Files
pyfa/graphs/wrapper.py
2022-08-29 01:56:15 +04:00

258 lines
9.5 KiB
Python

# =============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of pyfa.
#
# pyfa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# pyfa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
# =============================================================================
from eos.calc import calculateMultiplier
from eos.saveddata.damagePattern import DamagePattern
from eos.saveddata.fit import Fit
from eos.saveddata.targetProfile import TargetProfile
from service.const import TargetResistMode
class BaseWrapper:
def __init__(self, item):
self.item = item
@property
def isFit(self):
return isinstance(self.item, Fit)
@property
def isProfile(self):
return isinstance(self.item, TargetProfile)
@property
def name(self):
if self.isFit:
return '{} ({})'.format(self.item.name, self.item.ship.item.name)
elif self.isProfile:
return self.item.fullName
return ''
@property
def shortName(self):
if self.isFit:
return '{} ({})'.format(self.item.name, self.item.ship.item.getShortName())
elif self.isProfile:
return self.item.shortName
return ''
def getMaxVelocity(self, extraMultipliers=None, ignoreAfflictors=()):
if self.isFit:
if extraMultipliers or ignoreAfflictors:
maxVelocity = self.item.ship.getModifiedItemAttrExtended(
'maxVelocity',
extraMultipliers=extraMultipliers,
ignoreAfflictors=ignoreAfflictors)
else:
maxVelocity = self.item.ship.getModifiedItemAttr('maxVelocity')
elif self.isProfile:
maxVelocity = self.item.maxVelocity
if extraMultipliers:
maxVelocity *= calculateMultiplier(extraMultipliers)
else:
maxVelocity = None
return maxVelocity
def getSigRadius(self, extraMultipliers=None, ignoreAfflictors=()):
if self.isFit:
if extraMultipliers or ignoreAfflictors:
sigRadius = self.item.ship.getModifiedItemAttrExtended(
'signatureRadius',
extraMultipliers=extraMultipliers,
ignoreAfflictors=ignoreAfflictors)
else:
sigRadius = self.item.ship.getModifiedItemAttr('signatureRadius')
elif self.isProfile:
sigRadius = self.item.signatureRadius
if extraMultipliers:
sigRadius *= calculateMultiplier(extraMultipliers)
else:
sigRadius = None
return sigRadius
def getRadius(self):
if self.isFit:
radius = self.item.ship.getModifiedItemAttr('radius')
elif self.isProfile:
radius = self.item.radius
else:
radius = None
return radius
class SourceWrapper(BaseWrapper):
def __init__(self, item, colorID):
super().__init__(item)
self._colorID = colorID
@property
def colorID(self):
return self._colorID
@colorID.setter
def colorID(self, value):
self._colorID = value
class TargetWrapper(BaseWrapper):
def __init__(self, item, lightnessID, lineStyleID):
super().__init__(item=item)
self.lightnessID = lightnessID
self.lineStyleID = lineStyleID
self.resistMode = TargetResistMode.auto
def getResists(self, includeLayer=False):
em = therm = kin = explo = 0
layer = None
if self.isProfile:
em = self.item.emAmount
therm = self.item.thermalAmount
kin = self.item.kineticAmount
explo = self.item.explosiveAmount
if self.isFit:
if self.resistMode == TargetResistMode.auto:
em, therm, kin, explo, layer = _getAutoResists(fit=self.item)
elif self.resistMode == TargetResistMode.shield:
em, therm, kin, explo = _getShieldResists(ship=self.item.ship)
elif self.resistMode == TargetResistMode.armor:
em, therm, kin, explo = _getArmorResists(ship=self.item.ship)
elif self.resistMode == TargetResistMode.hull:
em, therm, kin, explo = _getHullResists(ship=self.item.ship)
elif self.resistMode == TargetResistMode.weightedAverage:
em, therm, kin, explo = _getWeightedResists(fit=self.item)
if includeLayer:
return em, therm, kin, explo, layer
else:
return em, therm, kin, explo
def _getShieldResists(ship):
em = 1 - ship.getModifiedItemAttr('shieldEmDamageResonance')
therm = 1 - ship.getModifiedItemAttr('shieldThermalDamageResonance')
kin = 1 - ship.getModifiedItemAttr('shieldKineticDamageResonance')
explo = 1 - ship.getModifiedItemAttr('shieldExplosiveDamageResonance')
