Files
pyfa/eos/effects/shipmissileexplodamagecb.py

10 lines
378 B
Python

# shipMissileExploDamageCB
#
# Used by:
# Ship: Barghest
type = "passive"
def handler(fit, ship, context):
level = fit.character.getSkill("Caldari Battleship").level
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"explosiveDamage", ship.getModifiedItemAttr("shipBonusCB") * level)