# -*- coding: utf-8 -*- from gui.contextMenu import ContextMenu import gui.mainFrame import service import gui.globalEvents as GE import wx from gui import bitmapLoader class TargetResists(ContextMenu): def __init__(self): self.mainFrame = gui.mainFrame.MainFrame.getInstance() def display(self, srcContext, selection): if self.mainFrame.getActiveFit() is None or srcContext not in ("firepowerViewFull",): return False sTR = service.TargetResists.getInstance() self.patterns = sTR.getTargetResistsList() self.patterns.sort( key=lambda p: (p.name in ["None"], p.name) ) return len(self.patterns) > 0 def getText(self, itmContext, selection): return "Target Resists" def activate(self, fullContext, selection, i): pass def handleResistSwitch(self, event): pattern = self.patternIds.get(event.Id, False) if pattern is False: event.Skip() return sFit = service.Fit.getInstance() fitID = self.mainFrame.getActiveFit() sFit.setTargetResists(fitID, pattern) wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fitID)) def addPattern(self, menu, pattern, currBase = None): id = wx.NewId() name = pattern.name if pattern is not None else "No Profile" self.patternIds[id] = pattern if currBase: item = wx.MenuItem(menu, id, currBase) else: item = wx.MenuItem(menu, id, name) item.pattern = pattern return item def addSeperator(self, m, text): id = wx.NewId() m.Append(id, u'─ %s ─' % text) m.Enable(id, False) def getSubMenu(self, context, selection, menu, i): self.context = context menu.Bind(wx.EVT_MENU, self.handleResistSwitch) m = wx.Menu() m.Bind(wx.EVT_MENU, self.handleResistSwitch) self.patternIds = {} # @todo: this whole thing is a mess, please fix # Maybe look into processing resists into a dict and iterating through # dict to make submenus instead of this shitty logic items = [] nameBase = None sub = None m.AppendItem(self.addPattern(m, None)) # Add reset m.AppendSeparator() for pattern in self.patterns: start, end = pattern.name.find('['), pattern.name.find(']') if start is not -1 and end is not -1: currBase = pattern.name[start+1:end] else: currBase = None if nameBase is None or nameBase != currBase: sub = None base = pattern nameBase = currBase item = self.addPattern(m, pattern, currBase) items.append(item) else: if sub is None: sub = wx.Menu() sub.Bind(wx.EVT_MENU, self.handleResistSwitch) item.SetSubMenu(sub) sub.AppendItem(self.addPattern(sub, base)) sub.AppendItem(self.addPattern(sub, pattern)) for item in items: m.AppendItem(item) return m TargetResists.register()