import inspect import os import platform import re import sys import traceback import json import eos.db from math import log from config import version as pyfaVersion from service.fit import Fit from service.market import Market from eos.enum import Enum from eos.saveddata.module import Hardpoint, Slot, Module, State from eos.saveddata.drone import Drone from eos.effectHandlerHelpers import HandledList from eos.db import gamedata_session, getItemsByCategory, getCategory, getAttributeInfo, getGroup from eos.gamedata import Category, Group, Item, Traits, Attribute, Effect, ItemEffect from logbook import Logger pyfalog = Logger(__name__) class RigSize(Enum): # Matches to item attribute "rigSize" on ship and rig items SMALL = 1 MEDIUM = 2 LARGE = 3 CAPITAL = 4 class EfsPort(): wepTestSet = {} version = 0.02 @staticmethod def attrDirectMap(values, target, source): for val in values: target[val] = source.getModifiedItemAttr(val) @staticmethod def getT2MwdSpeed(fit, sFit): fitID = fit.ID propID = None shipHasMedSlots = fit.ship.getModifiedItemAttr("medSlots") > 0 shipPower = fit.ship.getModifiedItemAttr("powerOutput") # Monitors have a 99% reduction to prop mod power requirements if fit.ship.name == "Monitor": shipPower *= 100 rigSize = fit.ship.getModifiedItemAttr("rigSize") if not shipHasMedSlots: return None filterVal = Item.groupID == getGroup("Propulsion Module").ID propMods = gamedata_session.query(Item).options().filter(filterVal).all() mapPropData = lambda propName: \ next(map(lambda propMod: {"id": propMod.typeID, "powerReq": propMod.attributes["power"].value}, (filter(lambda mod: mod.name == propName, propMods)))) mwd5mn = mapPropData("5MN Microwarpdrive II") mwd50mn = mapPropData("50MN Microwarpdrive II") mwd500mn = mapPropData("500MN Microwarpdrive II") mwd50000mn = mapPropData("50000MN Microwarpdrive II") if rigSize == RigSize.SMALL or rigSize is None: propID = mwd5mn["id"] if shipPower > mwd5mn["powerReq"] else None elif rigSize == RigSize.MEDIUM: propID = mwd50mn["id"] if shipPower > mwd50mn["powerReq"] else mwd5mn["id"] elif rigSize == RigSize.LARGE: propID = mwd500mn["id"] if shipPower > mwd500mn["powerReq"] else mwd50mn["id"] elif rigSize == RigSize.CAPITAL: propID = mwd50000mn["id"] if shipPower > mwd50000mn["powerReq"] else mwd500mn["id"] if propID is None: return None sFit.appendModule(fitID, propID) sFit.recalc(fit) fit = eos.db.getFit(fitID) mwdPropSpeed = fit.maxSpeed mwdPosition = list(filter(lambda mod: mod.item and mod.item.ID == propID, fit.modules))[0].position sFit.removeModule(fitID, mwdPosition) sFit.recalc(fit) fit = eos.db.getFit(fitID) return mwdPropSpeed @staticmethod def getPropData(fit, sFit): fitID = fit.ID propMods = filter(lambda mod: mod.item and mod.item.group.name == "Propulsion Module", fit.modules) activePropWBloomFilter = lambda mod: mod.state > 0 and "signatureRadiusBonus" in mod.item.attributes propWithBloom = next(filter(activePropWBloomFilter, propMods), None) if propWithBloom is not None: oldPropState = propWithBloom.state propWithBloom.state = State.ONLINE sFit.recalc(fit) fit = eos.db.getFit(fitID) sp = fit.maxSpeed sig = fit.ship.getModifiedItemAttr("signatureRadius") propWithBloom.state = oldPropState sFit.recalc(fit) fit = eos.db.getFit(fitID) return {"usingMWD": True, "unpropedSpeed": sp, "unpropedSig": sig} return { "usingMWD": False, "unpropedSpeed": fit.maxSpeed, "unpropedSig": fit.ship.getModifiedItemAttr("signatureRadius") } @staticmethod def