# eliteBonusMaraudersHeavyMissileDamageExpRole1 # # Used by: # Ship: Golem type = "passive" def handler(fit, ship, context): fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "explosiveDamage", ship.getModifiedItemAttr("eliteBonusViolatorsRole1"))