# Used by: # Subsystem: Proteus Offensive - Drone Synthesis Projector type = "passive" def handler(fit, module, context): level = fit.character.getSkill("Gallente Offensive Systems").level for layer in ("shieldCapacity", "armorHP", "hp"): fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Drones"), layer, module.getModifiedItemAttr("subsystemBonusGallenteOffensive") * level)