import json from math import log from numbers import Number from logbook import Logger import eos.db from config import getVersion from service.fit import Fit from service.market import Market from eos.const import FittingModuleState, FittingHardpoint, FittingSlot from service.const import PortEftRigSize from eos.saveddata.module import Module from eos.saveddata.drone import Drone from eos.effectHandlerHelpers import HandledList from eos.db import gamedata_session, getCategory, getAttributeInfo, getGroup from eos.gamedata import Attribute, Effect, Group, Item, ItemEffect from eos.utils.spoolSupport import SpoolType, SpoolOptions from gui.fitCommands.calc.module.localAdd import CalcAddLocalModuleCommand from gui.fitCommands.calc.module.localRemove import CalcRemoveLocalModulesCommand from gui.fitCommands.calc.module.changeCharges import CalcChangeModuleChargesCommand from gui.fitCommands.helpers import ModuleInfo pyfalog = Logger(__name__) pyfaVersion = getVersion() class EfsPort: wepTestSet = {} version = 0.06 @staticmethod def attrDirectMap(values, target, source): for val in values: target[val] = source.getModifiedItemAttr(val) @staticmethod def getT2MwdSpeed(fit, sFit): fitID = fit.ID propID = None shipHasMedSlots = fit.ship.getModifiedItemAttr("medSlots") > 0 shipPower = fit.ship.getModifiedItemAttr("powerOutput") # Monitors have a 99% reduction to prop mod power requirements if fit.ship.typeName == "Monitor": shipPower *= 100 rigSize = fit.ship.getModifiedItemAttr("rigSize") if not shipHasMedSlots: return None filterVal = Item.groupID == getGroup("Propulsion Module").ID propMods = gamedata_session.query(Item).options().filter(filterVal).all() mapPropData = lambda propName: \ next(map(lambda propMod: {"id": propMod.typeID, "powerReq": propMod.attributes["power"].value}, (filter(lambda mod: mod.typeName == propName, propMods)))) mwd5mn = mapPropData("5MN Microwarpdrive II") mwd50mn = mapPropData("50MN Microwarpdrive II") mwd500mn = mapPropData("500MN Microwarpdrive II") mwd50000mn = mapPropData("50000MN Microwarpdrive II") if rigSize == PortEftRigSize.SMALL or rigSize is None: propID = mwd5mn["id"] if shipPower > mwd5mn["powerReq"] else None elif rigSize == PortEftRigSize.MEDIUM: propID = mwd50mn["id"] if shipPower > mwd50mn["powerReq"] else mwd5mn["id"] elif rigSize == PortEftRigSize.LARGE: propID = mwd500mn["id"] if shipPower > mwd500mn["powerReq"] else mwd50mn["id"] elif rigSize == PortEftRigSize.CAPITAL: propID = mwd50000mn["id"] if shipPower > mwd50000mn["powerReq"] else mwd500mn["id"] if propID is None: return None cmd = CalcAddLocalModuleCommand(fitID, ModuleInfo(itemID=propID)) cmd.Do() if cmd.needsGuiRecalc: sFit.recalc(fit) fit = eos.db.getFit(fitID) mwdPropSpeed = fit.maxSpeed mwdPosition = list(filter(lambda mod: mod.item and mod.item.ID == propID, fit.modules))[0].position cmd = CalcRemoveLocalModulesCommand(fitID, [mwdPosition]) cmd.Do() if cmd.needsGuiRecalc: sFit.recalc(fit) fit = eos.db.getFit(fitID) return mwdPropSpeed @staticmethod def getPropData(fit, sFit): propMods = filter(lambda mod: mod.item and mod.item.group.name == "Propulsion Module", fit.modules) activePropWBloomFilter = lambda mod: mod.state > 0 and "signatureRadiusBonus" in mod.item.attributes propWithBloom = next(filter(activePropWBloomFilter, propMods), None) if propWithBloom is not None: oldPropState = propWithBloom.state propWithBloom.state = FittingModuleState.ONLINE sFit.recalc(fit) sp = fit.maxSpeed sig = fit.ship.getModifiedItemAttr("signatureRadius") propWithBloom.state = oldPropState sFit.recalc(fit) return {"usingMWD": True, "unpropedSpeed": sp, "unpropedSig": sig} return { "usingMWD": False, "unpropedSpeed": fit.maxSpeed, "unpropedSig": fit.ship.getModifiedItemAttr("signatureRadius") } @staticmethod def getModsInGroups(fit, modGroupNames): matchingMods = list(filter(lambda mod: mod.item and mod.item.group.name in modGroupNames, fit.modules)) # Sort mods to prevent the order needlessly changing as pyfa updates. matchingMods.sort(key=lambda mod: mod.item.ID) matchingMods.sort(key=lambda mod: mod.item.group.ID) return matchingMods # Note this also includes data for any cap boosters as they "repair" cap. @staticmethod