getOutgoingProjectionData(fit): # This is a subset of module groups capable of projection and a superset of those currently used by efs modGroupNames = [ "Remote Shield Booster", "Warp Scrambler", "Stasis Web", "Remote Capacitor Transmitter", "Energy Nosferatu", "Energy Neutralizer", "Burst Jammer", "ECM", "Sensor Dampener", "Weapon Disruptor", "Remote Armor Repairer", "Target Painter", "Remote Hull Repairer", "Burst Projectors", "Warp Disrupt Field Generator", "Armor Resistance Shift Hardener", "Target Breaker", "Micro Jump Drive", "Ship Modifiers", "Stasis Grappler", "Ancillary Remote Shield Booster", "Ancillary Remote Armor Repairer", "Titan Phenomena Generator", "Non-Repeating Hardeners" ] projectedMods = list(filter(lambda mod: mod.item and mod.item.group.name in modGroupNames, fit.modules)) projections = [] for mod in projectedMods: maxRangeDefault = 0 falloffDefault = 0 stats = {} if mod.item.group.name in ["Stasis Web", "Stasis Grappler"]: stats["type"] = "Stasis Web" stats["optimal"] = mod.getModifiedItemAttr("maxRange") EfsPort.attrDirectMap(["duration", "speedFactor"], stats, mod) elif mod.item.group.name == "Weapon Disruptor": stats["type"] = "Weapon Disruptor" stats["optimal"] = mod.getModifiedItemAttr("maxRange") stats["falloff"] = mod.getModifiedItemAttr("falloffEffectiveness") EfsPort.attrDirectMap([ "trackingSpeedBonus", "maxRangeBonus", "falloffBonus", "aoeCloudSizeBonus", "aoeVelocityBonus", "missileVelocityBonus", "explosionDelayBonus" ], stats, mod) elif mod.item.group.name == "Energy Nosferatu": stats["type"] = "Energy Nosferatu" EfsPort.attrDirectMap(["powerTransferAmount", "energyNeutralizerSignatureResolution"], stats, mod) elif mod.item.group.name == "Energy Neutralizer": stats["type"] = "Energy Neutralizer" EfsPort.attrDirectMap([ "energyNeutralizerSignatureResolution", "entityCapacitorLevelModifierSmall", "entityCapacitorLevelModifierMedium", "entityCapacitorLevelModifierLarge", "energyNeutralizerAmount" ], stats, mod) elif mod.item.group.name in ["Remote Shield Booster", "Ancillary Remote Shield Booster"]: stats["type"] = "Remote Shield Booster" EfsPort.attrDirectMap(["shieldBonus"], stats, mod) elif mod.item.group.name in ["Remote Armor Repairer", "Ancillary Remote Armor Repairer"]: stats["type"] = "Remote Armor Repairer" EfsPort.attrDirectMap(["armorDamageAmount"], stats, mod) elif mod.item.group.name == "Warp Scrambler": stats["type"] = "Warp Scrambler" EfsPort.attrDirectMap(["activationBlockedStrenght", "warpScrambleStrength"], stats, mod) elif mod.item.group.name == "Warp Disrupt Field Generator": maxRangeDefault = mod.getModifiedItemAttr("warpScrambleRange") stats["type"] = "Warp Scrambler" EfsPort.attrDirectMap(["activationBlockedStrenght", "warpScrambleStrength"], stats, mod) if maxRangeDefault >= 30000: # We want this to be 0 for disruption scripts as we have no other way to tell scrams from points. stats["activationBlockedStrenght"] = 0 elif mod.item.group.name == "Target Painter": stats["type"] = "Target Painter" EfsPort.attrDirectMap(["signatureRadiusBonus"], stats, mod) elif mod.item.group.name == "Sensor Dampener": stats["type"] = "Sensor Dampener" EfsPort.attrDirectMap(["maxTargetRangeBonus", "scanResolutionBonus"], stats, mod) elif mod.item.group.name == "ECM": stats["type"] = "ECM" EfsPort.attrDirectMap([ "scanGravimetricStrengthBonus", "scanMagnetometricStrengthBonus", "scanRadarStrengthBonus", "scanLadarStrengthBonus", ], stats, mod) elif mod.item.group.name == "Burst Jammer": stats["type"] = "Burst