# boosterArmorRepairAmountPenalty # # Used by: # Implants named like: Drop Booster (3 of 4) # Implants named like: Mindflood Booster (3 of 4) # Implants named like: Sooth Sayer Booster (3 of 4) type = "boosterSideEffect" # User-friendly name for the side effect displayName = "Armor Repair Amount" # Attribute that this effect targets attr = "boosterArmorRepairAmountPenalty" def handler(fit, booster, context): fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Armor Repair Unit", "armorDamageAmount", booster.getModifiedItemAttr(attr))