# subsystemBonusAmarrOffensiveHeavyMissileLauncherROF # # Used by: # Subsystem: Legion Offensive - Assault Optimization type = "passive" def handler(fit, module, context): level = fit.character.getSkill("Amarr Offensive Systems").level fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Missile Launcher Heavy", "speed", module.getModifiedItemAttr("subsystemBonusAmarrOffensive") * level)