Files
pyfa/eos/effects/elitebonusinterdictorsarmorresist1.py

11 lines
400 B
Python

# eliteBonusInterdictorsArmorResist1
#
# Used by:
# Ship: Heretic
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Interdictors").level
for damageType in ("Em", "Thermal", "Explosive", "Kinetic"):
fit.ship.boostItemAttr("armor%sDamageResonance" % damageType,
ship.getModifiedItemAttr("eliteBonusInterdictors1") * level)