335 lines
17 KiB
Python
335 lines
17 KiB
Python
# =============================================================================
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# Copyright (C) 2010 Diego Duclos
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#
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# This file is part of pyfa.
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#
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# pyfa is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# pyfa is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
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# =============================================================================
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import math
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from eos.calc import calculateMultiplier, calculateRangeFactor
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from graphs.calc import checkLockRange, checkDroneControlRange
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from graphs.data.base import SmoothPointGetter
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class Distance2NeutingStrGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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neuts = []
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for mod in src.item.activeModulesIter():
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for effectName in ('energyNeutralizerFalloff', 'structureEnergyNeutralizerFalloff'):
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if effectName in mod.item.effects:
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neuts.append((
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mod.getModifiedItemAttr('energyNeutralizerAmount') / self.__getDuration(mod) * resonance,
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mod.maxRange or 0, mod.falloff or 0, True, False))
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if 'energyNosferatuFalloff' in mod.item.effects and mod.getModifiedItemAttr('nosOverride'):
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neuts.append((
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mod.getModifiedItemAttr('powerTransferAmount') / self.__getDuration(mod) * resonance,
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mod.maxRange or 0, mod.falloff or 0, True, False))
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if 'doomsdayAOENeut' in mod.item.effects:
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neuts.append((
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mod.getModifiedItemAttr('energyNeutralizerAmount') / self.__getDuration(mod) * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, False, False))
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for drone in src.item.activeDronesIter():
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if 'entityEnergyNeutralizerFalloff' in drone.item.effects:
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neuts.extend(drone.amountActive * ((
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drone.getModifiedItemAttr('energyNeutralizerAmount') / (drone.getModifiedItemAttr('energyNeutralizerDuration') / 1000) * resonance,
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math.inf, 0, True, True),))
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for fighter, ability in src.item.activeFighterAbilityIter():
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if ability.effect.name == 'fighterAbilityEnergyNeutralizer':
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nps = fighter.getModifiedItemAttr('fighterAbilityEnergyNeutralizerAmount') / (ability.cycleTime / 1000)
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neuts.append((
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nps * fighter.amount * resonance,
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math.inf, 0, True, False))
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return {'neuts': neuts}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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combinedStr = 0
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for strength, optimal, falloff, needsLock, needsDcr in commonData['neuts']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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combinedStr += strength * calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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return combinedStr
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def __getDuration(self, mod):
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return getattr(mod.getCycleParameters(), 'averageTime', math.inf) / 1000
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class Distance2WebbingStrGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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webs = []
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for mod in src.item.activeModulesIter():
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for effectName in ('remoteWebifierFalloff', 'structureModuleEffectStasisWebifier'):
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if effectName in mod.item.effects:
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webs.append((
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mod.getModifiedItemAttr('speedFactor') * resonance,
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mod.maxRange or 0, mod.falloff or 0, 'default', True, False))
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if 'doomsdayAOEWeb' in mod.item.effects:
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webs.append((
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mod.getModifiedItemAttr('speedFactor') * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, 'default', False, False))
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for drone in src.item.activeDronesIter():
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if 'remoteWebifierEntity' in drone.item.effects:
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webs.extend(drone.amountActive * ((
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drone.getModifiedItemAttr('speedFactor') * resonance,
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math.inf, 0, 'default', True, True),))
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for fighter, ability in src.item.activeFighterAbilityIter():
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if ability.effect.name == 'fighterAbilityStasisWebifier':
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webs.append((
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fighter.getModifiedItemAttr('fighterAbilityStasisWebifierSpeedPenalty') * fighter.amount * resonance,
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math.inf, 0, 'default', True, False))
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return {'webs': webs}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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strMults = {}
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for strength, optimal, falloff, stackingGroup, needsLock, needsDcr in commonData['webs']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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strength *= calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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strMults.setdefault(stackingGroup, []).append((1 + strength / 100, None))
