# eliteReconBonusHeavyAssaultMissileVelocity # # Used by: # Ship: Rook type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Recon Ships").level fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"), "maxVelocity", ship.getModifiedItemAttr("eliteBonusReconShip1") * level)