Jammer" maxRangeDefault = mod.getModifiedItemAttr("ecmBurstRange") EfsPort.attrDirectMap([ "scanGravimetricStrengthBonus", "scanMagnetometricStrengthBonus", "scanRadarStrengthBonus", "scanLadarStrengthBonus", ], stats, mod) elif mod.item.group.name == "Micro Jump Drive": stats["type"] = "Micro Jump Drive" EfsPort.attrDirectMap(["moduleReactivationDelay"], stats, mod) else: pyfalog.error("Projected module {0} lacks efs export implementation".format(mod.item.name)) if mod.getModifiedItemAttr("maxRange", None) is None: pyfalog.error("Projected module {0} has no maxRange".format(mod.item.name)) stats["optimal"] = mod.getModifiedItemAttr("maxRange", maxRangeDefault) stats["falloff"] = mod.getModifiedItemAttr("falloffEffectiveness", falloffDefault) EfsPort.attrDirectMap(["duration", "capacitorNeed"], stats, mod) projections.append(stats) return projections # Note that unless padTypeIDs is True all 0s will be removed from modTypeIDs in the return. # They always are added initally for the sake of brevity, as this option may not be retained long term. @staticmethod def getModuleInfo(fit, padTypeIDs=False): moduleNames = [] modTypeIDs = [] moduleNameSets = {Slot.LOW: [], Slot.MED: [], Slot.HIGH: [], Slot.RIG: [], Slot.SUBSYSTEM: []} modTypeIDSets = {Slot.LOW: [], Slot.MED: [], Slot.HIGH: [], Slot.RIG: [], Slot.SUBSYSTEM: []} for mod in fit.modules: try: if mod.item is not None: if mod.charge is not None: modTypeIDSets[mod.slot].append([mod.item.typeID, mod.charge.typeID]) moduleNameSets[mod.slot].append(mod.item.name + ": " + mod.charge.name) else: modTypeIDSets[mod.slot].append(mod.item.typeID) moduleNameSets[mod.slot].append(mod.item.name) else: modTypeIDSets[mod.slot].append(0) moduleNameSets[mod.slot].append("Empty Slot") except: pyfalog.error("Could not find name for module {0}".format(vars(mod))) for modInfo in [ ["High Slots:"], moduleNameSets[Slot.HIGH], ["", "Med Slots:"], moduleNameSets[Slot.MED], ["", "Low Slots:"], moduleNameSets[Slot.LOW], ["", "Rig Slots:"], moduleNameSets[Slot.RIG] ]: moduleNames.extend(modInfo) if len(moduleNameSets[Slot.SUBSYSTEM]) > 0: moduleNames.extend(["", "Subsystems:"]) moduleNames.extend(moduleNameSets[Slot.SUBSYSTEM]) for slotType in [Slot.HIGH, Slot.MED, Slot.LOW, Slot.RIG, Slot.SUBSYSTEM]: if slotType is not Slot.SUBSYSTEM or len(modTypeIDSets[slotType]) > 0: modTypeIDs.extend([0, 0] if slotType is not Slot.HIGH else [0]) modTypeIDs.extend(modTypeIDSets[slotType]) droneNames = [] droneIDs = [] fighterNames = [] fighterIDs = [] for drone in fit.drones: if drone.amountActive > 0: droneIDs.append(drone.item.typeID) droneNames.append("%s x%s" % (drone.item.name, drone.amount)) for fighter in fit.fighters: if fighter.amountActive > 0: fighterIDs.append(fighter.item.typeID) fighterNames.append("%s x%s" % (fighter.item.name, fighter.amountActive)) if len(droneNames) > 0: modTypeIDs.extend([0, 0]) modTypeIDs.extend(droneIDs) moduleNames.extend(["", "Drones:"]) moduleNames.extend(droneNames) if len(fighterNames) > 0: modTypeIDs.extend([0, 0]) modTypeIDs.extend(fighterIDs) moduleNames.extend(["", "Fighters:"]) moduleNames.extend(fighterNames) if len(fit.implants) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Implants:"]) for implant in fit.implants: modTypeIDs.append(implant.item.typeID) moduleNames.append(implant.item.name) if len(fit.boosters) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Boosters:"]) for booster in fit.boosters: modTypeIDs.append(booster.item.typeID) moduleNames.append(booster.item.name) if