Files
pyfa/gui/builtinContextMenus/damagePatternChange.py
2019-12-07 15:42:26 +03:00

124 lines
4.5 KiB
Python

from collections import OrderedDict
from itertools import chain
# noinspection PyPackageRequirements
import wx
import gui.globalEvents as GE
import gui.mainFrame
from gui.contextMenu import ContextMenuUnconditional
from gui.utils.sorter import smartSort
from service.damagePattern import DamagePattern as DmgPatternSvc
from service.fit import Fit
class ChangeDamagePattern(ContextMenuUnconditional):
def __init__(self):
self.mainFrame = gui.mainFrame.MainFrame.getInstance()
def display(self, callingWindow, srcContext):
return srcContext == "resistancesViewFull"
@property
def enabled(self):
return self.mainFrame.getActiveFit() is not None
def getText(self, callingWindow, itmContext):
sDP = DmgPatternSvc.getInstance()
sFit = Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
self.fit = sFit.getFit(fitID)
builtinPatterns = sDP.getBuiltinDamagePatternList()
userPatterns = sorted(sDP.getUserDamagePatternList(), key=lambda p: smartSort(p.fullName))
# Order here is important: patterns with duplicate names from the latter will overwrite
# patterns from the former
self.patterns = sorted(
chain(builtinPatterns, userPatterns),
key=lambda p: p.fullName not in ["Uniform", "Selected Ammo"])
self.patternEventMap = {}
self.items = (OrderedDict(), OrderedDict())
for pattern in self.patterns:
container = self.items
for categoryName in pattern.hierarchy:
container = container[1].setdefault(categoryName, (OrderedDict(), OrderedDict()))
container[0][pattern.shortName] = pattern
return list(self.items[0].keys()) + list(self.items[1].keys())
def _addPattern(self, parentMenu, pattern, name):
id = ContextMenuUnconditional.nextID()
self.patternEventMap[id] = pattern
menuItem = wx.MenuItem(parentMenu, id, name, kind=wx.ITEM_CHECK)
parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
# determine active pattern
sFit = Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
fit = sFit.getFit(fitID)
checked = fit.damagePattern is pattern if fit else False
return menuItem, checked
def _addCategory(self, parentMenu, name):
id = ContextMenuUnconditional.nextID()
menuItem = wx.MenuItem(parentMenu, id, name)
parentMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, menuItem)
return menuItem
def isChecked(self, i):
try:
patternName = list(self.items[0].keys())[i]
except IndexError:
return super().isChecked(i)
pattern = self.items[0][patternName]
if self.fit and pattern is self.fit.damagePattern:
return True
return False
def getSubMenu(self, callingWindow, context, rootMenu, i, pitem):
# Pattern as menu item
if i < len(self.items[0]):
id = pitem.GetId()
self.patternEventMap[id] = list(self.items[0].values())[i]
rootMenu.Bind(wx.EVT_MENU, self.handlePatternSwitch, pitem)
return False
# Category as menu item - expands further
msw = "wxMSW" in wx.PlatformInfo
def makeMenu(container, parentMenu):
menu = wx.Menu()
for name, subcontainer in container[1].items():
menuItem = self._addCategory(rootMenu if msw else parentMenu, name)
subMenu = makeMenu(subcontainer, menu)
menuItem.SetSubMenu(subMenu)
menu.Append(menuItem)
for name, pattern in container[0].items():
menuItem, checked = self._addPattern(rootMenu if msw else parentMenu, pattern, name)
menu.Append(menuItem)
menuItem.Check(checked)
menu.Bind(wx.EVT_MENU, self.handlePatternSwitch)
return menu
container = list(self.items[1].values())[i - len(self.items[0])]
subMenu = makeMenu(container, rootMenu)
return subMenu
def handlePatternSwitch(self, event):
pattern = self.patternEventMap.get(event.Id, False)
if pattern is False:
event.Skip()
return
sFit = Fit.getInstance()
fitID = self.mainFrame.getActiveFit()
sFit.setDamagePattern(fitID, pattern)
setattr(self.mainFrame, "_activeDmgPattern", pattern)
wx.PostEvent(self.mainFrame, GE.FitChanged(fitIDs=(fitID,)))
ChangeDamagePattern.register()