# skillRemoteECMDurationBonus # # Used by: # Skill: Burst Projector Operation type = "passive" def handler(fit, skill, context): # We need to make sure that the attribute exists, otherwise we add attributes that don't belong. See #927 fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Burst Projector Operation") and mod.item.getAttribute("duration"), "duration", skill.getModifiedItemAttr("projECMDurationBonus") * skill.level) fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Burst Projector Operation") and mod.item.getAttribute("durationECMJammerBurstProjector"), "durationECMJammerBurstProjector", skill.getModifiedItemAttr("projECMDurationBonus") * skill.level) fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Burst Projector Operation") and mod.item.getAttribute("durationTargetIlluminationBurstProjector"), "durationTargetIlluminationBurstProjector", skill.getModifiedItemAttr("projECMDurationBonus") * skill.level) fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Burst Projector Operation") and mod.item.getAttribute("durationSensorDampeningBurstProjector"), "durationSensorDampeningBurstProjector", skill.getModifiedItemAttr("projECMDurationBonus") * skill.level) fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Burst Projector Operation") and mod.item.getAttribute("durationWeaponDisruptionBurstProjector"), "durationWeaponDisruptionBurstProjector", skill.getModifiedItemAttr("projECMDurationBonus") * skill.level)