Files
pyfa/gui/characterSelection.py

151 lines
5.3 KiB
Python

#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of pyfa.
#
# pyfa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# pyfa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
import wx
import service
from gui import characterEditor as ce
from gui import bitmapLoader
import gui.globalEvents as GE
import gui.mainFrame
class CharacterSelection(wx.Panel):
def __init__(self, parent):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
wx.Panel.__init__(self, parent)
mainSizer = wx.BoxSizer(wx.HORIZONTAL)
self.SetSizer(mainSizer)
mainSizer.Add(wx.StaticText(self, wx.ID_ANY, "Character: "), 0, wx.CENTER)
self.charChoice = wx.Choice(self)
mainSizer.Add(self.charChoice, 1, wx.ALIGN_CENTER_VERTICAL)
self.refreshCharacterList()
self.skillReqsStaticBitmap = wx.StaticBitmap(self)
mainSizer.Add(self.skillReqsStaticBitmap, 0, wx.ALIGN_CENTER_VERTICAL)
self.cleanSkills = bitmapLoader.getBitmap("skill_big", "icons")
self.redSkills = bitmapLoader.getBitmap("skillRed_big", "icons")
self.greenSkills = bitmapLoader.getBitmap("skillGreen_big", "icons")
self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
self.Bind(wx.EVT_CHOICE, self.charChanged)
self.mainFrame.Bind(ce.CHAR_LIST_UPDATED, self.refreshCharacterList)
self.mainFrame.Bind(GE.FIT_CHANGED, self.fitChanged)
panelSize = wx.Size(-1,30)
self.SetMinSize(panelSize)
self.Enable(False)
def getActiveCharacter(self):
selection = self.charChoice.GetCurrentSelection()
return self.charChoice.GetClientData(selection) if selection is not -1 else None
def refreshCharacterList(self, event=None):
choice = self.charChoice
cChar = service.Character.getInstance()
activeChar = self.getActiveCharacter()
choice.Clear()
charList = cChar.getCharacterList()
cChar.getCharacterList()
picked = False
for id, name, active in charList:
currId = choice.Append(name, id)
if id == activeChar:
choice.SetSelection(currId)
picked = True
if not picked:
charID = cChar.all0ID()
self.selectChar(charID)
fitID = self.mainFrame.getActiveFit()
cFit = service.Fit.getInstance()
cFit.changeChar(fitID, charID)
if event is not None:
event.Skip()
def charChanged(self, event):
fitID = self.mainFrame.getActiveFit()
charID = self.getActiveCharacter()
cFit = service.Fit.getInstance()
cFit.changeChar(fitID, charID)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fitID))
def selectChar(self, charID):
choice = self.charChoice
numItems = len(choice.GetItems())
for i in xrange(numItems):
id = choice.GetClientData(i)
if id == charID:
choice.SetSelection(i)
return True
return False
def fitChanged(self, event):
self.Enable(event.fitID != None)
choice = self.charChoice
cFit = service.Fit.getInstance()
currCharID = choice.GetClientData(choice.GetCurrentSelection())
fit = cFit.getFit(event.fitID)
newCharID = fit.character.ID if fit is not None else None
if event.fitID is None:
self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
else:
sCharacter = service.Character.getInstance()
reqs = sCharacter.checkRequirements(fit)
if len(reqs) == 0:
tip = "All prerequisites have been met"
self.skillReqsStaticBitmap.SetBitmap(self.greenSkills)
else:
tip = self._buildSkillsTooltip(reqs)
self.skillReqsStaticBitmap.SetBitmap(self.redSkills)
self.skillReqsStaticBitmap.SetToolTipString(tip.strip())
if newCharID == None:
cChar = service.Character.getInstance()
self.selectChar(cChar.all0ID())
elif currCharID != newCharID:
self.selectChar(newCharID)
event.Skip()
def _buildSkillsTooltip(self, reqs, tabulationLevel = 0):
tip = ""
if tabulationLevel == 0:
for item, subReqs in reqs.iteritems():
tip += "%s:\n" % item.name
tip += self._buildSkillsTooltip(subReqs, 1)
else:
for name, info in reqs.iteritems():
level, more = info
tip += "%s%s: %d\n" % (" " * tabulationLevel, name, level)
tip += self._buildSkillsTooltip(more, tabulationLevel + 1)
return tip