# systemArmorEmResistance # # Used by: # Celestials named like: Incursion Effect (2 of 2) # Celestials named like: Pulsar Effect Beacon Class (6 of 6) runTime = "early" type = ("projected", "offline") def handler(fit, beacon, context): fit.ship.boostItemAttr("armorEmDamageResonance", beacon.getModifiedItemAttr("armorEmDamageResistanceBonus"), stackingPenalties=True)