def getRepairData(fit, sFit): modGroupNames = [ "Shield Booster", "Armor Repair Unit", "Ancillary Shield Booster", "Ancillary Armor Repairer", "Hull Repair Unit", "Capacitor Booster", ] repairMods = EfsPort.getModsInGroups(fit, modGroupNames) repairs = []; for mod in repairMods: stats = {} EfsPort.attrDirectMap(["duration", "capacitorNeed"], stats, mod) if mod.item.group.name in ["Armor Repair Unit", "Ancillary Armor Repairer"]: stats["type"] = "Armor Repairer" EfsPort.attrDirectMap(["armorDamageAmount"], stats, mod) if mod.item.group.name == "Ancillary Armor Repairer": stats["numShots"] = mod.numShots EfsPort.attrDirectMap(["reloadTime", "chargedArmorDamageMultiplier"], stats, mod) elif mod.item.group.name in ["Shield Booster", "Ancillary Shield Booster"]: stats["type"] = "Shield Booster" EfsPort.attrDirectMap(["shieldBonus"], stats, mod) if mod.item.group.name == "Ancillary Shield Booster": stats["numShots"] = mod.numShots EfsPort.attrDirectMap(["reloadTime"], stats, mod) c = mod.charge if c: sFit.recalc(fit) CalcChangeModuleChargesCommand( fit.ID, projected=False, chargeMap={mod.position: None}, recalc=False).Do() sFit.recalc(fit) stats["unloadedCapacitorNeed"] = mod.getModifiedItemAttr("capacitorNeed") CalcChangeModuleChargesCommand( fit.ID, projected=False, chargeMap={mod.position: c.typeID}, recalc=False).Do() sFit.recalc(fit) elif mod.item.group.name == "Capacitor Booster": # The capacitorNeed is negative, which provides the boost. stats["type"] = "Capacitor Booster" stats["numShots"] = mod.numShots EfsPort.attrDirectMap(["reloadTime"], stats, mod) repairs.append(stats) return repairs @staticmethod def getOutgoingProjectionData(fit): # This is a subset of module groups capable of projection and a superset of those currently used by efs modGroupNames = [ "Remote Shield Booster", "Warp Scrambler", "Stasis Web", "Remote Capacitor Transmitter", "Energy Nosferatu", "Energy Neutralizer", "Burst Jammer", "ECM", "Sensor Dampener", "Weapon Disruptor", "Remote Armor Repairer", "Target Painter", "Remote Hull Repairer", "Burst Projectors", "Warp Disrupt Field Generator", "Armor Resistance Shift Hardener", "Micro Jump Drive", "Ship Modifiers", "Stasis Grappler", "Ancillary Remote Shield Booster", "Ancillary Remote Armor Repairer", "Titan Phenomena Generator", "Non-Repeating Hardeners", "Mutadaptive Remote Armor Repairer" ] projectedMods = EfsPort.getModsInGroups(fit, modGroupNames) projections = [] for mod in projectedMods: maxRangeDefault = 0 falloffDefault = 0 stats = {} if mod.item.group.name in ["Stasis Web", "Stasis Grappler"]: stats["type"] = "Stasis Web" stats["optimal"] = mod.getModifiedItemAttr("maxRange") EfsPort.attrDirectMap(["duration", "speedFactor"], stats, mod) elif mod.item.group.name == "Weapon Disruptor": stats["type"] = "Weapon Disruptor" stats["optimal"] = mod.getModifiedItemAttr("maxRange") stats["falloff"] = mod.getModifiedItemAttr("falloffEffectiveness") EfsPort.attrDirectMap([ "trackingSpeedBonus", "maxRangeBonus", "falloffBonus", "aoeCloudSizeBonus", "aoeVelocityBonus", "missileVelocityBonus", "explosionDelayBonus" ], stats, mod) elif mod.item.group.name == "Energy Nosferatu": stats["type"] = "Energy Nosferatu" EfsPort.attrDirectMap(["powerTransferAmount", "energyNeutralizerSignatureResolution"], stats, mod) elif mod.item.group.name == "Energy Neutralizer": stats["type"] = "Energy Neutralizer" EfsPort.attrDirectMap([ "energyNeutralizerSignatureResolution", "entityCapacitorLevelModifierSmall", "entityCapacitorLevelModifierMedium", "entityCapacitorLevelModifierLarge", "energyNeutralizerAmount" ], stats, mod) elif mod.item.group.name in ["Remote Shield Booster", "Ancillary Remote Shield Booster"]: stats["type"] = "Remote Shield Booster" EfsPort.attrDirectMap(["shieldBonus"], stats, mod) elif mod.item.group.name in [ "Remote Armor Repairer", "Ancillary Remote Armor Repairer", "Mutadaptive Remote Armor Repairer" ]: stats["type"] = "Remote Armor Repairer" EfsPort.attrDirectMap(["armorDamageAmount"], stats, mod) elif mod.item.group.name in ["Remote Capacitor Transmitter"]: stats["type"] = "Remote Capacitor Transmitter" EfsPort.attrDirectMap(["powerTransferAmount"], stats, mod) elif