Files
pyfa/eos/effects/interceptor2shieldresist.py

13 lines
385 B
Python

# Interceptor2ShieldResist
#
# Used by:
# Ship: Raptor
type = "passive"
def handler(fit, ship, context):
damageTypes = ("Em", "Explosive", "Kinetic", "Thermal")
for damageType in damageTypes:
fit.ship.boostItemAttr("shield{0}DamageResonance".format(damageType),
ship.getModifiedItemAttr("eliteBonusInterceptor2"), skill="Interceptors")