# energyPulseWeaponsDurationBonusPostPercentDurationLocationShipModulesRequiringEnergyPulseWeapons # # Used by: # Implants named like: Inherent Implants 'Squire' Energy Pulse Weapons EP (6 of 6) # Skill: Energy Pulse Weapons type = "passive" def handler(fit, container, context): level = container.level if "skill" in context else 1 fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Energy Pulse Weapons"), "duration", container.getModifiedItemAttr("durationBonus") * level)