# fueledArmorRepair # # Used by: # Modules from group: Ancillary Armor Repairer (4 of 4) runTime = "late" type = "active" def handler(fit, module, context): if module.charge and module.charge.name == "Nanite Repair Paste": module.multiplyItemAttr("armorDamageAmount", 3) amount = module.getModifiedItemAttr("armorDamageAmount") speed = module.getModifiedItemAttr("duration") / 1000.0 fit.extraAttributes.increase("armorRepair", amount / speed)