Files
pyfa/config.py
2011-06-22 13:52:47 +04:00

51 lines
1.7 KiB
Python

import os
import sys
# Load variable overrides specific to distribution type
try:
import configforced
except ImportError:
configforced = None
# Turns on debug mode
debug = False
# Version data
version = "1.0"
tag = "git"
expansionName = "Incarna"
expansionVersion = "1.0"
# You can adjust these paths to your needs
# The main pyfa directory which contains run.py
# Python 2.X uses ANSI by default, so we need to convert the character encoding
pyfaPath = getattr(configforced, "pyfaPath", None)
if pyfaPath is None:
pyfaPath = unicode(os.path.dirname(os.path.abspath(sys.modules['__main__'].__file__)), sys.getfilesystemencoding())
# Where we store the saved fits etc, default is the current users home directory
savePath = getattr(configforced, "savePath", None)
if savePath is None:
savePath = unicode(os.path.expanduser(os.path.join("~", ".pyfa")), sys.getfilesystemencoding())
# Static EVE Data from the staticdata repository, should be in the staticdata directory in our pyfa directory
staticPath = os.path.join(pyfaPath, "staticdata")
# The database where we store all the fits etc
saveDB = os.path.join(savePath, "saveddata.db")
# The database where the static EVE data from the datadump is kept.
# This is not the standard sqlite datadump but a modified version created by eos
# maintenance script
gameDB = os.path.join(staticPath, "eve.db")
## DON'T MODIFY ANYTHING BELOW ##
import eos.config
#Caching modifiers, disable all gamedata caching, its unneeded.
eos.config.gamedataCache = False
# saveddata db location modifier, shouldn't ever need to touch this
eos.config.saveddata_connectionstring = "sqlite:///" + saveDB + "?check_same_thread=False"
eos.config.gamedata_connectionstring = "sqlite:///" + gameDB + "?check_same_thread=False"