Files
pyfa/eos/effects/shiphturretfalloffbonusgc.py
2014-07-30 21:23:27 -04:00

8 lines
327 B
Python

# Used by:
# Ship: Vigilant
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Gallente Cruiser").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Hybrid Turret"),
"falloff", ship.getModifiedItemAttr("shipBonusGC") * level)