# shipProjectileOptimalBonuseMF2 # # Used by: # Ship: Cheetah type = "passive" def handler(fit, ship, context): fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Projectile Turret"), "maxRange", ship.getModifiedItemAttr("shipBonusMF2"), skill="Minmatar Frigate")