Files
pyfa/gui/pygauge.py
2017-02-09 00:22:14 -08:00

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14 KiB
Python

# --------------------------------------------------------------------------------- #
# PYFAGAUGE wxPython IMPLEMENTATION
#
# Darriele, @ 08/30/2010
# Updated: 09/07/2010
# Based on AWG : pygauge code
# --------------------------------------------------------------------------------- #
"""
PyfaGauge is a generic Gauge implementation tailored for PYFA (Python Fitting Assistant)
It uses the easeOutQuad equation from caurina.transitions.Tweener to do the animation stuff
"""
# noinspection PyPackageRequirements
import wx
import copy
from gui.utils import colorUtils
import gui.utils.drawUtils as drawUtils
import gui.utils.animEffects as animEffects
import gui.utils.fonts as fonts
from service.fit import Fit
class PyGauge(wx.PyWindow):
"""
This class provides a visual alternative for `wx.Gauge`. It currently
only support determinant mode (see SetValue and SetRange)
"""
def __init__(self, parent, id=wx.ID_ANY, range=100, pos=wx.DefaultPosition,
size=(-1, 30), style=0):
"""
Default class constructor.
:param `parent`: parent window. Must not be ``None``;
:param `id`: window identifier. A value of -1 indicates a default value;
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
chosen by either the windowing system or wxPython, depending on platform;
:param `size`: the control size. A value of (-1, -1) indicates a default size,
chosen by either the windowing system or wxPython, depending on platform.
"""
wx.PyWindow.__init__(self, parent, id, pos, size, style)
self._size = size
self._border_colour = wx.BLACK
self._barColour = self._barColourSorted = [wx.Colour(212, 228, 255)]
self._barGradient = self._barGradientSorted = None
self._border_padding = 0
self._range = range
self._value = 0
self._fractionDigits = 0
self._timerId = wx.NewId()
self._timer = None
self._oldValue = 0
self._animDuration = 500
self._animStep = 0
self._period = 20
self._animValue = 0
self._animDirection = 0
self.animEffect = animEffects.OUT_QUAD
self.transitionsColors = [(wx.Colour(191, 191, 191, 255), wx.Colour(96, 191, 0, 255)),
(wx.Colour(191, 167, 96, 255), wx.Colour(255, 191, 0, 255)),
(wx.Colour(255, 191, 0, 255), wx.Colour(255, 128, 0, 255)),
(wx.Colour(255, 128, 0, 255), wx.Colour(255, 0, 0, 255))]
self.gradientEffect = -35
self._percentage = 0
self._oldPercentage = 0
self._showRemaining = False
self.font = wx.Font(fonts.NORMAL, wx.SWISS, wx.NORMAL, wx.NORMAL, False)
self.SetBarGradient((wx.Colour(119, 119, 119), wx.Colour(153, 153, 153)))
self.SetBackgroundColour(wx.Colour(51, 51, 51))
self._tooltip = wx.ToolTip("")
self.SetToolTip(self._tooltip)
self._tooltip.SetTip("0.00/100.00")
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_TIMER, self.OnTimer)
self.Bind(wx.EVT_ENTER_WINDOW, self.OnWindowEnter)
self.Bind(wx.EVT_LEAVE_WINDOW, self.OnWindowLeave)
def OnWindowEnter(self, event):
self._showRemaining = True
self.Refresh()
def OnWindowLeave(self, event):
self._showRemaining = False
self.Refresh()
def DoGetBestSize(self):
"""
Overridden base class virtual. Determines the best size of the
button based on the label and bezel size.
