Files
pyfa/eos/effects/shipprojectileoptimalbonusemf2.py
2014-07-30 21:23:27 -04:00

8 lines
331 B
Python

# Used by:
# Ship: Cheetah
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Minmatar Frigate").level
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Small Projectile Turret"),
"maxRange", ship.getModifiedItemAttr("shipBonusMF2") * level)