Files
pyfa/gui/pygauge.py
2010-08-30 13:39:11 +02:00

376 lines
11 KiB
Python

# --------------------------------------------------------------------------------- #
# PYGAUGE wxPython IMPLEMENTATION
#
# Mark Reed, @ 28 Jul 2010
# Latest Revision: 14 Apr 2010, 12.00 GMT
#
# TODO List
#
# 1. Indeterminate mode (see wx.Gauge)
# 2. Vertical bar
# 3. Bitmap support (bar, background)
# 4. UpdateFunction - Pass a function to PyGauge which will be called every X
# milliseconds and the value will be updated to the returned value.
# 5. Currently the full gradient is drawn from 0 to value. Perhaps the gradient
# should be drawn from 0 to range and clipped at 0 to value.
# 6. Add a label?
#
# For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
# Write To The:
#
# wxPython Mailing List!!!
#
# End Of Comments
# --------------------------------------------------------------------------------- #
"""
PyGauge is a generic Gauge implementation.
Description
===========
PyGauge supports the determinate mode functions as wxGauge and adds an Update function
which takes a value and a time parameter. The value is added to the current value over
a period of time milliseconds.
Supported Platforms
===================
PyGauge has been tested on the following platforms:
* Windows (Windows XP);
License And Version
===================
PyGauge is distributed under the wxPython license.
Latest Revision: Andrea Gavana @ 14 Apr 2010, 12.00 GMT
Version 0.1
"""
import wx
import copy
import time
class PyGauge(wx.PyWindow):
"""
This class provides a visual alternative for `wx.Gauge`. It currently
only support determinant mode (see SetValue and SetRange)
"""
def __init__(self, parent, id=wx.ID_ANY, range=100, pos=wx.DefaultPosition,
size=(-1,30), style=0):
"""
Default class constructor.
:param `parent`: parent window. Must not be ``None``;
:param `id`: window identifier. A value of -1 indicates a default value;
:param `pos`: the control position. A value of (-1, -1) indicates a default position,
chosen by either the windowing system or wxPython, depending on platform;
:param `size`: the control size. A value of (-1, -1) indicates a default size,
chosen by either the windowing system or wxPython, depending on platform.
"""
wx.PyWindow.__init__(self, parent, id, pos, size, style)
self._size = size
self._border_colour = wx.BLACK
self._barColour = self._barColourSorted = [wx.Colour(212,228,255)]
self._barGradient = self._barGradientSorted = None
self._border_padding = 0
self._range = range
self._value = [0]
self._valueSorted = [0]
self._skipDigits = True
self._timerId = wx.NewId()
self._timer = None
self._oldValue = 0
self._timerOn = 0
self._animDuration = 300
self._animStep = 0
self._period = 25
self._animValue = 0
self._overdrive = 0
self.SetBarGradient((wx.Colour(153,153,153),wx.Colour(204,204,204)))
self.SetBackgroundColour(wx.Colour(102,102,102))
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
self.Bind(wx.EVT_TIMER, self.OnTimer)
def DoGetBestSize(self):
"""
Overridden base class virtual. Determines the best size of the
button based on the label and bezel size.
"""
return wx.Size(self._size[0], self._size[1])
def GetBorderColour(self):
return self._border_colour
def SetBorderColour(self, colour):
self._border_colour = colour
SetBorderColor = SetBorderColour
GetBorderColor = GetBorderColour
def GetBarColour(self):
return self._barColour[0]
def SetBarColour(self, colour):
if type(colour) != type([]):
self._barColour = [colour]
else:
self._barColour = list(colour)
self.SortForDisplay()
SetBarColor = SetBarColour
GetBarColor = GetBarColour
def SetSkipDigitsFlag(self,flag):
self._skipDigits=flag
def GetBarGradient(self):
""" Returns a tuple containing the gradient start and end colours. """
if self._barGradient == None:
return None
return self._barGradient[0]
def SetBarGradient(self, gradient = None):
"""
Sets the bar gradient. This overrides the BarColour.
:param `gradient`: a tuple containing the gradient start and end colours.
"""
if gradient == None:
self._barGradient = None
else:
if type(gradient) != type([]):
self._barGradient = [gradient]
else:
self._barGradient = list(gradient)
self.SortForDisplay()
def GetBorderPadding(self):
""" Gets the border padding. """
return self._border_padding
def SetBorderPadding(self, padding):
"""
Sets the border padding.
:param `padding`: pixels between the border and the progress bar.
"""
self._border_padding = padding
def GetRange(self):
""" Returns the maximum value of the gauge. """
return self._range
def SetRange(self, range):
"""
Sets the range of the gauge. The gauge length is its
value as a proportion of the range.
