from collections import OrderedDict from itertools import chain # noinspection PyPackageRequirements import wx import gui.globalEvents as GE import gui.mainFrame from gui.contextMenu import ContextMenuUnconditional from gui.utils.sorter import smartSort from service.damagePattern import DamagePattern as DmgPatternSvc from service.fit import Fit class ChangeDamagePattern(ContextMenuUnconditional): def __init__(self): self.mainFrame = gui.mainFrame.MainFrame.getInstance() def display(self, callingWindow, srcContext): return srcContext == "resistancesViewFull" @property def enabled(self): return self.mainFrame.getActiveFit() is not None def getText(self, callingWindow, itmContext): sDP = DmgPatternSvc.getInstance() sFit = Fit.getInstance() fitID = self.mainFrame.getActiveFit() self.fit = sFit.getFit(fitID) builtinPatterns = sDP.getBuiltinDamagePatternList() userPatterns = sorted(sDP.getUserDamagePatternList(), key=lambda p: smartSort(p.fullName)) # Order here is important: patterns with duplicate names from the latter will overwrite # patterns from the former self.patterns = sorted( chain(builtinPatterns, userPatterns), key=lambda p: p.fullName not in ["Uniform", "Selected Ammo"]) self.patternEventMap = {} self.items = (OrderedDict(), OrderedDict()) for pattern in self.patterns: container = self.items for categoryName in pattern.hierarchy: container = container[1].setdefault(categoryName, (OrderedDict(), OrderedDict())) container[0][pattern.shortName] = pattern return list(self.items[0].keys()) + list(self.items[1].keys()) def _addPattern(self, parentMenu, pattern, name): id = ContextMenuUnconditional.nextID() self.patternEventMap[id] = pattern menuItem = wx.MenuItem(parentMenu, id, name, kind=wx.ITEM_CHECK) parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem) # determine active pattern sFit = Fit.getInstance() fitID = self.mainFrame.getActiveFit() fit = sFit.getFit(fitID) checked = fit.damagePattern is pattern if fit else False return menuItem, checked def _addCategory(self, parentMenu, name): id = ContextMenuUnconditional.nextID() menuItem = wx.MenuItem(parentMenu, id, name) parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem) return menuItem def isChecked(self, i): try: patternName = list(self.items[0].keys())[i] except IndexError: return super().isChecked(i) pattern = self.items[0][patternName] if self.fit and pattern is self.fit.damagePattern: return True return False def getSubMenu(self, callingWindow, context, rootMenu, i, pitem): # Pattern as menu item if i < len(self.items[0]): id = pitem.GetId() self.patternEventMap[id] = list(self.items[0].values())[i] rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, pitem) return False # Category as menu item - expands further msw = "wxMSW" in wx.PlatformInfo def makeMenu(container, parentMenu): menu = wx.Menu() for name, subcontainer in container[1].items(): menuItem = self._addCategory(rootMenu if msw else parentMenu, name) subMenu = makeMenu(subcontainer, menu) menuItem.SetSubMenu(subMenu) menu.Append(menuItem) for name, pattern in container[0].items(): menuItem, checked = self._addPattern(rootMenu if msw else parentMenu, pattern, name) menu.Append(menuItem) menuItem.Check(checked) menu.Bind(wx.EVT_MENU, self.handlePatternSwitch) return menu container = list(self.items[1].values())[i - len(self.items[0])] subMenu = makeMenu(container, rootMenu) return subMenu def handlePatternSwitch(self, event): pattern = self.patternEventMap.get(event.Id, False) if pattern is False: event.Skip() return sFit = Fit.getInstance() fitID = self.mainFrame.getActiveFit() sFit.setDamagePattern(fitID, pattern) setattr(self.mainFrame, "_activeDmgPattern", pattern) wx.PostEvent(self.mainFrame, GE.FitChanged(fitIDs=(fitID,))) ChangeDamagePattern.register()