10 lines
352 B
Python
10 lines
352 B
Python
# Interceptor2ShieldResist
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#
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# Used by:
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# Ship: Raptor
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type = "passive"
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def handler(fit, ship, context):
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damageTypes = ("Em", "Explosive", "Kinetic", "Thermal")
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for damageType in damageTypes:
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fit.ship.boostItemAttr("shield{0}DamageResonance".format(damageType), ship.getModifiedItemAttr("eliteBonusInterceptor2"), skill="Interceptors")
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