238 lines
8.9 KiB
Python
238 lines
8.9 KiB
Python
#===============================================================================
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# Copyright (C) 2010 Diego Duclos
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#
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# This file is part of pyfa.
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#
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# pyfa is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# pyfa is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
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#===============================================================================
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import wx
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import service
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from gui import bitmapLoader
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import gui.globalEvents as GE
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import gui.mainFrame
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class CharacterSelection(wx.Panel):
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def __init__(self, parent):
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self.mainFrame = gui.mainFrame.MainFrame.getInstance()
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wx.Panel.__init__(self, parent)
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mainSizer = wx.BoxSizer(wx.HORIZONTAL)
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self.SetSizer(mainSizer)
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mainSizer.Add(wx.StaticText(self, wx.ID_ANY, "Character: "), 0, wx.CENTER | wx.RIGHT | wx.LEFT, 3)
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# cache current selection to fall back in case we choose to open char editor
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self.charCache = None
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self.charChoice = wx.Choice(self)
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mainSizer.Add(self.charChoice, 1, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT | wx.LEFT, 3)
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self.refreshCharacterList()
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self.cleanSkills = bitmapLoader.getBitmap("skill_big", "icons")
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self.redSkills = bitmapLoader.getBitmap("skillRed_big", "icons")
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self.greenSkills = bitmapLoader.getBitmap("skillGreen_big", "icons")
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self.refresh = bitmapLoader.getBitmap("refresh", "icons")
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self.btnRefresh = wx.BitmapButton(self, wx.ID_ANY, self.refresh)
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size = self.btnRefresh.GetSize()
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self.btnRefresh.SetMinSize(size)
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self.btnRefresh.SetMaxSize(size)
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self.btnRefresh.SetToolTipString("Refresh API")
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self.btnRefresh.Bind(wx.EVT_BUTTON, self.refreshApi)
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self.btnRefresh.Enable(False)
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mainSizer.Add(self.btnRefresh, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT | wx.LEFT, 2)
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self.skillReqsStaticBitmap = wx.StaticBitmap(self)
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self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
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mainSizer.Add(self.skillReqsStaticBitmap, 0, wx.ALIGN_CENTER_VERTICAL | wx.RIGHT | wx.LEFT, 3)
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self.Bind(wx.EVT_CHOICE, self.charChanged)
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self.mainFrame.Bind(GE.CHAR_LIST_UPDATED, self.refreshCharacterList)
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self.mainFrame.Bind(GE.FIT_CHANGED, self.fitChanged)
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self.SetMinSize(wx.Size(25,-1))
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self.charChoice.Enable(False)
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def getActiveCharacter(self):
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selection = self.charChoice.GetCurrentSelection()
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return self.charChoice.GetClientData(selection) if selection is not -1 else None
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def refreshCharacterList(self, event=None):
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choice = self.charChoice
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sChar = service.Character.getInstance()
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activeChar = self.getActiveCharacter()
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choice.Clear()
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charList = sChar.getCharacterList()
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picked = False
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for id, name, active in charList:
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currId = choice.Append(name, id)
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if id == activeChar:
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choice.SetSelection(currId)
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self.charChanged(None)
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picked = True
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if not picked:
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charID = sChar.all5ID()
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self.selectChar(charID)
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fitID = self.mainFrame.getActiveFit()
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sFit = service.Fit.getInstance()
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sFit.changeChar(fitID, charID)
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choice.Append(u"\u2015 Open Character Editor \u2015", -1)
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self.charCache = self.charChoice.GetCurrentSelection()
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if event is not None:
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event.Skip()
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def refreshApi(self, event):
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sChar = service.Character.getInstance()
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ID, key, charName, chars = sChar.getApiDetails(self.getActiveCharacter())
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if charName:
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try:
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sChar.apiFetch(self.getActiveCharacter(), charName)
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except:
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# can we do a popup, notifying user of API error?
