# ============================================================================= # Copyright (C) 2010 Diego Duclos # # This file is part of pyfa. # # pyfa is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # pyfa is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with pyfa. If not, see . # ============================================================================= # noinspection PyPackageRequirements import wx import math import gui.mainFrame from gui.bitmap_loader import BitmapLoader from gui.statsView import StatsView from eos.const import FittingModuleState from service.market import Market _t = wx.GetTranslation class BombingViewFull(StatsView): name = "bombingViewFull" def __init__(self, parent): StatsView.__init__(self) self.parent = parent self._cachedValues = [] self.mainFrame = gui.mainFrame.MainFrame.getInstance() def getHeaderText(self, fit): return _t("Bombing") def getTextExtentW(self, text): width, height = self.parent.GetTextExtent(text) return width def populatePanel(self, contentPanel, headerPanel): contentSizer = contentPanel.GetSizer() self.panel = contentPanel self.headerPanel = headerPanel # Display table sizerBombing = wx.FlexGridSizer(7, 5, 0, 0) for i in range(4): sizerBombing.AddGrowableCol(i + 1) contentSizer.Add(sizerBombing, 0, wx.EXPAND, 0) # first row is for icons bitmap = BitmapLoader.getStaticBitmap("skill_big", contentPanel, "gui") tooltip = wx.ToolTip(_t("Covert Ops level")) bitmap.SetToolTip(tooltip) sizerBombing.Add(bitmap, 0, wx.ALIGN_CENTER) toolTipText = { "em": _t("Electron Bomb"), "thermal": _t("Scorch Bomb"), "kinetic": _t("Concussion Bomb"), "explosive": _t("Shrapnel Bomb") } for damageType in ("em", "thermal", "kinetic", "explosive"): bitmap = BitmapLoader.getStaticBitmap("%s_big" % damageType, contentPanel, "gui") tooltip = wx.ToolTip(toolTipText[damageType]) bitmap.SetToolTip(tooltip) sizerBombing.Add(bitmap, 0, wx.ALIGN_CENTER) # the other rows are for each possible level of Covert Ops skill for covertLevel in ("0", "1", "2", "3", "4", "5"): label = wx.StaticText(contentPanel, wx.ID_ANY, "%s" % covertLevel) tooltip = wx.ToolTip(_t("Covert Ops level")) label.SetToolTip(tooltip) sizerBombing.Add(label, 0, wx.ALIGN_CENTER) for damageType in ("em", "thermal", "kinetic", "explosive"): label = wx.StaticText(contentPanel, wx.ID_ANY, "0.0") setattr(self, "labelDamagetypeCovertlevel%s%s" % (damageType.capitalize(), covertLevel), label) sizerBombing.Add(label, 0, wx.ALIGN_CENTER) def refreshPanel(self, fit): # If we did anything interesting, we'd update our labels to reflect the new fit's stats here if fit is None: return mkt = Market.getInstance() emBomb = mkt.getItem(27920) thermalBomb = mkt.getItem(27916) kineticBomb = mkt.getItem(27912) explosiveBomb = mkt.getItem(27918) environementBombDamageModifier = 1.0 # list all environmental effects affecting bomb damage relevantEffects = [ 'Class 6 Red Giant Effects', 'Class 5 Red Giant Effects', 'Class 4 Red Giant Effects', 'Class 3 Red Giant Effects', 'Class 2 Red Giant Effects', 'Class 1 Red Giant Effects', ] for effect in fit.projectedModules: if effect.state == FittingModuleState.ONLINE and effect.fullName in relevantEffects: # note: despite the name, smartbombDamageMultiplier applies to the damage of launched bombs environementBombDamageModifier = environementBombDamageModifier *\ effect.item.attributes['smartbombDamageMultiplier'].value # signature radius of the current fit to calculate the application of bombs shipSigRadius = fit.ship.getModifiedItemAttr('signatureRadius') # get the raw values for all hp layers hullHP = fit.ship.getModifiedItemAttr('hp') armorHP = fit.ship.getModifiedItemAttr('armorHP') shieldHP = fit.ship.getModifiedItemAttr('shieldCapacity') # we calculate the total ehp for pure damage of all types based on raw hp and resonance (resonance= 1-resistance) emEhp = hullHP / fit.ship.getModifiedItemAttr('emDamageResonance') +\ armorHP / fit.ship.getModifiedItemAttr('armorEmDamageResonance') +\ shieldHP / fit.ship.getModifiedItemAttr('shieldEmDamageResonance') thermalEhp = hullHP / fit.ship.getModifiedItemAttr('thermalDamageResonance') +\ armorHP / fit.ship.getModifiedItemAttr('armorThermalDamageResonance') +\ shieldHP / fit.ship.getModifiedItemAttr('shieldThermalDamageResonance') kineticEhp = hullHP / fit.ship.getModifiedItemAttr('kineticDamageResonance') +\ armorHP / fit.ship.getModifiedItemAttr('armorKineticDamageResonance') +\ shieldHP / fit.ship.getModifiedItemAttr('shieldKineticDamageResonance') explosiveEhp = hullHP / fit.ship.getModifiedItemAttr('explosiveDamageResonance') +\ armorHP / fit.ship.getModifiedItemAttr('armorExplosiveDamageResonance') +\ shieldHP / fit.ship.getModifiedItemAttr('shieldExplosiveDamageResonance') # updates the labels for each combination of covert op level and damage type for covertLevel in ("0", "1", "2", "3", "4", "5"): covertOpsBombDamageModifier = 1 + 0.05 * int(covertLevel) for damageType, ehp, bomber, bomb in (("em", emEhp, "Purifier", emBomb), ("thermal", thermalEhp, "Nemesis", thermalBomb), ("kinetic", kineticEhp, "Manticore", kineticBomb), ("explosive", explosiveEhp, "Hound", explosiveBomb)): baseBombDamage = (bomb.attributes['emDamage'].value + bomb.attributes['thermalDamage'].value + bomb.attributes['kineticDamage'].value + bomb.attributes['explosiveDamage'].value) appliedBombDamage = baseBombDamage * covertOpsBombDamageModifier * environementBombDamageModifier * \ (min(bomb.attributes['signatureRadius'].value, shipSigRadius) / bomb.attributes['signatureRadius'].value) label = getattr(self, "labelDamagetypeCovertlevel%s%s" % (damageType.capitalize(), covertLevel)) label.SetLabel("{:.1f}".format(math.ceil((ehp / appliedBombDamage) * 10) / 10)) if covertLevel != "0": label.SetToolTip("Number of %s to kill a %s using a %s " "with Covert Ops level %s" % (bomb.customName, fit.name, bomber, covertLevel)) else: label.SetToolTip("Number of %s to kill a %s with Covert Ops level %s" % (bomb.customName, fit.name, covertLevel)) self.panel.Layout() self.headerPanel.Layout() BombingViewFull.register()