeName: Strontium Clathrates
description:
An unstable compound of strontium molecules encased in the crystal structure of water. When fed to a Control Tower's force field generator, these clathrates bond with the molecules already in place in the field to create a nigh-invulnerable barrier of energy. A necessary ingredient for Control Towers to go into reinforced mode.

May be obtained by reprocessing the following ice ores:

<color='0xFF33FFFF'>1.0</color> security status solar system or lower:
<a href=showinfo:16264>Blue Ice</a>
<a href=showinfo:16262>Clear Icicle</a>
<a href=showinfo:16263>Glacial Mass</a>
<a href=showinfo:16265>White Glaze</a>

<color='0xFFFF6600'>0.3</color> security status solar system or lower:
<a href=showinfo:16266>Glare Crust</a>

<color='0xFFE53300'>0.1</color> security status solar system or lower:
<a href=showinfo:16267>Dark Glitter</a>

<color='0xFFFF0000'>0.0</color> security status solar system or lower:
<a href=showinfo:17978>Enriched Clear Icicle</a>
<a href=showinfo:16268>Gelidus</a>
<a href=showinfo:16269>Krystallos</a>
<a href=showinfo:17976>Pristine White Glaze</a>
<a href=showinfo:17977>Smooth Glacial Mass</a>
<a href=showinfo:17975>Thick Blue Ice</a>


typeName: 'Accord' Core Compensation
description:
When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core.

replaceBetter:
'Aura' Warp Core Stabilizer I,'Halcyon' Core Equalizer I,'Natura' Warp Core Stabilizer I,'Repose' Core Compensation,'Stoic' Core Equalizer I


typeName: 'Repose' Core Compensation
replaceBetter:
'Aura' Warp Core Stabilizer I,'Halcyon' Core Equalizer I,'Natura' Warp Core Stabilizer I,'Stoic' Core Equalizer I


typeName: Upgraded Adaptive Nano Plating I
replaceBetter:
'Collateral' Adaptive Nano Plating I,'Refuge' Adaptive Nano Plating I,Adaptive Nano Plating II,Ahremen's Modified Adaptive Nano Plating,Ammatar Navy Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Domination Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Federation Navy Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,Limited Adaptive Nano Plating I,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Republic Fleet Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Shadow Serpentis Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,True Sansha Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: Limited Adaptive Nano Plating I
description:
This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Collateral' Adaptive Nano Plating I,'Refuge' Adaptive Nano Plating I,Adaptive Nano Plating II,Ahremen's Modified Adaptive Nano Plating,Ammatar Navy Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Domination Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Federation Navy Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Republic Fleet Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Shadow Serpentis Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,True Sansha Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: 'Collateral' Adaptive Nano Plating I
description:
This cutting edge system is the most versatile nano plating around. It protects against all types of damage, however it is less effective than a specialized plating.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Refuge' Adaptive Nano Plating I,Adaptive Nano Plating II,Ahremen's Modified Adaptive Nano Plating,Ammatar Navy Adaptive Nano Plating,Brokara's Modified Adaptive Nano Plating,Brynn's Modified Adaptive Nano Plating,Centii A-Type Adaptive Nano Plating,Centii B-Type Adaptive Nano Plating,Centii C-Type Adaptive Nano Plating,Chelm's Modified Adaptive Nano Plating,Coreli A-Type Adaptive Nano Plating,Coreli B-Type Adaptive Nano Plating,Coreli C-Type Adaptive Nano Plating,Cormack's Modified Adaptive Nano Plating,Corpii A-Type Adaptive Nano Plating,Corpii B-Type Adaptive Nano Plating,Corpii C-Type Adaptive Nano Plating,Dark Blood Adaptive Nano Plating,Domination Adaptive Nano Plating,Draclira's Modified Adaptive Nano Plating,Federation Navy Adaptive Nano Plating,Gotan's Modified Adaptive Nano Plating,Imperial Navy Adaptive Nano Plating,Khanid Navy Adaptive Nano Plating,Mizuro's Modified Adaptive Nano Plating,Raysere's Modified Adaptive Nano Plating,Republic Fleet Adaptive Nano Plating,Selynne's Modified Adaptive Nano Plating,Setele's Modified Adaptive Nano Plating,Shadow Serpentis Adaptive Nano Plating,Tairei's Modified Adaptive Nano Plating,True Sansha Adaptive Nano Plating,Tuvan's Modified Adaptive Nano Plating,Vizan's Modified Adaptive Nano Plating