return em, therm, kin, explo
def _getArmorResists(ship):
em = 1 - ship.getModifiedItemAttr('armorEmDamageResonance')
therm = 1 - ship.getModifiedItemAttr('armorThermalDamageResonance')
kin = 1 - ship.getModifiedItemAttr('armorKineticDamageResonance')
explo = 1 - ship.getModifiedItemAttr('armorExplosiveDamageResonance')
return em, therm, kin, explo
def _getHullResists(ship):
em = 1 - ship.getModifiedItemAttr('emDamageResonance')
therm = 1 - ship.getModifiedItemAttr('thermalDamageResonance')
kin = 1 - ship.getModifiedItemAttr('kineticDamageResonance')
explo = 1 - ship.getModifiedItemAttr('explosiveDamageResonance')
return em, therm, kin, explo
def _getWeightedResists(fit):
shieldEmRes, shieldThermRes, shieldKinRes, shieldExploRes = _getShieldResists(fit.ship)
armorEmRes, armorThermRes, armorKinRes, armorExploRes = _getArmorResists(fit.ship)
hullEmRes, hullThermRes, hullKinRes, hullExploRes = _getHullResists(fit.ship)
hpData = fit.hp
shieldHp = hpData['shield']
armorHp = hpData['armor']
hullHp = hpData['hull']
totalHp = shieldHp + armorHp + hullHp
totalEhpEm = shieldHp / (1 - shieldEmRes) + armorHp / (1 - armorEmRes) + hullHp / (1 - hullEmRes)
totalEhpTherm = shieldHp / (1 - shieldThermRes) + armorHp / (1 - armorThermRes) + hullHp / (1 - hullThermRes)
totalEhpKin = shieldHp / (1 - shieldKinRes) + armorHp / (1 - armorKinRes) + hullHp / (1 - hullKinRes)
totalEhpExplo = shieldHp / (1 - shieldExploRes) + armorHp / (1 - armorExploRes) + hullHp / (1 - hullExploRes)
weightedEmRes = 1 - totalHp / totalEhpEm
weightedThermRes = 1 - totalHp / totalEhpTherm
weightedKinRes = 1 - totalHp / totalEhpKin
weightedExploRes = 1 - totalHp / totalEhpExplo
return weightedEmRes, weightedThermRes, weightedKinRes, weightedExploRes
def _getAutoResists(fit):
# Get all the data
# HP / EHP
hpData = fit.hp
shieldHp = hpData['shield']
armorHp = hpData['armor']
hullHp = hpData['hull']
uniformDamagePattern = DamagePattern(emAmount=25, thermalAmount=25, kineticAmount=25, explosiveAmount=25)
ehpData = uniformDamagePattern.calculateEhp(fit.ship)
shieldEhp = ehpData['shield']
armorEhp = ehpData['armor']
hullEhp = ehpData['hull']
totalEhp = shieldEhp + armorEhp + hullEhp
# Resist factors
try:
shieldResFactor = shieldEhp / shieldHp
except ZeroDivisionError:
shieldResFactor = 1
try:
armorResFactor = armorEhp / armorHp
except ZeroDivisionError:
armorResFactor = 1
try:
hullResFactor = hullEhp / hullHp
except ZeroDivisionError:
hullResFactor = 1
# Tank
tankData = fit.tank
shieldTank = tankData['shieldRepair']
armorTank = tankData['armorRepair']
hullTank = tankData['hullRepair']
shieldRegen = tankData['passiveShield']
shieldScore = 0
armorScore = 0
hullScore = 0
# EHP scoring
ehpWeight = 100
shieldScore += ehpWeight * (shieldEhp / totalEhp) ** 1.5
armorScore += ehpWeight * (armorEhp / totalEhp) ** 1.5
hullScore += ehpWeight * (hullEhp / totalEhp) ** 1.5
# Resists scoring
# We include it to have some extra points for receiving better reps from the outside
resistWeight = 25
bestResFactor = max(shieldResFactor, armorResFactor, hullResFactor)
shieldScore += resistWeight * (shieldResFactor / bestResFactor) ** 1.5
armorScore += resistWeight * (armorResFactor / bestResFactor) ** 1.5
hullScore += resistWeight * (hullResFactor / bestResFactor) ** 1.5
# Active tank
activeWeight = 10000
shieldScore += activeWeight * shieldTank * shieldResFactor / totalEhp
armorScore += activeWeight * armorTank * armorResFactor / totalEhp
hullScore += activeWeight * hullTank * hullResFactor / totalEhp
# Shield regen
regenWeight = 5000
shieldScore += regenWeight * shieldRegen * shieldResFactor / totalEhp
maxScore = max(shieldScore, armorScore, hullScore)
if maxScore == shieldScore:
return (*_getShieldResists(fit.ship), 'shield')
if maxScore == armorScore:
return (*_getArmorResists(fit.ship), 'armor')
if maxScore == hullScore:
return (*_getHullResists(fit.ship), 'hull')
return 0, 0, 0, 0, None