Files
pyfa/eos/effects/shipprojectileoptimalbonusemf2.py

10 lines
366 B
Python

# shipProjectileOptimalBonuseMF2
#
# Used by:
# Ship: Cheetah
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Frigate").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Projectile Turret"),
"maxRange", ship.getModifiedItemAttr("shipBonusMF2") * level)