Files
pyfa/gui/builtinContextMenus/fighterAbilities.py

57 lines
1.7 KiB
Python

import wx
from gui.contextMenu import ContextMenu
import gui.mainFrame
import service
import gui.globalEvents as GE
class FighterAbility(ContextMenu):
def __init__(self):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
def display(self, srcContext, selection):
if self.mainFrame.getActiveFit() is None or srcContext not in ("fighterItem", "projectedFighter"):
return False
self.fighter = selection[0]
return True
def getText(self, itmContext, selection):
return "Abilities"
def addAbility(self, menu, ability):
label = ability.name
id = ContextMenu.nextID()
self.abilityIds[id] = ability
menuItem = wx.MenuItem(menu, id, label, kind=wx.ITEM_CHECK)
menu.Bind(wx.EVT_MENU, self.handleMode, menuItem)
return menuItem
def getSubMenu(self, context, selection, rootMenu, i, pitem):
msw = True if "wxMSW" in wx.PlatformInfo else False
self.context = context
self.abilityIds = {}
sub = wx.Menu()
for ability in self.fighter.abilities:
if not ability.effect.isImplemented:
continue
menuItem = self.addAbility(rootMenu if msw else sub, ability)
sub.AppendItem(menuItem)
menuItem.Check(ability.active)
return sub
def handleMode(self, event):
ability = self.abilityIds[event.Id]
if ability is False or ability not in self.fighter.abilities:
event.Skip()
return
sFit = service.Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
sFit.toggleFighterAbility(fitID, ability)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fitID))
FighterAbility.register()