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strMult = calculateMultiplier(strMults)
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strength = (1 - strMult) * 100
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return strength
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class Distance2EcmStrMaxGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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ECM_ATTRS_GENERAL = ('scanGravimetricStrengthBonus', 'scanLadarStrengthBonus', 'scanMagnetometricStrengthBonus', 'scanRadarStrengthBonus')
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ECM_ATTRS_FIGHTERS = ('fighterAbilityECMStrengthGravimetric', 'fighterAbilityECMStrengthLadar', 'fighterAbilityECMStrengthMagnetometric', 'fighterAbilityECMStrengthRadar')
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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ecms = []
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for mod in src.item.activeModulesIter():
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for effectName in ('remoteECMFalloff', 'structureModuleEffectECM'):
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if effectName in mod.item.effects:
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ecms.append((
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max(mod.getModifiedItemAttr(a) for a in self.ECM_ATTRS_GENERAL) * resonance,
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mod.maxRange or 0, mod.falloff or 0, True, False))
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if 'doomsdayAOEECM' in mod.item.effects:
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ecms.append((
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max(mod.getModifiedItemAttr(a) for a in self.ECM_ATTRS_GENERAL) * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, False, False))
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for drone in src.item.activeDronesIter():
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if 'entityECMFalloff' in drone.item.effects:
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ecms.extend(drone.amountActive * ((
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max(drone.getModifiedItemAttr(a) for a in self.ECM_ATTRS_GENERAL) * resonance,
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math.inf, 0, True, True),))
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for fighter, ability in src.item.activeFighterAbilityIter():
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if ability.effect.name == 'fighterAbilityECM':
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ecms.append((
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max(fighter.getModifiedItemAttr(a) for a in self.ECM_ATTRS_FIGHTERS) * fighter.amount * resonance,
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math.inf, 0, True, False))
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return {'ecms': ecms}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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combinedStr = 0
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for strength, optimal, falloff, needsLock, needsDcr in commonData['ecms']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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combinedStr += strength * calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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return combinedStr
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class Distance2DampStrLockRangeGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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damps = []
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for mod in src.item.activeModulesIter():
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for effectName in ('remoteSensorDampFalloff', 'structureModuleEffectRemoteSensorDampener'):
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if effectName in mod.item.effects:
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damps.append((
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mod.getModifiedItemAttr('maxTargetRangeBonus') * resonance,
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mod.maxRange or 0, mod.falloff or 0, 'default', True, False))
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if 'doomsdayAOEDamp' in mod.item.effects:
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damps.append((
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mod.getModifiedItemAttr('maxTargetRangeBonus') * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, 'default', False, False))
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for drone in src.item.activeDronesIter():
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if 'remoteSensorDampEntity' in drone.item.effects:
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damps.extend(drone.amountActive * ((
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drone.getModifiedItemAttr('maxTargetRangeBonus') * resonance,
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math.inf, 0, 'default', True, True),))
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return {'damps': damps}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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strMults = {}
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for strength, optimal, falloff, stackingGroup, needsLock, needsDcr in commonData['damps']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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strength *= calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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strMults.setdefault(stackingGroup, []).append((1 + strength / 100, None))
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strMult = calculateMultiplier(strMults)
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strength = (1 - strMult) * 100
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return strength
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class Distance2TdStrOptimalGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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tds = []
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for mod in src.item.activeModulesIter():
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for effectName in ('shipModuleTrackingDisruptor', 'structureModuleEffectWeaponDisruption'):
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if effectName in mod.item.effects:
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tds.append((
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mod.getModifiedItemAttr('maxRangeBonus') * resonance,
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mod.maxRange or 0, mod.falloff or 0, 'default', True, False))
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if 'doomsdayAOETrack' in mod.item.effects:
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tds.append((
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mod.getModifiedItemAttr('maxRangeBonus') * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, 'default', False, False))
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for drone in src.item.activeDronesIter():
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if 'npcEntityWeaponDisruptor' in drone.item.effects:
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tds.extend(drone.amountActive * ((