mod.item.group.name == "Warp Scrambler": stats["type"] = "Warp Scrambler" EfsPort.attrDirectMap(["activationBlockedStrenght", "warpScrambleStrength"], stats, mod) elif mod.item.group.name == "Warp Disrupt Field Generator": maxRangeDefault = mod.getModifiedItemAttr("warpScrambleRange") stats["type"] = "Warp Scrambler" EfsPort.attrDirectMap(["activationBlockedStrenght", "warpScrambleStrength"], stats, mod) if maxRangeDefault >= 30000: # We want this to be 0 for disruption scripts as we have no other way to tell scrams from points. stats["activationBlockedStrenght"] = 0 elif mod.item.group.name == "Target Painter": stats["type"] = "Target Painter" EfsPort.attrDirectMap(["signatureRadiusBonus"], stats, mod) elif mod.item.group.name == "Sensor Dampener": stats["type"] = "Sensor Dampener" EfsPort.attrDirectMap(["maxTargetRangeBonus", "scanResolutionBonus"], stats, mod) elif mod.item.group.name == "ECM": stats["type"] = "ECM" EfsPort.attrDirectMap([ "scanGravimetricStrengthBonus", "scanMagnetometricStrengthBonus", "scanRadarStrengthBonus", "scanLadarStrengthBonus", ], stats, mod) elif mod.item.group.name == "Burst Jammer": stats["type"] = "Burst Jammer" maxRangeDefault = mod.getModifiedItemAttr("ecmBurstRange") EfsPort.attrDirectMap([ "scanGravimetricStrengthBonus", "scanMagnetometricStrengthBonus", "scanRadarStrengthBonus", "scanLadarStrengthBonus", ], stats, mod) elif mod.item.group.name == "Micro Jump Drive": stats["type"] = "Micro Jump Drive" EfsPort.attrDirectMap(["moduleReactivationDelay"], stats, mod) else: pyfalog.error("Projected module {0} lacks efs export implementation".format(mod.item.typeName)) if mod.getModifiedItemAttr("maxRange", None) is None: pyfalog.error("Projected module {0} has no maxRange".format(mod.item.typeName)) # Burst jammer maxRange is 0 if the value is retrieved using mod.getModifiedItemAttr("maxRange") # Despite it is correct, it still pulls 0.0. stats["optimal"] = mod.getModifiedItemAttr("maxRange", maxRangeDefault) if mod.item.group.name != "Burst Jammer" else mod.maxRange stats["falloff"] = mod.getModifiedItemAttr("falloffEffectiveness", falloffDefault) EfsPort.attrDirectMap(["duration", "capacitorNeed"], stats, mod) projections.append(stats) return projections # Note that unless padTypeIDs is True all 0s will be removed from modTypeIDs in the return. # They always are added initially for the sake of brevity, as this option may not be retained long term. @staticmethod def getModuleInfo(fit, padTypeIDs=False): moduleNames = [] modTypeIDs = [] moduleNameSets = {FittingSlot.LOW: [], FittingSlot.MED: [], FittingSlot.HIGH: [], FittingSlot.RIG: [], FittingSlot.SUBSYSTEM: []} modTypeIDSets = {FittingSlot.LOW: [], FittingSlot.MED: [], FittingSlot.HIGH: [], FittingSlot.RIG: [], FittingSlot.SUBSYSTEM: []} for mod in fit.modules: try: if mod.item is not None: if mod.charge is not None: modTypeIDSets[mod.slot].append([mod.item.typeID, mod.charge.typeID]) moduleNameSets[mod.slot].append(mod.item.typeName + ": " + mod.charge.typeName) else: modTypeIDSets[mod.slot].append(mod.item.typeID) moduleNameSets[mod.slot].append(mod.item.typeName) else: modTypeIDSets[mod.slot].append(0) moduleNameSets[mod.slot].append("Empty Slot") except (KeyboardInterrupt, SystemExit): raise except: pyfalog.error("Could not find name for module {0}".format(vars(mod))) for modInfo in [ ["High Slots:"], moduleNameSets[FittingSlot.HIGH], ["", "Med Slots:"], moduleNameSets[FittingSlot.MED], ["", "Low Slots:"], moduleNameSets[FittingSlot.LOW], ["", "Rig Slots:"], moduleNameSets[FittingSlot.RIG] ]: moduleNames.extend(modInfo) if len(moduleNameSets[FittingSlot.SUBSYSTEM]) > 0: moduleNames.extend(["", "Subsystems:"]) moduleNames.extend(moduleNameSets[FittingSlot.SUBSYSTEM]) for slotType in [FittingSlot.HIGH, FittingSlot.MED, FittingSlot.LOW, FittingSlot.RIG, FittingSlot.SUBSYSTEM]: if slotType is not FittingSlot.SUBSYSTEM or len(modTypeIDSets[slotType]) > 0: modTypeIDs.extend([0, 0] if slotType is not FittingSlot.HIGH else [0]) modTypeIDs.extend(modTypeIDSets[slotType]) droneNames = [] droneIDs = [] fighterNames = [] fighterIDs = [] for drone in fit.drones: if drone.amountActive > 0: