# Used by: # Ship: Cerberus type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Heavy Assault Cruisers").level fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"), "explosionDelay", ship.getModifiedItemAttr("eliteBonusHeavyGunship1") * level)