len(fit.commandFits) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Command Fits:"]) for commandFit in fit.commandFits: modTypeIDs.append(commandFit.ship.item.typeID) moduleNames.append(commandFit.name) if len(fit.projectedModules) > 0: modTypeIDs.extend([0, 0]) moduleNames.extend(["", "Projected Modules:"]) for mod in fit.projectedModules: modTypeIDs.append(mod.item.typeID) moduleNames.append(mod.item.name) if fit.character.name != "All 5": modTypeIDs.extend([0, 0, 0]) moduleNames.extend(["", "Character:"]) moduleNames.append(fit.character.name) if padTypeIDs is not True: modTypeIDsUnpadded = [mod for mod in modTypeIDs if mod != 0] modTypeIDs = modTypeIDsUnpadded return {"moduleNames": moduleNames, "modTypeIDs": modTypeIDs} @staticmethod def getFighterAbilityData(fighterAttr, fighter, baseRef): baseRefDam = baseRef + "Damage" abilityName = "RegularAttack" if baseRef == "fighterAbilityAttackMissile" else "MissileAttack" rangeSuffix = "RangeOptimal" if baseRef == "fighterAbilityAttackMissile" else "Range" reductionRef = baseRef if baseRef == "fighterAbilityAttackMissile" else baseRefDam damageReductionFactor = log(fighterAttr(reductionRef + "ReductionFactor")) / log(fighterAttr(reductionRef + "ReductionSensitivity")) damTypes = ["EM", "Therm", "Exp", "Kin"] abBaseDamage = sum(map(lambda damType: fighterAttr(baseRefDam + damType), damTypes)) abDamage = abBaseDamage * fighterAttr(baseRefDam + "Multiplier") return { "name": abilityName, "volley": abDamage * fighter.amountActive, "explosionRadius": fighterAttr(baseRef + "ExplosionRadius"), "explosionVelocity": fighterAttr(baseRef + "ExplosionVelocity"), "optimal": fighterAttr(baseRef + rangeSuffix), "damageReductionFactor": damageReductionFactor, "rof": fighterAttr(baseRef + "Duration"), } @staticmethod def getWeaponSystemData(fit): weaponSystems = [] groups = {} for mod in fit.modules: if mod.dps > 0: # Group weapon + ammo combinations that occur more than once keystr = str(mod.itemID) + "-" + str(mod.chargeID) if keystr in groups: groups[keystr][1] += 1 else: groups[keystr] = [mod, 1] for wepGroup in groups.values(): stats = wepGroup[0] n = wepGroup[1] tracking = 0 maxVelocity = 0 explosionDelay = 0 damageReductionFactor = 0 explosionRadius = 0 explosionVelocity = 0 aoeFieldRange = 0 if stats.hardpoint == Hardpoint.TURRET: tracking = stats.getModifiedItemAttr("trackingSpeed") typeing = "Turret" name = stats.item.name + ", " + stats.charge.name # Bombs share most attributes with missiles despite not needing the hardpoint elif stats.hardpoint == Hardpoint.MISSILE or "Bomb Launcher" in stats.item.name: maxVelocity = stats.getModifiedChargeAttr("maxVelocity") explosionDelay = stats.getModifiedChargeAttr("explosionDelay") damageReductionFactor = stats.getModifiedChargeAttr("aoeDamageReductionFactor") explosionRadius = stats.getModifiedChargeAttr("aoeCloudSize") explosionVelocity = stats.getModifiedChargeAttr("aoeVelocity") typeing = "Missile" name = stats.item.name + ", " + stats.charge.name elif stats.hardpoint == Hardpoint.NONE: aoeFieldRange = stats.getModifiedItemAttr("empFieldRange") # This also covers non-bomb weapons with dps values and no hardpoints, most notably targeted doomsdays. typeing = "SmartBomb" name = stats.item.name statDict = { "dps": stats.dps * n, "capUse": stats.capUse * n, "falloff": stats.falloff, "type": typeing, "name": name, "optimal": stats.maxRange, "numCharges": stats.numCharges, "numShots": stats.numShots, "reloadTime": stats.reloadTime, "cycleTime": stats.cycleTime, "volley": stats.volley * n, "tracking": tracking, "maxVelocity": maxVelocity, "explosionDelay": explosionDelay, "damageReductionFactor": damageReductionFactor, "explosionRadius": explosionRadius, "explosionVelocity": explosionVelocity, "aoeFieldRange": aoeFieldRange, "damageMultiplierBonusMax": stats.getModifiedItemAttr("damageMultiplierBonusMax"), "damageMultiplierBonusPerCycle": stats.getModifiedItemAttr("damageMultiplierBonusPerCycle") } weaponSystems.append(statDict) for drone in fit.drones: if drone.dps[0] > 0 and drone.amountActive > 0: droneAttr = drone.getModifiedItemAttr # Drones are using the old tracking formula for trackingSpeed. This updates it to match turrets. newTracking = droneAttr("trackingSpeed") / (droneAttr("optimalSigRadius") / 40000) statDict = { "dps": drone.dps[0], "cycleTime": drone.cycleTime, "type": "Drone", "optimal": drone.maxRange, "name": drone.item.name, "falloff": drone.falloff, "maxSpeed": droneAttr("maxVelocity"), "tracking": newTracking, "volley": drone.dps[1] } weaponSystems.append(statDict) for fighter in fit.fighters: if fighter.dps[0] > 0 and fighter.amountActive > 0: fighterAttr = fighter.getModifiedItemAttr abilities = [] if "fighterAbilityAttackMissileDamageEM" in fighter.item.attributes.keys(): baseRef = "fighterAbilityAttackMissile" ability = EfsPort.getFighterAbilityData(fighterAttr, fighter, baseRef) abilities.append(ability) if "fighterAbilityMissilesDamageEM" in fighter.item.attributes.keys(): baseRef = "fighterAbilityMissiles" ability = EfsPort.getFighterAbilityData(fighterAttr, fighter, baseRef) abilities.append(ability) statDict = { "dps": fighter.dps[0], "type": "Fighter", "name": fighter.item.name, "maxSpeed": fighterAttr("maxVelocity"), "abilities": abilities, "ehp": fighterAttr("shieldCapacity") / 0.8875 * fighter.amountActive, "volley": fighter.dps[1], "signatureRadius": fighterAttr("signatureRadius") } weaponSystems.append(statDict) return weaponSystems @staticmethod def getTestSet(setType): def getT2ItemsWhere(additionalFilter, mustBeOffensive=False, category="Module"): # Used to obtain a smaller subset of items while still containing examples of each group. T2_META_LEVEL = 5 metaLevelAttrID = getAttributeInfo("metaLevel").attributeID categoryID = getCategory(category).categoryID result = gamedata_session.query(Item).join(ItemEffect, Group, Attribute).\ filter( additionalFilter, Attribute.attributeID == metaLevelAttrID, Attribute.value == T2_META_LEVEL, Group.categoryID == categoryID, ).all() if mustBeOffensive: result = filter(lambda t: t.offensive is True, result) return list(result) def getChargeType(item, setType): if setType == "turret": return str(item.attributes["chargeGroup1"].value) + "-" + str(item.attributes["chargeSize"].value) return str(item.attributes["chargeGroup1"].value) if setType in EfsPort.wepTestSet.keys(): return EfsPort.wepTestSet[setType] else: EfsPort.wepTestSet[setType] = [] modSet = EfsPort.wepTestSet[setType] if setType == "drone": ilist = getT2ItemsWhere(True, True, "Drone") for item in ilist: drone = Drone(item) drone.amount = 1 drone.amountActive = 1 drone.itemModifiedAttributes.parent = drone modSet.append(drone) return modSet turretFittedEffectID = gamedata_session.query(Effect).filter(Effect.name == "turretFitted").first().effectID launcherFittedEffectID = gamedata_session.query(Effect).filter(Effect.name == "launcherFitted").first().effectID if setType == "launcher": effectFilter = ItemEffect.effectID == launcherFittedEffectID reqOff = False else: effectFilter = ItemEffect.effectID == turretFittedEffectID reqOff = True ilist = getT2ItemsWhere(effectFilter, reqOff) previousChargeTypes = [] # Get modules from item list for item in ilist: chargeType = getChargeType(item, setType) # Only add turrets if we don"t already have one with the same size and ammo type. if setType == "launcher" or chargeType not in previousChargeTypes: previousChargeTypes.append(chargeType) mod = Module(item) modSet.append(mod) sMkt = Market.getInstance() # Due to typed missile damage bonuses we"ll need to add extra launchers to cover all four types. additionalLaunchers = [] for mod in modSet: clist = list(gamedata_session.query(Item).options(). filter(Item.groupID == mod.getModifiedItemAttr("chargeGroup1")).all()) mods = [mod] charges = [clist[0]] if setType == "launcher": # We don"t want variations of missiles we already have prevCharges = list(sMkt.getVariationsByItems(charges)) testCharges = [] for charge in clist: if charge not in prevCharges: testCharges.append(charge) prevCharges += sMkt.getVariationsByItems([charge]) for c in testCharges: charges.append(c) additionalLauncher = Module(mod.item) mods.append(additionalLauncher) for i in range(len(mods)): mods[i].charge = charges[i] mods[i].reloadForce = True mods[i].state = 2 if setType == "launcher" and i > 0: additionalLaunchers.append(mods[i]) modSet += additionalLaunchers return modSet @staticmethod def getWeaponBonusMultipliers(fit): def sumDamage(attr): totalDamage = 0 for damageType in ["emDamage", "thermalDamage", "kineticDamage", "explosiveDamage"]: if attr(damageType) is not None: totalDamage += attr(damageType) return totalDamage def getCurrentMultipliers(tf): fitMultipliers = {} getDroneMulti = lambda d: sumDamage(d.getModifiedItemAttr) * d.getModifiedItemAttr("damageMultiplier") fitMultipliers["drones"] = list(map(getDroneMulti, tf.drones)) getFitTurrets = lambda f: filter(lambda mod: mod.hardpoint == Hardpoint.TURRET, f.modules) getTurretMulti = lambda mod: mod.getModifiedItemAttr("damageMultiplier") / mod.cycleTime fitMultipliers["turrets"] = list(map(getTurretMulti, getFitTurrets(tf))) getFitLaunchers = lambda f: filter(lambda mod: mod.hardpoint == Hardpoint.MISSILE, f.modules) getLauncherMulti = lambda mod: sumDamage(mod.getModifiedChargeAttr) / mod.cycleTime fitMultipliers["launchers"] = list(map(getLauncherMulti, getFitLaunchers(tf))) return fitMultipliers multipliers = {"turret": 1, "launcher": 1, "droneBandwidth": 1} drones = EfsPort.getTestSet("drone") launchers = EfsPort.getTestSet("launcher") turrets = EfsPort.getTestSet("turret") for weaponTypeSet in [turrets, launchers, drones]: for mod in weaponTypeSet: mod.owner = fit turrets = list(filter(lambda mod: mod.getModifiedItemAttr("damageMultiplier"), turrets)) launchers = list(filter(lambda mod: sumDamage(mod.getModifiedChargeAttr), launchers)) # Since the effect modules are fairly opaque a mock test fit is used to test the impact of traits. # standin class used to prevent . notation causing issues when used as an arg class standin(): pass tf = standin() tf.modules = HandledList(turrets + launchers) tf.character = fit.character tf.ship = fit.ship tf.drones = HandledList(drones) tf.fighters = HandledList([]) tf.boosters = HandledList([]) tf.extraAttributes = fit.extraAttributes tf.mode = fit.mode preTraitMultipliers = getCurrentMultipliers(tf) for effect in