import wx from service.fit import Fit import gui.mainFrame from gui import globalEvents as GE class FitModuleStateChangeCommand(wx.Command): def __init__(self, fitID, baseMod, modules, click): # todo: instead of modules, needs to be positions. Dead objects are a thing wx.Command.__init__(self, True, "Module State Change") self.mainFrame = gui.mainFrame.MainFrame.getInstance() self.sFit = Fit.getInstance() self.fitID = fitID self.baseMod = baseMod self.modules = modules self.click = click self.old_states = {} for mod in modules: # we don't use the actual module as the key, because it may have been deleted in subsequent calls (even if # we undo a deletion, wouldn't be the same obj). So, we store the position self.old_states[mod.modPosition] = mod.state def Do(self): # todo: determine if we've changed state (recalc). If not, store that so we don't attempt to recalc on undo self.sFit.toggleModulesState(self.fitID, self.baseMod, self.modules, self.click) wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=self.fitID)) return True def Undo(self): # todo: some sanity checking to make sure that we are applying state back to the same modules? fit = self.sFit.getFit(self.fitID) for k, v in self.old_states.items(): fit.modules[k].state = v self.sFit.recalc(fit) wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=self.fitID)) return True