# ammoInfluenceCapNeed # # Used by: # Items from category: Charge (465 of 884) type = "passive" def handler(fit, module, context): # Dirty hack to work around cap charges setting cap booster # injection amount to zero rawAttr = module.item.getAttribute("capacitorNeed") if rawAttr is not None and rawAttr >= 0: module.boostItemAttr("capacitorNeed", module.getModifiedChargeAttr("capNeedBonus") or 0)