from gui.contextMenu import ContextMenu import gui.mainFrame # noinspection PyPackageRequirements import wx import gui.globalEvents as GE from service.fit import Fit from service.settings import ContextMenuSettings class AmmoToDmgPattern(ContextMenu): def __init__(self): self.mainFrame = gui.mainFrame.MainFrame.getInstance() self.settings = ContextMenuSettings.getInstance() def display(self, srcContext, mainItem, selection): if not self.settings.get('ammoPattern'): return False if srcContext not in ("marketItemGroup", "marketItemMisc") or self.mainFrame.getActiveFit() is None: return False for attr in ("emDamage", "thermalDamage", "explosiveDamage", "kineticDamage"): if mainItem.getAttribute(attr) is not None: return True return False def getText(self, itmContext, mainItem, selection): return "Set {0} as Damage Pattern".format(itmContext if itmContext is not None else "Item") def activate(self, fullContext, mainItem, selection, i): fit = self.mainFrame.getActiveFit() sFit = Fit.getInstance() sFit.setAsPattern(fit, mainItem) wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fit)) def getBitmap(self, context, mainItem, selection): return None AmmoToDmgPattern.register()