# eliteBonusHeavyInterdictorsProjectileFalloff1 # # Used by: # Ship: Broadsword type = "passive" def handler(fit, ship, context): fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"), "falloff", ship.getModifiedItemAttr("eliteBonusHeavyInterdictors1"), skill="Heavy Interdiction Cruisers")