droneIDs.append(drone.item.typeID) droneNames.append("%s x%s" % (drone.item.typeName, drone.amount)) for fighter in fit.fighters: if fighter.amount > 0: fighterIDs.append(fighter.item.typeID) fighterNames.append("%s x%s" % (fighter.item.typeName, fighter.amount)) if len(droneNames) > 0: modTypeIDs.extend([0, 0]) modTypeIDs.extend(droneIDs) moduleNames.extend(["", "Drones:"]) moduleNames.extend(droneNames) if len(fighterNames) > 0: modTypeIDs.extend([0, 0]) modTypeIDs.extend(fighterIDs) moduleNames.extend(["", "Fighters:"]) moduleNames.extend(fighterNames) if len(fit.implants) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Implants:"]) for implant in fit.implants: modTypeIDs.append(implant.item.typeID) moduleNames.append(implant.item.typeName) if len(fit.boosters) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Boosters:"]) for booster in fit.boosters: modTypeIDs.append(booster.item.typeID) moduleNames.append(booster.item.typeName) if len(fit.commandFits) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Command Fits:"]) for commandFit in fit.commandFits: modTypeIDs.append(commandFit.ship.item.typeID) moduleNames.append(commandFit.name) if len(fit.projectedModules) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Projected Modules:"]) for mod in fit.projectedModules: modTypeIDs.append(mod.item.typeID) moduleNames.append(mod.item.typeName) if fit.character.name != "All 5": modTypeIDs.extend([0, 0, 0]) moduleNames.extend(["", "Character:"]) moduleNames.append(fit.character.name) if padTypeIDs is not True: modTypeIDsUnpadded = [mod for mod in modTypeIDs if mod != 0] modTypeIDs = modTypeIDsUnpadded return {"moduleNames": moduleNames, "modTypeIDs": modTypeIDs} @staticmethod def getFighterAbilityData(fighterAttr, fighter, baseRef): baseRefDam = baseRef + "Damage" abilityName = "RegularAttack" if baseRef == "fighterAbilityAttackMissile" else "MissileAttack" rangeSuffix = "RangeOptimal" if baseRef == "fighterAbilityAttackMissile" else "Range" reductionRef = baseRef if baseRef == "fighterAbilityAttackMissile" else baseRefDam damageReductionFactor = log(fighterAttr(reductionRef + "ReductionFactor")) / log(fighterAttr(reductionRef + "ReductionSensitivity")) damTypes = ["EM", "Therm", "Exp", "Kin"] abBaseDamage = sum(map(lambda damType: fighterAttr(baseRefDam + damType), damTypes)) abDamage = abBaseDamage * fighterAttr(baseRefDam + "Multiplier") return { "name": abilityName, "volley": abDamage * fighter.amount, "explosionRadius": fighterAttr(baseRef + "ExplosionRadius"), "explosionVelocity": fighterAttr(baseRef + "ExplosionVelocity"), "optimal": fighterAttr(baseRef + rangeSuffix), "damageReductionFactor": damageReductionFactor, "rof": fighterAttr(baseRef + "Duration"), } @staticmethod def getWeaponSystemData(fit): weaponSystems = [] groups = {} # Export at maximum spool for consistency, spoolup data is exported anyway. defaultSpoolValue = 1 spoolOptions = SpoolOptions(SpoolType.SPOOL_SCALE, defaultSpoolValue, True) for mod in fit.modules: if mod.getDps(spoolOptions=spoolOptions).total > 0: # Group weapon + ammo combinations that occur more than once keystr = str(mod.itemID) + "-" + str(mod.chargeID) if keystr in groups: groups[keystr][1] += 1 else: groups[keystr] = [mod, 1] for wepGroup in groups.values(): stats = wepGroup[0] n = wepGroup[1] tracking = 0 optimalSigRadius = 0 maxVelocity = 0 explosionDelay = 0 damageReductionFactor = 0 explosionRadius = 0 explosionVelocity = 0 aoeFieldRange = 0 typeing = 'None' if stats.charge: name = stats.item.typeName + ", " + stats.charge.typeName else: name = stats.item.typeName if stats.hardpoint == FittingHardpoint.TURRET: tracking = stats.getModifiedItemAttr("trackingSpeed") optimalSigRadius = stats.getModifiedItemAttr('optimalSigRadius') typeing = "Turret" # Bombs share most attributes with missiles despite not needing the hardpoint elif stats.hardpoint == FittingHardpoint.MISSILE or "Bomb Launcher" in stats.item.typeName: maxVelocity = stats.getModifiedChargeAttr("maxVelocity") explosionDelay = stats.getModifiedChargeAttr("explosionDelay") damageReductionFactor = stats.getModifiedChargeAttr("aoeDamageReductionFactor") explosionRadius = stats.getModifiedChargeAttr("aoeCloudSize") explosionVelocity = stats.getModifiedChargeAttr("aoeVelocity") typeing = "Missile" # AoE DDs can be treated like missiles with a damageReductionFactor of 0 elif stats.item.group.name == 'Super Weapon' and stats.maxRange: explosionRadius = stats.getModifiedItemAttr("signatureRadius") typeing = "Missile" elif stats.hardpoint == FittingHardpoint.NONE: aoeFieldRange = stats.getModifiedItemAttr("empFieldRange") # This also covers non-bomb weapons with dps values and no hardpoints, most notably targeted doomsdays. typeing = "SmartBomb" # Targeted DDs are the only non drone/fighter weapon without an explicit max range if stats.item.group.name == 'Super Weapon' and stats.maxRange is None: maxRange = 300000 else: maxRange = stats.maxRange dps_spread_dict = stats.getDps(spoolOptions=spoolOptions, getSpreadDPS=True) dps_spread_dict.update((x, y*n) for x, y in dps_spread_dict.items()) statDict = { "dps": stats.getDps(spoolOptions=spoolOptions).total * n, "capUse": stats.capUse * n, "falloff": stats.falloff, "type": typeing, "name": name, "optimal": maxRange, "numCharges": stats.numCharges, "numShots": stats.numShots, "reloadTime": stats.reloadTime, "cycleTime": stats.getCycleParameters().averageTime, "volley": stats.getVolley(spoolOptions=spoolOptions).total * n, "tracking": tracking, "maxVelocity": maxVelocity, "explosionDelay": explosionDelay, "damageReductionFactor": damageReductionFactor, "explosionRadius": explosionRadius, "explosionVelocity": explosionVelocity, "aoeFieldRange": aoeFieldRange, "damageMultiplierBonusMax": stats.getModifiedItemAttr("damageMultiplierBonusMax"), "damageMultiplierBonusPerCycle": stats.getModifiedItemAttr("damageMultiplierBonusPerCycle"), "dps_spread": dps_spread_dict, "optimalSigRadius": optimalSigRadius } weaponSystems.append(statDict) for drone in fit.drones: if drone.getDps().total > 0 and drone.amountActive > 0: droneAttr = drone.getModifiedItemAttr # Drones are using the old tracking formula for trackingSpeed. This updates it to match turrets. newTracking = droneAttr("trackingSpeed") / (droneAttr("optimalSigRadius") / 40000) statDict = { "dps": drone.getDps().total, "cycleTime": drone.getCycleParameters().averageTime, "type": "Drone", "optimal": drone.maxRange, "name": drone.item.typeName, "falloff": drone.falloff, "maxSpeed": droneAttr("maxVelocity"), "tracking": newTracking, "volley": drone.getVolley().total } weaponSystems.append(statDict) for fighter in fit.fighters: if fighter.getDps().total > 0 and fighter.amount > 0: fighterAttr = fighter.getModifiedItemAttr abilities = [] if "fighterAbilityAttackMissileDamageEM" in fighter.item.attributes.keys(): baseRef = "fighterAbilityAttackMissile" ability = EfsPort.getFighterAbilityData(fighterAttr, fighter, baseRef) abilities.append(ability) if "fighterAbilityMissilesDamageEM" in fighter.item.attributes.keys(): baseRef = "fighterAbilityMissiles" ability = EfsPort.getFighterAbilityData(fighterAttr, fighter, baseRef) abilities.append(ability) statDict = { "dps": fighter.getDps().total, "type": "Fighter", "name": fighter.item.typeName, "maxSpeed": fighterAttr("maxVelocity"), "abilities": abilities, "ehp": fighterAttr("shieldCapacity") / 0.8875 * fighter.amount, "volley": fighter.getVolley().total, "signatureRadius": fighterAttr("signatureRadius") } weaponSystems.append(statDict) return weaponSystems @staticmethod def getTestSet(setType): def getT2ItemsWhere(additionalFilter, mustBeOffensive=False, category="Module"): # Used to obtain a smaller subset of items while still containing examples of each group. T2_META_LEVEL = 5 categoryID = getCategory(category).categoryID result = gamedata_session.query(Item).join(ItemEffect, Group, Attribute).