# shipBonusTitanG2EMExplosiveDamageBonus # # Used by: # Ship: Komodo type = "passive" def handler(fit, src, context): fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "explosiveDamage", src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("Torpedoes"), "emDamage", src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "emDamage", src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("XL Torpedoes"), "explosiveDamage", src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "emDamage", src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan") fit.modules.filteredChargeBoost(lambda mod: mod.item.requiresSkill("XL Cruise Missiles"), "explosiveDamage", src.getModifiedItemAttr("shipBonusTitanG2"), skill="Gallente Titan")