# Used by: # Variations of ship: Catalyst (7 of 7) type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Gallente Destroyer").level fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Hybrid Turret"), "falloff", ship.getModifiedItemAttr("shipBonusGD1") * level)