"""
return wx.Size(self._size[0], self._size[1])
def GetBorderColour(self):
return self._border_colour
def SetBorderColour(self, colour):
self._border_colour = colour
SetBorderColor = SetBorderColour
GetBorderColor = GetBorderColour
def GetBarColour(self):
return self._barColour[0]
def SetBarColour(self, colour):
if not isinstance(colour, list):
self._barColour = [colour]
else:
self._barColour = list(colour)
SetBarColor = SetBarColour
GetBarColor = GetBarColour
def SetFractionDigits(self, digits):
self._fractionDigits = digits
def GetBarGradient(self):
""" Returns a tuple containing the gradient start and end colours. """
if self._barGradient is None:
return None
return self._barGradient[0]
def SetBarGradient(self, gradient=None):
"""
Sets the bar gradient. This overrides the BarColour.
:param gradient: a tuple containing the gradient start and end colours.
"""
if gradient is None:
self._barGradient = None
else:
if not isinstance(gradient, list):
self._barGradient = [gradient]
else:
self._barGradient = list(gradient)
def GetBorderPadding(self):
""" Gets the border padding. """
return self._border_padding
def SetBorderPadding(self, padding):
"""
Sets the border padding.
:param padding: pixels between the border and the progress bar.
"""
self._border_padding = padding
def GetRange(self):
""" Returns the maximum value of the gauge. """
return self._range
def Animate(self):
sFit = Fit.getInstance()
if sFit.serviceFittingOptions["enableGaugeAnimation"]:
if not self._timer:
self._timer = wx.Timer(self, self._timerId)
self._animStep = 0
self._timer.Start(self._period)
else:
self._animValue = self._percentage
self.Refresh()
def SetRange(self, range, reinit=False):
"""
Sets the range of the gauge. The gauge length is its
value as a proportion of the range.
:param reinit:
:param range: The maximum value of the gauge.
"""
if self._range == range:
return
range_ = float(range)
if range_ <= 0:
self._range = 0.01
else:
self._range = range_
if reinit is False:
self._oldPercentage = self._percentage
self._percentage = (self._value / self._range) * 100
else:
self._oldPercentage = self._percentage
self._percentage = 0
self._value = 0
self.Animate()
self._tooltip.SetTip("%.2f/%.2f" % (self._value, self._range if self._range > 0.01 else 0))
def GetValue(self):
""" Returns the current position of the gauge. """
return self._value
def SetValue(self, value):
""" Sets the current position of the gauge. """
if self._value == value:
return
value = float(value)
self._oldPercentage = self._percentage
self._value = value
if value < 0:
self._value = 0
self._percentage = (self._value / self._range) * 100
self.Animate()
self._tooltip.SetTip("%.2f/%.2f" % (self._value, self._range))
def SetValueRange(self, value, range, reinit=False):
if self._value == value and self._range == range:
return
range_ = float(range)
if range_ <= 0:
self._range = 0.01
else:
self._range = range_
value = float(value)
self._value = value
if value < 0:
self._value = float(0)
if reinit is False:
self._oldPercentage = self._percentage
self._percentage = (self._value / self._range) * 100
else:
self._oldPercentage = self._percentage
self._percentage = 0
self.Animate()
self._tooltip.SetTip("%.2f/%.2f" % (self._value, self._range if self._range > 0.01 else 0))
@staticmethod
def OnEraseBackground(event):
"""
Handles the ``wx.EVT_ERASE_BACKGROUND`` event for L{PyGauge}.
:param event: a `wx.EraseEvent` event to be processed.
:note: This method is intentionally empty to reduce flicker.
"""
pass
def OnPaint(self, event):
"""
Handles the ``wx.EVT_PAINT`` event for L{PyGauge}.
:param event: a `wx.PaintEvent` event to be processed.
