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Code Issues Pull Requests Actions Packages Projects Releases 5 Wiki Activity
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a08bb2494b81f424a166af420a20c23e79e48e5e
pyfa/eos
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blitzmann a08bb2494b Fix system effect states
2015-09-22 21:45:32 -04:00
..
db
Fix #331 - gang boosts not applied to self projection
2015-07-15 16:52:09 -04:00
effects
Fix Scram effect to turn off MWDs. Fixes #70
2015-09-06 11:06:52 -04:00
graph
Fix #197, again
2014-12-11 11:34:21 -05:00
saveddata
Fix system effect states
2015-09-22 21:45:32 -04:00
__init__.py
Set files to 644 besides pyfa.py and scripts
2014-07-30 21:23:27 -04:00
capSim.py
fix typo, pick a better stagger amount
2015-03-31 12:09:27 -07:00
config.py
Fix path to point to actual gamedata - useful when importing from terminal and has no effect on pyfa's import (as it is specifically provided in pyfa/config.py)
2015-01-25 11:09:43 -05:00
effectHandlerHelpers.py
Make variations menu actually swap out module
2015-08-16 18:30:27 +01:00
enum.py
Set files to 644 besides pyfa.py and scripts
2014-07-30 21:23:27 -04:00
eqBase.py
Set files to 644 besides pyfa.py and scripts
2014-07-30 21:23:27 -04:00
gamedata.py
Sanity check to importing effect handler
2015-02-03 14:07:21 -05:00
lgpl.txt
Set files to 644 besides pyfa.py and scripts
2014-07-30 21:23:27 -04:00
mathUtils.py
Set files to 644 besides pyfa.py and scripts
2014-07-30 21:23:27 -04:00
modifiedAttributeDict.py
Comment cleanup
2015-09-01 23:29:47 -04:00
types.py
Preliminary backend support for tactical destroyer modes.
2014-11-27 23:23:24 -05:00
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