Files
pyfa/eos/effects/effect4248.py
2019-03-16 14:08:20 -04:00

18 lines
1018 B
Python

# subsystemBonusCaldariOffensive2MissileLauncherKineticDamage
#
# Used by:
# Subsystem: Tengu Offensive - Accelerated Ejection Bay
type = "passive"
def handler(fit, src, context):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Light Missiles"),
"kineticDamage", src.getModifiedItemAttr("subsystemBonusCaldariOffensive2"),
skill="Caldari Offensive Systems")
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Missiles"),
"kineticDamage", src.getModifiedItemAttr("subsystemBonusCaldariOffensive2"),
skill="Caldari Offensive Systems")
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Heavy Assault Missiles"),
"kineticDamage", src.getModifiedItemAttr("subsystemBonusCaldariOffensive2"),
skill="Caldari Offensive Systems")