:param `range`: The maximum value of the gauge.
"""
if range <= 0:
raise Exception("ERROR:\n Gauge range must be greater than 0.")
self._range = range
def GetValue(self):
""" Returns the current position of the gauge. """
return self._value[0]
def SetValue(self, value):
""" Sets the current position of the gauge. """
if self._value[0] == value:
self.SortForDisplay()
self.Refresh()
else:
self._oldValue = self._value[0]
if type(value) != type([]):
self._value = [value]
else:
self._value = list(value)
if value > self._range:
self._overdrive = value
self._value[0] = self._range
else:
self._overdrive = value
if not self._timer:
self._timer = wx.Timer(self, self._timerId)
self._animStep = 0
self._timer.Start(self._period)
for v in self._value:
if v < 0 or v > self._range:
raise Exception("ERROR:\n Gauge value must be between 0 and it's range. ")
def OnEraseBackground(self, event):
"""
Handles the ``wx.EVT_ERASE_BACKGROUND`` event for L{PyGauge}.
:param `event`: a `wx.EraseEvent` event to be processed.
:note: This method is intentionally empty to reduce flicker.
"""
pass
def OnPaint(self, event):
"""
Handles the ``wx.EVT_PAINT`` event for L{PyGauge}.
:param `event`: a `wx.PaintEvent` event to be processed.
"""
dc = wx.BufferedPaintDC(self)
rect = self.GetClientRect()
dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()
colour = self.GetBackgroundColour()
dc.SetBrush(wx.Brush(colour))
dc.SetPen(wx.Pen(colour))
dc.DrawRectangleRect(rect)
if self._timerOn == 1:
value = self._animValue
else:
value = self._value[0]
if self._border_colour:
dc.SetPen(wx.Pen(self.GetBorderColour()))
dc.DrawRectangleRect(rect)
pad = 1 + self.GetBorderPadding()
rect.Deflate(pad,pad)
if self.GetBarGradient():
for i, gradient in enumerate(self._barGradientSorted):
if self._overdrive > self._range:
c1 =wx.Colour(255,33,33)
c2 =wx.Colour(255,33,33)
else:
c1,c2 = gradient
w = rect.width * (float(value) / self._range)
r = copy.copy(rect)
r.width = w
dc.GradientFillLinear(r, c1, c2, wx.EAST)
else:
for i, colour in enumerate(self._barColourSorted):
dc.SetBrush(wx.Brush(colour))
dc.SetPen(wx.Pen(colour))
w = rect.width * (float(value) / self._range)
r = copy.copy(rect)
r.width = w
dc.DrawRectangleRect(r)
dc.SetTextForeground(wx.Colour(255,255,255))
font1 = wx.Font(8, wx.SWISS, wx.NORMAL, wx.NORMAL)
dc.SetFont(font1)
if self._overdrive > self._range:
value = self._overdrive
if self._skipDigits == True:
dc.DrawLabel("%d%%" % (value*100/self._range), rect, wx.ALIGN_CENTER)
else:
dc.DrawLabel("%.1f%%" % (value * 100 / self._range) , rect, wx.ALIGN_CENTER)
def OUT_QUAD (self, t, b, c, d):
t=float(t)
b=float(b)
c=float(c)
d=float(d)
t/=d
return -c *(t)*(t-2) + b
def OnTimer(self,event):
"""
Handles the ``wx.EVT_TIMER`` event for L{PyGauge}.
:param `event`: a timer event
"""
oldValue=self._oldValue
value=self._value[0]
direction=1
if oldValue < value:
direction = 1
start = 0
end = value-oldValue
else:
start = 0
end = oldValue - value
direction = -1
step=self.OUT_QUAD(self._animStep, start, end, self._animDuration)
self._animStep += self._period
if self._timerId == event.GetId():
stop_timer = False
self._timerOn=1
if self._animStep > self._animDuration:
stop_timer = True
if direction == 1:
if step < value:
self._animValue = oldValue+step
else:
stop_timer = True
else:
if (oldValue-step) > value:
self._animValue = oldValue-step
else:
stop_timer = True
if stop_timer:
self._timer.Stop()
self._timerOn=0
self.SortForDisplay()
self.Refresh()
def SortForDisplay(self):
""" Internal method which sorts things so we draw the longest bar first. """
if self.GetBarGradient():
tmp = sorted(zip(self._value,self._barGradient)); tmp.reverse()
a,b = zip(*tmp)
# self._valueSorted = list(a)
self._barGradientSorted = list(b)
else:
tmp = sorted(zip(self._value,self._barColour)); tmp.reverse()
a,b = zip(*tmp)
# self._valueSorted = list(a)
self._barColourSorted = list(b)