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pass
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self.refreshCharacterList()
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def charChanged(self, event):
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fitID = self.mainFrame.getActiveFit()
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charID = self.getActiveCharacter()
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sChar = service.Character.getInstance()
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if charID == -1:
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# revert to previous character
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self.charChoice.SetSelection(self.charCache)
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self.mainFrame.showCharacterEditor(event)
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return
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if sChar.getCharName(charID) not in ("All 0", "All 5") and sChar.apiEnabled(charID):
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self.btnRefresh.Enable(True)
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else:
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self.btnRefresh.Enable(False)
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sFit = service.Fit.getInstance()
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sFit.changeChar(fitID, charID)
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self.charCache = self.charChoice.GetCurrentSelection()
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wx.PostEvent(self.mainFrame, GE.FitChanged(fitID=fitID))
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def selectChar(self, charID):
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choice = self.charChoice
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numItems = len(choice.GetItems())
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for i in xrange(numItems):
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id = choice.GetClientData(i)
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if id == charID:
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choice.SetSelection(i)
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return True
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return False
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def fitChanged(self, event):
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self.charChoice.Enable(event.fitID != None)
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choice = self.charChoice
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sFit = service.Fit.getInstance()
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currCharID = choice.GetClientData(choice.GetCurrentSelection())
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fit = sFit.getFit(event.fitID)
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newCharID = fit.character.ID if fit is not None else None
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if event.fitID is None:
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self.skillReqsStaticBitmap.SetBitmap(self.cleanSkills)
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self.skillReqsStaticBitmap.SetToolTipString("No active fit")
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else:
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sCharacter = service.Character.getInstance()
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reqs = sCharacter.checkRequirements(fit)
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sCharacter.skillReqsDict = {'charname':fit.character.name, 'skills':[]}
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if len(reqs) == 0:
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tip = "All skill prerequisites have been met"
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self.skillReqsStaticBitmap.SetBitmap(self.greenSkills)
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else:
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tip = "Skills required:\n"
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condensed = sFit.serviceFittingOptions["compactSkills"]
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if condensed:
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dict = self._buildSkillsTooltipCondensed(reqs, skillsMap = {})
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for key in sorted(dict):
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tip += "%s: %d\n" % (key, dict[key])
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else:
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tip += self._buildSkillsTooltip(reqs)
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self.skillReqsStaticBitmap.SetBitmap(self.redSkills)
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self.skillReqsStaticBitmap.SetToolTipString(tip.strip())
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if newCharID == None:
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sChar = service.Character.getInstance()
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self.selectChar(sChar.all5ID())
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elif currCharID != newCharID:
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self.selectChar(newCharID)
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self.charChanged(None)
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event.Skip()
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def _buildSkillsTooltip(self, reqs, currItem = "", tabulationLevel = 0):
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tip = ""
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sCharacter = service.Character.getInstance()
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if tabulationLevel == 0:
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for item, subReqs in reqs.iteritems():
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tip += "%s:\n" % item.name
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tip += self._buildSkillsTooltip(subReqs, item.name, 1)
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else:
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for name, info in reqs.iteritems():
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level, ID, more = info
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sCharacter.skillReqsDict['skills'].append({
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'item' : currItem,
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'skillID' : ID,
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'skill' : name,
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'level' : level,
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'indent' : tabulationLevel
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})
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tip += "%s%s: %d\n" % (" " * tabulationLevel, name, level)
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tip += self._buildSkillsTooltip(more, currItem, tabulationLevel + 1)
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return tip
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def _buildSkillsTooltipCondensed(self, reqs, currItem = "", tabulationLevel = 0, skillsMap = {}):
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sCharacter = service.Character.getInstance()
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if tabulationLevel == 0:
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for item, subReqs in reqs.iteritems():
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skillsMap = self._buildSkillsTooltipCondensed(subReqs, item.name, 1, skillsMap)
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sorted(skillsMap, key=skillsMap.get)
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else:
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for name, info in reqs.iteritems():
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level, ID, more = info
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sCharacter.skillReqsDict['skills'].append({
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'item' : currItem,
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'skillID' : ID,
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'skill' : name,
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'level' : level,
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'indent' : tabulationLevel
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})
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if name not in skillsMap:
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skillsMap[name] = level
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elif skillsMap[name] < level:
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skillsMap[name] = level
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skillMap = self._buildSkillsTooltipCondensed(more, currItem, tabulationLevel + 1, skillsMap)
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return skillsMap
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