# Used by: # Ship: Deimos # Ship: Eagle type = "passive" def handler(fit, ship, context): level = fit.character.getSkill("Heavy Assault Cruisers").level fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Hybrid Turret"), "damageMultiplier", ship.getModifiedItemAttr("eliteBonusHeavyGunship2") * level)