typeName: 'Refuge' Adaptive Nano Plating I
replaceSame:
Adaptive Nano Plating II,Domination Adaptive Nano Plating,Federation Navy Adaptive Nano Plating,Republic Fleet Adaptive Nano Plating,Shadow Serpentis Adaptive Nano Plating


typeName: Upgraded Kinetic Plating I
replaceBetter:
'Element' Kinetic Plating I,Ahremen's Modified Kinetic Plating,Ammatar Navy Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Dark Blood Kinetic Plating,Domination Kinetic Plating,Draclira's Modified Kinetic Plating,Experimental Kinetic Plating I,Federation Navy Kinetic Plating,Gotan's Modified Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating,Kinetic Plating II,Limited Kinetic Plating I,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Republic Fleet Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Shadow Serpentis Kinetic Plating,Tairei's Modified Kinetic Plating,True Sansha Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Limited Kinetic Plating I
replaceBetter:
'Element' Kinetic Plating I,Ahremen's Modified Kinetic Plating,Ammatar Navy Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Dark Blood Kinetic Plating,Domination Kinetic Plating,Draclira's Modified Kinetic Plating,Experimental Kinetic Plating I,Federation Navy Kinetic Plating,Gotan's Modified Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating,Kinetic Plating II,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Republic Fleet Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Shadow Serpentis Kinetic Plating,Tairei's Modified Kinetic Plating,True Sansha Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: Experimental Kinetic Plating I
replaceBetter:
'Element' Kinetic Plating I,Ahremen's Modified Kinetic Plating,Ammatar Navy Kinetic Plating,Brokara's Modified Kinetic Plating,Brynn's Modified Kinetic Plating,Centii A-Type Kinetic Plating,Centii B-Type Kinetic Plating,Centii C-Type Kinetic Plating,Chelm's Modified Kinetic Plating,Coreli A-Type Kinetic Plating,Coreli B-Type Kinetic Plating,Coreli C-Type Kinetic Plating,Cormack's Modified Kinetic Plating,Corpii A-Type Kinetic Plating,Corpii B-Type Kinetic Plating,Corpii C-Type Kinetic Plating,Dark Blood Kinetic Plating,Domination Kinetic Plating,Draclira's Modified Kinetic Plating,Federation Navy Kinetic Plating,Gotan's Modified Kinetic Plating,Imperial Navy Kinetic Plating,Khanid Navy Kinetic Plating,Kinetic Plating II,Mizuro's Modified Kinetic Plating,Raysere's Modified Kinetic Plating,Republic Fleet Kinetic Plating,Selynne's Modified Kinetic Plating,Setele's Modified Kinetic Plating,Shadow Serpentis Kinetic Plating,Tairei's Modified Kinetic Plating,True Sansha Kinetic Plating,Tuvan's Modified Kinetic Plating,Vizan's Modified Kinetic Plating


typeName: 'Aegis' Explosive Plating I
replaceSame:
Domination Explosive Plating,Explosive Plating II,Federation Navy Explosive Plating,Republic Fleet Explosive Plating,Shadow Serpentis Explosive Plating


typeName: Upgraded Explosive Plating I
replaceBetter:
'Aegis' Explosive Plating I,Ahremen's Modified Explosive Plating,Ammatar Navy Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Dark Blood Explosive Plating,Domination Explosive Plating,Draclira's Modified Explosive Plating,Experimental Explosive Plating I,Explosive Plating II,Federation Navy Explosive Plating,Gotan's Modified Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating,Limited Explosive Plating I,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Republic Fleet Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Shadow Serpentis Explosive Plating,Tairei's Modified Explosive Plating,True Sansha Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Limited Explosive Plating I
replaceBetter:
'Aegis' Explosive Plating I,Ahremen's Modified Explosive Plating,Ammatar Navy Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Dark Blood Explosive Plating,Domination Explosive Plating,Draclira's Modified Explosive Plating,Experimental Explosive Plating I,Explosive Plating II,Federation Navy Explosive Plating,Gotan's Modified Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Republic Fleet Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Shadow Serpentis Explosive Plating,Tairei's Modified Explosive Plating,True Sansha Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: Experimental Explosive Plating I
replaceBetter:
'Aegis' Explosive Plating I,Ahremen's Modified Explosive Plating,Ammatar Navy Explosive Plating,Brokara's Modified Explosive Plating,Brynn's Modified Explosive Plating,Centii A-Type Explosive Plating,Centii B-Type Explosive Plating,Centii C-Type Explosive Plating,Chelm's Modified Explosive Plating,Coreli A-Type Explosive Plating,Coreli B-Type Explosive Plating,Coreli C-Type Explosive Plating,Cormack's Modified Explosive Plating,Corpii A-Type Explosive Plating,Corpii B-Type Explosive Plating,Corpii C-Type Explosive Plating,Dark Blood Explosive Plating,Domination Explosive Plating,Draclira's Modified Explosive Plating,Explosive Plating II,Federation Navy Explosive Plating,Gotan's Modified Explosive Plating,Imperial Navy Explosive Plating,Khanid Navy Explosive Plating,Mizuro's Modified Explosive Plating,Raysere's Modified Explosive Plating,Republic Fleet Explosive Plating,Selynne's Modified Explosive Plating,Setele's Modified Explosive Plating,Shadow Serpentis Explosive Plating,Tairei's Modified Explosive Plating,True Sansha Explosive Plating,Tuvan's Modified Explosive Plating,Vizan's Modified Explosive Plating