\ filter( additionalFilter, Item.metaLevel == T2_META_LEVEL, Group.categoryID == categoryID, ).all() if mustBeOffensive: result = filter(lambda t: t.offensive is True, result) return list(result) def getChargeType(item, setType): if setType == "turret": return str(item.attributes["chargeGroup1"].value) + "-" + str(item.attributes["chargeSize"].value) return str(item.attributes["chargeGroup1"].value) if setType in EfsPort.wepTestSet.keys(): return EfsPort.wepTestSet[setType] else: EfsPort.wepTestSet[setType] = [] modSet = EfsPort.wepTestSet[setType] if setType == "drone": ilist = getT2ItemsWhere(True, True, "Drone") for item in ilist: drone = Drone(item) drone.amount = 1 drone.amountActive = 1 drone.itemModifiedAttributes.parent = drone modSet.append(drone) return modSet turretFittedEffectID = gamedata_session.query(Effect).filter(Effect.name == "turretFitted").first().effectID launcherFittedEffectID = gamedata_session.query(Effect).filter(Effect.name == "launcherFitted").first().effectID if setType == "launcher": effectFilter = ItemEffect.effectID == launcherFittedEffectID reqOff = False else: effectFilter = ItemEffect.effectID == turretFittedEffectID reqOff = True ilist = getT2ItemsWhere(effectFilter, reqOff) previousChargeTypes = [] # Get modules from item list for item in ilist: chargeType = getChargeType(item, setType) # Only add turrets if we don"t already have one with the same size and ammo type. if setType == "launcher" or chargeType not in previousChargeTypes: previousChargeTypes.append(chargeType) mod = Module(item) modSet.append(mod) sMkt = Market.getInstance() # Due to typed missile damage bonuses we"ll need to add extra launchers to cover all four types. additionalLaunchers = [] for mod in modSet: clist = list(gamedata_session.query(Item).options(). filter(Item.groupID == mod.getModifiedItemAttr("chargeGroup1")).all()) mods = [mod] charges = [clist[0]] if setType == "launcher": # We don"t want variations of missiles we already have prevCharges = list(sMkt.getVariationsByItems(charges)) testCharges = [] for charge in clist: if charge not in prevCharges: testCharges.append(charge) prevCharges += sMkt.getVariationsByItems([charge]) for c in testCharges: charges.append(c) additionalLauncher = Module(mod.item) mods.append(additionalLauncher) for i in range(len(mods)): mods[i].charge = charges[i] mods[i].reloadForce = True mods[i].state = 2 if setType == "launcher" and i > 0: additionalLaunchers.append(mods[i]) modSet += additionalLaunchers return modSet @staticmethod def getWeaponBonusMultipliers(fit): def sumDamage(attr): totalDamage = 0 for damageType in ["emDamage", "thermalDamage", "kineticDamage", "explosiveDamage"]: if attr(damageType) is not None: totalDamage += attr(damageType) return totalDamage def getCurrentMultipliers(tf): fitMultipliers = {} getDroneMulti = lambda d: sumDamage(d.getModifiedItemAttr) * d.getModifiedItemAttr("damageMultiplier") fitMultipliers["drones"] = list(map(getDroneMulti, tf.drones)) getFitTurrets = lambda f: filter(lambda mod: mod.hardpoint == FittingHardpoint.TURRET, f.modules) getTurretMulti = lambda mod: mod.getModifiedItemAttr("damageMultiplier") / mod.getCycleParameters().averageTime fitMultipliers["turrets"] = list(map(getTurretMulti, getFitTurrets(tf))) getFitLaunchers = lambda f: filter(lambda mod: mod.hardpoint == FittingHardpoint.MISSILE, f.modules) getLauncherMulti = lambda mod: sumDamage(mod.getModifiedChargeAttr) / mod.getCycleParameters().averageTime fitMultipliers["launchers"] = list(map(getLauncherMulti, getFitLaunchers(tf))) return fitMultipliers multipliers = {"turret": 1, "launcher": 1, "droneBandwidth": 1} drones = EfsPort.getTestSet("drone") launchers = EfsPort.getTestSet("launcher") turrets = EfsPort.getTestSet("turret") for weaponTypeSet in [turrets, launchers, drones]: for mod in weaponTypeSet: mod.owner = fit turrets = list(filter(lambda mod: mod.getModifiedItemAttr("damageMultiplier"), turrets)) launchers = list(filter(lambda mod: sumDamage(mod.getModifiedChargeAttr), launchers)) # Since the effect modules are fairly opaque a mock test fit is used to test the impact of traits. # standin class used to prevent . notation causing issues when used as an arg class standin: pass tf = standin() tf.modules = HandledList(turrets + launchers) tf.character = fit.character tf.ship = fit.ship tf.drones = HandledList(drones) tf.fighters = HandledList([]) tf.boosters = HandledList([]) tf.extraAttributes = fit.extraAttributes tf.mode = fit.mode preTraitMultipliers = getCurrentMultipliers(tf) for effect in fit.ship.item.effects.values(): if effect.isImplemented: effect.handler(tf, tf.ship, [], None, effect=effect) # Factor in