fit.ship.item.effects.values(): if effect._Effect__effectModule is not None: effect.handler(tf, tf.ship, []) # Factor in mode effects for T3 Destroyers if fit.mode is not None: for effect in fit.mode.item.effects.values(): if effect._Effect__effectModule is not None: effect.handler(tf, fit.mode, []) if fit.ship.item.groupID == getGroup("Strategic Cruiser").ID: subSystems = list(filter(lambda mod: mod.slot == Slot.SUBSYSTEM and mod.item, fit.modules)) for sub in subSystems: for effect in sub.item.effects.values(): if effect._Effect__effectModule is not None: effect.handler(tf, sub, []) postTraitMultipliers = getCurrentMultipliers(tf) getMaxRatio = lambda dictA, dictB, key: max(map(lambda a, b: b / a, dictA[key], dictB[key])) multipliers["turret"] = round(getMaxRatio(preTraitMultipliers, postTraitMultipliers, "turrets"), 6) multipliers["launcher"] = round(getMaxRatio(preTraitMultipliers, postTraitMultipliers, "launchers"), 6) multipliers["droneBandwidth"] = round(getMaxRatio(preTraitMultipliers, postTraitMultipliers, "drones"), 6) Fit.getInstance().recalc(fit) return multipliers @staticmethod def getShipSize(groupID): # Size groupings are somewhat arbitrary but allow for a more managable number of top level groupings in a tree structure. frigateGroupNames = ["Frigate", "Shuttle", "Corvette", "Assault Frigate", "Covert Ops", "Interceptor", "Stealth Bomber", "Electronic Attack Ship", "Expedition Frigate", "Logistics Frigate"] destroyerGroupNames = ["Destroyer", "Interdictor", "Tactical Destroyer", "Command Destroyer"] cruiserGroupNames = ["Cruiser", "Heavy Assault Cruiser", "Logistics", "Force Recon Ship", "Heavy Interdiction Cruiser", "Combat Recon Ship", "Strategic Cruiser"] bcGroupNames = ["Combat Battlecruiser", "Command Ship", "Attack Battlecruiser"] bsGroupNames = ["Battleship", "Elite Battleship", "Black Ops", "Marauder"] capitalGroupNames = ["Titan", "Dreadnought", "Freighter", "Carrier", "Supercarrier", "Capital Industrial Ship", "Jump Freighter", "Force Auxiliary"] indyGroupNames = ["Industrial", "Deep Space Transport", "Blockade Runner", "Mining Barge", "Exhumer", "Industrial Command Ship"] miscGroupNames = ["Capsule", "Prototype Exploration Ship"] shipSizes = [ {"name": "Frigate", "groupIDs": map(lambda s: getGroup(s).ID, frigateGroupNames)}, {"name": "Destroyer", "groupIDs": map(lambda s: getGroup(s).ID, destroyerGroupNames)}, {"name": "Cruiser", "groupIDs": map(lambda s: getGroup(s).ID, cruiserGroupNames)}, {"name": "Battlecruiser", "groupIDs": map(lambda s: getGroup(s).ID, bcGroupNames)}, {"name": "Battleship", "groupIDs": map(lambda s: getGroup(s).ID, bsGroupNames)}, {"name": "Capital", "groupIDs": map(lambda s: getGroup(s).ID, capitalGroupNames)}, {"name": "Industrial", "groupIDs": map(lambda s: getGroup(s).ID, indyGroupNames)}, {"name": "Misc", "groupIDs": map(lambda s: getGroup(s).ID, miscGroupNames)} ] for size in shipSizes: if groupID in size["groupIDs"]: return size["name"] sizeNotFoundMsg = "ShipSize not found for groupID: " + str(groupID) return sizeNotFoundMsg @staticmethod def exportEfs(fit, typeNotFitFlag): sFit = Fit.getInstance() includeShipTypeData = typeNotFitFlag > 0 if includeShipTypeData: fitName = fit.name else: fitName = fit.ship.name + ": " + fit.name pyfalog.info("Creating Eve Fleet Simulator data for: " + fit.name) fitModAttr = fit.ship.getModifiedItemAttr propData = EfsPort.getPropData(fit, sFit) mwdPropSpeed = fit.maxSpeed if includeShipTypeData: mwdPropSpeed = EfsPort.getT2MwdSpeed(fit, sFit) projections = EfsPort.getOutgoingProjectionData(fit) modInfo = EfsPort.getModuleInfo(fit) moduleNames = modInfo["moduleNames"] modTypeIDs = modInfo["modTypeIDs"] weaponSystems = EfsPort.getWeaponSystemData(fit) turretSlots = fitModAttr("turretSlotsLeft") if fitModAttr("turretSlotsLeft") is not None else 0 launcherSlots = fitModAttr("launcherSlotsLeft") if fitModAttr("launcherSlotsLeft") is not None else 0 droneBandwidth = fitModAttr("droneBandwidth") if fitModAttr("droneBandwidth") is not None else 0 weaponBonusMultipliers = EfsPort.getWeaponBonusMultipliers(fit) effectiveTurretSlots = round(turretSlots * weaponBonusMultipliers["turret"], 2) effectiveLauncherSlots = round(launcherSlots * weaponBonusMultipliers["launcher"], 2) effectiveDroneBandwidth = round(droneBandwidth * weaponBonusMultipliers["droneBandwidth"], 2) # Assume a T2 siege module for dreads if fit.ship.item.group.name == "Dreadnought": effectiveTurretSlots *= 9.4 effectiveLauncherSlots *= 15 hullResonance = { "exp": fitModAttr("explosiveDamageResonance"), "kin": fitModAttr("kineticDamageResonance"), "therm": fitModAttr("thermalDamageResonance"), "em": fitModAttr("emDamageResonance") } armorResonance = { "exp": fitModAttr("armorExplosiveDamageResonance"), "kin": fitModAttr("armorKineticDamageResonance"), "therm": fitModAttr("armorThermalDamageResonance"), "em": fitModAttr("armorEmDamageResonance") } shieldResonance = { "exp": fitModAttr("shieldExplosiveDamageResonance"), "kin": fitModAttr("shieldKineticDamageResonance"), "therm": fitModAttr("shieldThermalDamageResonance"), "em": fitModAttr("shieldEmDamageResonance") } resonance = {"hull": hullResonance, "armor": armorResonance, "shield": shieldResonance} shipSize = EfsPort.getShipSize(fit.ship.item.groupID) try: dataDict = { "name": fitName, "ehp": fit.ehp, "droneDPS": fit.droneDPS, "droneVolley": fit.droneVolley, "hp": fit.hp, "maxTargets": fit.maxTargets, "maxSpeed": fit.maxSpeed, "weaponVolley": fit.weaponVolley, "totalVolley": fit.totalVolley, "maxTargetRange": fit.maxTargetRange, "scanStrength": fit.scanStrength, "weaponDPS": fit.weaponDPS, "alignTime": fit.alignTime, "signatureRadius": fitModAttr("signatureRadius"), "weapons": weaponSystems, "scanRes": fitModAttr("scanResolution"), "capUsed": fit.capUsed, "capRecharge": fit.capRecharge, "rigSlots": fitModAttr("rigSlots"), "lowSlots": fitModAttr("lowSlots"), "midSlots": fitModAttr("medSlots"), "highSlots": fitModAttr("hiSlots"), "turretSlots": fitModAttr("turretSlotsLeft"), "launcherSlots": fitModAttr("launcherSlotsLeft"), "powerOutput": fitModAttr("powerOutput"), "cpuOutput": fitModAttr("cpuOutput"), "rigSize": fitModAttr("rigSize"), "effectiveTurrets": effectiveTurretSlots, "effectiveLaunchers": effectiveLauncherSlots, "effectiveDroneBandwidth": effectiveDroneBandwidth, "resonance": resonance, "typeID": fit.shipID, "groupID": fit.ship.item.groupID, "shipSize": shipSize, "droneControlRange": fitModAttr("droneControlRange"), "mass": fitModAttr("mass"), "unpropedSpeed": propData["unpropedSpeed"], "unpropedSig": propData["unpropedSig"], "usingMWD": propData["usingMWD"], "mwdPropSpeed": mwdPropSpeed, "projections": projections, "modTypeIDs": modTypeIDs, "moduleNames": moduleNames, "pyfaVersion": pyfaVersion, "efsExportVersion": EfsPort.version } except TypeError: pyfalog.error("Error parsing fit:" + str(fit)) pyfalog.error(TypeError) dataDict = {"name": fitName + "Fit could not be correctly parsed"} export = json.dumps(dataDict, skipkeys=True) return export