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drone.getModifiedItemAttr('maxRangeBonus') * resonance,
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math.inf, 0, 'default', True, True),))
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return {'tds': tds}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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strMults = {}
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for strength, optimal, falloff, stackingGroup, needsLock, needsDcr in commonData['tds']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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strength *= calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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strMults.setdefault(stackingGroup, []).append((1 + strength / 100, None))
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strMult = calculateMultiplier(strMults)
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strength = (1 - strMult) * 100
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return strength
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class Distance2GdStrRangeGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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gds = []
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for mod in src.item.activeModulesIter():
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for effectName in ('shipModuleGuidanceDisruptor', 'structureModuleEffectWeaponDisruption'):
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if effectName in mod.item.effects:
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gds.append((
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mod.getModifiedItemAttr('missileVelocityBonus') * resonance,
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mod.getModifiedItemAttr('explosionDelayBonus') * resonance,
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mod.maxRange or 0, mod.falloff or 0, 'default', True, False))
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if 'doomsdayAOETrack' in mod.item.effects:
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gds.append((
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mod.getModifiedItemAttr('missileVelocityBonus') * resonance,
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mod.getModifiedItemAttr('explosionDelayBonus') * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, 'default', False, False))
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return {'gds': gds}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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velocityStrMults = {}
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timeStrMults = {}
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for velocityStr, timeStr, optimal, falloff, stackingGroup, needsLock, needsDcr in commonData['gds']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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rangeFactor = calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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velocityStr *= rangeFactor
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timeStr *= rangeFactor
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velocityStrMults.setdefault(stackingGroup, []).append((1 + velocityStr / 100, None))
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timeStrMults.setdefault(stackingGroup, []).append((1 + timeStr / 100, None))
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velocityStrMult = calculateMultiplier(velocityStrMults)
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timeStrMult = calculateMultiplier(timeStrMults)
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strength = (1 - velocityStrMult * timeStrMult) * 100
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return strength
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class Distance2TpStrGetter(SmoothPointGetter):
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_baseResolution = 50
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_extraDepth = 2
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def _getCommonData(self, miscParams, src, tgt):
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resonance = 1 - (miscParams['resist'] or 0)
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tps = []
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for mod in src.item.activeModulesIter():
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for effectName in ('remoteTargetPaintFalloff', 'structureModuleEffectTargetPainter'):
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if effectName in mod.item.effects:
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tps.append((
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mod.getModifiedItemAttr('signatureRadiusBonus') * resonance,
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mod.maxRange or 0, mod.falloff or 0, 'default', True, False))
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if 'doomsdayAOEPaint' in mod.item.effects:
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tps.append((
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mod.getModifiedItemAttr('signatureRadiusBonus') * resonance,
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max(0, (mod.maxRange or 0) + mod.getModifiedItemAttr('doomsdayAOERange') - src.getRadius()),
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mod.falloff or 0, 'default', False, False))
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for drone in src.item.activeDronesIter():
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if 'remoteTargetPaintEntity' in drone.item.effects:
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tps.extend(drone.amountActive * ((
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drone.getModifiedItemAttr('signatureRadiusBonus') * resonance,
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math.inf, 0, 'default', True, True),))
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return {'tps': tps}
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def _calculatePoint(self, x, miscParams, src, tgt, commonData):
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distance = x
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inLockRange = checkLockRange(src=src, distance=distance)
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inDroneRange = checkDroneControlRange(src=src, distance=distance)
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strMults = {}
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for strength, optimal, falloff, stackingGroup, needsLock, needsDcr in commonData['tps']:
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if (needsLock and not inLockRange) or (needsDcr and not inDroneRange):
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continue
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strength *= calculateRangeFactor(srcOptimalRange=optimal, srcFalloffRange=falloff, distance=distance)
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strMults.setdefault(stackingGroup, []).append((1 + strength / 100, None))
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strMult = calculateMultiplier(strMults)
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strength = (strMult - 1) * 100
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return strength
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