typeName: 'Element' Kinetic Plating I
replaceSame:
Domination Kinetic Plating,Federation Navy Kinetic Plating,Kinetic Plating II,Republic Fleet Kinetic Plating,Shadow Serpentis Kinetic Plating


typeName: Upgraded EM Plating I
replaceBetter:
'Contour' EM Plating I,'Spiegel' EM Plating I,Ahremen's Modified EM Plating,Ammatar Navy EM Plating,Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Centii C-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Coreli C-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Corpii C-Type EM Plating,Dark Blood EM Plating,Domination EM Plating,Draclira's Modified EM Plating,EM Plating II,Federation Navy EM Plating,Gotan's Modified EM Plating,Imperial Navy EM Plating,Khanid Navy EM Plating,Limited EM Plating I,Mizuro's Modified EM Plating,Raysere's Modified EM Plating,Republic Fleet EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Shadow Serpentis EM Plating,Tairei's Modified EM Plating,True Sansha EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: Limited EM Plating I
replaceBetter:
'Contour' EM Plating I,'Spiegel' EM Plating I,Ahremen's Modified EM Plating,Ammatar Navy EM Plating,Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Centii C-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Coreli C-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Corpii C-Type EM Plating,Dark Blood EM Plating,Domination EM Plating,Draclira's Modified EM Plating,EM Plating II,Federation Navy EM Plating,Gotan's Modified EM Plating,Imperial Navy EM Plating,Khanid Navy EM Plating,Mizuro's Modified EM Plating,Raysere's Modified EM Plating,Republic Fleet EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Shadow Serpentis EM Plating,Tairei's Modified EM Plating,True Sansha EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: 'Contour' EM Plating I
description:
Attempts to distribute electro-magnetic energy over the entire plating. Grants a bonus to EM resistance. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceBetter:
'Spiegel' EM Plating I,Ahremen's Modified EM Plating,Ammatar Navy EM Plating,Brokara's Modified EM Plating,Brynn's Modified EM Plating,Centii A-Type EM Plating,Centii B-Type EM Plating,Centii C-Type EM Plating,Chelm's Modified EM Plating,Coreli A-Type EM Plating,Coreli B-Type EM Plating,Coreli C-Type EM Plating,Cormack's Modified EM Plating,Corpii A-Type EM Plating,Corpii B-Type EM Plating,Corpii C-Type EM Plating,Dark Blood EM Plating,Domination EM Plating,Draclira's Modified EM Plating,EM Plating II,Federation Navy EM Plating,Gotan's Modified EM Plating,Imperial Navy EM Plating,Khanid Navy EM Plating,Mizuro's Modified EM Plating,Raysere's Modified EM Plating,Republic Fleet EM Plating,Selynne's Modified EM Plating,Setele's Modified EM Plating,Shadow Serpentis EM Plating,Tairei's Modified EM Plating,True Sansha EM Plating,Tuvan's Modified EM Plating,Vizan's Modified EM Plating


typeName: 'Spiegel' EM Plating I
description:
Attempts to distribute Electro-Magnetic energy over the entire plating. Grants a bonus to EM resistance. 

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

replaceSame:
Domination EM Plating,EM Plating II,Federation Navy EM Plating,Republic Fleet EM Plating,Shadow Serpentis EM Plating