mode effects for T3 Destroyers if fit.mode is not None: for effect in fit.mode.item.effects.values(): if effect.isImplemented: effect.handler(tf, fit.mode, [], None, effect=effect) if fit.ship.item.groupID == getGroup("Strategic Cruiser").ID: subSystems = list(filter(lambda mod: mod.slot == FittingSlot.SUBSYSTEM and mod.item, fit.modules)) for sub in subSystems: for effect in sub.item.effects.values(): if effect.isImplemented: effect.handler(tf, sub, [], None, effect=effect) postTraitMultipliers = getCurrentMultipliers(tf) getMaxRatio = lambda dictA, dictB, key: max(map(lambda a, b: b / a, dictA[key], dictB[key])) multipliers["turret"] = round(getMaxRatio(preTraitMultipliers, postTraitMultipliers, "turrets"), 6) multipliers["launcher"] = round(getMaxRatio(preTraitMultipliers, postTraitMultipliers, "launchers"), 6) multipliers["droneBandwidth"] = round(getMaxRatio(preTraitMultipliers, postTraitMultipliers, "drones"), 6) Fit.getInstance().recalc(fit) return multipliers @staticmethod def getShipSize(groupID): # Size groupings are somewhat arbitrary but allow for a more manageable number of top level groupings in a tree structure. frigateGroupNames = ["Frigate", "Shuttle", "Corvette", "Assault Frigate", "Covert Ops", "Interceptor", "Stealth Bomber", "Electronic Attack Ship", "Expedition Frigate", "Logistics Frigate"] destroyerGroupNames = ["Destroyer", "Interdictor", "Tactical Destroyer", "Command Destroyer"] cruiserGroupNames = ["Cruiser", "Heavy Assault Cruiser", "Logistics", "Force Recon Ship", "Heavy Interdiction Cruiser", "Combat Recon Ship", "Strategic Cruiser"] bcGroupNames = ["Combat Battlecruiser", "Command Ship", "Attack Battlecruiser"] bsGroupNames = ["Battleship", "Elite Battleship", "Black Ops", "Marauder"] capitalGroupNames = ["Titan", "Dreadnought", "Freighter", "Carrier", "Supercarrier", "Capital Industrial Ship", "Jump Freighter", "Force Auxiliary"] indyGroupNames = ["Industrial", "Deep Space Transport", "Blockade Runner", "Mining Barge", "Exhumer", "Industrial Command Ship"] miscGroupNames = ["Capsule", "Prototype Exploration Ship"] shipSizes = [ {"name": "Frigate", "groupIDs": map(lambda s: getGroup(s).ID, frigateGroupNames)}, {"name": "Destroyer", "groupIDs": map(lambda s: getGroup(s).ID, destroyerGroupNames)}, {"name": "Cruiser", "groupIDs": map(lambda s: getGroup(s).ID, cruiserGroupNames)}, {"name": "Battlecruiser", "groupIDs": map(lambda s: getGroup(s).ID, bcGroupNames)}, {"name": "Battleship", "groupIDs": map(lambda s: getGroup(s).ID, bsGroupNames)}, {"name": "Capital", "groupIDs": map(lambda s: getGroup(s).ID, capitalGroupNames)}, {"name": "Industrial", "groupIDs": map(lambda s: getGroup(s).ID, indyGroupNames)}, {"name": "Misc", "groupIDs": map(lambda s: getGroup(s).ID, miscGroupNames)} ] for size in shipSizes: if groupID in size["groupIDs"]: return size["name"] sizeNotFoundMsg = "ShipSize not found for groupID: " + str(groupID) return sizeNotFoundMsg @staticmethod def exportEfs(fit, typeNotFitFlag, callback): sFit = Fit.getInstance() includeShipTypeData = typeNotFitFlag > 0 if includeShipTypeData: fitName = fit.name else: fitName = fit.ship.name + ": " + fit.name pyfalog.info("Creating Eve Fleet Simulator data for: " + fit.name) fitModAttr = fit.ship.getModifiedItemAttr propData = EfsPort.getPropData(fit, sFit) mwdPropSpeed = fit.maxSpeed if includeShipTypeData: mwdPropSpeed = EfsPort.getT2MwdSpeed(fit, sFit) projections = EfsPort.getOutgoingProjectionData(fit) modInfo = EfsPort.getModuleInfo(fit) moduleNames = modInfo["moduleNames"] modTypeIDs = modInfo["modTypeIDs"] weaponSystems = EfsPort.getWeaponSystemData(fit) turretSlots = fitModAttr("turretSlotsLeft") if fitModAttr("turretSlotsLeft") is not None else 0 launcherSlots = fitModAttr("launcherSlotsLeft") if fitModAttr("launcherSlotsLeft") is not None else 0 droneBandwidth = fitModAttr("droneBandwidth") if fitModAttr("droneBandwidth") is not None else 0 weaponBonusMultipliers = EfsPort.getWeaponBonusMultipliers(fit) effectiveTurretSlots = round(turretSlots * weaponBonusMultipliers["turret"], 2) effectiveLauncherSlots = round(launcherSlots * weaponBonusMultipliers["launcher"], 2) effectiveDroneBandwidth = round(droneBandwidth * weaponBonusMultipliers["droneBandwidth"], 2) # Assume a T2 siege module for dreads if fit.ship.item.group.name == "Dreadnought": effectiveTurretSlots *= 9.4 effectiveLauncherSlots *= 15 hullResonance = { "exp": fitModAttr("explosiveDamageResonance"), "kin": fitModAttr("kineticDamageResonance"), "therm": fitModAttr("thermalDamageResonance"), "em": fitModAttr("emDamageResonance") } armorResonance = { "exp": fitModAttr("armorExplosiveDamageResonance"), "kin": fitModAttr("armorKineticDamageResonance"), "therm": fitModAttr("armorThermalDamageResonance"), "em": fitModAttr("armorEmDamageResonance") } shieldResonance = { "exp": fitModAttr("shieldExplosiveDamageResonance"), "kin": fitModAttr("shieldKineticDamageResonance"), "therm": fitModAttr("shieldThermalDamageResonance"), "em": fitModAttr("shieldEmDamageResonance") } resonance = {"hull": hullResonance, "armor": armorResonance, "shield": shieldResonance} shipSize = EfsPort.getShipSize(fit.ship.item.groupID) # Export at maximum spool for consistency, spoolup data is exported anyway. defaultSpoolValue = 1 spoolOptions = SpoolOptions(SpoolType.SPOOL_SCALE, defaultSpoolValue, True) cargoIDs = [] for cargo in fit.cargo: cargoIDs.append(cargo.itemID) repairs = EfsPort.getRepairData(fit, sFit) def roundNumbers(data, digits): if isinstance(data, str): return if isinstance(data, dict): for key in data: if isinstance(data[key], Number): data[key] = round(data[key], digits) else: roundNumbers(data[key], digits) if isinstance(data, list) or isinstance(data, tuple): for val in data: roundNumbers(val, digits) if isinstance(data, Number): rounded = round(data, digits) if data != rounded: pyfalog.error("Error rounding numbers for EFS export, export may be inconsistent." "This suggests the format has been broken somewhere.") return try: dataDict = { "name": fitName, "ehp": fit.ehp, "droneDPS": fit.getDroneDps().total, "droneVolley": fit.getDroneVolley().total, "hp": fit.hp, "maxTargets": fit.maxTargets, "maxSpeed": fit.maxSpeed, "weaponVolley": fit.getWeaponVolley(spoolOptions=spoolOptions).total, "totalVolley": fit.getTotalVolley(spoolOptions=spoolOptions).total, "maxTargetRange": fit.maxTargetRange, "scanStrength": fit.scanStrength, "weaponDPS": fit.getWeaponDps(spoolOptions=spoolOptions).total, "alignTime": fit.alignTime, "signatureRadius": fitModAttr("signatureRadius"), "weapons": weaponSystems, "scanRes": fitModAttr("scanResolution"), "capUsed": fit.capUsed, "capRecharge": fit.capRecharge, "capacitorCapacity": fitModAttr("capacitorCapacity"), "rechargeRate": fitModAttr("rechargeRate"), "rigSlots": fitModAttr("rigSlots"), "lowSlots": fitModAttr("lowSlots"), "midSlots": fitModAttr("medSlots"), "highSlots": fitModAttr("hiSlots"), "turretSlots": fitModAttr("turretSlotsLeft"), "launcherSlots": fitModAttr("launcherSlotsLeft"), "powerOutput": fitModAttr("powerOutput"), "cpuOutput": fitModAttr("cpuOutput"), "rigSize": fitModAttr("rigSize"), "effectiveTurrets": effectiveTurretSlots, "effectiveLaunchers": effectiveLauncherSlots, "effectiveDroneBandwidth": effectiveDroneBandwidth, "resonance": resonance, "typeID": fit.shipID, "groupID": fit.ship.item.groupID, "shipSize": shipSize, "droneControlRange": fitModAttr("droneControlRange"), "mass": fitModAttr("mass"), "shieldrechargetime": fitModAttr("shieldRechargeRate"), 'shipinertia': fitModAttr("agility"), "energyWarfareResistance": fitModAttr("energyWarfareResistance"), "unpropedSpeed": propData["unpropedSpeed"], "unpropedSig": propData["unpropedSig"], "usingMWD": propData["usingMWD"], "mwdPropSpeed": mwdPropSpeed, "projections": projections, "repairs": repairs, "modTypeIDs": modTypeIDs, "moduleNames": moduleNames, "cargoItemIDs": cargoIDs, "pyfaVersion": pyfaVersion, "efsExportVersion": EfsPort.version } # Recursively round any numbers in dicts to 6 decimal places. # This prevents meaningless rounding errors from changing the output whenever pyfa changes. roundNumbers(dataDict, 6) except TypeError as e: pyfalog.error("Error parsing fit:" + str(fit)) pyfalog.error(e) dataDict = {"name": fitName + "Fit could not be correctly parsed"} export = json.dumps(dataDict, skipkeys=True) if callback: callback(export) else: return export