# eliteBonusCommandShipProjectileFalloffCS2 # # Used by: # Ship: Sleipnir type = "passive" def handler(fit, ship, context): fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"), "falloff", ship.getModifiedItemAttr("eliteBonusCommandShips2"), skill="Command Ships")