# subsystemBonusCaldariOffensive1LauncherROF # # Used by: # Subsystem: Tengu Offensive - Accelerated Ejection Bay type = "passive" def handler(fit, src, context): groups = ("Missile Launcher Heavy", "Missile Launcher Rapid Light", "Missile Launcher Heavy Assault") fit.modules.filteredItemBoost(lambda mod: mod.item.group.name in groups, "speed", src.getModifiedItemAttr("subsystemBonusCaldariOffensive"), skill="Caldari Offensive Systems")