Files
pyfa/eos/effects/effect5650.py
2019-03-16 14:08:20 -04:00

13 lines
377 B
Python

# shipArmorResistanceAF1
#
# Used by:
# Ship: Malediction
type = "passive"
def handler(fit, ship, context):
damageTypes = ("Em", "Explosive", "Kinetic", "Thermal")
for damageType in damageTypes:
fit.ship.boostItemAttr("armor{0}DamageResonance".format(damageType), ship.getModifiedItemAttr("shipBonusAF"),
skill="Amarr Frigate")