"""
dc = wx.BufferedPaintDC(self)
rect = self.GetClientRect()
dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()
colour = self.GetBackgroundColour()
dc.SetBrush(wx.Brush(colour))
dc.SetPen(wx.Pen(colour))
dc.DrawRectangleRect(rect)
value = self._percentage
if self._timer:
if self._timer.IsRunning():
value = self._animValue
if self._border_colour:
dc.SetPen(wx.Pen(self.GetBorderColour()))
dc.DrawRectangleRect(rect)
pad = 1 + self.GetBorderPadding()
rect.Deflate(pad, pad)
if self.GetBarGradient():
if value > 100:
w = rect.width
else:
w = rect.width * (float(value) / 100)
r = copy.copy(rect)
r.width = w
if r.width > 0:
# If we draw it with zero width, GTK throws errors. This way,
# only draw it if the gauge will actually show something.
# We stick other calculations in this block to avoid wasting
# time on them if not needed. See GH issue #282
pv = value
if pv <= 100:
xv = pv / 100
transition = 0
elif pv <= 101:
xv = pv - 100
transition = 1
elif pv <= 103:
xv = (pv - 101) / 2
transition = 2
elif pv <= 105:
xv = (pv - 103) / 2
transition = 3
else:
pv = 106
xv = pv - 100
transition = -1
if transition != -1:
colorS, colorE = self.transitionsColors[transition]
color = colorUtils.CalculateTransitionColor(colorS, colorE, xv)
else:
color = wx.Colour(191, 48, 48)
if self.gradientEffect > 0:
gcolor = colorUtils.BrightenColor(color, float(self.gradientEffect) / 100)
gMid = colorUtils.BrightenColor(color, float(self.gradientEffect / 2) / 100)
else:
gcolor = colorUtils.DarkenColor(color, float(-self.gradientEffect) / 100)
gMid = colorUtils.DarkenColor(color, float(-self.gradientEffect / 2) / 100)
gBmp = drawUtils.DrawGradientBar(r.width, r.height, gMid, color, gcolor)
dc.DrawBitmap(gBmp, r.left, r.top)
else:
colour = self.GetBarColour()
dc.SetBrush(wx.Brush(colour))
dc.SetPen(wx.Pen(colour))
if value > 100:
w = rect.width
else:
w = rect.width * (float(value) / 100)
r = copy.copy(rect)
r.width = w
dc.DrawRectangleRect(r)
dc.SetFont(self.font)
r = copy.copy(rect)
r.left += 1
r.top += 1
if self._range == 0.01 and self._value > 0:
formatStr = u'\u221e'
dc.SetTextForeground(wx.Colour(80, 80, 80))
dc.DrawLabel(formatStr, r, wx.ALIGN_CENTER)
dc.SetTextForeground(wx.Colour(255, 255, 255))
dc.DrawLabel(formatStr, rect, wx.ALIGN_CENTER)
else:
if self.GetBarGradient() and self._showRemaining:
range = self._range if self._range > 0.01 else 0
value = range - self._value
if value < 0:
label = "over"
value = -value
else:
label = "left"
formatStr = "{0:." + str(self._fractionDigits) + "f} " + label
else:
formatStr = "{0:." + str(self._fractionDigits) + "f}%"
dc.SetTextForeground(wx.Colour(80, 80, 80))
dc.DrawLabel(formatStr.format(value), r, wx.ALIGN_CENTER)
dc.SetTextForeground(wx.Colour(255, 255, 255))
dc.DrawLabel(formatStr.format(value), rect, wx.ALIGN_CENTER)
def OnTimer(self, event):
"""
Handles the ``wx.EVT_TIMER`` event for L{PyfaGauge}.
:param event: a timer event
"""
oldValue = self._oldPercentage
value = self._percentage
start = 0
direction = 1 if oldValue < value else -1
end = direction * (value - oldValue)
self._animDirection = direction
step = self.animEffect(self._animStep, start, end, self._animDuration)
self._animStep += self._period
if self._timerId == event.GetId():
stop_timer = False
if self._animStep > self._animDuration:
stop_timer = True
if direction == 1:
if (oldValue + step) < value:
self._animValue = oldValue + step
else:
stop_timer = True
else:
if (oldValue - step) > value:
self._animValue = oldValue - step
else:
stop_timer = True
if stop_timer:
self._timer.Stop()
self.Refresh()